/* * Copyright (C) 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_RUNTIME_BASE_MEM_MAP_ARENA_POOL_H_ #define ART_RUNTIME_BASE_MEM_MAP_ARENA_POOL_H_ #include "base/arena_allocator.h" namespace art { class MemMapArenaPool final : public ArenaPool { public: explicit MemMapArenaPool(bool low_4gb = false, const char* name = "LinearAlloc"); virtual ~MemMapArenaPool(); Arena* AllocArena(size_t size) override; void FreeArenaChain(Arena* first) override; size_t GetBytesAllocated() const override; void ReclaimMemory() override; void LockReclaimMemory() override; // Trim the maps in arenas by madvising, used by JIT to reduce memory usage. void TrimMaps() override; private: const bool low_4gb_; const char* name_; Arena* free_arenas_; // Use a std::mutex here as Arenas are second-from-the-bottom when using MemMaps, and MemMap // itself uses std::mutex scoped to within an allocate/free only. mutable std::mutex lock_; DISALLOW_COPY_AND_ASSIGN(MemMapArenaPool); }; } // namespace art #endif // ART_RUNTIME_BASE_MEM_MAP_ARENA_POOL_H_