Lines Matching refs:active

110     c->rasterizer.procs.activeTexture(c, c->textures.active);  in ogles_validate_texture()
165 c->rasterizer.procs.activeTexture(c, c->textures.active); in ogles_unlock_textures()
304 const int active = c->textures.active; in getAndBindActiveTextureObject() local
305 const GLuint name = c->textures.tmu[active].name; in getAndBindActiveTextureObject()
308 texture_unit_t& u(c->textures.tmu[active]); in getAndBindActiveTextureObject()
331 invalidate_texture(c, active); in getAndBindActiveTextureObject()
373 const int active = c->textures.active; in createTextureSurface() local
374 EGLTextureObject* tex = c->textures.tmu[active].texture; in createTextureSurface()
609 const int active = c->textures.active; in generateMipmap() local
610 EGLTextureObject* tex = c->textures.tmu[active].texture; in generateMipmap()
629 EGLTextureObject* textureObject = c->textures.tmu[c->textures.active].texture; in texParameterx()
675 invalidate_texture(c, c->textures.active); in texParameterx()
733 c->rasterizer.procs.activeTexture(c, c->textures.active); in drawTexxOESImp()
787 c->rasterizer.procs.activeTexture(c, c->textures.active); in drawTexiOES()
850 c->textures.active = texture - GL_TEXTURE0; in glActiveTexture()
851 c->rasterizer.procs.activeTexture(c, c->textures.active); in glActiveTexture()
877 bindTextureTmu(c, c->textures.active, texture, tex); in glBindTexture()
1008 EGLTextureObject* textureObject = c->textures.tmu[c->textures.active].texture; in glTexParameteriv()
1242 const int active = c->textures.active; in glTexSubImage2D() local
1243 EGLTextureObject* tex = c->textures.tmu[active].texture; in glTexSubImage2D()
1425 const int active = c->textures.active; in glCopyTexSubImage2D() local
1426 EGLTextureObject* tex = c->textures.tmu[active].texture; in glCopyTexSubImage2D()