/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "stack_map.h" #include "art_method.h" #include "base/arena_bit_vector.h" #include "base/malloc_arena_pool.h" #include "stack_map_stream.h" #include "gtest/gtest.h" namespace art { // Check that the stack mask of given stack map is identical // to the given bit vector. Returns true if they are same. static bool CheckStackMask( const CodeInfo& code_info, const StackMap& stack_map, const BitVector& bit_vector) { BitMemoryRegion stack_mask = code_info.GetStackMaskOf(stack_map); if (bit_vector.GetNumberOfBits() > stack_mask.size_in_bits()) { return false; } for (size_t i = 0; i < stack_mask.size_in_bits(); ++i) { if (stack_mask.LoadBit(i) != bit_vector.IsBitSet(i)) { return false; } } return true; } using Kind = DexRegisterLocation::Kind; constexpr static uint32_t kPcAlign = GetInstructionSetInstructionAlignment(kRuntimeISA); TEST(StackMapTest, Test1) { MallocArenaPool pool; ArenaStack arena_stack(&pool); ScopedArenaAllocator allocator(&arena_stack); StackMapStream stream(&allocator, kRuntimeISA); stream.BeginMethod(32, 0, 0, 2); ArenaBitVector sp_mask(&allocator, 0, false); size_t number_of_dex_registers = 2; stream.BeginStackMapEntry(0, 64 * kPcAlign, 0x3, &sp_mask); stream.AddDexRegisterEntry(Kind::kInStack, 0); // Short location. stream.AddDexRegisterEntry(Kind::kConstant, -2); // Short location. stream.EndStackMapEntry(); stream.EndMethod(); ScopedArenaVector memory = stream.Encode(); CodeInfo code_info(memory.data()); ASSERT_EQ(1u, code_info.GetNumberOfStackMaps()); uint32_t number_of_catalog_entries = code_info.GetNumberOfLocationCatalogEntries(); ASSERT_EQ(2u, number_of_catalog_entries); StackMap stack_map = code_info.GetStackMapAt(0); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(0))); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(64 * kPcAlign))); ASSERT_EQ(0u, stack_map.GetDexPc()); ASSERT_EQ(64u * kPcAlign, stack_map.GetNativePcOffset(kRuntimeISA)); ASSERT_EQ(0x3u, code_info.GetRegisterMaskOf(stack_map)); ASSERT_TRUE(CheckStackMask(code_info, stack_map, sp_mask)); ASSERT_TRUE(stack_map.HasDexRegisterMap()); DexRegisterMap dex_register_map = code_info.GetDexRegisterMapOf(stack_map); ASSERT_EQ(number_of_dex_registers, dex_register_map.size()); ASSERT_TRUE(dex_register_map[0].IsLive()); ASSERT_TRUE(dex_register_map[1].IsLive()); ASSERT_EQ(2u, dex_register_map.GetNumberOfLiveDexRegisters()); ASSERT_EQ(Kind::kInStack, dex_register_map[0].GetKind()); ASSERT_EQ(Kind::kConstant, dex_register_map[1].GetKind()); ASSERT_EQ(0, dex_register_map[0].GetStackOffsetInBytes()); ASSERT_EQ(-2, dex_register_map[1].GetConstant()); DexRegisterLocation location0 = code_info.GetDexRegisterCatalogEntry(0); DexRegisterLocation location1 = code_info.GetDexRegisterCatalogEntry(1); ASSERT_EQ(Kind::kInStack, location0.GetKind()); ASSERT_EQ(Kind::kConstant, location1.GetKind()); ASSERT_EQ(0, location0.GetValue()); ASSERT_EQ(-2, location1.GetValue()); ASSERT_FALSE(stack_map.HasInlineInfo()); } TEST(StackMapTest, Test2) { MallocArenaPool pool; ArenaStack arena_stack(&pool); ScopedArenaAllocator allocator(&arena_stack); StackMapStream stream(&allocator, kRuntimeISA); stream.BeginMethod(32, 0, 0, 2); ArtMethod art_method; ArenaBitVector sp_mask1(&allocator, 0, true); sp_mask1.SetBit(2); sp_mask1.SetBit(4); size_t number_of_dex_registers = 2; size_t number_of_dex_registers_in_inline_info = 0; stream.BeginStackMapEntry(0, 64 * kPcAlign, 0x3, &sp_mask1); stream.AddDexRegisterEntry(Kind::kInStack, 