Lines Matching refs:vertexBuffersCount
31 mHal.state.vertexBuffersCount = 0; in Mesh()
39 uint32_t vertexBuffersCount, in Mesh() argument
52 mHal.state.vertexBuffersCount = vertexBuffersCount; in Mesh()
53 mHal.state.vertexBuffers = new Allocation *[mHal.state.vertexBuffersCount]; in Mesh()
54 for (uint32_t i = 0; i < mHal.state.vertexBuffersCount; i ++) { in Mesh()
58 mVertexBuffers = new ObjectBaseRef<Allocation>[mHal.state.vertexBuffersCount]; in Mesh()
87 stream->addU32(mHal.state.vertexBuffersCount); in serialize()
88 for (uint32_t vCount = 0; vCount < mHal.state.vertexBuffersCount; vCount ++) { in serialize()
116 uint32_t vertexBuffersCount = stream->loadU32(); in createFromStream() local
118 if (vertexBuffersCount) { in createFromStream()
119 vertexBuffers = new ObjectBaseRef<Allocation>[vertexBuffersCount]; in createFromStream()
121 for (uint32_t vCount = 0; vCount < vertexBuffersCount; vCount ++) { in createFromStream()
147 Mesh *mesh = new Mesh(rsc, vertexBuffersCount, primitivesCount); in createFromStream()
149 for (uint32_t vCount = 0; vCount < vertexBuffersCount; vCount ++) { in createFromStream()
157 if (vertexBuffersCount) { in createFromStream()
202 for (uint32_t ct = 0; ct < mHal.state.vertexBuffersCount; ct ++) { in uploadAll()
222 for (uint32_t ct=0; ct < mHal.state.vertexBuffersCount; ct++) { in computeBBox()