/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_RUNTIME_GC_ACCOUNTING_MOD_UNION_TABLE_H_ #define ART_RUNTIME_GC_ACCOUNTING_MOD_UNION_TABLE_H_ #include "base/allocator.h" #include "base/safe_map.h" #include "base/tracking_safe_map.h" #include "bitmap.h" #include "card_table.h" #include "mirror/object_reference.h" #include "runtime_globals.h" #include #include namespace art { namespace mirror { class Object; } // namespace mirror class MarkObjectVisitor; namespace gc { namespace space { class ContinuousSpace; } // namespace space class Heap; namespace accounting { // The mod-union table is the union of modified cards. It is used to allow the card table to be // cleared between GC phases, reducing the number of dirty cards that need to be scanned. class ModUnionTable { public: // A callback for visiting an object in the heap. using ObjectCallback = void (*)(mirror::Object*, void*); typedef std::set, TrackingAllocator> CardSet; typedef MemoryRangeBitmap CardBitmap; explicit ModUnionTable(const std::string& name, Heap* heap, space::ContinuousSpace* space) : name_(name), heap_(heap), space_(space) {} virtual ~ModUnionTable() {} // Process cards for a memory range of a space. This doesn't immediately update the mod-union // table, as updating the mod-union table may have an associated cost, such as determining // references to track. virtual void ProcessCards() = 0; // Set all the cards. virtual void SetCards() = 0; // Clear all of the table. virtual void ClearTable() = 0; // Update the mod-union table using data stored by ProcessCards. There may be multiple // ProcessCards before a call to update, for example, back-to-back sticky GCs. Also mark // references to other spaces which are stored in the mod-union table. virtual void UpdateAndMarkReferences(MarkObjectVisitor* visitor) = 0; // Visit all of the objects that may contain references to other spaces. virtual void VisitObjects(ObjectCallback callback, void* arg) = 0; // Verification: consistency checks that we don't have clean cards which conflict with out // cached data for said cards. Exclusive lock is required since verify sometimes uses // SpaceBitmap::VisitMarkedRange and VisitMarkedRange can't know if the callback will modify the // bitmap or not. virtual void Verify() REQUIRES(Locks::heap_bitmap_lock_) = 0; // Returns true if a card is marked inside the mod union table. Used for testing. The address // doesn't need to be aligned. virtual bool ContainsCardFor(uintptr_t addr) = 0; // Filter out cards that don't need to be marked. Automatically done with UpdateAndMarkReferences. void FilterCards(); virtual void Dump(std::ostream& os) = 0; space::ContinuousSpace* GetSpace() { return space_; } Heap* GetHeap() const { return heap_; } const std::string& GetName() const { return name_; } protected: const std::string name_; Heap* const heap_; space::ContinuousSpace* const space_; }; // Reference caching implementation. Caches references pointing to alloc space(s) for each card. class ModUnionTableReferenceCache : public ModUnionTable { public: explicit ModUnionTableReferenceCache(const std::string& name, Heap* heap, space::ContinuousSpace* space) : ModUnionTable(name, heap, space) {} virtual ~ModUnionTableReferenceCache() {} // Clear and store cards for a space. void ProcessCards() override; // Update table based on cleared cards and mark all references to the other spaces. void UpdateAndMarkReferences(MarkObjectVisitor* visitor) override REQUIRES_SHARED(Locks::mutator_lock_) REQUIRES(Locks::heap_bitmap_lock_); void VisitObjects(ObjectCallback callback, void* arg) override REQUIRES(Locks::heap_bitmap_lock_) REQUIRES_SHARED(Locks::mutator_lock_); // Exclusive lock is required since verify uses SpaceBitmap::VisitMarkedRange and // VisitMarkedRange can't know if the callback will modify the bitmap or not. void Verify() override REQUIRES_SHARED(Locks::mutator_lock_) REQUIRES(Locks::heap_bitmap_lock_); // Function that tells whether or not to add a reference to the table. virtual bool ShouldAddReference(const mirror::Object* ref) const = 0; bool ContainsCardFor(uintptr_t addr) override; void Dump(std::ostream& os) override REQUIRES_SHARED(Locks::mutator_lock_); void SetCards() override; void ClearTable() override; protected: // Cleared card array, used to update the mod-union table. ModUnionTable::CardSet cleared_cards_; // Maps from dirty cards to their corresponding alloc space references. AllocationTrackingSafeMap*>, kAllocatorTagModUnionReferenceArray> references_; }; // Card caching implementation. Keeps track of which cards we cleared and only this information. class ModUnionTableCardCache : public ModUnionTable { public: // Note: There is assumption that the space End() doesn't change. explicit ModUnionTableCardCache(const std::string& name, Heap* heap, space::ContinuousSpace* space); virtual ~ModUnionTableCardCache() {} // Clear and store cards for a space. void ProcessCards() override; // Mark all references to the alloc space(s). void UpdateAndMarkReferences(MarkObjectVisitor* visitor) override REQUIRES(Locks::heap_bitmap_lock_) REQUIRES_SHARED(Locks::mutator_lock_); void VisitObjects(ObjectCallback callback, void* arg) override REQUIRES(Locks::heap_bitmap_lock_) REQUIRES_SHARED(Locks::mutator_lock_); // Nothing to verify. void Verify() override {} void Dump(std::ostream& os) override; bool ContainsCardFor(uintptr_t addr) override; void SetCards() override; void ClearTable() override; protected: // Cleared card bitmap, used to update the mod-union table. std::unique_ptr card_bitmap_; }; } // namespace accounting } // namespace gc } // namespace art #endif // ART_RUNTIME_GC_ACCOUNTING_MOD_UNION_TABLE_H_