Lines Matching defs:thread
362 sp<MmapThread> thread = mMmapThreads.valueFor(io); in openMmapStream() local
810 PlaybackThread *thread = checkPlaybackThread_l(output.outputId); in createTrack() local
1005 ThreadBase *thread = checkThread_l(ioHandle); in sampleRate() local
1016 PlaybackThread *thread = checkPlaybackThread_l(output); in format() local
1027 ThreadBase *thread = checkThread_l(ioHandle); in frameCount() local
1040 ThreadBase *thread = checkThread_l(ioHandle); in frameCountHAL() local
1051 PlaybackThread *thread = checkPlaybackThread_l(output); in latency() local
1562 sp<ThreadBase> thread; in setParameters() local
1611 ThreadBase *thread = (ThreadBase *)checkPlaybackThread_l(ioHandle); in getParameters() local
1821 sp<ThreadBase> thread; in getEffectThread_l() local
2023 RecordThread *thread = checkRecordThread_l(output.inputId); in createRecord() local
2200 PlaybackThread *thread = fastPlaybackThread_l(); in getPrimaryOutputSamplingRate() local
2207 PlaybackThread *thread = fastPlaybackThread_l(); in getPrimaryOutputFrameCount() local
2331 sp<PlaybackThread> thread = mPlaybackThreads.valueAt(i); in getAudioHwSyncForSession() local
2339 [](const sp<PlaybackThread>& thread) { return thread->usesHwAvSync(); }); in getAudioHwSyncForSession()
2358 ThreadBase *thread = (ThreadBase *)mPlaybackThreads.valueAt(i).get(); in systemReady() local
2362 ThreadBase *thread = (ThreadBase *)mRecordThreads.valueAt(i).get(); in systemReady() local
2390 void AudioFlinger::setAudioHwSyncForSession_l(PlaybackThread *thread, audio_session_t sessionId) in setAudioHwSyncForSession_l()
2401 [](const sp<PlaybackThread>& thread) { return thread->usesHwAvSync(); }); in setAudioHwSyncForSession_l()
2466 sp<MmapPlaybackThread> thread = in openOutput_l() local
2473 sp<PlaybackThread> thread; in openOutput_l() local
2523 sp<ThreadBase> thread = openOutput_l(module, output, config, deviceType, address, flags); in openOutput() local
2567 DuplicatingThread *thread = new DuplicatingThread(this, thread1, id, mSystemReady); in openDuplicateOutput() local
2653 void AudioFlinger::closeOutputFinish(const sp<PlaybackThread>& thread) in closeOutputFinish()
2661 void AudioFlinger::closeThreadInternal_l(const sp<PlaybackThread>& thread) in closeThreadInternal_l()
2671 PlaybackThread *thread = checkPlaybackThread_l(output); in suspendOutput() local
2686 PlaybackThread *thread = checkPlaybackThread_l(output); in restoreOutput() local
2713 sp<ThreadBase> thread = openInput_l( in openInput() local
2793 sp<MmapCaptureThread> thread = in openInput_l() local
2803 sp<RecordThread> thread = new RecordThread(this, inputStream, *input, mSystemReady); in openInput_l() local
2896 void AudioFlinger::closeInputFinish(const sp<RecordThread>& thread) in closeInputFinish()
2905 void AudioFlinger::closeThreadInternal_l(const sp<RecordThread>& thread) in closeThreadInternal_l()
2917 PlaybackThread *thread = mPlaybackThreads.valueAt(i).get(); in invalidateStream() local
3095 void AudioFlinger::dumpToThreadLog_l(const sp<ThreadBase> &thread) in dumpToThreadLog_l()
3108 ThreadBase *thread = checkMmapThread_l(ioHandle); in checkThread_l() local
3133 PlaybackThread *thread = checkPlaybackThread_l(output); in checkMixerThread_l() local
3211 PlaybackThread *thread = mPlaybackThreads.valueAt(i).get(); in primaryPlaybackThread_l() local
3225 PlaybackThread *thread = primaryPlaybackThread_l(); in primaryOutputDevice_l() local
3239 PlaybackThread *thread = mPlaybackThreads.valueAt(i).get(); in fastPlaybackThread_l() local
3579 ThreadBase *thread = checkRecordThread_l(io); in createEffect() local
3668 sp<ThreadBase> thread = getEffectThread_l(sessionId, effectId); in setEffectSuspended() local
3755 sp<PlaybackThread> thread = in moveAuxEffectToIo() local