Lines Matching refs:SurfaceTexture
87 status_t EGLConsumer::updateTexImage(SurfaceTexture& st) { in updateTexImage()
124 status_t EGLConsumer::releaseTexImage(SurfaceTexture& st) { in releaseTexImage()
129 if (st.mOpMode == SurfaceTexture::OpMode::attachedToGL) { in releaseTexImage()
143 if (st.mOpMode == SurfaceTexture::OpMode::attachedToGL) { in releaseTexImage()
174 if (st.mOpMode == SurfaceTexture::OpMode::attachedToGL) { in releaseTexImage()
212 void EGLConsumer::onAcquireBufferLocked(BufferItem* item, SurfaceTexture& st) { in onAcquireBufferLocked()
227 SurfaceTexture& st) { in updateAndReleaseLocked()
232 if (st.mOpMode != SurfaceTexture::OpMode::attachedToGL) { in updateAndReleaseLocked()
322 status_t EGLConsumer::bindTextureImageLocked(SurfaceTexture& st) { in bindTextureImageLocked()
370 status_t EGLConsumer::checkAndUpdateEglStateLocked(SurfaceTexture& st, bool contextCheck) { in checkAndUpdateEglStateLocked()
400 status_t EGLConsumer::detachFromContext(SurfaceTexture& st) { in detachFromContext()
429 status_t EGLConsumer::attachToContext(uint32_t tex, SurfaceTexture& st) { in attachToContext()
459 st.mOpMode = SurfaceTexture::OpMode::attachedToGL; in attachToContext()
475 status_t EGLConsumer::syncForReleaseLocked(EGLDisplay dpy, SurfaceTexture& st) { in syncForReleaseLocked()
543 status_t EGLConsumer::doGLFenceWaitLocked(SurfaceTexture& st) const { in doGLFenceWaitLocked()