0); // Short location. stream.AddDexRegisterEntry(Kind::kConstant, -2); // Large location. stream.BeginInlineInfoEntry(&art_method, 3, number_of_dex_registers_in_inline_info); stream.EndInlineInfoEntry(); stream.BeginInlineInfoEntry(&art_method, 2, number_of_dex_registers_in_inline_info); stream.EndInlineInfoEntry(); stream.EndStackMapEntry(); ArenaBitVector sp_mask2(&allocator, 0, true); sp_mask2.SetBit(3); sp_mask2.SetBit(8); stream.BeginStackMapEntry(1, 128 * kPcAlign, 0xFF, &sp_mask2); stream.AddDexRegisterEntry(Kind::kInRegister, 18); // Short location. stream.AddDexRegisterEntry(Kind::kInFpuRegister, 3); // Short location. stream.EndStackMapEntry(); ArenaBitVector sp_mask3(&allocator, 0, true); sp_mask3.SetBit(1); sp_mask3.SetBit(5); stream.BeginStackMapEntry(2, 192 * kPcAlign, 0xAB, &sp_mask3); stream.AddDexRegisterEntry(Kind::kInRegister, 6); // Short location. stream.AddDexRegisterEntry(Kind::kInRegisterHigh, 8); // Short location. stream.EndStackMapEntry(); ArenaBitVector sp_mask4(&allocator, 0, true); sp_mask4.SetBit(6); sp_mask4.SetBit(7); stream.BeginStackMapEntry(3, 256 * kPcAlign, 0xCD, &sp_mask4); stream.AddDexRegisterEntry(Kind::kInFpuRegister, 3); // Short location, same in stack map 2. stream.AddDexRegisterEntry(Kind::kInFpuRegisterHigh, 1); // Short location. stream.EndStackMapEntry(); stream.EndMethod(); ScopedArenaVector memory = stream.Encode(); CodeInfo code_info(memory.data()); ASSERT_EQ(4u, code_info.GetNumberOfStackMaps()); uint32_t number_of_catalog_entries = code_info.GetNumberOfLocationCatalogEntries(); ASSERT_EQ(7u, number_of_catalog_entries); // First stack map. { StackMap stack_map = code_info.GetStackMapAt(0); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(0))); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(64 * kPcAlign))); ASSERT_EQ(0u, stack_map.GetDexPc()); ASSERT_EQ(64u * kPcAlign, stack_map.GetNativePcOffset(kRuntimeISA)); ASSERT_EQ(0x3u, code_info.GetRegisterMaskOf(stack_map)); ASSERT_TRUE(CheckStackMask(code_info, stack_map, sp_mask1)); ASSERT_TRUE(stack_map.HasDexRegisterMap()); DexRegisterMap dex_register_map = code_info.GetDexRegisterMapOf(stack_map); ASSERT_EQ(number_of_dex_registers, dex_register_map.size()); ASSERT_TRUE(dex_register_map[0].IsLive()); ASSERT_TRUE(dex_register_map[1].IsLive()); ASSERT_EQ(2u, dex_register_map.GetNumberOfLiveDexRegisters()); ASSERT_EQ(Kind::kInStack, dex_register_map[0].GetKind()); ASSERT_EQ(Kind::kConstant, dex_register_map[1].GetKind()); ASSERT_EQ(0, dex_register_map[0].GetStackOffsetInBytes()); ASSERT_EQ(-2, dex_register_map[1].GetConstant()); DexRegisterLocation location0 = code_info.GetDexRegisterCatalogEntry(0); DexRegisterLocation location1 = code_info.GetDexRegisterCatalogEntry(1); ASSERT_EQ(Kind::kInStack, location0.GetKind()); ASSERT_EQ(Kind::kConstant, location1.GetKind()); ASSERT_EQ(0, location0.GetValue()); ASSERT_EQ(-2, location1.GetValue()); ASSERT_TRUE(stack_map.HasInlineInfo()); auto inline_infos = code_info.GetInlineInfosOf(stack_map); ASSERT_EQ(2u, inline_infos.size()); ASSERT_EQ(3u, inline_infos[0].GetDexPc()); ASSERT_EQ(2u, inline_infos[1].GetDexPc()); ASSERT_TRUE(inline_infos[0].EncodesArtMethod()); ASSERT_TRUE(inline_infos[1].EncodesArtMethod()); } // Second stack map. { StackMap stack_map = code_info.GetStackMapAt(1); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(1u))); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(128u * kPcAlign))); ASSERT_EQ(1u, stack_map.GetDexPc()); ASSERT_EQ(128u * kPcAlign, stack_map.GetNativePcOffset(kRuntimeISA)); ASSERT_EQ(0xFFu, code_info.GetRegisterMaskOf(stack_map)); ASSERT_TRUE(CheckStackMask(code_info, stack_map, sp_mask2)); ASSERT_TRUE(stack_map.HasDexRegisterMap()); DexRegisterMap dex_register_map = code_info.GetDexRegisterMapOf(stack_map); ASSERT_EQ(number_of_dex_registers, dex_register_map.size()); ASSERT_TRUE(dex_register_map[0].IsLive()); ASSERT_TRUE(dex_register_map[1].IsLive()); ASSERT_EQ(2u, dex_register_map.GetNumberOfLiveDexRegisters()); ASSERT_EQ(Kind::kInRegister, dex_register_map[0].GetKind()); ASSERT_EQ(Kind::kInFpuRegister, dex_register_map[1].GetKind()); ASSERT_EQ(18, dex_register_map[0].GetMachineRegister()); ASSERT_EQ(3, dex_register_map[1].GetMachineRegister()); DexRegisterLocation location0 = code_info.GetDexRegisterCatalogEntry(2); DexRegisterLocation location1 = code_info.GetDexRegisterCatalogEntry(3); ASSERT_EQ(Kind::kInRegister, location0.GetKind()); ASSERT_EQ(Kind::kInFpuRegister, location1.GetKind()); ASSERT_EQ(18, location0.GetValue()); ASSERT_EQ(3, location1.GetValue()); ASSERT_FALSE(stack_map.HasInlineInfo()); } // Third stack map. { StackMap stack_map = code_info.GetStackMapAt(2); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(2u))); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(192u * kPcAlign))); ASSERT_EQ(2u, stack_map.GetDexPc()); ASSERT_EQ(192u * kPcAlign, stack_map.GetNativePcOffset(kRuntimeISA)); ASSERT_EQ(0xABu, code_info.GetRegisterMaskOf(stack_map)); ASSERT_TRUE(CheckStackMask(code_info, stack_map, sp_mask3)); ASSERT_TRUE(stack_map.HasDexRegisterMap()); DexRegisterMap dex_register_map = code_info.GetDexRegisterMapOf(stack_map); ASSERT_EQ(number_of_dex_registers, dex_register_map.size()); ASSERT_TRUE(dex_register_map[0].IsLive()); ASSERT_TRUE(dex_register_map[1].IsLive()); ASSERT_EQ(2u, dex_register_map.GetNumberOfLiveDexRegisters()); ASSERT_EQ(Kind::kInRegister, dex_register_map[0].GetKind()); ASSERT_EQ(Kind::kInRegisterHigh, dex_register_map[1].GetKind()); ASSERT_EQ(6, dex_register_map[0].GetMachineRegister()); ASSERT_EQ(8, dex_register_map[1].GetMachineRegister()); DexRegisterLocation location0 = code_info.GetDexRegisterCatalogEntry(4); DexRegisterLocation location1 = code_info.GetDexRegisterCatalogEntry(5); ASSERT_EQ(Kind::kInRegister, location0.GetKind()); ASSERT_EQ(Kind::kInRegisterHigh, location1.GetKind()); ASSERT_EQ(6, location0.GetValue()); ASSERT_EQ(8, location1.GetValue()); ASSERT_FALSE(stack_map.HasInlineInfo()); } // Fourth stack map. { StackMap stack_map = code_info.GetStackMapAt(3); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(3u))); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(256u * kPcAlign))); ASSERT_EQ(3u, stack_map.GetDexPc()); ASSERT_EQ(256u * kPcAlign, stack_map.GetNativePcOffset(kRuntimeISA)); ASSERT_EQ(0xCDu, code_info.GetRegisterMaskOf(stack_map)); ASSERT_TRUE(CheckStackMask(code_info, stack_map, sp_mask4)); ASSERT_TRUE(stack_map.HasDexRegisterMap()); DexRegisterMap dex_register_map = code_info.GetDexRegisterMapOf(stack_map); ASSERT_EQ(number_of_dex_registers, dex_register_map.size()); ASSERT_TRUE(dex_register_map[0].IsLive()); ASSERT_TRUE(dex_register_map[1].IsLive()); ASSERT_EQ(2u, dex_register_map.GetNumberOfLiveDexRegisters()); ASSERT_EQ(Kind::kInFpuRegister, dex_register_map[0].GetKind()); ASSERT_EQ(Kind::kInFpuRegisterHigh, dex_register_map[1].GetKind()); ASSERT_EQ(3, dex_register_map[0].GetMachineRegister()); ASSERT_EQ(1, dex_register_map[1].GetMachineRegister()); DexRegisterLocation