Lines Matching refs:Driver
199 void GraphicsEnv::setDriverToLoad(GraphicsEnv::Driver driver) { in setDriverToLoad()
204 case GraphicsEnv::Driver::GL: in setDriverToLoad()
205 case GraphicsEnv::Driver::GL_UPDATED: in setDriverToLoad()
206 case GraphicsEnv::Driver::ANGLE: { in setDriverToLoad()
207 if (mGpuStats.glDriverToLoad == GraphicsEnv::Driver::NONE || in setDriverToLoad()
208 mGpuStats.glDriverToLoad == GraphicsEnv::Driver::GL) { in setDriverToLoad()
213 if (mGpuStats.glDriverFallback == GraphicsEnv::Driver::NONE) { in setDriverToLoad()
218 case Driver::VULKAN: in setDriverToLoad()
219 case Driver::VULKAN_UPDATED: { in setDriverToLoad()
220 if (mGpuStats.vkDriverToLoad == GraphicsEnv::Driver::NONE || in setDriverToLoad()
221 mGpuStats.vkDriverToLoad == GraphicsEnv::Driver::VULKAN) { in setDriverToLoad()
226 if (mGpuStats.vkDriverFallback == GraphicsEnv::Driver::NONE) { in setDriverToLoad()
295 GraphicsEnv::Driver driver = GraphicsEnv::Driver::NONE; in sendGpuStatsLocked()
300 isDriverLoaded && (mGpuStats.glDriverFallback == GraphicsEnv::Driver::NONE); in sendGpuStatsLocked()
304 isDriverLoaded && (mGpuStats.vkDriverFallback == GraphicsEnv::Driver::NONE); in sendGpuStatsLocked()