/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_RUNTIME_GC_REFERENCE_PROCESSOR_H_ #define ART_RUNTIME_GC_REFERENCE_PROCESSOR_H_ #include "base/locks.h" #include "jni.h" #include "reference_queue.h" #include "runtime_globals.h" namespace art { class IsMarkedVisitor; class TimingLogger; namespace mirror { class Class; class FinalizerReference; class Object; class Reference; } // namespace mirror namespace gc { namespace collector { class GarbageCollector; } // namespace collector class Heap; // Used to process java.lang.ref.Reference instances concurrently or paused. class ReferenceProcessor { public: ReferenceProcessor(); void ProcessReferences(bool concurrent, TimingLogger* timings, bool clear_soft_references, gc::collector::GarbageCollector* collector) REQUIRES_SHARED(Locks::mutator_lock_) REQUIRES(Locks::heap_bitmap_lock_) REQUIRES(!Locks::reference_processor_lock_); // The slow path bool is contained in the reference class object, can only be set once // Only allow setting this with mutators suspended so that we can avoid using a lock in the // GetReferent fast path as an optimization. void EnableSlowPath() REQUIRES_SHARED(Locks::mutator_lock_); void BroadcastForSlowPath(Thread* self); // Decode the referent, may block if references are being processed. ObjPtr GetReferent(Thread* self, ObjPtr reference) REQUIRES_SHARED(Locks::mutator_lock_) REQUIRES(!Locks::reference_processor_lock_); // Collects the cleared references and returns a task, to be executed after FinishGC, that will // enqueue all of them. SelfDeletingTask* CollectClearedReferences(Thread* self) REQUIRES(!Locks::mutator_lock_); void DelayReferenceReferent(ObjPtr klass, ObjPtr ref, collector::GarbageCollector* collector) REQUIRES_SHARED(Locks::mutator_lock_); void UpdateRoots(IsMarkedVisitor* visitor) REQUIRES_SHARED(Locks::mutator_lock_, Locks::heap_bitmap_lock_); // Make a circular list with reference if it is not enqueued. Uses the finalizer queue lock. bool MakeCircularListIfUnenqueued(ObjPtr reference) REQUIRES_SHARED(Locks::mutator_lock_) REQUIRES(!Locks::reference_processor_lock_, !Locks::reference_queue_finalizer_references_lock_); void ClearReferent(ObjPtr ref) REQUIRES_SHARED(Locks::mutator_lock_) REQUIRES(!Locks::reference_processor_lock_); private: bool SlowPathEnabled() REQUIRES_SHARED(Locks::mutator_lock_); // Called by ProcessReferences. void DisableSlowPath(Thread* self) REQUIRES(Locks::reference_processor_lock_) REQUIRES_SHARED(Locks::mutator_lock_); // If we are preserving references it means that some dead objects may become live, we use start // and stop preserving to block mutators using GetReferrent from getting access to these // referents. void StartPreservingReferences(Thread* self) REQUIRES(!Locks::reference_processor_lock_); void StopPreservingReferences(Thread* self) REQUIRES(!Locks::reference_processor_lock_); // Wait until reference processing is done. void WaitUntilDoneProcessingReferences(Thread* self) REQUIRES_SHARED(Locks::mutator_lock_) REQUIRES(Locks::reference_processor_lock_); // Collector which is clearing references, used by the GetReferent to return referents which are // already marked. collector::GarbageCollector* collector_ GUARDED_BY(Locks::reference_processor_lock_); // Boolean for whether or not we are preserving references (either soft references or finalizers). // If this is true, then we cannot return a referent (see comment in GetReferent). bool preserving_references_ GUARDED_BY(Locks::reference_processor_lock_); // Condition that people wait on if they attempt to get the referent of a reference while // processing is in progress. ConditionVariable condition_ GUARDED_BY(Locks::reference_processor_lock_); // Reference queues used by the GC. ReferenceQueue soft_reference_queue_; ReferenceQueue weak_reference_queue_; ReferenceQueue finalizer_reference_queue_; ReferenceQueue phantom_reference_queue_; ReferenceQueue cleared_references_; DISALLOW_COPY_AND_ASSIGN(ReferenceProcessor); }; } // namespace gc } // namespace art #endif // ART_RUNTIME_GC_REFERENCE_PROCESSOR_H_