/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ //#define USE_LOG SLAndroidLogLevel_Verbose #include "sles_allinclusive.h" #include "android_StreamPlayer.h" #include #include #include #include #include #include //-------------------------------------------------------------------------------------------------- namespace android { StreamSourceAppProxy::StreamSourceAppProxy( IAndroidBufferQueue *androidBufferQueue, const sp &callbackProtector, // sp would cause StreamPlayer's destructor to run during it's own // construction. If you pass in a sp<> to 'this' inside a constructor, then first the // refcount is increased from 0 to 1, then decreased from 1 to 0, which causes the object's // destructor to run from inside it's own constructor. StreamPlayer * /* const sp & */ player) : mBuffersHasBeenSet(false), mAndroidBufferQueue(androidBufferQueue), mCallbackProtector(callbackProtector), mPlayer(player) { SL_LOGV("StreamSourceAppProxy::StreamSourceAppProxy()"); } StreamSourceAppProxy::~StreamSourceAppProxy() { SL_LOGV("StreamSourceAppProxy::~StreamSourceAppProxy()"); disconnect(); } const SLuint32 StreamSourceAppProxy::kItemProcessed[NB_BUFFEREVENT_ITEM_FIELDS] = { SL_ANDROID_ITEMKEY_BUFFERQUEUEEVENT, // item key sizeof(SLuint32), // item size SL_ANDROIDBUFFERQUEUEEVENT_PROCESSED // item data }; //-------------------------------------------------- // IStreamSource implementation void StreamSourceAppProxy::setListener(const sp &listener) { assert(listener != NULL); Mutex::Autolock _l(mLock); assert(mListener == NULL); mListener = listener; } void StreamSourceAppProxy::setBuffers(const Vector > &buffers) { Mutex::Autolock _l(mLock); assert(!mBuffersHasBeenSet); mBuffers = buffers; mBuffersHasBeenSet = true; } void StreamSourceAppProxy::onBufferAvailable(size_t index) { //SL_LOGD("StreamSourceAppProxy::onBufferAvailable(%d)", index); { Mutex::Autolock _l(mLock); if (!mBuffersHasBeenSet) { // no buffers available to push data to from the buffer queue, bail return; } CHECK_LT(index, mBuffers.size()); #if 0 // enable if needed for debugging sp mem = mBuffers.itemAt(index); SLAint64 length = (SLAint64) mem->size(); #endif mAvailableBuffers.push_back(index); //SL_LOGD("onBufferAvailable() now %d buffers available in queue", // mAvailableBuffers.size()); } // a new shared mem buffer is available: let's try to fill immediately pullFromBuffQueue(); } void StreamSourceAppProxy::receivedCmd_l(IStreamListener::Command cmd, const sp &msg) { if (mListener != 0) { mListener->issueCommand(cmd, false /* synchronous */, msg); } } void StreamSourceAppProxy::receivedBuffer_l(size_t buffIndex, size_t buffLength) { if (mListener != 0) { mListener->queueBuffer(buffIndex, buffLength); } } void StreamSourceAppProxy::disconnect() { Mutex::Autolock _l(mLock); mListener.clear(); // Force binder to push the decremented reference count for sp. // mediaserver and client both have sp<> to the other. When you decrement an sp<> // reference count, binder doesn't push that to the other process immediately. IPCThreadState::self()->flushCommands(); mBuffers.clear(); mBuffersHasBeenSet = false; mAvailableBuffers.clear(); } //-------------------------------------------------- // consumption from ABQ: pull from the ABQ, and push to shared memory (media server) void StreamSourceAppProxy::pullFromBuffQueue() { if (android::CallbackProtector::enterCbIfOk(mCallbackProtector)) { size_t bufferId; void* bufferLoc; size_t buffSize; slAndroidBufferQueueCallback callback = NULL; void* pBufferContext, *pBufferData, *callbackPContext = NULL; AdvancedBufferHeader *oldFront = NULL; uint32_t dataSize /* , dataUsed */; // retrieve data from the buffer queue interface_lock_exclusive(mAndroidBufferQueue); // can this read operation cause us to call the buffer queue callback // (either because there was a command with no data, or all the data has been consumed) bool queueCallbackCandidate = false; if (mAndroidBufferQueue->mState.count != 0) { // SL_LOGD("nbBuffers in ABQ = %u, buffSize=%u",abq->mState.count, buffSize); assert(mAndroidBufferQueue->mFront != mAndroidBufferQueue->mRear); oldFront = mAndroidBufferQueue->mFront; AdvancedBufferHeader *newFront = &oldFront[1]; // consume events when starting to read data from a buffer for the first