Lines Matching refs:InputTarget

524                                                       InputTarget::FLAG_DISPATCH_AS_OUTSIDE,  in findTouchedWindowAtLocked()
853 std::vector<InputTarget> inputTargets; in dispatchKeyLocked()
905 std::vector<InputTarget> inputTargets; in dispatchMotionLocked()
996 const std::vector<InputTarget>& inputTargets) { in dispatchEventLocked()
1006 for (const InputTarget& inputTarget : inputTargets) { in dispatchEventLocked()
1170 std::vector<InputTarget>& inputTargets, in findFocusedWindowTargetsLocked()
1221 InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS, in findFocusedWindowTargetsLocked()
1239 std::vector<InputTarget>& inputTargets, in findTouchedWindowTargetsLocked()
1355 int32_t targetFlags = InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS; in findTouchedWindowTargetsLocked()
1357 targetFlags |= InputTarget::FLAG_SPLIT; in findTouchedWindowTargetsLocked()
1360 targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED; in findTouchedWindowTargetsLocked()
1362 targetFlags |= InputTarget::FLAG_WINDOW_IS_PARTIALLY_OBSCURED; in findTouchedWindowTargetsLocked()
1415 InputTarget::FLAG_DISPATCH_AS_SLIPPERY_EXIT, in findTouchedWindowTargetsLocked()
1424 InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_SLIPPERY_ENTER; in findTouchedWindowTargetsLocked()
1426 targetFlags |= InputTarget::FLAG_SPLIT; in findTouchedWindowTargetsLocked()
1429 targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED; in findTouchedWindowTargetsLocked()
1449 InputTarget::FLAG_DISPATCH_AS_HOVER_EXIT, in findTouchedWindowTargetsLocked()
1460 InputTarget::FLAG_DISPATCH_AS_HOVER_ENTER, in findTouchedWindowTargetsLocked()
1470 if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) { in findTouchedWindowTargetsLocked()
1502 if (touchedWindow.targetFlags & InputTarget::FLAG_DISPATCH_AS_OUTSIDE) { in findTouchedWindowTargetsLocked()
1506 InputTarget::FLAG_ZERO_COORDS, in findTouchedWindowTargetsLocked()
1516 if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) { in findTouchedWindowTargetsLocked()
1548 InputTarget::FLAG_WINDOW_IS_OBSCURED | in findTouchedWindowTargetsLocked()
1549 InputTarget:: in findTouchedWindowTargetsLocked()
1551 InputTarget::FLAG_DISPATCH_AS_IS, in findTouchedWindowTargetsLocked()
1630 if (touchedWindow.targetFlags & InputTarget::FLAG_SPLIT) { in findTouchedWindowTargetsLocked()
1681 std::vector<InputTarget>& inputTargets) { in addWindowTargetLocked()
1689 InputTarget target; in addWindowTargetLocked()
1701 void InputDispatcher::addGlobalMonitoringTargetsLocked(std::vector<InputTarget>& inputTargets, in addGlobalMonitoringTargetsLocked()
1717 std::vector<InputTarget>& inputTargets) { in addMonitoringTargetLocked()
1718 InputTarget target; in addMonitoringTargetLocked()
1720 target.flags = InputTarget::FLAG_DISPATCH_AS_IS; in addMonitoringTargetLocked()
1937 const InputTarget* inputTarget) { in prepareDispatchCycleLocked()
1964 if (inputTarget->flags & InputTarget::FLAG_SPLIT) { in prepareDispatchCycleLocked()
1991 const InputTarget* inputTarget) { in enqueueDispatchEntriesLocked()
2004 InputTarget::FLAG_DISPATCH_AS_HOVER_EXIT); in enqueueDispatchEntriesLocked()
2006 InputTarget::FLAG_DISPATCH_AS_OUTSIDE); in enqueueDispatchEntriesLocked()
2008 InputTarget::FLAG_DISPATCH_AS_HOVER_ENTER); in enqueueDispatchEntriesLocked()
2010 InputTarget::FLAG_DISPATCH_AS_IS); in enqueueDispatchEntriesLocked()
2012 InputTarget::FLAG_DISPATCH_AS_SLIPPERY_EXIT); in enqueueDispatchEntriesLocked()
2014 InputTarget::FLAG_DISPATCH_AS_SLIPPERY_ENTER); in enqueueDispatchEntriesLocked()
2024 const InputTarget* inputTarget, in enqueueDispatchEntryLocked()
2036 inputTargetFlags = (inputTargetFlags & ~InputTarget::FLAG_DISPATCH_MASK) | dispatchMode; in enqueueDispatchEntryLocked()
2067 if (dispatchMode & InputTarget::FLAG_DISPATCH_AS_OUTSIDE) { in enqueueDispatchEntryLocked()
2069 } else if (dispatchMode & InputTarget::FLAG_DISPATCH_AS_HOVER_EXIT) { in enqueueDispatchEntryLocked()
2071 } else if (dispatchMode & InputTarget::FLAG_DISPATCH_AS_HOVER_ENTER) { in enqueueDispatchEntryLocked()
2073 } else if (dispatchMode & InputTarget::FLAG_DISPATCH_AS_SLIPPERY_EXIT) { in enqueueDispatchEntryLocked()
2075 } else if (dispatchMode & InputTarget::FLAG_DISPATCH_AS_SLIPPERY_ENTER) { in enqueueDispatchEntryLocked()
2092 if (dispatchEntry->targetFlags & InputTarget::FLAG_WINDOW_IS_OBSCURED) { in enqueueDispatchEntryLocked()
2095 if (dispatchEntry->targetFlags & InputTarget::FLAG_WINDOW_IS_PARTIALLY_OBSCURED) { in enqueueDispatchEntryLocked()
2198 !(dispatchEntry->targetFlags & InputTarget::FLAG_ZERO_COORDS)) { in startDispatchCycleLocked()
2216 if (dispatchEntry->targetFlags & InputTarget::FLAG_ZERO_COORDS) { in startDispatchCycleLocked()
2473 InputTarget target; in synthesizeCancelationEventsForConnectionLocked()
2489 target.flags = InputTarget::FLAG_DISPATCH_AS_IS; in synthesizeCancelationEventsForConnectionLocked()
2492 &target, InputTarget::FLAG_DISPATCH_AS_IS); in synthesizeCancelationEventsForConnectionLocked()
3504 (InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_SPLIT | in transferTouchFocus()
3505 InputTarget::FLAG_DISPATCH_AS_IS); in transferTouchFocus()