/****************************************************************************** * * Copyright 2016 Google, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at: * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * ******************************************************************************/ #pragma once #include #include struct list_node_t; typedef struct list_node_t list_node_t; struct list_t; typedef struct list_t list_t; typedef void (*list_free_cb)(void* data); // Iterator callback prototype used for |list_foreach|. // |data| represents the list item currently being iterated, |context| is a // user defined value passed into |list_foreach|. // Callback must return true to continue iterating or false to stop iterating. typedef bool (*list_iter_cb)(void* data, void* context); // Returns a new, empty list. Returns NULL if not enough memory could be // allocated for the list structure. The returned list must be freed with // |list_free|. The |callback| specifies a function to be called whenever a // list element is removed from the list. It can be used to release resources // held by the list element, e.g. memory or file descriptor. |callback| may // be NULL if no cleanup is necessary on element removal. list_t* list_new(list_free_cb callback); // Frees the list. This function accepts NULL as an argument, in which case it // behaves like a no-op. void list_free(list_t* list); // Returns true if |list| is empty (has no elements), false otherwise. // |list| may not be NULL. bool list_is_empty(const list_t* list); // Returns true if the list contains |data|, false otherwise. // |list| may not be NULL. bool list_contains(const list_t* list, const void* data); // Returns the length of the |list|. |list| may not be NULL. size_t list_length(const list_t* list); // Returns the first element in the list without removing it. |list| may not // be NULL or empty. void* list_front(const list_t* list); // Returns the last element in the list without removing it. |list| may not // be NULL or empty. void* list_back(const list_t* list); // Returns the last node in the list without removing it. |list| may not // be NULL or empty. list_node_t* list_back_node(const list_t* list); // Inserts |data| after |prev_node| in |list|. |data|, |list|, and |prev_node| // may not be NULL. This function does not make a copy of |data| so the pointer // must remain valid at least until the element is removed from the list or the // list is freed. Returns true if |data| could be inserted, false otherwise // (e.g. out of memory). bool list_insert_after(list_t* list, list_node_t* prev_node, void* data); // Inserts |data| at the beginning of |list|. Neither |data| nor |list| may be // NULL. // This function does not make a copy of |data| so the pointer must remain valid // at least until the element is removed from the list or the list is freed. // Returns true if |data| could be inserted, false otherwise (e.g. out of // memory). bool list_prepend(list_t* list, void* data); // Inserts |data| at the end of |list|. Neither |data| nor |list| may be NULL. // This function does not make a copy of |data| so the pointer must remain valid // at least until the element is removed from the list or the list is freed. // Returns true if |data| could be inserted, false otherwise (e.g. out of // memory). bool list_append(list_t* list, void* data); // Removes |data| from the list. Neither |list| nor |data| may be NULL. If // |data| // is inserted multiple times in the list, this function will only remove the // first instance. If a free function was specified in |list_new|, it will be // called back with |data|. This function returns true if |data| was found in // the list and removed, false otherwise. bool list_remove(list_t* list, void* data); // Removes all elements in the list. Calling this function will return the list // to the // same state it was in after |list_new|. |list| may not be NULL. void list_clear(list_t* list); // Iterates through the |list| and calls |callback| for each data element. // Iteration continues until |callback| returns false. The function returns the // pointer to last processed element, or NULL if the list is empty, or all calls // to |callback| returned true. |context| is passed to |callback| on each // iteration. // If the list is empty, |callback| will never be called. It is safe to mutate // the list inside the callback. If an element is added before the node being // visited, there will be no callback for the newly-inserted node. Neither // |list| nor |callback| may be NULL. list_node_t* list_foreach(const list_t* list, list_iter_cb callback, void* context); // Returns an iterator to the first element in |list|. |list| may not be NULL. // The returned iterator is valid as long as it does not equal the value // returned by |list_end|. list_node_t* list_begin(const list_t* list); // Returns an iterator that points past the end of the list. In other words, // this function returns the value of an invalid iterator for the given list. // When an iterator has the same value as what's returned by this function, you // may no longer call |list_next| with the iterator. |list| may not be NULL. list_node_t* list_end(const list_t* list); // Given a valid iterator |node|, this function returns the next value for the // iterator. If the returned value equals the value returned by |list_end|, the // iterator has reached the end of the list and may no longer be used for any // purpose. list_node_t* list_next(const list_node_t* node); // Returns the value stored at the location pointed to by the iterator |node|. // |node| must not equal the value returned by |list_end|. void* list_node(const list_node_t* node);