location0 = code_info.GetDexRegisterCatalogEntry(3); DexRegisterLocation location1 = code_info.GetDexRegisterCatalogEntry(6); ASSERT_EQ(Kind::kInFpuRegister, location0.GetKind()); ASSERT_EQ(Kind::kInFpuRegisterHigh, location1.GetKind()); ASSERT_EQ(3, location0.GetValue()); ASSERT_EQ(1, location1.GetValue()); ASSERT_FALSE(stack_map.HasInlineInfo()); } } TEST(StackMapTest, TestDeduplicateInlineInfoDexRegisterMap) { MallocArenaPool pool; ArenaStack arena_stack(&pool); ScopedArenaAllocator allocator(&arena_stack); StackMapStream stream(&allocator, kRuntimeISA); stream.BeginMethod(32, 0, 0, 2); ArtMethod art_method; ArenaBitVector sp_mask1(&allocator, 0, true); sp_mask1.SetBit(2); sp_mask1.SetBit(4); const size_t number_of_dex_registers = 2; const size_t number_of_dex_registers_in_inline_info = 2; stream.BeginStackMapEntry(0, 64 * kPcAlign, 0x3, &sp_mask1); stream.AddDexRegisterEntry(Kind::kInStack, 0); // Short location. stream.AddDexRegisterEntry(Kind::kConstant, -2); // Large location. stream.BeginInlineInfoEntry(&art_method, 3, number_of_dex_registers_in_inline_info); stream.AddDexRegisterEntry(Kind::kInStack, 0); // Short location. stream.AddDexRegisterEntry(Kind::kConstant, -2); // Large location. stream.EndInlineInfoEntry(); stream.EndStackMapEntry(); stream.EndMethod(); ScopedArenaVector memory = stream.Encode(); CodeInfo code_info(memory.data()); ASSERT_EQ(1u, code_info.GetNumberOfStackMaps()); uint32_t number_of_catalog_entries = code_info.GetNumberOfLocationCatalogEntries(); ASSERT_EQ(2u, number_of_catalog_entries); // First stack map. { StackMap stack_map = code_info.GetStackMapAt(0); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(0))); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(64 * kPcAlign))); ASSERT_EQ(0u, stack_map.GetDexPc()); ASSERT_EQ(64u * kPcAlign, stack_map.GetNativePcOffset(kRuntimeISA)); ASSERT_EQ(0x3u, code_info.GetRegisterMaskOf(stack_map)); ASSERT_TRUE(CheckStackMask(code_info, stack_map, sp_mask1)); ASSERT_TRUE(stack_map.HasDexRegisterMap()); DexRegisterMap map(code_info.GetDexRegisterMapOf(stack_map)); ASSERT_EQ(number_of_dex_registers, map.size()); ASSERT_TRUE(map[0].IsLive()); ASSERT_TRUE(map[1].IsLive()); ASSERT_EQ(2u, map.GetNumberOfLiveDexRegisters()); ASSERT_EQ(Kind::kInStack, map[0].GetKind()); ASSERT_EQ(Kind::kConstant, map[1].GetKind()); ASSERT_EQ(0, map[0].GetStackOffsetInBytes()); ASSERT_EQ(-2, map[1].GetConstant()); DexRegisterLocation location0 = code_info.GetDexRegisterCatalogEntry(0); DexRegisterLocation location1 = code_info.GetDexRegisterCatalogEntry(1); ASSERT_EQ(Kind::kInStack, location0.GetKind()); ASSERT_EQ(Kind::kConstant, location1.GetKind()); ASSERT_EQ(0, location0.GetValue()); ASSERT_EQ(-2, location1.GetValue()); } } TEST(StackMapTest, TestNonLiveDexRegisters) { MallocArenaPool pool; ArenaStack arena_stack(&pool); ScopedArenaAllocator allocator(&arena_stack); StackMapStream stream(&allocator, kRuntimeISA); stream.BeginMethod(32, 0, 0, 2); ArenaBitVector sp_mask(&allocator, 0, false); uint32_t number_of_dex_registers = 2; stream.BeginStackMapEntry(0, 64 * kPcAlign, 0x3, &sp_mask); stream.AddDexRegisterEntry(Kind::kNone, 0); // No location. stream.AddDexRegisterEntry(Kind::kConstant, -2); // Large location. stream.EndStackMapEntry(); stream.EndMethod(); ScopedArenaVector memory = stream.Encode(); CodeInfo code_info(memory.data()); ASSERT_EQ(1u, code_info.GetNumberOfStackMaps()); uint32_t number_of_catalog_entries = code_info.GetNumberOfLocationCatalogEntries(); ASSERT_EQ(1u, number_of_catalog_entries); StackMap