/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "Light.h" namespace android { namespace hardware { namespace tests { namespace extension { namespace light { namespace V2_0 { namespace implementation { // Methods from ::android::hardware::light::V2_0::ILight follow. Return Light::setLight(Type type, const OldLightState& state) { // Forward types for new methods. LightState extState{.state = state, .interpolationOmega = static_cast(Default::INTERPOLATION_OMEGA), .brightness = // Brightness inherits from Brightness static_cast(state.brightnessMode)}; return setLightExt(type, extState); } Return Light::getSupportedTypes(getSupportedTypes_cb _hidl_cb) { // implement unchanged method as you would always hidl_vec vec{}; // ****************************************************** // Note: awesome proprietary hardware implementation here // ****************************************************** _hidl_cb(vec); return Void(); } // Methods from ::android::hardware::example::extension::light::V2_0::ILight follow. Return Light::setLightExt(Type /* type */, const LightState& /* state */) { // ****************************************************** // Note: awesome proprietary hardware implementation here // ****************************************************** return Status::SUCCESS; } } // namespace implementation } // namespace V2_0 } // namespace light } // namespace extension } // namespace tests } // namespace hardware } // namespace android