Lines Matching refs:uint32_t

33 void rsrBindTexture(Context *, ProgramFragment *, uint32_t slot, Allocation *);
34 void rsrBindConstant(Context *, ProgramFragment *, uint32_t slot, Allocation *);
35 void rsrBindConstant(Context *, ProgramVertex*, uint32_t slot, Allocation *);
36 void rsrBindSampler(Context *, ProgramFragment *, uint32_t slot, Sampler *);
41 void rsrBindFrameBufferObjectColorTarget(Context *, Allocation *, uint32_t slot);
43 void rsrClearFrameBufferObjectColorTarget(Context *, uint32_t slot);
63 void rsrDrawMeshPrimitive(Context *, Mesh *, uint32_t primIndex);
65 uint32_t primIndex, uint32_t start, uint32_t len);
80 uint32_t dstOff,
81 uint32_t dstMip,
82 uint32_t count,
84 uint32_t srcOff, uint32_t srcMip);
86 uint32_t dstXoff, uint32_t dstYoff,
87 uint32_t dstMip, uint32_t dstFace,
88 uint32_t width, uint32_t height,
90 uint32_t srcXoff, uint32_t srcYoff,
91 uint32_t srcMip, uint32_t srcFace);
95 uint32_t rsrGetWidth(Context *);
96 uint32_t rsrGetHeight(Context *);
128 uint32_t __attribute((used)) rsrToClient(Context *, int cmdID, void *data, int len);
129 uint32_t __attribute((used)) rsrToClientBlocking(Context *, int cmdID, void *data, int len);
131 uint32_t rsrToClient(Context *, int cmdID, const void *data, int len);
132 uint32_t rsrToClientBlocking(Context *, int cmdID, const void *data, int len);
154 uint32_t slot,
155 uint32_t numInputs,
159 uint32_t usrBytes,
163 bool norm, uint32_t vecSize);
165 RsType rsrTypeCreate(Context *, const RsElement element, uint32_t dimX,
166 uint32_t dimY, uint32_t dimZ, bool mipmaps, bool faces,
167 uint32_t yuv);
171 uint32_t usages, uintptr_t ptr);
178 void rsrMatrixSet(rs_matrix4x4 *m, uint32_t row, uint32_t col, float v);
179 float rsrMatrixGet(const rs_matrix4x4 *m, uint32_t row, uint32_t col);
180 void rsrMatrixSet(rs_matrix3x3 *m, uint32_t row, uint32_t col, float v);
181 float rsrMatrixGet(const rs_matrix3x3 *m, uint32_t row, uint32_t col);
182 void rsrMatrixSet(rs_matrix2x2 *m, uint32_t row, uint32_t col, float v);
183 float rsrMatrixGet(const rs_matrix2x2 *m, uint32_t row, uint32_t col);