1 /*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #define LOG_TAG "NAsset"
18 #include <utils/Log.h>
19
20 #include <android/asset_manager_jni.h>
21 #include <android_runtime/android_util_AssetManager.h>
22 #include <androidfw/Asset.h>
23 #include <androidfw/AssetDir.h>
24 #include <androidfw/AssetManager.h>
25 #include <androidfw/AssetManager2.h>
26 #include <utils/threads.h>
27
28 #include "jni.h"
29 #include <nativehelper/JNIHelp.h>
30
31 using namespace android;
32
33 // -------------------- Backing implementation of the public API --------------------
34
35 // AAssetManager is actually a secret typedef for an empty base class of AssetManager,
36 // but AAssetDir and AAsset are actual wrappers for isolation.
37
38 // -----
39 struct AAssetDir {
40 std::unique_ptr<AssetDir> mAssetDir;
41 size_t mCurFileIndex;
42 String8 mCachedFileName;
43
AAssetDirAAssetDir44 explicit AAssetDir(std::unique_ptr<AssetDir> dir) :
45 mAssetDir(std::move(dir)), mCurFileIndex(0) { }
46 };
47
48
49 // -----
50 struct AAsset {
51 std::unique_ptr<Asset> mAsset;
52
AAssetAAsset53 explicit AAsset(std::unique_ptr<Asset> asset) : mAsset(std::move(asset)) { }
54 };
55
56 // -------------------- Public native C API --------------------
57
58 /**
59 * Asset Manager functionality
60 */
AAssetManager_fromJava(JNIEnv * env,jobject assetManager)61 AAssetManager* AAssetManager_fromJava(JNIEnv* env, jobject assetManager)
62 {
63 return (AAssetManager*) env->GetLongField(assetManager, gAssetManagerOffsets.mObject);
64 }
65
AAssetManager_open(AAssetManager * amgr,const char * filename,int mode)66 AAsset* AAssetManager_open(AAssetManager* amgr, const char* filename, int mode)
67 {
68 Asset::AccessMode amMode;
69 switch (mode) {
70 case AASSET_MODE_UNKNOWN:
71 amMode = Asset::ACCESS_UNKNOWN;
72 break;
73 case AASSET_MODE_RANDOM:
74 amMode = Asset::ACCESS_RANDOM;
75 break;
76 case AASSET_MODE_STREAMING:
77 amMode = Asset::ACCESS_STREAMING;
78 break;
79 case AASSET_MODE_BUFFER:
80 amMode = Asset::ACCESS_BUFFER;
81 break;
82 default:
83 return NULL;
84 }
85
86 ScopedLock<AssetManager2> locked_mgr(*AssetManagerForNdkAssetManager(amgr));
87 std::unique_ptr<Asset> asset = locked_mgr->Open(filename, amMode);
88 if (asset == nullptr) {
89 return nullptr;
90 }
91 return new AAsset(std::move(asset));
92 }
93
AAssetManager_openDir(AAssetManager * amgr,const char * dirName)94 AAssetDir* AAssetManager_openDir(AAssetManager* amgr, const char* dirName)
95 {
96 ScopedLock<AssetManager2> locked_mgr(*AssetManagerForNdkAssetManager(amgr));
97 return new AAssetDir(locked_mgr->OpenDir(dirName));
98 }
99
100 /**
101 * AssetDir functionality
102 */
103
AAssetDir_getNextFileName(AAssetDir * assetDir)104 const char* AAssetDir_getNextFileName(AAssetDir* assetDir)
105 {
106 const char* returnName = NULL;
107 size_t index = assetDir->mCurFileIndex;
108 const size_t max = assetDir->mAssetDir->getFileCount();
109
110 // Find the next regular file; explicitly don't report directories even if the
111 // underlying implementation changes to report them. At that point we can add
112 // a more general iterator to this native interface set if appropriate.
