1 /*
2  * Copyright (C) 2008 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package android.renderscript;
18 
19 
20 import android.compat.annotation.UnsupportedAppUsage;
21 import android.content.res.Resources;
22 import android.util.Log;
23 
24 import java.io.IOException;
25 import java.io.InputStream;
26 import java.io.UnsupportedEncodingException;
27 
28 
29 /**
30  * @hide
31  *
32  * Program is a base class for all the objects that modify
33  * various stages of the graphics pipeline
34  *
35  **/
36 public class Program extends BaseObj {
37     static final int MAX_INPUT = 8;
38     static final int MAX_OUTPUT = 8;
39     static final int MAX_CONSTANT = 8;
40     static final int MAX_TEXTURE = 8;
41 
42     /**
43      *
44      * TextureType specifies what textures are attached to Program
45      * objects
46      *
47      **/
48     public enum TextureType {
49         @UnsupportedAppUsage
50         TEXTURE_2D (0),
51         TEXTURE_CUBE (1);
52 
53         int mID;
TextureType(int id)54         TextureType(int id) {
55             mID = id;
56         }
57     }
58 
59     enum ProgramParam {
60         INPUT (0),
61         OUTPUT (1),
62         CONSTANT (2),
63         TEXTURE_TYPE (3);
64 
65         int mID;
ProgramParam(int id)66         ProgramParam(int id) {
67             mID = id;
68         }
69     };
70 
71     Element mInputs[];
72     Element mOutputs[];
73     Type mConstants[];
74     TextureType mTextures[];
75     String mTextureNames[];
76     int mTextureCount;
77     String mShader;
78 
Program(long id, RenderScript rs)79     Program(long id, RenderScript rs) {
80         super(id, rs);
81         guard.open("destroy");
82     }
83 
84     /**
85      * Program object can have zero or more constant allocations
86      * associated with it. This method returns the total count.
87      * @return number of constant input types
88      */
getConstantCount()89     public int getConstantCount() {
90         return mConstants != null ? mConstants.length : 0;
91     }
92 
93     /**
94      * Returns the type of the constant buffer used in the program
95      * object. It could be used to query internal elements or create
96      * an allocation to store constant data.
97      * @param slot index of the constant input type to return
98      * @return constant input type
99      */
getConstant(int slot)100     public Type getConstant(int slot) {
101         if (slot < 0 || slot >= mConstants.length) {
102             throw new IllegalArgumentException("Slot ID out of range.");
103         }
104         return mConstants[slot];
105     }
106 
107     /**
108      * Returns the number of textures used in this program object
109      * @return number of texture inputs
110      */
getTextureCount()111     public int getTextureCount() {
112         return mTextureCount;
113     }
114 
115     /**
116      * Returns the type of texture at a given slot. e.g. 2D or Cube
117      * @param slot index of the texture input
118      * @return texture input type
119      */
getTextureType(int slot)120     public TextureType getTextureType(int slot) {
121         if ((slot < 0) || (slot >= mTextureCount)) {
122             throw new IllegalArgumentException("Slot ID out of range.");
123         }
124         return mTextures[slot];
125     }
126 
127     /**
128      * Returns the name of the texture input at a given slot. e.g.
129      * tex0, diffuse, spec
130      * @param slot index of the texture input
131      * @return texture input name
132      */
getTextureName(int slot)133     public String getTextureName(int slot) {
134         if ((slot < 0) || (slot >= mTextureCount)) {
135             throw new IllegalArgumentException("Slot ID out of range.");
136         }
137         return mTextureNames[slot];
138     }
139 
140     /**
141      * Binds a constant buffer to be used as uniform inputs to the
142      * program
143      *
144      * @param a allocation containing uniform data
145      * @param slot index within the program's list of constant
146      *             buffer allocations
147      */
bindConstants(Allocation a, int slot)148     public void bindConstants(Allocation a, int slot) {
149         if (slot < 0 || slot >= mConstants.length) {
150             throw new IllegalArgumentException("Slot ID out of range.");
151         }
152         if (a != null &&
153             a.getType().getID(mRS) != mConstants[slot].getID(mRS)) {
154             throw new IllegalArgumentException("Allocation type does not match slot type.");
155         }
156         long id = a != null ? a.getID(mRS) : 0;
157         mRS.nProgramBindConstants(getID(mRS), slot, id);
158     }
159 
160     /**
161      * Binds a texture to be used in the program
162      *
163      * @param va allocation containing texture data
164      * @param slot index within the program's list of textures
165      *
166      */
bindTexture(Allocation va, int slot)167     public void bindTexture(Allocation va, int slot)
168         throws IllegalArgumentException {
169         mRS.validate();
170         if ((slot < 0) || (slot >= mTextureCount)) {
171             throw new IllegalArgumentException("Slot ID out of range.");
172         }
173         if (va != null && va.getType().hasFaces() &&
174             mTextures[slot] != TextureType.TEXTURE_CUBE) {
