1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #define LOG_TAG "NAsset"
18 #include <utils/Log.h>
19 
20 #include <android/asset_manager_jni.h>
21 #include <android_runtime/android_util_AssetManager.h>
22 #include <androidfw/Asset.h>
23 #include <androidfw/AssetDir.h>
24 #include <androidfw/AssetManager.h>
25 #include <androidfw/AssetManager2.h>
26 #include <utils/threads.h>
27 
28 #include "jni.h"
29 #include <nativehelper/JNIHelp.h>
30 
31 using namespace android;
32 
33 // -------------------- Backing implementation of the public API --------------------
34 
35 // AAssetManager is actually a secret typedef for an empty base class of AssetManager,
36 // but AAssetDir and AAsset are actual wrappers for isolation.
37 
38 // -----
39 struct AAssetDir {
40     std::unique_ptr<AssetDir> mAssetDir;
41     size_t mCurFileIndex;
42     String8 mCachedFileName;
43 
AAssetDirAAssetDir44     explicit AAssetDir(std::unique_ptr<AssetDir> dir) :
45         mAssetDir(std::move(dir)), mCurFileIndex(0) { }
46 };
47 
48 
49 // -----
50 struct AAsset {
51     std::unique_ptr<Asset> mAsset;
52 
AAssetAAsset53     explicit AAsset(std::unique_ptr<Asset> asset) : mAsset(std::move(asset)) { }
54 };
55 
56 // -------------------- Public native C API --------------------
57 
58 /**
59  * Asset Manager functionality
60  */
AAssetManager_fromJava(JNIEnv * env,jobject assetManager)61 AAssetManager* AAssetManager_fromJava(JNIEnv* env, jobject assetManager)
62 {
63     return (AAssetManager*) env->GetLongField(assetManager, gAssetManagerOffsets.mObject);
64 }
65 
AAssetManager_open(AAssetManager * amgr,const char * filename,int mode)66 AAsset* AAssetManager_open(AAssetManager* amgr, const char* filename, int mode)
67 {
68     Asset::AccessMode amMode;
69     switch (mode) {
70     case AASSET_MODE_UNKNOWN:
71         amMode = Asset::ACCESS_UNKNOWN;
72         break;
73     case AASSET_MODE_RANDOM:
74         amMode = Asset::ACCESS_RANDOM;
75         break;
76     case AASSET_MODE_STREAMING:
77         amMode = Asset::ACCESS_STREAMING;
78         break;
79     case AASSET_MODE_BUFFER:
80         amMode = Asset::ACCESS_BUFFER;
81         break;
82     default:
83         return NULL;
84     }
85 
86     ScopedLock<AssetManager2> locked_mgr(*AssetManagerForNdkAssetManager(amgr));
87     std::unique_ptr<Asset> asset = locked_mgr->Open(filename, amMode);
88     if (asset == nullptr) {
89         return nullptr;
90     }
91     return new AAsset(std::move(asset));
92 }
93 
AAssetManager_openDir(AAssetManager * amgr,const char * dirName)94 AAssetDir* AAssetManager_openDir(AAssetManager* amgr, const char* dirName)
95 {
96     ScopedLock<AssetManager2> locked_mgr(*AssetManagerForNdkAssetManager(amgr));
97     return new AAssetDir(locked_mgr->OpenDir(dirName));
98 }
99 
100 /**
101  * AssetDir functionality
102  */
103 
AAssetDir_getNextFileName(AAssetDir * assetDir)104 const char* AAssetDir_getNextFileName(AAssetDir* assetDir)
105 {
106     const char* returnName = NULL;
107     size_t index = assetDir->mCurFileIndex;
108     const size_t max = assetDir->mAssetDir->getFileCount();
109 
110     // Find the next regular file; explicitly don't report directories even if the
111     // underlying implementation changes to report them.  At that point we can add
112     // a more general iterator to this native interface set if appropriate.
