/* * Copyright (C) 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef _UI_INPUTREADER_VIBRATOR_INPUT_MAPPER_H #define _UI_INPUTREADER_VIBRATOR_INPUT_MAPPER_H #include "InputMapper.h" namespace android { class VibratorInputMapper : public InputMapper { public: explicit VibratorInputMapper(InputDevice* device); virtual ~VibratorInputMapper(); virtual uint32_t getSources(); virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); virtual void process(const RawEvent* rawEvent); virtual void vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat, int32_t token); virtual void cancelVibrate(int32_t token); virtual void timeoutExpired(nsecs_t when); virtual void dump(std::string& dump); private: bool mVibrating; nsecs_t mPattern[MAX_VIBRATE_PATTERN_SIZE]; size_t mPatternSize; ssize_t mRepeat; int32_t mToken; ssize_t mIndex; nsecs_t mNextStepTime; void nextStep(); void stopVibrating(); }; } // namespace android #endif // _UI_INPUTREADER_VIBRATOR_INPUT_MAPPER_H