/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_DEX2OAT_LINKER_RELATIVE_PATCHER_H_ #define ART_DEX2OAT_LINKER_RELATIVE_PATCHER_H_ #include #include "arch/instruction_set.h" #include "arch/instruction_set_features.h" #include "base/array_ref.h" #include "base/macros.h" #include "dex/method_reference.h" namespace art { class CompiledMethod; class OutputStream; namespace debug { struct MethodDebugInfo; } // namespace debug namespace linker { class LinkerPatch; /** * @class RelativePatcherThunkProvider * @brief Interface for providing method offsets for relative call targets. */ class RelativePatcherThunkProvider { public: /** * Get the code and debug name of a thunk needed by the given linker patch. * * @param patch The patch for which we need to retrieve the thunk code. * @param code A variable to receive the code of the thunk. This code must not be empty. * @param debug_name A variable to receive the debug name of the thunk. */ virtual void GetThunkCode(const LinkerPatch& patch, /*out*/ ArrayRef* code, /*out*/ std::string* debug_name) = 0; protected: virtual ~RelativePatcherThunkProvider() { } }; /** * @class RelativePatcherTargetProvider * @brief Interface for providing method offsets for relative call targets. */ class RelativePatcherTargetProvider { public: /** * Find the offset of the target method of a relative call if known. * * The process of assigning target method offsets includes calls to the relative patcher's * ReserveSpace() which in turn can use FindMethodOffset() to determine if a method already * has an offset assigned and, if so, what's that offset. If the offset has not yet been * assigned or if it's too far for the particular architecture's relative call, * ReserveSpace() may need to allocate space for a special dispatch thunk. * * @param ref the target method of the relative call. * @return true in the first element of the pair if the method was found, false otherwise; * if found, the second element specifies the offset. */ virtual std::pair FindMethodOffset(MethodReference ref) = 0; protected: virtual ~RelativePatcherTargetProvider() { } }; /** * @class RelativePatcher * @brief Interface for architecture-specific link-time patching of PC-relative references. */ class RelativePatcher { public: static std::unique_ptr Create( InstructionSet instruction_set, const InstructionSetFeatures* features, RelativePatcherThunkProvider* thunk_provider, RelativePatcherTargetProvider* target_provider); virtual ~RelativePatcher() { } uint32_t CodeAlignmentSize() const { return size_code_alignment_; } uint32_t RelativeCallThunksSize() const { return size_relative_call_thunks_; } uint32_t MiscThunksSize() const { return size_misc_thunks_; } // Reserve space for thunks if needed before a method, return adjusted offset. virtual uint32_t ReserveSpace(uint32_t offset, const CompiledMethod* compiled_method, MethodReference method_ref) = 0; // Reserve space for thunks if needed after the last method, return adjusted offset. // The caller may use this method to preemptively force thunk space reservation and // then resume reservation for more methods. This is useful when there is a gap in // the .text segment, for example when going to the next oat file for multi-image. virtual uint32_t ReserveSpaceEnd(uint32_t offset) = 0; // Write relative call thunks if needed, return adjusted offset. Returns 0 on write failure. virtual uint32_t WriteThunks(OutputStream* out, uint32_t offset) = 0; // Patch method code. The input displacement is relative to the patched location, // the patcher may need to adjust it if the correct base is different. virtual void PatchCall(std::vector* code, uint32_t literal_offset, uint32_t patch_offset, uint32_t target_offset) = 0; // Patch a reference to a dex cache location. virtual void PatchPcRelativeReference(std::vector* code, const LinkerPatch& patch, uint32_t patch_offset, uint32_t target_offset) = 0; // Patch a call to an entrypoint trampoline. virtual void PatchEntrypointCall(std::vector* code, const LinkerPatch& patch, uint32_t patch_offset) = 0; // Patch a branch to a Baker read barrier thunk. virtual void PatchBakerReadBarrierBranch(std::vector* code, const LinkerPatch& patch, uint32_t patch_offset) = 0; virtual std::vector GenerateThunkDebugInfo( uint32_t executable_offset) = 0; protected: RelativePatcher() : size_code_alignment_(0u), size_relative_call_thunks_(0u), size_misc_thunks_(0u) { } bool WriteCodeAlignment(OutputStream* out, uint32_t aligned_code_delta); bool WriteThunk(OutputStream* out, const ArrayRef& thunk); bool WriteMiscThunk(OutputStream* out, const ArrayRef& thunk); private: uint32_t size_code_alignment_; uint32_t size_relative_call_thunks_; uint32_t size_misc_thunks_; DISALLOW_COPY_AND_ASSIGN(RelativePatcher); }; } // namespace linker } // namespace art #endif // ART_DEX2OAT_LINKER_RELATIVE_PATCHER_H_