Lines Matching refs:pointerY
93 mLocked.pointerY = 0; in PointerController()
154 setPositionLocked(mLocked.pointerX + deltaX, mLocked.pointerY + deltaY); in move()
194 mLocked.pointerY = minY; in setPositionLocked()
196 mLocked.pointerY = maxY; in setPositionLocked()
198 mLocked.pointerY = y; in setPositionLocked()
208 *outY = mLocked.pointerY; in getPosition()
401 mLocked.pointerY = (minY + maxY) * 0.5f; in setDisplayViewport()
406 mLocked.pointerY = 0; in setDisplayViewport()
415 float y = mLocked.pointerY + 0.5f; in setDisplayViewport()
457 mLocked.pointerY = y - 0.5f; in setDisplayViewport()
659 mLocked.pointerSprite->setPosition(mLocked.pointerX, mLocked.pointerY); in updatePointerLocked()