Lines Matching refs:ES
2 San Angeles Observation OpenGL ES version example
8 This is an OpenGL ES port of the small self-running demonstration
19 limit. For this OpenGL ES version example much of the code is
26 First version of this OpenGL ES port was submitted to the Khronos
27 OpenGL ES Coding Challenge held in 2004-2005.
34 * How to dynamically find and use the OpenGL ES DLL or
37 * How to use the basic features of OpenGL ES 1.0/1.1
45 performance, that holds true for this OpenGL ES version as
48 instead of glDrawArrays. The code uses only OpenGL ES 1.0
51 The reference OpenGL ES implementations used for this application:
52 * Hybrid's OpenGL ES API Implementation (Gerbera) version 2.0.4
54 * PowerVR MBX SDK, OpenGL ES Windows PC Emulation version 1.04.14.0170
60 the source with PowerVR OpenGL ES SDK.
62 The demo application is briefly tested with a few other OpenGL ES
73 is not featured in this OpenGL ES port.