Lines Matching refs:dirty
171 if (update.surfaceChanged || update.state.dirty & DIRTY_DISPLAY_ID) { in doUpdateSprites()
184 if ((update.state.dirty & DIRTY_BITMAP) && update.state.surfaceDrawn) { in doUpdateSprites()
208 || (wantSurfaceVisibleAndDrawn && (update.state.dirty & (DIRTY_ALPHA in doUpdateSprites()
215 && (becomingVisible || (update.state.dirty & DIRTY_ALPHA))) { in doUpdateSprites()
221 && (becomingVisible || (update.state.dirty & (DIRTY_POSITION in doUpdateSprites()
231 || (update.state.dirty & DIRTY_TRANSFORMATION_MATRIX))) { in doUpdateSprites()
242 || (update.state.dirty & (DIRTY_HOTSPOT | DIRTY_ICON_STYLE)))) { in doUpdateSprites()
257 && (becomingVisible || (update.state.dirty & DIRTY_LAYER))) { in doUpdateSprites()
361 uint32_t dirty; in setIcon() local
374 dirty = DIRTY_BITMAP | DIRTY_HOTSPOT; in setIcon()
376 dirty = DIRTY_BITMAP; in setIcon()
381 dirty |= DIRTY_ICON_STYLE; in setIcon()
385 dirty = DIRTY_BITMAP | DIRTY_HOTSPOT | DIRTY_ICON_STYLE; in setIcon()
390 invalidateLocked(dirty); in setIcon()
449 void SpriteController::SpriteImpl::invalidateLocked(uint32_t dirty) { in invalidateLocked() argument
450 bool wasDirty = mLocked.state.dirty; in invalidateLocked()
451 mLocked.state.dirty |= dirty; in invalidateLocked()