time if (oldFront->mDataSizeConsumed == 0) { // note this code assumes at most one event per buffer; see IAndroidBufferQueue_Enqueue if (oldFront->mItems.mTsCmdData.mTsCmdCode & ANDROID_MP2TSEVENT_EOS) { receivedCmd_l(IStreamListener::EOS); // EOS has no associated data queueCallbackCandidate = true; } else if (oldFront->mItems.mTsCmdData.mTsCmdCode & ANDROID_MP2TSEVENT_DISCONTINUITY) { receivedCmd_l(IStreamListener::DISCONTINUITY); } else if (oldFront->mItems.mTsCmdData.mTsCmdCode & ANDROID_MP2TSEVENT_DISCON_NEWPTS) { sp msg = new AMessage(); msg->setInt64(kATSParserKeyResumeAtPTS, (int64_t)oldFront->mItems.mTsCmdData.mPts); receivedCmd_l(IStreamListener::DISCONTINUITY, msg /*msg*/); } else if (oldFront->mItems.mTsCmdData.mTsCmdCode & ANDROID_MP2TSEVENT_FORMAT_CHANGE_FULL) { sp msg = new AMessage(); msg->setInt32( kIStreamListenerKeyDiscontinuityMask, ATSParser::DISCONTINUITY_FORMATCHANGE); receivedCmd_l(IStreamListener::DISCONTINUITY, msg /*msg*/); } else if (oldFront->mItems.mTsCmdData.mTsCmdCode & ANDROID_MP2TSEVENT_FORMAT_CHANGE_VIDEO) { sp msg = new AMessage(); msg->setInt32( kIStreamListenerKeyDiscontinuityMask, ATSParser::DISCONTINUITY_VIDEO_FORMAT); receivedCmd_l(IStreamListener::DISCONTINUITY, msg /*msg*/); } // note that here we are intentionally only supporting // ANDROID_MP2TSEVENT_FORMAT_CHANGE_VIDEO, see IAndroidBufferQueue.c // some commands may introduce a time discontinuity, reevaluate position if needed if (oldFront->mItems.mTsCmdData.mTsCmdCode & (ANDROID_MP2TSEVENT_DISCONTINUITY | ANDROID_MP2TSEVENT_DISCON_NEWPTS | ANDROID_MP2TSEVENT_FORMAT_CHANGE_FULL)) { const sp player(mPlayer.promote()); if (player != NULL) { // FIXME see note at onSeek player->seek(ANDROID_UNKNOWN_TIME); } } oldFront->mItems.mTsCmdData.mTsCmdCode = ANDROID_MP2TSEVENT_NONE; } { // we're going to change the shared mem buffer queue, so lock it Mutex::Autolock _l(mLock); if (!mAvailableBuffers.empty()) { bufferId = *mAvailableBuffers.begin(); CHECK_LT(bufferId, mBuffers.size()); sp mem = mBuffers.itemAt(bufferId); bufferLoc = mem->pointer(); buffSize = mem->size(); char *pSrc = ((char*)oldFront->mDataBuffer) + oldFront->mDataSizeConsumed; if (oldFront->mDataSizeConsumed + buffSize < oldFront->mDataSize) { // more available than requested, copy as much as requested // consume data: 1/ copy to given destination memcpy(bufferLoc, pSrc, buffSize); // 2/ keep track of how much has been consumed oldFront->mDataSizeConsumed += buffSize; // 3/ notify shared mem listener that new data is available receivedBuffer_l(bufferId, buffSize); mAvailableBuffers.erase(mAvailableBuffers.begin()); } else { // requested as much available or more: consume the whole of the current // buffer and move to the next size_t consumed = oldFront->mDataSize - oldFront->mDataSizeConsumed; //SL_LOGD("consuming rest of buffer: enqueueing=%u", consumed); oldFront->mDataSizeConsumed = oldFront->mDataSize; // move queue to next if (newFront == &mAndroidBufferQueue-> mBufferArray[mAndroidBufferQueue->mNumBuffers + 1]) { // reached the end, circle back newFront = mAndroidBufferQueue->mBufferArray; } mAndroidBufferQueue->mFront = newFront; mAndroidBufferQueue->mState.count--; mAndroidBufferQueue->mState.index++; if (consumed > 0) { // consume data: 1/ copy to given destination memcpy(bufferLoc, pSrc, consumed); // 2/ keep track of how much has been consumed // here nothing to do because we are done with this buffer // 3/ notify StreamPlayer that new data is available receivedBuffer_l(bufferId, consumed); mAvailableBuffers.erase(mAvailableBuffers.begin()); } // data has been consumed, and the buffer queue state has been updated // we will notify the client if applicable queueCallbackCandidate = true; } } if (queueCallbackCandidate) { if (mAndroidBufferQueue->mCallbackEventsMask & SL_ANDROIDBUFFERQUEUEEVENT_PROCESSED) { callback = mAndroidBufferQueue->mCallback; // save callback data while under lock callbackPContext = mAndroidBufferQueue->mContext; pBufferContext = (void *)oldFront->mBufferContext; pBufferData = (void *)oldFront->mDataBuffer; dataSize = oldFront->mDataSize; // here a buffer is only dequeued when fully consumed //dataUsed = oldFront->mDataSizeConsumed; } } //SL_LOGD("%d buffers available after reading from