stack_map = code_info.GetStackMapAt(0); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(0))); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(64 * kPcAlign))); ASSERT_EQ(0u, stack_map.GetDexPc()); ASSERT_EQ(64u * kPcAlign, stack_map.GetNativePcOffset(kRuntimeISA)); ASSERT_EQ(0x3u, code_info.GetRegisterMaskOf(stack_map)); ASSERT_TRUE(stack_map.HasDexRegisterMap()); DexRegisterMap dex_register_map = code_info.GetDexRegisterMapOf(stack_map); ASSERT_EQ(number_of_dex_registers, dex_register_map.size()); ASSERT_FALSE(dex_register_map[0].IsLive()); ASSERT_TRUE(dex_register_map[1].IsLive()); ASSERT_EQ(1u, dex_register_map.GetNumberOfLiveDexRegisters()); ASSERT_EQ(Kind::kNone, dex_register_map[0].GetKind()); ASSERT_EQ(Kind::kConstant, dex_register_map[1].GetKind()); ASSERT_EQ(-2, dex_register_map[1].GetConstant()); DexRegisterLocation location1 = code_info.GetDexRegisterCatalogEntry(0); ASSERT_EQ(Kind::kConstant, location1.GetKind()); ASSERT_EQ(-2, location1.GetValue()); ASSERT_FALSE(stack_map.HasInlineInfo()); } TEST(StackMapTest, TestShareDexRegisterMap) { MallocArenaPool pool; ArenaStack arena_stack(&pool); ScopedArenaAllocator allocator(&arena_stack); StackMapStream stream(&allocator, kRuntimeISA); stream.BeginMethod(32, 0, 0, 2); ArenaBitVector sp_mask(&allocator, 0, false); uint32_t number_of_dex_registers = 2; // First stack map. stream.BeginStackMapEntry(0, 64 * kPcAlign, 0x3, &sp_mask); stream.AddDexRegisterEntry(Kind::kInRegister, 0); // Short location. stream.AddDexRegisterEntry(Kind::kConstant, -2); // Large location. stream.EndStackMapEntry(); // Second stack map, which should share the same dex register map. stream.BeginStackMapEntry(0, 65 * kPcAlign, 0x3, &sp_mask); stream.AddDexRegisterEntry(Kind::kInRegister, 0); // Short location. stream.AddDexRegisterEntry(Kind::kConstant, -2); // Large location. stream.EndStackMapEntry(); // Third stack map (doesn't share the dex register map). stream.BeginStackMapEntry(0, 66 * kPcAlign, 0x3, &sp_mask); stream.AddDexRegisterEntry(Kind::kInRegister, 2); // Short location. stream.AddDexRegisterEntry(Kind::kConstant, -2); // Large location. stream.EndStackMapEntry(); stream.EndMethod(); ScopedArenaVector memory = stream.Encode(); CodeInfo ci(memory.data()); // Verify first stack map. StackMap sm0 = ci.GetStackMapAt(0); DexRegisterMap dex_registers0 = ci.GetDexRegisterMapOf(sm0); ASSERT_EQ(number_of_dex_registers, dex_registers0.size()); ASSERT_EQ(0, dex_registers0[0].GetMachineRegister()); ASSERT_EQ(-2, dex_registers0[1].GetConstant()); // Verify second stack map. StackMap sm1 = ci.GetStackMapAt(1); DexRegisterMap dex_registers1 = ci.GetDexRegisterMapOf(sm1); ASSERT_EQ(number_of_dex_registers, dex_registers1.size()); ASSERT_EQ(0, dex_registers1[0].GetMachineRegister()); ASSERT_EQ(-2, dex_registers1[1].GetConstant()); // Verify third stack map. StackMap sm2 = ci.GetStackMapAt(2); DexRegisterMap dex_registers2 = ci.GetDexRegisterMapOf(sm2); ASSERT_EQ(number_of_dex_registers, dex_registers2.size()); ASSERT_EQ(2, dex_registers2[0].GetMachineRegister()); ASSERT_EQ(-2, dex_registers2[1].GetConstant()); // Verify dex register mask offsets. ASSERT_FALSE(sm1.HasDexRegisterMaskIndex()); // No delta. ASSERT_TRUE(sm2.HasDexRegisterMaskIndex()); // Has delta. } TEST(StackMapTest, TestNoDexRegisterMap) { MallocArenaPool pool; ArenaStack arena_stack(&pool); ScopedArenaAllocator allocator(&arena_stack); StackMapStream