Lines Matching refs:texture

114         c->arrays.texture[i].size = 4;  in ogles_init_array()
115 c->arrays.texture[i].type = GL_FLOAT; in ogles_init_array()
143 memcpy(v, c->current.texture[c->arrays.tmu].v, sizeof(vec4_t)); in currentTexCoord()
439 case GL_TEXTURE_COORD_ARRAY: a = &c->arrays.texture[tmu]; break; in enableDisableClientState()
1056 if (c->rasterizer.state.texture[i].enable) in clipVertexT()
1057 clipVec4(nv->texture[i], t, s->texture[i], p->texture[i]); in clipVertexT()
1185 am.texture[i].fetch = currentTexCoord; in validate_arrays()
1186 if (c->rasterizer.state.texture[i].enable) { in validate_arrays()
1189 if (am.texture[i].enable) { in validate_arrays()
1190 am.texture[i].resolve(); in validate_arrays()
1191 if (am.texture[i].bo || am.texture[i].pointer) { in validate_arrays()
1192 … am.texture[i].fetch = texture_fct[am.texture[i].size-2][am.texture[i].type & 0xF]; in validate_arrays()
1197 const int index = c->arrays.texture[i].size - 2; in validate_arrays()
1199 c->transforms.texture[i].transform.pointv[index]; in validate_arrays()
1318 c->arrays.texture[tmu].init(size, type, stride, pointer, in glTexCoordPointer()
1333 void glClientActiveTexture(GLenum texture) in glClientActiveTexture() argument
1336 if (texture<GL_TEXTURE0 || texture>=GL_TEXTURE0+GGL_TEXTURE_UNIT_COUNT) { in glClientActiveTexture()
1340 c->arrays.activeTexture = texture - GL_TEXTURE0; in glClientActiveTexture()
1570 if (c->arrays.texture[t].bo) { in glDeleteBuffers()
1571 if (c->arrays.texture[t].bo->name == name) { in glDeleteBuffers()
1572 c->arrays.texture[t].bo = 0; in glDeleteBuffers()