/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_COMPILER_OPTIMIZING_BLOCK_BUILDER_H_ #define ART_COMPILER_OPTIMIZING_BLOCK_BUILDER_H_ #include "base/scoped_arena_allocator.h" #include "base/scoped_arena_containers.h" #include "dex/code_item_accessors.h" #include "dex/dex_file.h" #include "nodes.h" namespace art { class HBasicBlockBuilder : public ValueObject { public: HBasicBlockBuilder(HGraph* graph, const DexFile* const dex_file, const CodeItemDebugInfoAccessor& accessor, ScopedArenaAllocator* local_allocator); // Creates basic blocks in `graph_` at branch target dex_pc positions of the // `code_item_`. Blocks are connected but left unpopulated with instructions. // TryBoundary blocks are inserted at positions where control-flow enters/ // exits a try block. bool Build(); // Creates basic blocks in `graph_` for compiling an intrinsic. void BuildIntrinsic(); size_t GetNumberOfBranches() const { return number_of_branches_; } HBasicBlock* GetBlockAt(uint32_t dex_pc) const { return branch_targets_[dex_pc]; } size_t GetQuickenIndex(uint32_t dex_pc) const; private: // Creates a basic block starting at given `dex_pc`. HBasicBlock* MaybeCreateBlockAt(uint32_t dex_pc); // Creates a basic block for bytecode instructions at `semantic_dex_pc` and // stores it under the `store_dex_pc` key. This is used when multiple blocks // share the same semantic dex_pc, e.g. when building switch decision trees. HBasicBlock* MaybeCreateBlockAt(uint32_t semantic_dex_pc, uint32_t store_dex_pc); bool CreateBranchTargets(); void ConnectBasicBlocks(); void InsertTryBoundaryBlocks(); // To ensure branches with negative offsets can always OSR jump to compiled // code, we insert synthesized loops before each block that is the target of a // negative branch. void InsertSynthesizedLoopsForOsr(); // Helper method which decides whether `catch_block` may have live normal // predecessors and thus whether a synthetic catch block needs to be created // to avoid mixing normal and exceptional predecessors. // Should only be called during InsertTryBoundaryBlocks on blocks at catch // handler dex_pcs. bool MightHaveLiveNormalPredecessors(HBasicBlock* catch_block); ArenaAllocator* const allocator_; HGraph* const graph_; const DexFile* const dex_file_; CodeItemDataAccessor code_item_accessor_; // null code item for intrinsic graph. ScopedArenaAllocator* const local_allocator_; ScopedArenaVector branch_targets_; ScopedArenaVector throwing_blocks_; size_t number_of_branches_; // A table to quickly find the quicken index for the first instruction of a basic block. ScopedArenaSafeMap quicken_index_for_dex_pc_; static constexpr size_t kDefaultNumberOfThrowingBlocks = 2u; DISALLOW_COPY_AND_ASSIGN(HBasicBlockBuilder); }; } // namespace art #endif // ART_COMPILER_OPTIMIZING_BLOCK_BUILDER_H_