/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "sles_allinclusive.h" #include #include #include #include "channels.h" /* * Return the default OpenSL ES output channel mask (as used in SLDataFormat_PCM.channelMask) * for the specified channel count. * * OpenSL ES makes no distinction between input and output channel masks, but * Android does. This is the OUTPUT version of this function. */ SLuint32 sles_channel_out_mask_from_count(unsigned channelCount) { // FIXME channel mask is not yet implemented by Stagefright, so use a reasonable default // that is computed from the channel count if (channelCount > FCC_8) { return SL_ANDROID_UNKNOWN_CHANNELMASK; } switch (channelCount) { case 1: // see explanation in data.c re: default channel mask for mono return SL_SPEAKER_FRONT_LEFT; case 2: return SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT; // Android-specific case 3: return SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT | SL_SPEAKER_FRONT_CENTER; case 4: return SL_ANDROID_SPEAKER_QUAD; case 5: return SL_ANDROID_SPEAKER_QUAD | SL_SPEAKER_FRONT_CENTER; case 6: return SL_ANDROID_SPEAKER_5DOT1; case 7: return SL_ANDROID_SPEAKER_5DOT1 | SL_SPEAKER_BACK_CENTER; case 8: return SL_ANDROID_SPEAKER_7DOT1; // FIXME FCC_8 default: return SL_ANDROID_UNKNOWN_CHANNELMASK; } } /* * Return the default OpenSL ES input channel mask (as used in SLDataFormat_PCM.channelMask) * for the specified channel count. * * OpenSL ES makes no distinction between input and output channel masks, but * Android does. This is the INPUT version of this function. */ SLuint32 sles_channel_in_mask_from_count(unsigned channelCount) { switch (channelCount) { case 1: return SL_SPEAKER_FRONT_LEFT; case 2: return SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT; default: { if (channelCount > AUDIO_CHANNEL_COUNT_MAX) { return SL_ANDROID_UNKNOWN_CHANNELMASK; } else { SLuint32 bitfield = (1 << channelCount) - 1; return SL_ANDROID_MAKE_INDEXED_CHANNEL_MASK(bitfield); } } } } /* * Get the number of active channels in an OpenSL ES channel mask. * * This function is valid for both input and output * masks. */ SLuint32 sles_channel_count_from_mask(SLuint32 mask) { audio_channel_representation_t rep = sles_to_audio_channel_mask_representation(mask); if (rep == AUDIO_CHANNEL_REPRESENTATION_INDEX) { mask &= SL_ANDROID_INDEXED_SPEAKER_MASK_ALL; return popcount(mask); } else if (rep == AUDIO_CHANNEL_REPRESENTATION_POSITION){ mask &= SL_ANDROID_POSITIONAL_SPEAKER_MASK_ALL; return popcount(mask); } else { return 0; } } /* * Helper to determine whether a channel mask is indexed or not. * * This is the OpenSL ES analog to audio_channel_mask_get_representation(). */ audio_channel_representation_t sles_to_audio_channel_mask_representation(SLuint32 mask) { if (mask & SL_ANDROID_SPEAKER_NON_POSITIONAL) { return AUDIO_CHANNEL_REPRESENTATION_INDEX; } else { return AUDIO_CHANNEL_REPRESENTATION_POSITION; } } // helper struct for the two static arrays which follow. struct channel_map { SLuint32 sles; audio_channel_mask_t android; }; // In practice this map is unnecessary, because the SL definitions just // happen to match the android definitions perfectly, but we can't rely // on that fact since the two sets of definitions have different API // contracts. static const struct channel_map output_map[] = { { SL_SPEAKER_FRONT_LEFT, AUDIO_CHANNEL_OUT_FRONT_LEFT }, { SL_SPEAKER_FRONT_RIGHT, AUDIO_CHANNEL_OUT_FRONT_RIGHT }, { SL_SPEAKER_FRONT_CENTER, AUDIO_CHANNEL_OUT_FRONT_CENTER }, { SL_SPEAKER_LOW_FREQUENCY, AUDIO_CHANNEL_OUT_LOW_FREQUENCY }, { SL_SPEAKER_BACK_LEFT, AUDIO_CHANNEL_OUT_BACK_LEFT }, { SL_SPEAKER_BACK_RIGHT, AUDIO_CHANNEL_OUT_BACK_RIGHT }, { SL_SPEAKER_FRONT_LEFT_OF_CENTER, AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER }, { SL_SPEAKER_FRONT_RIGHT_OF_CENTER, AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER }, { SL_SPEAKER_BACK_CENTER, AUDIO_CHANNEL_OUT_BACK_CENTER }, { SL_SPEAKER_SIDE_LEFT, AUDIO_CHANNEL_OUT_SIDE_LEFT }, { SL_SPEAKER_SIDE_RIGHT, AUDIO_CHANNEL_OUT_SIDE_RIGHT }, { SL_SPEAKER_TOP_CENTER, AUDIO_CHANNEL_OUT_TOP_CENTER }, { SL_SPEAKER_TOP_FRONT_LEFT, AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT }, { SL_SPEAKER_TOP_FRONT_CENTER, AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER }, { SL_SPEAKER_TOP_FRONT_RIGHT, AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT }, { SL_SPEAKER_TOP_BACK_LEFT, AUDIO_CHANNEL_OUT_TOP_BACK_LEFT }, { SL_SPEAKER_TOP_BACK_CENTER, AUDIO_CHANNEL_OUT_TOP_BACK_CENTER }, { SL_SPEAKER_TOP_BACK_RIGHT, AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT }, }; static const unsigned int nOutputChannelMappings = sizeof(output_map) / sizeof(output_map[0]); // This map is quite sparse, because there really isn't a reasonable mapping // between most of the SL_SPEAKER bits and the android input map. It's probably // best to use channel indices instead. static const struct channel_map input_map[] = { { SL_SPEAKER_FRONT_LEFT, AUDIO_CHANNEL_IN_LEFT }, { SL_SPEAKER_FRONT_RIGHT, AUDIO_CHANNEL_IN_RIGHT }, }; static const unsigned int nInputChannelMappings = sizeof(input_map) / sizeof(input_map[0]); // Core channel mask mapper; implementation common to both input and output static audio_channel_mask_t sles_to_android_mask_helper( SLuint32 mask, const struct channel_map* map, unsigned int nMappings) { if (!sles_is_channel_mask_valid(mask)) { SL_LOGW("Channel mask %#x is invalid because it uses bits that are undefined.", mask); return AUDIO_CHANNEL_INVALID; } // determine whether this mask uses positional or indexed representation audio_channel_representation_t rep = sles_to_audio_channel_mask_representation(mask); uint32_t bitsOut = 0; uint32_t bitsIn = mask; if (rep == AUDIO_CHANNEL_REPRESENTATION_INDEX) { // Indexed masks need no mapping bitsIn &= SL_ANDROID_INDEXED_SPEAKER_MASK_ALL; bitsOut = bitsIn; } else if (rep == AUDIO_CHANNEL_REPRESENTATION_POSITION){ // positional masks get mapped from OpenSLES speaker definitions // to the channel definitions we use internally. bitsIn &= SL_ANDROID_POSITIONAL_SPEAKER_MASK_ALL; for (unsigned int i = 0; i < nMappings; ++i) { if (bitsIn & map[i].sles) { bitsOut |= map[i].android; } } } else { SL_LOGE("Unrecognized channel representation %#x", rep); } uint32_t result = audio_channel_mask_from_representation_and_bits( rep, bitsOut); if (popcount(bitsIn) != popcount(bitsOut)) { // At this point mask has already been stripped of the // representation bitsOut, so its bitcount should equal the number // of channels requested. If the bitcount of 'bitsOut' isn't // the same, then we're unable to provide the number of // channels that the app requested. That will cause an // error downstream if the app doesn't correct it, so // issue a warning here. SL_LOGW("Conversion from OpenSL ES %s channel mask %#x to Android mask %#x %s channels", (rep == AUDIO_CHANNEL_REPRESENTATION_POSITION) ? "positional" : "indexed", mask, result, (popcount(bitsIn) < popcount(bitsOut)) ? "gains" : "loses"); } return result; } /* * Return an android output channel mask, as used in the AudioTrack constructor. */ audio_channel_mask_t sles_to_audio_output_channel_mask(SLuint32 mask) { return sles_to_android_mask_helper(mask, output_map, nOutputChannelMappings); } /* * Return an android input channel mask, as used in the AudioRecord constructor. */ audio_channel_mask_t sles_to_audio_input_channel_mask(SLuint32 mask) { return sles_to_android_mask_helper(mask, input_map, nInputChannelMappings); } /* * Check the mask for undefined bits (that is, set bits that don't correspond to a channel). * * Returns SL_BOOLEAN_TRUE if no undefined bits are set; SL_BOOLEAN_FALSE otherwise. */ SLboolean sles_is_channel_mask_valid(SLuint32 mask) { SLuint32 undefinedMask; if (sles_to_audio_channel_mask_representation(mask) == AUDIO_CHANNEL_REPRESENTATION_POSITION) { undefinedMask = ~SL_ANDROID_POSITIONAL_SPEAKER_MASK_ALL; } else { undefinedMask = ~(SL_ANDROID_MAKE_INDEXED_CHANNEL_MASK(SL_ANDROID_INDEXED_SPEAKER_MASK_ALL)); } return (mask & undefinedMask) ? SL_BOOLEAN_FALSE : SL_BOOLEAN_TRUE; }