/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include #include "Client.h" #include "Layer.h" #include "SurfaceFlinger.h" namespace android { // --------------------------------------------------------------------------- const String16 sAccessSurfaceFlinger("android.permission.ACCESS_SURFACE_FLINGER"); // --------------------------------------------------------------------------- Client::Client(const sp& flinger) : mFlinger(flinger) { } status_t Client::initCheck() const { return NO_ERROR; } void Client::attachLayer(const sp& handle, const sp& layer) { Mutex::Autolock _l(mLock); mLayers.add(handle, layer); } void Client::detachLayer(const Layer* layer) { Mutex::Autolock _l(mLock); // we do a linear search here, because this doesn't happen often const size_t count = mLayers.size(); for (size_t i=0 ; i Client::getLayerUser(const sp& handle) const { Mutex::Autolock _l(mLock); sp lbc; wp layer(mLayers.valueFor(handle)); if (layer != 0) { lbc = layer.promote(); ALOGE_IF(lbc==0, "getLayerUser(name=%p) is dead", handle.get()); } return lbc; } status_t Client::createSurface(const String8& name, uint32_t w, uint32_t h, PixelFormat format, uint32_t flags, const sp& parentHandle, LayerMetadata metadata, sp* handle, sp* gbp) { // We rely on createLayer to check permissions. return mFlinger->createLayer(name, this, w, h, format, flags, std::move(metadata), handle, gbp, parentHandle); } status_t Client::createWithSurfaceParent(const String8& name, uint32_t w, uint32_t h, PixelFormat format, uint32_t flags, const sp& parent, LayerMetadata metadata, sp* handle, sp* gbp) { if (mFlinger->authenticateSurfaceTexture(parent) == false) { ALOGE("failed to authenticate surface texture"); return BAD_VALUE; } const auto& layer = (static_cast(parent.get()))->getLayer(); if (layer == nullptr) { ALOGE("failed to find parent layer"); return BAD_VALUE; } return mFlinger->createLayer(name, this, w, h, format, flags, std::move(metadata), handle, gbp, nullptr, layer); } status_t Client::clearLayerFrameStats(const sp& handle) const { sp layer = getLayerUser(handle); if (layer == nullptr) { return NAME_NOT_FOUND; } layer->clearFrameStats(); return NO_ERROR; } status_t Client::getLayerFrameStats(const sp& handle, FrameStats* outStats) const { sp layer = getLayerUser(handle); if (layer == nullptr) { return NAME_NOT_FOUND; } layer->getFrameStats(outStats); return NO_ERROR; } // --------------------------------------------------------------------------- }; // namespace android