113 while ((index < max) && (assetDir->mAssetDir->getFileType(index) != kFileTypeRegular)) {
114 index++;
115 }
116
117 // still in bounds? then the one at 'index' is the next to be reported; generate
118 // the string to return and advance the iterator for next time.
119 if (index < max) {
120 assetDir->mCachedFileName = assetDir->mAssetDir->getFileName(index);
121 returnName = assetDir->mCachedFileName.string();
122 index++;
123 }
124
125 assetDir->mCurFileIndex = index;
126 return returnName;
127 }
128
AAssetDir_rewind(AAssetDir * assetDir)129 void AAssetDir_rewind(AAssetDir* assetDir)
130 {
131 assetDir->mCurFileIndex = 0;
132 }
133
AAssetDir_getFileName(AAssetDir * assetDir,int index)134 const char* AAssetDir_getFileName(AAssetDir* assetDir, int index)
135 {
136 assetDir->mCachedFileName = assetDir->mAssetDir->getFileName(index);
137 return assetDir->mCachedFileName.string();
138 }
139
AAssetDir_close(AAssetDir * assetDir)140 void AAssetDir_close(AAssetDir* assetDir)
141 {
142 delete assetDir;
143 }
144
145 /**
146 * Asset functionality
147 */
148
AAsset_read(AAsset * asset,void * buf,size_t count)149 int AAsset_read(AAsset* asset, void* buf, size_t count)
150 {
151 return asset->mAsset->read(buf, (size_t)count);
152 }
153
AAsset_seek(AAsset * asset,off_t offset,int whence)154 off_t AAsset_seek(AAsset* asset, off_t offset, int whence)
155 {
156 return asset->mAsset->seek(offset, whence);
157 }
158
AAsset_seek64(AAsset * asset,off64_t offset,int whence)159 off64_t AAsset_seek64(AAsset* asset, off64_t offset, int whence)
160 {
161 return asset->mAsset->seek(offset, whence);
162 }
163
AAsset_close(AAsset * asset)164 void AAsset_close(AAsset* asset)
165 {
166 asset->mAsset->close();
167 delete asset;
168 }
169
AAsset_getBuffer(AAsset * asset)170 const void* AAsset_getBuffer(AAsset* asset)
171 {
172 return asset->mAsset->getBuffer(false);
173 }
174
AAsset_getLength(AAsset * asset)175 off_t AAsset_getLength(AAsset* asset)
176 {
177 return asset->mAsset->getLength();
178 }
179
AAsset_getLength64(AAsset * asset)180 off64_t AAsset_getLength64(AAsset* asset)
181 {
182 return asset->mAsset->getLength();
183 }
184
AAsset_getRemainingLength(AAsset * asset)185 off_t AAsset_getRemainingLength(AAsset* asset)
186 {
187 return asset->mAsset->getRemainingLength();
188 }
189
AAsset_getRemainingLength64(AAsset * asset)190 off64_t AAsset_getRemainingLength64(AAsset* asset)
191 {
192 return asset->mAsset->getRemainingLength();
193 }
194
AAsset_openFileDescriptor(AAsset * asset,off_t * outStart,off_t * outLength)195 int AAsset_openFileDescriptor(AAsset* asset, off_t* outStart, off_t* outLength)
196 {
197 off64_t outStart64, outLength64;
198
199 int ret = asset->mAsset->openFileDescriptor(&outStart64, &outLength64);
200
201 *outStart = off_t(outStart64);
202 *outLength = off_t(outLength64);
203 return ret;
204 }
205
AAsset_openFileDescriptor64(AAsset * asset,off64_t * outStart,off64_t * outLength)206 int AAsset_openFileDescriptor64(AAsset* asset, off64_t* outStart, off64_t* outLength)
207 {
208 return asset->mAsset->openFileDescriptor(outStart, outLength);
209 }
210
AAsset_isAllocated(AAsset * asset)211 int AAsset_isAllocated(AAsset* asset)
212 {
213 return asset->mAsset->isAllocated() ? 1 : 0;
214 }
215