Lines Matching refs:override

47     virtual SkCanvas* asSkCanvas() override { return mCanvas; }  in asSkCanvas()
50 uirenderer::RenderNode* renderNode) override { in resetRecording()
54 virtual uirenderer::DisplayList* finishRecording() override { in finishRecording()
58 virtual void insertReorderBarrier(bool enableReorder) override { in insertReorderBarrier()
62 virtual void setBitmap(const SkBitmap& bitmap) override;
64 virtual bool isOpaque() override;
65 virtual int width() override;
66 virtual int height() override;
68 virtual int getSaveCount() const override;
69 virtual int save(SaveFlags::Flags flags) override;
70 virtual void restore() override;
71 virtual void restoreToCount(int saveCount) override;
72 virtual void restoreUnclippedLayer(int saveCount, const SkPaint& paint) override;
75 SaveFlags::Flags flags) override;
77 SaveFlags::Flags flags) override;
78 virtual int saveUnclippedLayer(int left, int top, int right, int bottom) override;
80 virtual void getMatrix(SkMatrix* outMatrix) const override;
81 virtual void setMatrix(const SkMatrix& matrix) override;
82 virtual void concat(const SkMatrix& matrix) override;
83 virtual void rotate(float degrees) override;
84 virtual void scale(float sx, float sy) override;
85 virtual void skew(float sx, float sy) override;
86 virtual void translate(float dx, float dy) override;
88 virtual bool getClipBounds(SkRect* outRect) const override;
89 virtual bool quickRejectRect(float left, float top, float right, float bottom) const override;
90 virtual bool quickRejectPath(const SkPath& path) const override;
91 virtual bool clipRect(float left, float top, float right, float bottom, SkClipOp op) override;
92 virtual bool clipPath(const SkPath* path, SkClipOp op) override;
94 virtual PaintFilter* getPaintFilter() override;
95 virtual void setPaintFilter(sk_sp<PaintFilter> paintFilter) override;
97 virtual SkCanvasState* captureCanvasState() const override;
99 virtual void drawColor(int color, SkBlendMode mode) override;
100 virtual void drawPaint(const SkPaint& paint) override;
102 virtual void drawPoint(float x, float y, const SkPaint& paint) override;
103 virtual void drawPoints(const float* points, int count, const SkPaint& paint) override;
105 const SkPaint& paint) override;
106 virtual void drawLines(const float* points, int count, const SkPaint& paint) override;
108 const SkPaint& paint) override;
109 virtual void drawRegion(const SkRegion& region, const SkPaint& paint) override;
111 const SkPaint& paint) override;
114 const SkPaint& paint) override;
116 virtual void drawCircle(float x, float y, float radius, const SkPaint& paint) override;
118 const SkPaint& paint) override;
120 float sweepAngle, bool useCenter, const SkPaint& paint) override;
121 virtual void drawPath(const SkPath& path, const SkPaint& paint) override;
122 virtual void drawVertices(const SkVertices*, SkBlendMode, const SkPaint& paint) override;
124 virtual void drawBitmap(Bitmap& bitmap, float left, float top, const SkPaint* paint) override;
125 virtual void drawBitmap(Bitmap& bitmap, const SkMatrix& matrix, const SkPaint* paint) override;
128 float dstBottom, const SkPaint* paint) override;
131 const SkPaint* paint) override;
134 const SkPaint* paint) override;
135 virtual double drawAnimatedImage(AnimatedImageDrawable* imgDrawable) override;
137 virtual bool drawTextAbsolutePos() const override { return true; } in drawTextAbsolutePos()
138 virtual void drawVectorDrawable(VectorDrawableRoot* vectorDrawable) override;
146 uirenderer::CanvasPropertyPaint* paint) override;
150 uirenderer::CanvasPropertyPaint* paint) override;
152 virtual void drawLayer(uirenderer::DeferredLayerUpdater* layerHandle) override;
153 virtual void drawRenderNode(uirenderer::RenderNode* renderNode) override;
155 uirenderer::GlFunctorLifecycleListener* listener) override;
164 float boundsBottom, float totalAdvance) override;
167 size_t end) override;