/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef PAINT_UTILS_H #define PAINT_UTILS_H #include #include #include #include #include #include namespace android { namespace uirenderer { /** * Utility methods for accessing data within SkPaint, and providing defaults * with optional SkPaint pointers. */ class PaintUtils { public: static inline GLenum getFilter(const SkPaint* paint) { if (!paint || paint->getFilterQuality() != kNone_SkFilterQuality) { return GL_LINEAR; } return GL_NEAREST; } static bool isOpaquePaint(const SkPaint* paint) { if (!paint) return true; // default (paintless) behavior is SrcOver, black if (paint->getAlpha() != 0xFF || PaintUtils::isBlendedShader(paint->getShader()) || PaintUtils::isBlendedColorFilter(paint->getColorFilter())) { return false; } // Only let simple srcOver / src blending modes declare opaque, since behavior is clear. SkBlendMode mode = paint->getBlendMode(); return mode == SkBlendMode::kSrcOver || mode == SkBlendMode::kSrc; } static bool isBlendedShader(const SkShader* shader) { if (shader == nullptr) { return false; } return !shader->isOpaque(); } static bool isBlendedColorFilter(const SkColorFilter* filter) { if (filter == nullptr) { return false; } return (filter->getFlags() & SkColorFilter::kAlphaUnchanged_Flag) == 0; } struct TextShadow { SkScalar radius; float dx; float dy; SkColor color; }; static inline bool getTextShadow(const SkPaint* paint, TextShadow* textShadow) { SkDrawLooper::BlurShadowRec blur; if (paint && paint->getLooper() && paint->getLooper()->asABlurShadow(&blur)) { if (textShadow) { textShadow->radius = Blur::convertSigmaToRadius(blur.fSigma); textShadow->dx = blur.fOffset.fX; textShadow->dy = blur.fOffset.fY; textShadow->color = blur.fColor; } return true; } return false; } static inline bool hasTextShadow(const SkPaint* paint) { return getTextShadow(paint, nullptr); } static inline SkBlendMode getBlendModeDirect(const SkPaint* paint) { return paint ? paint->getBlendMode() : SkBlendMode::kSrcOver; } static inline int getAlphaDirect(const SkPaint* paint) { return paint ? paint->getAlpha() : 255; } }; // class PaintUtils } /* namespace uirenderer */ } /* namespace android */ #endif /* PAINT_UTILS_H */