stream(&allocator, kRuntimeISA); stream.BeginMethod(32, 0, 0, 1); ArenaBitVector sp_mask(&allocator, 0, false); uint32_t number_of_dex_registers = 0; stream.BeginStackMapEntry(0, 64 * kPcAlign, 0x3, &sp_mask); stream.EndStackMapEntry(); number_of_dex_registers = 1; stream.BeginStackMapEntry(1, 68 * kPcAlign, 0x4, &sp_mask); stream.AddDexRegisterEntry(Kind::kNone, 0); stream.EndStackMapEntry(); stream.EndMethod(); ScopedArenaVector memory = stream.Encode(); CodeInfo code_info(memory.data()); ASSERT_EQ(2u, code_info.GetNumberOfStackMaps()); uint32_t number_of_catalog_entries = code_info.GetNumberOfLocationCatalogEntries(); ASSERT_EQ(0u, number_of_catalog_entries); StackMap stack_map = code_info.GetStackMapAt(0); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(0))); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(64 * kPcAlign))); ASSERT_EQ(0u, stack_map.GetDexPc()); ASSERT_EQ(64u * kPcAlign, stack_map.GetNativePcOffset(kRuntimeISA)); ASSERT_EQ(0x3u, code_info.GetRegisterMaskOf(stack_map)); ASSERT_FALSE(stack_map.HasDexRegisterMap()); ASSERT_FALSE(stack_map.HasInlineInfo()); stack_map = code_info.GetStackMapAt(1); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(1))); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(68 * kPcAlign))); ASSERT_EQ(1u, stack_map.GetDexPc()); ASSERT_EQ(68u * kPcAlign, stack_map.GetNativePcOffset(kRuntimeISA)); ASSERT_EQ(0x4u, code_info.GetRegisterMaskOf(stack_map)); ASSERT_TRUE(stack_map.HasDexRegisterMap()); ASSERT_FALSE(stack_map.HasInlineInfo()); } TEST(StackMapTest, InlineTest) { MallocArenaPool pool; ArenaStack arena_stack(&pool); ScopedArenaAllocator allocator(&arena_stack); StackMapStream stream(&allocator, kRuntimeISA); stream.BeginMethod(32, 0, 0, 2); ArtMethod art_method; ArenaBitVector sp_mask1(&allocator, 0, true); sp_mask1.SetBit(2); sp_mask1.SetBit(4); // First stack map. stream.BeginStackMapEntry(0, 10 * kPcAlign, 0x3, &sp_mask1); stream.AddDexRegisterEntry(Kind::kInStack, 0); stream.AddDexRegisterEntry(Kind::kConstant, 4); stream.BeginInlineInfoEntry(&art_method, 2, 1); stream.AddDexRegisterEntry(Kind::kInStack, 8); stream.EndInlineInfoEntry(); stream.BeginInlineInfoEntry(&art_method, 3, 3); stream.AddDexRegisterEntry(Kind::kInStack, 16); stream.AddDexRegisterEntry(Kind::kConstant, 20); stream.AddDexRegisterEntry(Kind::kInRegister, 15); stream.EndInlineInfoEntry(); stream.EndStackMapEntry(); // Second stack map. stream.BeginStackMapEntry(2, 22 * kPcAlign, 0x3, &sp_mask1); stream.AddDexRegisterEntry(Kind::kInStack, 56); stream.AddDexRegisterEntry(Kind::kConstant, 0); stream.BeginInlineInfoEntry(&art_method, 2, 1); stream.AddDexRegisterEntry(Kind::kInStack, 12); stream.EndInlineInfoEntry(); stream.BeginInlineInfoEntry(&art_method, 3, 3); stream.AddDexRegisterEntry(Kind::kInStack, 80); stream.AddDexRegisterEntry(Kind::kConstant, 10); stream.AddDexRegisterEntry(Kind::kInRegister, 5); stream.EndInlineInfoEntry(); stream.BeginInlineInfoEntry(&art_method, 5, 0); stream.EndInlineInfoEntry(); stream.EndStackMapEntry(); // Third stack map. stream.BeginStackMapEntry(4, 56 * kPcAlign, 0x3, &sp_mask1); stream.AddDexRegisterEntry(Kind::kNone, 0); stream.AddDexRegisterEntry(Kind::kConstant, 4); stream.EndStackMapEntry(); // Fourth stack map. stream.BeginStackMapEntry(6, 78 * kPcAlign, 0x3, &sp_mask1); stream.AddDexRegisterEntry(Kind::kInStack, 56); stream.AddDexRegisterEntry(Kind::kConstant, 0); stream.BeginInlineInfoEntry(&art_method, 2, 0); stream.EndInlineInfoEntry(); stream.BeginInlineInfoEntry(&art_method, 