Lines Matching refs:touchedWindow

1469         for (const TouchedWindow& touchedWindow : mTempTouchState.windows) {  in findTouchedWindowTargetsLocked()  local
1470 if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) { in findTouchedWindowTargetsLocked()
1472 if (!checkInjectionPermission(touchedWindow.windowHandle, entry->injectionState)) { in findTouchedWindowTargetsLocked()
1501 for (const TouchedWindow& touchedWindow : mTempTouchState.windows) { in findTouchedWindowTargetsLocked() local
1502 if (touchedWindow.targetFlags & InputTarget::FLAG_DISPATCH_AS_OUTSIDE) { in findTouchedWindowTargetsLocked()
1503 sp<InputWindowHandle> inputWindowHandle = touchedWindow.windowHandle; in findTouchedWindowTargetsLocked()
1515 for (const TouchedWindow& touchedWindow : mTempTouchState.windows) { in findTouchedWindowTargetsLocked() local
1516 if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) { in findTouchedWindowTargetsLocked()
1519 checkWindowReadyForMoreInputLocked(currentTime, touchedWindow.windowHandle, in findTouchedWindowTargetsLocked()
1523 touchedWindow.windowHandle, in findTouchedWindowTargetsLocked()
1561 for (const TouchedWindow& touchedWindow : mTempTouchState.windows) { in findTouchedWindowTargetsLocked() local
1562 addWindowTargetLocked(touchedWindow.windowHandle, touchedWindow.targetFlags, in findTouchedWindowTargetsLocked()
1563 touchedWindow.pointerIds, inputTargets); in findTouchedWindowTargetsLocked()
1629 TouchedWindow& touchedWindow = mTempTouchState.windows[i]; in findTouchedWindowTargetsLocked() local
1630 if (touchedWindow.targetFlags & InputTarget::FLAG_SPLIT) { in findTouchedWindowTargetsLocked()
1631 touchedWindow.pointerIds.clearBit(pointerId); in findTouchedWindowTargetsLocked()
1632 if (touchedWindow.pointerIds.isEmpty()) { in findTouchedWindowTargetsLocked()
3273 TouchedWindow& touchedWindow = state.windows[i]; in setInputWindows() local
3274 if (!hasWindowHandleLocked(touchedWindow.windowHandle)) { in setInputWindows()
3277 touchedWindow.windowHandle->getName().c_str(), displayId); in setInputWindows()
3280 getInputChannelLocked(touchedWindow.windowHandle->getToken()); in setInputWindows()
3496 const TouchedWindow& touchedWindow = state.windows[i]; in transferTouchFocus() local
3497 if (touchedWindow.windowHandle == fromWindowHandle) { in transferTouchFocus()
3498 int32_t oldTargetFlags = touchedWindow.targetFlags; in transferTouchFocus()
3499 BitSet32 pointerIds = touchedWindow.pointerIds; in transferTouchFocus()
3621 const TouchedWindow& touchedWindow = state.windows[i]; in dumpDispatchStateLocked() local
3624 i, touchedWindow.windowHandle->getName().c_str(), in dumpDispatchStateLocked()
3625 touchedWindow.pointerIds.value, touchedWindow.targetFlags); in dumpDispatchStateLocked()