113     while ((index < max) && (assetDir->mAssetDir->getFileType(index) != kFileTypeRegular)) {
114         index++;
115     }
116 
117     // still in bounds? then the one at 'index' is the next to be reported; generate
118     // the string to return and advance the iterator for next time.
119     if (index < max) {
120         assetDir->mCachedFileName = assetDir->mAssetDir->getFileName(index);
121         returnName = assetDir->mCachedFileName.string();
122         index++;
123     }
124 
125     assetDir->mCurFileIndex = index;
126     return returnName;
127 }
128 
AAssetDir_rewind(AAssetDir * assetDir)129 void AAssetDir_rewind(AAssetDir* assetDir)
130 {
131     assetDir->mCurFileIndex = 0;
132 }
133 
AAssetDir_getFileName(AAssetDir * assetDir,int index)134 const char* AAssetDir_getFileName(AAssetDir* assetDir, int index)
135 {
136     assetDir->mCachedFileName = assetDir->mAssetDir->getFileName(index);
137     return assetDir->mCachedFileName.string();
138 }
139 
AAssetDir_close(AAssetDir * assetDir)140 void AAssetDir_close(AAssetDir* assetDir)
141 {
142     delete assetDir;
143 }
144 
145 /**
146  * Asset functionality
147  */
148 
AAsset_read(AAsset * asset,void * buf,size_t count)149 int AAsset_read(AAsset* asset, void* buf, size_t count)
150 {
151     return asset->mAsset->read(buf, (size_t)count);
152 }
153 
AAsset_seek(AAsset * asset,off_t offset,int whence)154 off_t AAsset_seek(AAsset* asset, off_t offset, int whence)
155 {
156     return asset->mAsset->seek(offset, whence);
157 }
158 
AAsset_seek64(AAsset * asset,off64_t offset,int whence)159 off64_t AAsset_seek64(AAsset* asset, off64_t offset, int whence)
160 {
161     return asset->mAsset->seek(offset, whence);
162 }
163 
AAsset_close(AAsset * asset)164 void AAsset_close(AAsset* asset)
165 {
166     asset->mAsset->close();
167     delete asset;
168 }
169 
AAsset_getBuffer(AAsset * asset)170 const void* AAsset_getBuffer(AAsset* asset)
171 {
172     return asset->mAsset->getBuffer(false);
173 }
174 
AAsset_getLength(AAsset * asset)175 off_t AAsset_getLength(AAsset* asset)
176 {
177     return asset->mAsset->getLength();
178 }
179 
AAsset_getLength64(AAsset * asset)180 off64_t AAsset_getLength64(AAsset* asset)
181 {
182     return asset->mAsset->getLength();
183 }
184 
AAsset_getRemainingLength(AAsset * asset)185 off_t AAsset_getRemainingLength(AAsset* asset)
186 {
187     return asset->mAsset->getRemainingLength();
188 }
189 
AAsset_getRemainingLength64(AAsset * asset)190 off64_t AAsset_getRemainingLength64(AAsset* asset)
191 {
192     return asset->mAsset->getRemainingLength();
193 }
194 
AAsset_openFileDescriptor(AAsset * asset,off_t * outStart,off_t * outLength)195 int AAsset_openFileDescriptor(AAsset* asset, off_t* outStart, off_t* outLength)
196 {
197     off64_t outStart64, outLength64;
198 
199     int ret = asset->mAsset->openFileDescriptor(&outStart64, &outLength64);
200 
201     *outStart = off_t(outStart64);
202     *outLength = off_t(outLength64);
203     return ret;
204 }
205 
AAsset_openFileDescriptor64(AAsset * asset,off64_t * outStart,off64_t * outLength)206 int AAsset_openFileDescriptor64(AAsset* asset, off64_t* outStart, off64_t* outLength)
207 {
208     return asset->mAsset->openFileDescriptor(outStart, outLength);
209 }
210 
AAsset_isAllocated(AAsset * asset)211 int AAsset_isAllocated(AAsset* asset)
212 {
213     return asset->mAsset->isAllocated() ? 1 : 0;
214 }
215