/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "LayerDrawable.h" #include #include "GrBackendSurface.h" #include "SkColorFilter.h" #include "SkSurface.h" #include "gl/GrGLTypes.h" namespace android { namespace uirenderer { namespace skiapipeline { void LayerDrawable::onDraw(SkCanvas* canvas) { Layer* layer = mLayerUpdater->backingLayer(); if (layer) { DrawLayer(canvas->getGrContext(), canvas, layer, nullptr, nullptr, true); } } static inline SkScalar isIntegerAligned(SkScalar x) { return fabsf(roundf(x) - x) <= NON_ZERO_EPSILON; } // Disable filtering when there is no scaling in screen coordinates and the corners have the same // fraction (for translate) or zero fraction (for any other rect-to-rect transform). static bool shouldFilterRect(const SkMatrix& matrix, const SkRect& srcRect, const SkRect& dstRect) { if (!matrix.rectStaysRect()) return true; SkRect dstDevRect = matrix.mapRect(dstRect); float dstW, dstH; if (MathUtils::isZero(matrix.getScaleX()) && MathUtils::isZero(matrix.getScaleY())) { // Has a 90 or 270 degree rotation, although total matrix may also have scale factors // in m10 and m01. Those scalings are automatically handled by mapRect so comparing // dimensions is sufficient, but swap width and height comparison. dstW = dstDevRect.height(); dstH = dstDevRect.width(); } else { // Handle H/V flips or 180 rotation matrices. Axes may have been mirrored, but // dimensions are still safe to compare directly. dstW = dstDevRect.width(); dstH = dstDevRect.height(); } if (!(MathUtils::areEqual(dstW, srcRect.width()) && MathUtils::areEqual(dstH, srcRect.height()))) { return true; } // Device rect and source rect should be integer aligned to ensure there's no difference // in how nearest-neighbor sampling is resolved. return !(isIntegerAligned(srcRect.x()) && isIntegerAligned(srcRect.y()) && isIntegerAligned(dstDevRect.x()) && isIntegerAligned(dstDevRect.y())); } bool LayerDrawable::DrawLayer(GrContext* context, SkCanvas* canvas, Layer* layer, const SkRect* srcRect, const SkRect* dstRect, bool useLayerTransform) { if (context == nullptr) { SkDEBUGF(("Attempting to draw LayerDrawable into an unsupported surface")); return false; } // transform the matrix based on the layer SkMatrix layerTransform = layer->getTransform(); sk_sp layerImage = layer->getImage(); const int layerWidth = layer->getWidth(); const int layerHeight = layer->getHeight(); if (layerImage) { SkMatrix textureMatrixInv; textureMatrixInv = layer->getTexTransform(); // TODO: after skia bug https://bugs.chromium.org/p/skia/issues/detail?id=7075 is fixed // use bottom left origin and remove flipV and invert transformations. SkMatrix flipV; flipV.setAll(1, 0, 0, 0, -1, 1, 0, 0, 1); textureMatrixInv.preConcat(flipV); textureMatrixInv.preScale(1.0f / layerWidth, 1.0f / layerHeight); textureMatrixInv.postScale(layerImage->width(), layerImage->height()); SkMatrix textureMatrix; if (!textureMatrixInv.invert(&textureMatrix)) { textureMatrix = textureMatrixInv; } SkMatrix matrix; if (useLayerTransform) { matrix = SkMatrix::Concat(layerTransform, textureMatrix); } else { matrix = textureMatrix; } SkPaint paint; paint.setAlpha(layer->getAlpha()); paint.setBlendMode(layer->getMode()); paint.setColorFilter(layer->getColorFilter()); const bool nonIdentityMatrix = !matrix.isIdentity(); if (nonIdentityMatrix) { canvas->save(); canvas->concat(matrix); } const SkMatrix& totalMatrix = canvas->getTotalMatrix(); if (dstRect || srcRect) { SkMatrix matrixInv; if (!matrix.invert(&matrixInv)) { matrixInv = matrix; } SkRect skiaSrcRect; if (srcRect) { skiaSrcRect = *srcRect; } else { skiaSrcRect = SkRect::MakeIWH(layerWidth, layerHeight); } matrixInv.mapRect(&skiaSrcRect); SkRect skiaDestRect; if (dstRect) { skiaDestRect = *dstRect; } else { skiaDestRect = SkRect::MakeIWH(layerWidth, layerHeight); } matrixInv.mapRect(&skiaDestRect); // If (matrix is a rect-to-rect transform) // and (src/dst buffers size match in screen coordinates) // and (src/dst corners align fractionally), // then use nearest neighbor, otherwise use bilerp sampling. // Skia TextureOp has the above logic build-in, but not NonAAFillRectOp. TextureOp works // only for SrcOver blending and without color filter (readback uses Src blending). if (layer->getForceFilter() || shouldFilterRect(totalMatrix, skiaSrcRect, skiaDestRect)) { paint.setFilterQuality(kLow_SkFilterQuality); } canvas->drawImageRect(layerImage.get(), skiaSrcRect, skiaDestRect, &paint, SkCanvas::kFast_SrcRectConstraint); } else { SkRect imageRect = SkRect::MakeIWH(layerImage->width(), layerImage->height()); if (layer->getForceFilter() || shouldFilterRect(totalMatrix, imageRect, imageRect)) { paint.setFilterQuality(kLow_SkFilterQuality); } canvas->drawImage(layerImage.get(), 0, 0, &paint); } // restore the original matrix if (nonIdentityMatrix) { canvas->restore(); } } return layerImage != nullptr; } } // namespace skiapipeline } // namespace uirenderer } // namespace android