queue", mAvailableBuffers.size()); if (!mAvailableBuffers.empty()) { // there is still room in the shared memory, recheck later if we can pull // data from the buffer queue and write it to shared memory const sp player(mPlayer.promote()); if (player != NULL) { player->queueRefilled(); } } } } else { // empty queue SL_LOGD("ABQ empty, starving!"); } interface_unlock_exclusive(mAndroidBufferQueue); // notify client of buffer processed if (NULL != callback) { SLresult result = (*callback)(&mAndroidBufferQueue->mItf, callbackPContext, pBufferContext, pBufferData, dataSize, dataSize, /* dataUsed */ // no messages during playback other than marking the buffer as processed (const SLAndroidBufferItem*)(&kItemProcessed) /* pItems */, NB_BUFFEREVENT_ITEM_FIELDS *sizeof(SLuint32) /* itemsLength */ ); if (SL_RESULT_SUCCESS != result) { // Reserved for future use SL_LOGW("Unsuccessful result %d returned from AndroidBufferQueueCallback", result); } } mCallbackProtector->exitCb(); } // enterCbIfOk } //-------------------------------------------------------------------------------------------------- StreamPlayer::StreamPlayer(const AudioPlayback_Parameters* params, bool hasVideo, IAndroidBufferQueue *androidBufferQueue, const sp &callbackProtector) : GenericMediaPlayer(params, hasVideo), mAppProxy(new StreamSourceAppProxy(androidBufferQueue, callbackProtector, this)), mStopForDestroyCompleted(false) { SL_LOGD("StreamPlayer::StreamPlayer()"); } StreamPlayer::~StreamPlayer() { SL_LOGD("StreamPlayer::~StreamPlayer()"); mAppProxy->disconnect(); } void StreamPlayer::onMessageReceived(const sp &msg) { switch (msg->what()) { case kWhatPullFromAbq: onPullFromAndroidBufferQueue(); break; case kWhatStopForDestroy: onStopForDestroy(); break; default: GenericMediaPlayer::onMessageReceived(msg); break; } } void StreamPlayer::preDestroy() { // FIXME NuPlayerDriver is currently not thread-safe, so stop() must be called by looper (new AMessage(kWhatStopForDestroy, this))->post(); { Mutex::Autolock _l(mStopForDestroyLock); while (!mStopForDestroyCompleted) { mStopForDestroyCondition.wait(mStopForDestroyLock); } } // GenericMediaPlayer::preDestroy will repeat some of what we've done, but that's benign GenericMediaPlayer::preDestroy(); } void StreamPlayer::onStopForDestroy() { if (mPlayer != 0) { mPlayer->stop(); // causes CHECK failure in Nuplayer //mPlayer->setDataSource(NULL); mPlayer->setVideoSurfaceTexture(NULL); mPlayer->disconnect(); mPlayer.clear(); { // FIXME ugh make this a method Mutex::Autolock _l(mPreparedPlayerLock); mPreparedPlayer.clear(); } } { Mutex::Autolock _l(mStopForDestroyLock); mStopForDestroyCompleted = true; } mStopForDestroyCondition.signal(); } /** * Asynchronously notify the player that the queue is ready to be pulled from. */ void StreamPlayer::queueRefilled() { // async notification that the ABQ was refilled: the player should pull from the ABQ, and // and push to shared memory (to the media server) (new AMessage(kWhatPullFromAbq, this))->post(); } void StreamPlayer::appClear_l() { // the user of StreamPlayer has cleared its AndroidBufferQueue: // there's no clear() for the shared memory queue, so this is a no-op } //-------------------------------------------------- // Event handlers void StreamPlayer::onPrepare() { SL_LOGD("StreamPlayer::onPrepare()"); sp mediaPlayerService(getMediaPlayerService()); if (mediaPlayerService != NULL) { mPlayer = mediaPlayerService->create(mPlayerClient /*IMediaPlayerClient*/, mPlaybackParams.sessionId); if (mPlayer == NULL) { SL_LOGE("media player service failed to create player by app proxy"); } else if (mPlayer->setDataSource(static_cast>(mAppProxy)) != NO_ERROR) { SL_LOGE("setDataSource failed"); mPlayer.clear(); } } if (mPlayer == NULL) { mStateFlags |= kFlagPreparedUnsuccessfully; } GenericMediaPlayer::onPrepare(); SL_LOGD("StreamPlayer::onPrepare() done"); } void StreamPlayer::onPlay() { SL_LOGD("StreamPlayer::onPlay()"); // enqueue a message that will cause StreamAppProxy to consume from the queue (again if the // player had starved the shared memory) queueRefilled(); GenericMediaPlayer::onPlay(); } void StreamPlayer::onPullFromAndroidBufferQueue() { SL_LOGD("StreamPlayer::onPullFromAndroidBufferQueue()"); mAppProxy->pullFromBuffQueue(); } } // namespace android