Lines Matching refs:mCurrentTexture

123     mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT),  in GLConsumer()
152 mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT), in GLConsumer()
246 int buf = mCurrentTexture; in releaseTexImage()
274 mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT; in releaseTexImage()
395 if (slot != mCurrentTexture) { in updateAndReleaseLocked()
409 mCurrentTexture, mCurrentTextureImage != nullptr ? in updateAndReleaseLocked()
419 if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { in updateAndReleaseLocked()
422 mCurrentTexture, mCurrentTextureImage->graphicBuffer(), in updateAndReleaseLocked()
423 mEglDisplay, mEglSlots[mCurrentTexture].mEglFence); in updateAndReleaseLocked()
431 pendingRelease->currentTexture = mCurrentTexture; in updateAndReleaseLocked()
435 pendingRelease->fence = mEglSlots[mCurrentTexture].mEglFence; in updateAndReleaseLocked()
441 mCurrentTexture = slot; in updateAndReleaseLocked()
469 if (mCurrentTexture == BufferQueue::INVALID_BUFFER_SLOT && in bindTextureImageLocked()
478 mEglDisplay, mCurrentTexture); in bindTextureImageLocked()
492 mEglDisplay, mCurrentTexture); in bindTextureImageLocked()
538 mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { in setReleaseFence()
539 status_t err = addReleaseFence(mCurrentTexture, in setReleaseFence()
649 if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { in syncForReleaseLocked()
667 status_t err = addReleaseFenceLocked(mCurrentTexture, in syncForReleaseLocked()
675 EGLSyncKHR fence = mEglSlots[mCurrentTexture].mEglFence; in syncForReleaseLocked()
703 mEglSlots[mCurrentTexture].mEglFence = fence; in syncForReleaseLocked()
811 *outSlot = mCurrentTexture; in getCurrentBuffer()
908 if (slotIndex == mCurrentTexture) { in freeBufferLocked()
909 mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT; in freeBufferLocked()
930 prefix, mTexName, mCurrentTexture, prefix, mCurrentCrop.left, in dumpLocked()