Lines Matching refs:windowHandles
495 const std::vector<sp<InputWindowHandle>> windowHandles = getWindowHandlesLocked(displayId); in findTouchedWindowAtLocked() local
496 for (const sp<InputWindowHandle>& windowHandle : windowHandles) { in findTouchedWindowAtLocked()
1540 const std::vector<sp<InputWindowHandle>> windowHandles = in findTouchedWindowTargetsLocked() local
1542 for (const sp<InputWindowHandle>& windowHandle : windowHandles) { in findTouchedWindowTargetsLocked()
1751 const std::vector<sp<InputWindowHandle>> windowHandles = getWindowHandlesLocked(displayId); in isWindowObscuredAtPointLocked() local
1752 for (const sp<InputWindowHandle>& otherHandle : windowHandles) { in isWindowObscuredAtPointLocked()
1768 const std::vector<sp<InputWindowHandle>> windowHandles = getWindowHandlesLocked(displayId); in isWindowObscuredLocked() local
1770 for (const sp<InputWindowHandle>& otherHandle : windowHandles) { in isWindowObscuredLocked()
3109 const std::vector<sp<InputWindowHandle>> windowHandles = it.second; in getWindowHandleLocked() local
3110 for (const sp<InputWindowHandle>& windowHandle : windowHandles) { in getWindowHandleLocked()
3121 const std::vector<sp<InputWindowHandle>> windowHandles = it.second; in hasWindowHandleLocked() local
3122 for (const sp<InputWindowHandle>& handle : windowHandles) { in hasWindowHandleLocked()
3645 const std::vector<sp<InputWindowHandle>> windowHandles = it.second; in dumpDispatchStateLocked() local
3647 if (!windowHandles.empty()) { in dumpDispatchStateLocked()
3649 for (size_t i = 0; i < windowHandles.size(); i++) { in dumpDispatchStateLocked()
3650 const sp<InputWindowHandle>& windowHandle = windowHandles[i]; in dumpDispatchStateLocked()