/* * Copyright 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #ifdef __ANDROID__ #include #endif #include "AudioProcessorBase.h" #include "SinkI16.h" using namespace flowgraph; SinkI16::SinkI16(int32_t channelCount) : AudioSink(channelCount) {} int32_t SinkI16::read(void *data, int32_t numFrames) { int16_t *shortData = (int16_t *) data; const int32_t channelCount = input.getSamplesPerFrame(); int32_t framesLeft = numFrames; while (framesLeft > 0) { // Run the graph and pull data through the input port. int32_t framesRead = pull(framesLeft); if (framesRead <= 0) { break; } const float *signal = input.getBlock(); int32_t numSamples = framesRead * channelCount; #ifdef __ANDROID__ memcpy_to_i16_from_float(shortData, signal, numSamples); shortData += numSamples; signal += numSamples; #else for (int i = 0; i < numSamples; i++) { int32_t n = (int32_t) (*signal++ * 32768.0f); *shortData++ = std::min(INT16_MAX, std::max(INT16_MIN, n)); // clip } #endif framesLeft -= framesRead; } return numFrames - framesLeft; }