/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_LIBELFFILE_DWARF_REGISTER_H_ #define ART_LIBELFFILE_DWARF_REGISTER_H_ namespace art { namespace dwarf { // Represents DWARF register. class Reg { public: explicit Reg(int reg_num) : num_(reg_num) { } int num() const { return num_; } // TODO: Arm S0–S31 register mapping is obsolescent. // We should use VFP-v3/Neon D0-D31 mapping instead. // However, D0 is aliased to pair of S0 and S1, so using that // mapping we cannot easily say S0 is spilled and S1 is not. // There are ways around this in DWARF but they are complex. // It would be much simpler to always spill whole D registers. // Arm64 mapping is correct since we already do this there. // libunwind might struggle with the new mapping as well. static Reg ArmCore(int num) { return Reg(num); } // R0-R15. static Reg ArmFp(int num) { return Reg(64 + num); } // S0–S31. static Reg ArmDp(int num) { return Reg(256 + num); } // D0–D31. static Reg Arm64Core(int num) { return Reg(num); } // X0-X31. static Reg Arm64Fp(int num) { return Reg(64 + num); } // V0-V31. static Reg X86Core(int num) { return Reg(num); } static Reg X86Fp(int num) { return Reg(21 + num); } static Reg X86_64Core(int num) { static const int map[8] = {0, 2, 1, 3, 7, 6, 4, 5}; return Reg(num < 8 ? map[num] : num); } static Reg X86_64Fp(int num) { return Reg(17 + num); } private: int num_; }; } // namespace dwarf } // namespace art #endif // ART_LIBELFFILE_DWARF_REGISTER_H_