5, 1); stream.AddDexRegisterEntry(Kind::kInRegister, 2); stream.EndInlineInfoEntry(); stream.BeginInlineInfoEntry(&art_method, 10, 2); stream.AddDexRegisterEntry(Kind::kNone, 0); stream.AddDexRegisterEntry(Kind::kInRegister, 3); stream.EndInlineInfoEntry(); stream.EndStackMapEntry(); stream.EndMethod(); ScopedArenaVector memory = stream.Encode(); CodeInfo ci(memory.data()); { // Verify first stack map. StackMap sm0 = ci.GetStackMapAt(0); DexRegisterMap dex_registers0 = ci.GetDexRegisterMapOf(sm0); ASSERT_EQ(2u, dex_registers0.size()); ASSERT_EQ(0, dex_registers0[0].GetStackOffsetInBytes()); ASSERT_EQ(4, dex_registers0[1].GetConstant()); auto inline_infos = ci.GetInlineInfosOf(sm0); ASSERT_EQ(2u, inline_infos.size()); ASSERT_EQ(2u, inline_infos[0].GetDexPc()); ASSERT_TRUE(inline_infos[0].EncodesArtMethod()); ASSERT_EQ(3u, inline_infos[1].GetDexPc()); ASSERT_TRUE(inline_infos[1].EncodesArtMethod()); DexRegisterMap dex_registers1 = ci.GetInlineDexRegisterMapOf(sm0, inline_infos[0]); ASSERT_EQ(1u, dex_registers1.size()); ASSERT_EQ(8, dex_registers1[0].GetStackOffsetInBytes()); DexRegisterMap dex_registers2 = ci.GetInlineDexRegisterMapOf(sm0, inline_infos[1]); ASSERT_EQ(3u, dex_registers2.size()); ASSERT_EQ(16, dex_registers2[0].GetStackOffsetInBytes()); ASSERT_EQ(20, dex_registers2[1].GetConstant()); ASSERT_EQ(15, dex_registers2[2].GetMachineRegister()); } { // Verify second stack map. StackMap sm1 = ci.GetStackMapAt(1); DexRegisterMap dex_registers0 = ci.GetDexRegisterMapOf(sm1); ASSERT_EQ(2u, dex_registers0.size()); ASSERT_EQ(56, dex_registers0[0].GetStackOffsetInBytes()); ASSERT_EQ(0, dex_registers0[1].GetConstant()); auto inline_infos = ci.GetInlineInfosOf(sm1); ASSERT_EQ(3u, inline_infos.size()); ASSERT_EQ(2u, inline_infos[0].GetDexPc()); ASSERT_TRUE(inline_infos[0].EncodesArtMethod()); ASSERT_EQ(3u, inline_infos[1].GetDexPc()); ASSERT_TRUE(inline_infos[1].EncodesArtMethod()); ASSERT_EQ(5u, inline_infos[2].GetDexPc()); ASSERT_TRUE(inline_infos[2].EncodesArtMethod()); DexRegisterMap dex_registers1 = ci.GetInlineDexRegisterMapOf(sm1, inline_infos[0]); ASSERT_EQ(1u, dex_registers1.size()); ASSERT_EQ(12, dex_registers1[0].GetStackOffsetInBytes()); DexRegisterMap dex_registers2 = ci.GetInlineDexRegisterMapOf(sm1, inline_infos[1]); ASSERT_EQ(3u, dex_registers2.size()); ASSERT_EQ(80, dex_registers2[0].GetStackOffsetInBytes()); ASSERT_EQ(10, dex_registers2[1].GetConstant()); ASSERT_EQ(5, dex_registers2[2].GetMachineRegister()); } { // Verify third stack map. StackMap sm2 = ci.GetStackMapAt(2); DexRegisterMap dex_registers0 = ci.GetDexRegisterMapOf(sm2); ASSERT_EQ(2u, dex_registers0.size()); ASSERT_FALSE(dex_registers0[0].IsLive()); ASSERT_EQ(4, dex_registers0[1].GetConstant()); ASSERT_FALSE(sm2.HasInlineInfo()); } { // Verify fourth stack map. StackMap sm3 = ci.GetStackMapAt(3); DexRegisterMap dex_registers0 = ci.GetDexRegisterMapOf(sm3); ASSERT_EQ(2u, dex_registers0.size()); ASSERT_EQ(56, dex_registers0[0].GetStackOffsetInBytes()); ASSERT_EQ(0, dex_registers0[1].GetConstant()); auto inline_infos = ci.GetInlineInfosOf(sm3); ASSERT_EQ(3u, inline_infos.size()); ASSERT_EQ(2u, inline_infos[0].GetDexPc()); ASSERT_TRUE(inline_infos[0].EncodesArtMethod()); ASSERT_EQ(5u, inline_infos[1].GetDexPc()); ASSERT_TRUE(inline_infos[1].EncodesArtMethod()); ASSERT_EQ(10u, inline_infos[2].GetDexPc()); ASSERT_TRUE(inline_infos[2].EncodesArtMethod()); DexRegisterMap dex_registers1 = ci.GetInlineDexRegisterMapOf(sm3, inline_infos[1]); ASSERT_EQ(1u, dex_registers1.size()); ASSERT_EQ(2, dex_registers1[0].GetMachineRegister()); DexRegisterMap dex_registers2 = ci.GetInlineDexRegisterMapOf(sm3, inline_infos[2]); ASSERT_EQ(2u, dex_registers2.size()); ASSERT_FALSE(dex_registers2[0].IsLive()); ASSERT_EQ(3, dex_registers2[1].GetMachineRegister()); } } TEST(StackMapTest, PackedNativePcTest) { // Test minimum alignments, and decoding. uint32_t packed_thumb2 = StackMap::PackNativePc(kThumb2InstructionAlignment, InstructionSet::kThumb2); uint32_t packed_arm64 = StackMap::PackNativePc(kArm64InstructionAlignment, InstructionSet::kArm64); uint32_t packed_x86 = StackMap::PackNativePc(kX86InstructionAlignment, InstructionSet::kX86); uint32_t packed_x86_64 = StackMap::PackNativePc(kX86_64InstructionAlignment, InstructionSet::kX86_64); EXPECT_EQ(StackMap::UnpackNativePc(packed_thumb2, InstructionSet::kThumb2), kThumb2InstructionAlignment); EXPECT_EQ(StackMap::UnpackNativePc(packed_arm64, InstructionSet::kArm64), kArm64InstructionAlignment); EXPECT_EQ(StackMap::UnpackNativePc(packed_x86, InstructionSet::kX86), kX86InstructionAlignment); EXPECT_EQ(StackMap::UnpackNativePc(packed_x86_64, InstructionSet::kX86_64), kX86_64InstructionAlignment); } TEST(StackMapTest, TestDeduplicateStackMask) { MallocArenaPool pool; ArenaStack arena_stack(&pool); ScopedArenaAllocator allocator(&arena_stack); StackMapStream stream(&allocator, kRuntimeISA); stream.BeginMethod(32, 0, 0, 0); ArenaBitVector sp_mask(&allocator, 0, true); sp_mask.SetBit(1); sp_mask.SetBit(4); stream.BeginStackMapEntry(0, 4 * kPcAlign, 0x3, &sp_mask); stream.EndStackMapEntry(); stream.BeginStackMapEntry(0, 8 * kPcAlign, 0x3, &sp_mask); stream.EndStackMapEntry(); stream.EndMethod(); ScopedArenaVector memory = stream.Encode(); CodeInfo code_info(memory.data()); ASSERT_EQ(2u, code_info.GetNumberOfStackMaps()); StackMap stack_map1 = code_info.GetStackMapForNativePcOffset(4 * kPcAlign); StackMap stack_map2 = code_info.GetStackMapForNativePcOffset(8 * kPcAlign); EXPECT_EQ(stack_map1.GetStackMaskIndex(), stack_map2.GetStackMaskIndex()); } TEST(StackMapTest, TestDedupeBitTables) { MallocArenaPool pool; ArenaStack arena_stack(&pool); ScopedArenaAllocator allocator(&arena_stack); StackMapStream stream(&allocator, kRuntimeISA); stream.BeginMethod(32, 0, 0, 2); stream.BeginStackMapEntry(0, 64 * kPcAlign); stream.AddDexRegisterEntry(Kind::kInStack, 0); stream.AddDexRegisterEntry(Kind::kConstant, -2); stream.EndStackMapEntry(); stream.EndMethod(); ScopedArenaVector memory = stream.Encode(); std::vector out; CodeInfo::Deduper deduper(&out); size_t deduped1 = deduper.Dedupe(memory.data()); size_t deduped2 = deduper.Dedupe(memory.data()); for (size_t deduped : { deduped1, deduped2 }) { CodeInfo code_info(out.data() + deduped); ASSERT_EQ(1u, code_info.GetNumberOfStackMaps()); StackMap stack_map = code_info.GetStackMapAt(0); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(0))); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(64 * kPcAlign))); ASSERT_EQ(0u, stack_map.GetDexPc()); ASSERT_EQ(64u * kPcAlign, stack_map.GetNativePcOffset(kRuntimeISA)); ASSERT_TRUE(stack_map.HasDexRegisterMap()); DexRegisterMap dex_register_map = code_info.GetDexRegisterMapOf(stack_map); ASSERT_EQ(Kind::kInStack, dex_register_map[0].GetKind()); ASSERT_EQ(Kind::kConstant, dex_register_map[1].GetKind()); ASSERT_EQ(0, dex_register_map[0].GetStackOffsetInBytes()); ASSERT_EQ(-2, dex_register_map[1].GetConstant()); } ASSERT_GT(memory.size() * 2, out.size()); } } // namespace art