Lines Matching refs:geometry

307     layer.geometry.boundaries = fullscreenRect().toFloatRect();  in fillBuffer()
349 layer.geometry.boundaries = offsetRectAtZero().toFloatRect(); in fillRedOffsetBuffer()
383 layerOne.geometry.boundaries = rectOne.toFloatRect(); in fillBufferCheckers()
389 layerTwo.geometry.boundaries = rectTwo.toFloatRect(); in fillBufferCheckers()
395 layerThree.geometry.boundaries = rectThree.toFloatRect(); in fillBufferCheckers()
483 layer.geometry.boundaries = Rect(1, 1).toFloatRect(); in fillBufferWithLayerTransform()
485 layer.geometry.positionTransform = mat4(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1); in fillBufferWithLayerTransform()
514 layer.geometry.boundaries = Rect(1, 1).toFloatRect(); in fillBufferWithColorTransform()
525 layer.geometry.boundaries = Rect(1, 1).toFloatRect(); in fillBufferWithColorTransform()
547 layer.geometry.boundaries = fullscreenRect().toFloatRect(); in fillRedBufferWithRoundedCorners()
548 layer.geometry.roundedCornersRadius = 5.0f; in fillRedBufferWithRoundedCorners()
549 layer.geometry.roundedCornersCrop = fullscreenRect().toFloatRect(); in fillRedBufferWithRoundedCorners()
583 layerOne.geometry.boundaries = in overlayCorners()
597 layerTwo.geometry.boundaries = in overlayCorners()
650 layer.geometry.boundaries = Rect(1, 1).toFloatRect(); in fillRedBufferTextureTransform()
689 layer.geometry.boundaries = Rect(1, 1).toFloatRect(); in fillRedBufferWithPremultiplyAlpha()
728 layer.geometry.boundaries = Rect(1, 1).toFloatRect(); in fillRedBufferWithoutPremultiplyAlpha()
771 layer.geometry.boundaries = fullscreenRect().toFloatRect(); in TEST_F()
787 layer.geometry.boundaries = fullscreenRect().toFloatRect(); in TEST_F()
806 layer.geometry.boundaries = fullscreenRect().toFloatRect(); in TEST_F()
999 layer.geometry.boundaries = fullscreenRect().toFloatRect(); in TEST_F()