Lines Matching refs:ioHandle

1002 uint32_t AudioFlinger::sampleRate(audio_io_handle_t ioHandle) const  in sampleRate()
1005 ThreadBase *thread = checkThread_l(ioHandle); in sampleRate()
1007 ALOGW("sampleRate() unknown thread %d", ioHandle); in sampleRate()
1024 size_t AudioFlinger::frameCount(audio_io_handle_t ioHandle) const in frameCount()
1027 ThreadBase *thread = checkThread_l(ioHandle); in frameCount()
1029 ALOGW("frameCount() unknown thread %d", ioHandle); in frameCount()
1037 size_t AudioFlinger::frameCountHAL(audio_io_handle_t ioHandle) const in frameCountHAL()
1040 ThreadBase *thread = checkThread_l(ioHandle); in frameCountHAL()
1042 ALOGW("frameCountHAL() unknown thread %d", ioHandle); in frameCountHAL()
1503 status_t AudioFlinger::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs) in setParameters() argument
1506 ioHandle, keyValuePairs.string(), in setParameters()
1520 if (ioHandle == AUDIO_IO_HANDLE_NONE) { in setParameters()
1565 thread = checkPlaybackThread_l(ioHandle); in setParameters()
1567 thread = checkRecordThread_l(ioHandle); in setParameters()
1569 thread = checkMmapThread_l(ioHandle); in setParameters()
1589 String8 AudioFlinger::getParameters(audio_io_handle_t ioHandle, const String8& keys) const in getParameters() argument
1592 ioHandle, keys.string(), IPCThreadState::self()->getCallingPid()); in getParameters()
1596 if (ioHandle == AUDIO_IO_HANDLE_NONE) { in getParameters()
1611 ThreadBase *thread = (ThreadBase *)checkPlaybackThread_l(ioHandle); in getParameters()
1613 thread = (ThreadBase *)checkRecordThread_l(ioHandle); in getParameters()
1615 thread = (ThreadBase *)checkMmapThread_l(ioHandle); in getParameters()
1678 uint32_t AudioFlinger::getInputFramesLost(audio_io_handle_t ioHandle) const in getInputFramesLost()
1682 RecordThread *recordThread = checkRecordThread_l(ioHandle); in getInputFramesLost()
3106 AudioFlinger::ThreadBase *AudioFlinger::checkThread_l(audio_io_handle_t ioHandle) const in checkThread_l()
3108 ThreadBase *thread = checkMmapThread_l(ioHandle); in checkThread_l()
3110 switch (audio_unique_id_get_use(ioHandle)) { in checkThread_l()
3112 thread = checkPlaybackThread_l(ioHandle); in checkThread_l()
3115 thread = checkRecordThread_l(ioHandle); in checkThread_l()