Lines Matching refs:playItf
111 SLPlayItf playItf; member
182 SLresult result = (*pCntxt->playItf)->GetPosition(pCntxt->playItf, &msec); in DecPlayCallback()
219 SLresult result = (*pCntxt->playItf)->GetDuration(pCntxt->playItf, &durationInMsec); in DecPlayCallback()
232 SLresult result = (*pCntxt->playItf)->GetPosition(pCntxt->playItf, &posMsec); in DecPlayCallback()
285 SLPlayItf playItf; in TestDecToBuffQueue() local
370 result = (*player)->GetInterface(player, SL_IID_PLAY, (void*)&playItf); in TestDecToBuffQueue()
375 result = (*playItf)->SetMarkerPosition(playItf, 2000); in TestDecToBuffQueue()
377 result = (*playItf)->SetPositionUpdatePeriod(playItf, 500); in TestDecToBuffQueue()
379 result = (*playItf)->SetCallbackEventsMask(playItf, in TestDecToBuffQueue()
382 result = (*playItf)->RegisterCallback(playItf, DecProgressCallback, NULL); in TestDecToBuffQueue()
402 cntxt.playItf = playItf; in TestDecToBuffQueue()
431 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED ); in TestDecToBuffQueue()
450 result = (*playItf)->GetDuration(playItf, &durationInMsec); in TestDecToBuffQueue()
504 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_PLAYING); in TestDecToBuffQueue()
521 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED); in TestDecToBuffQueue()