Lines Matching refs:Layer
36 class Layer; variable
50 virtual void enable(const SortedVector<sp<Layer>>& layers,
62 virtual void saveSurfaceCreation(const sp<const Layer>& layer) = 0;
63 virtual void saveSurfaceDeletion(const sp<const Layer>& layer) = 0;
64 virtual void saveBufferUpdate(const sp<const Layer>& layer, uint32_t width, uint32_t height,
86 void enable(const SortedVector<sp<Layer>>& layers,
97 void saveSurfaceCreation(const sp<const Layer>& layer) override;
98 void saveSurfaceDeletion(const sp<const Layer>& layer) override;
99 void saveBufferUpdate(const sp<const Layer>& layer, uint32_t width, uint32_t height,
114 void saveExistingSurfacesLocked(const SortedVector<sp<Layer>>& layers);
115 void addInitialSurfaceStateLocked(Increment* increment, const sp<const Layer>& layer);
119 const sp<const Layer> getLayer(const wp<const IBinder>& weakHandle);
120 const std::string getLayerName(const sp<const Layer>& layer);
121 int32_t getLayerId(const sp<const Layer>& layer);
124 void addSurfaceCreationLocked(Increment* increment, const sp<const Layer>& layer);
125 void addSurfaceDeletionLocked(Increment* increment, const sp<const Layer>& layer);
126 void addBufferUpdateLocked(Increment* increment, const sp<const Layer>& layer, uint32_t width,
149 const sp<const Layer>& layer, uint64_t frameNumber);