Lines Matching refs:uirenderer
50 using uirenderer::PaintUtils;
760 void SkiaCanvas::drawRoundRect(uirenderer::CanvasPropertyPrimitive* left, in drawRoundRect()
761 uirenderer::CanvasPropertyPrimitive* top, in drawRoundRect()
762 uirenderer::CanvasPropertyPrimitive* right, in drawRoundRect()
763 uirenderer::CanvasPropertyPrimitive* bottom, in drawRoundRect()
764 uirenderer::CanvasPropertyPrimitive* rx, in drawRoundRect()
765 uirenderer::CanvasPropertyPrimitive* ry, in drawRoundRect()
766 uirenderer::CanvasPropertyPaint* paint) { in drawRoundRect()
767 sk_sp<uirenderer::skiapipeline::AnimatedRoundRect> drawable( in drawRoundRect()
768 new uirenderer::skiapipeline::AnimatedRoundRect(left, top, right, bottom, rx, ry, in drawRoundRect()
773 void SkiaCanvas::drawCircle(uirenderer::CanvasPropertyPrimitive* x, in drawCircle()
774 uirenderer::CanvasPropertyPrimitive* y, in drawCircle()
775 uirenderer::CanvasPropertyPrimitive* radius, in drawCircle()
776 uirenderer::CanvasPropertyPaint* paint) { in drawCircle()
777 sk_sp<uirenderer::skiapipeline::AnimatedCircle> drawable( in drawCircle()
778 new uirenderer::skiapipeline::AnimatedCircle(x, y, radius, paint)); in drawCircle()
786 void SkiaCanvas::drawLayer(uirenderer::DeferredLayerUpdater* layerUpdater) { in drawLayer()
790 void SkiaCanvas::drawRenderNode(uirenderer::RenderNode* renderNode) { in drawRenderNode()
795 uirenderer::GlFunctorLifecycleListener* listener) { in callDrawGLFunction()