Lines Matching refs:texturesCount
38 mHal.state.texturesCount++; in Program()
42 mTextures = new ObjectBaseRef<Allocation>[mHal.state.texturesCount]; in Program()
43 mSamplers = new ObjectBaseRef<Sampler>[mHal.state.texturesCount]; in Program()
48 mHal.state.textures = new Allocation*[mHal.state.texturesCount]; in Program()
49 mHal.state.samplers = new Sampler*[mHal.state.texturesCount]; in Program()
50 mHal.state.textureTargets = new RsTextureTarget[mHal.state.texturesCount]; in Program()
104 mHal.state.texturesCount = 0; in ~Program()
118 for (uint32_t ct=0; ct < mHal.state.texturesCount; ct++) { in freeChildren()
138 mHal.state.texturesCount = 0; in initMemberVars()
182 if (slot >= mHal.state.texturesCount) { in bindTexture()
183 … ALOGE("Attempt to bind texture to slot %u but tex count is %u", slot, mHal.state.texturesCount); in bindTexture()
201 if (slot >= mHal.state.texturesCount) { in bindSampler()
202 … ALOGE("Attempt to bind sampler to slot %u but tex count is %u", slot, mHal.state.texturesCount); in bindSampler()