/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_RUNTIME_SCOPED_THREAD_STATE_CHANGE_INL_H_ #define ART_RUNTIME_SCOPED_THREAD_STATE_CHANGE_INL_H_ #include "scoped_thread_state_change.h" #include #include "base/casts.h" #include "base/mutex.h" #include "jni/jni_env_ext-inl.h" #include "obj_ptr-inl.h" #include "runtime.h" #include "thread-inl.h" namespace art { inline ScopedThreadStateChange::ScopedThreadStateChange(Thread* self, ThreadState new_thread_state) : self_(self), thread_state_(new_thread_state), expected_has_no_thread_(false) { if (UNLIKELY(self_ == nullptr)) { // Value chosen arbitrarily and won't be used in the destructor since thread_ == null. old_thread_state_ = kTerminated; Runtime* runtime = Runtime::Current(); CHECK(runtime == nullptr || !runtime->IsStarted() || runtime->IsShuttingDown(self_)); } else { DCHECK_EQ(self, Thread::Current()); // Read state without locks, ok as state is effectively thread local and we're not interested // in the suspend count (this will be handled in the runnable transitions). old_thread_state_ = self->GetState(); if (old_thread_state_ != new_thread_state) { if (new_thread_state == kRunnable) { self_->TransitionFromSuspendedToRunnable(); } else if (old_thread_state_ == kRunnable) { self_->TransitionFromRunnableToSuspended(new_thread_state); } else { // A suspended transition to another effectively suspended transition, ok to use Unsafe. self_->SetState(new_thread_state); } } } } inline ScopedThreadStateChange::~ScopedThreadStateChange() { if (UNLIKELY(self_ == nullptr)) { ScopedThreadChangeDestructorCheck(); } else { if (old_thread_state_ != thread_state_) { if (old_thread_state_ == kRunnable) { self_->TransitionFromSuspendedToRunnable(); } else if (thread_state_ == kRunnable) { self_->TransitionFromRunnableToSuspended(old_thread_state_); } else { // A suspended transition to another effectively suspended transition, ok to use Unsafe. self_->SetState(old_thread_state_); } } } } template inline T ScopedObjectAccessAlreadyRunnable::AddLocalReference(ObjPtr obj) const { Locks::mutator_lock_->AssertSharedHeld(Self()); if (kIsDebugBuild) { CHECK(IsRunnable()); // Don't work with raw objects in non-runnable states. DCheckObjIsNotClearedJniWeakGlobal(obj); } return obj == nullptr ? nullptr : Env()->AddLocalReference(obj); } template inline ObjPtr ScopedObjectAccessAlreadyRunnable::Decode(jobject obj) const { Locks::mutator_lock_->AssertSharedHeld(Self()); DCHECK(IsRunnable()); // Don't work with raw objects in non-runnable states. return ObjPtr::DownCast(Self()->DecodeJObject(obj)); } inline bool ScopedObjectAccessAlreadyRunnable::IsRunnable() const { return self_->GetState() == kRunnable; } inline ScopedObjectAccessAlreadyRunnable::ScopedObjectAccessAlreadyRunnable(JNIEnv* env) : self_(ThreadForEnv(env)), env_(down_cast(env)), vm_(env_->GetVm()) {} inline ScopedObjectAccessAlreadyRunnable::ScopedObjectAccessAlreadyRunnable(Thread* self) : self_(self), env_(down_cast(self->GetJniEnv())), vm_(env_ != nullptr ? env_->GetVm() : nullptr) {} inline ScopedObjectAccessUnchecked::ScopedObjectAccessUnchecked(JNIEnv* env) : ScopedObjectAccessAlreadyRunnable(env), tsc_(Self(), kRunnable) { Self()->VerifyStack(); Locks::mutator_lock_->AssertSharedHeld(Self()); } inline ScopedObjectAccessUnchecked::ScopedObjectAccessUnchecked(Thread* self) : ScopedObjectAccessAlreadyRunnable(self), tsc_(self, kRunnable) { Self()->VerifyStack(); Locks::mutator_lock_->AssertSharedHeld(Self()); } inline ScopedObjectAccess::ScopedObjectAccess(JNIEnv* env) : ScopedObjectAccessUnchecked(env) {} inline ScopedObjectAccess::ScopedObjectAccess(Thread* self) : ScopedObjectAccessUnchecked(self) {} inline ScopedObjectAccess::~ScopedObjectAccess() {} inline ScopedThreadSuspension::ScopedThreadSuspension(Thread* self, ThreadState suspended_state) : self_(self), suspended_state_(suspended_state) { DCHECK(self_ != nullptr); self_->TransitionFromRunnableToSuspended(suspended_state); } inline ScopedThreadSuspension::~ScopedThreadSuspension() { DCHECK_EQ(self_->GetState(), suspended_state_); self_->TransitionFromSuspendedToRunnable(); } } // namespace art #endif // ART_RUNTIME_SCOPED_THREAD_STATE_CHANGE_INL_H_