175             throw new IllegalArgumentException("Cannot bind cubemap to 2d texture slot");
176         }
177 
178         long id = va != null ? va.getID(mRS) : 0;
179         mRS.nProgramBindTexture(getID(mRS), slot, id);
180     }
181 
182     /**
183      * Binds an object that describes how a texture at the
184      * corresponding location is sampled
185      *
186      * @param vs sampler for a corresponding texture
187      * @param slot index within the program's list of textures to
188      *             use the sampler on
189      *
190      */
bindSampler(Sampler vs, int slot)191     public void bindSampler(Sampler vs, int slot)
192         throws IllegalArgumentException {
193         mRS.validate();
194         if ((slot < 0) || (slot >= mTextureCount)) {
195             throw new IllegalArgumentException("Slot ID out of range.");
196         }
197 
198         long id = vs != null ? vs.getID(mRS) : 0;
199         mRS.nProgramBindSampler(getID(mRS), slot, id);
200     }
201 
202 
203     public static class BaseProgramBuilder {
204         @UnsupportedAppUsage
205         RenderScript mRS;
206         @UnsupportedAppUsage
207         Element mInputs[];
208         @UnsupportedAppUsage
209         Element mOutputs[];
210         @UnsupportedAppUsage
211         Type mConstants[];
212         Type mTextures[];
213         TextureType mTextureTypes[];
214         String mTextureNames[];
215         @UnsupportedAppUsage
216         int mInputCount;
217         @UnsupportedAppUsage
218         int mOutputCount;
219         @UnsupportedAppUsage
220         int mConstantCount;
221         @UnsupportedAppUsage
222         int mTextureCount;
223         @UnsupportedAppUsage
224         String mShader;
225 
226 
227         @UnsupportedAppUsage
BaseProgramBuilder(RenderScript rs)228         protected BaseProgramBuilder(RenderScript rs) {
229             mRS = rs;
230             mInputs = new Element[MAX_INPUT];
231             mOutputs = new Element[MAX_OUTPUT];
232             mConstants = new Type[MAX_CONSTANT];
233             mInputCount = 0;
234             mOutputCount = 0;
235             mConstantCount = 0;
236             mTextureCount = 0;
237             mTextureTypes = new TextureType[MAX_TEXTURE];
238             mTextureNames = new String[MAX_TEXTURE];
239         }
240 
241         /**
242          * Sets the GLSL shader code to be used in the program
243          *
244          * @param s GLSL shader string
245          * @return  self
246          */
setShader(String s)247         public BaseProgramBuilder setShader(String s) {
248             mShader = s;
249             return this;
250         }
251 
252         /**
253          * Sets the GLSL shader code to be used in the program
254          *
255          * @param resources application resources
256          * @param resourceID id of the file containing GLSL shader code
257          *
258          * @return  self
259          */
setShader(Resources resources, int resourceID)260         public BaseProgramBuilder setShader(Resources resources, int resourceID) {
261             byte[] str;
262             int strLength;
263             InputStream is = resources.openRawResource(resourceID);
264             try {
265                 try {
266                     str = new byte[1024];
267                     strLength = 0;
268                     while(true) {
269                         int bytesLeft = str.length - strLength;
270                         if (bytesLeft == 0) {
271                             byte[] buf2 = new byte[str.length * 2];
272                             System.arraycopy(str, 0, buf2, 0, str.length);
273                             str = buf2;
274                             bytesLeft = str.length - strLength;
275                         }
276                         int bytesRead = is.read(str, strLength, bytesLeft);
277                         if (bytesRead <= 0) {
278                             break;
279                         }
280                         strLength += bytesRead;
281                     }
282                 } finally {
283                     is.close();
284                 }
285             } catch(IOException e) {
286                 throw new Resources.NotFoundException();
287             }
288 
289             try {
290                 mShader = new String(str, 0, strLength, "UTF-8");
291             } catch (UnsupportedEncodingException e) {
292                 Log.e("RenderScript shader creation", "Could not decode shader string");
293             }
294 
295             return this;
296         }
297 
298         /**
299          * Queries the index of the last added constant buffer type
300          *
301          */
getCurrentConstantIndex()302         public int getCurrentConstantIndex() {
303             return mConstantCount - 1;
304         }
305 
306         /**
307          * Queries the index of the last added texture type
308          *
309          */
getCurrentTextureIndex()310         public int getCurrentTextureIndex() {
311             return mTextureCount - 1;
312         }
313 
314         /**
315          * Adds constant (uniform) inputs to the program
316          *
317          * @param t Type that describes the layout of the Allocation
318          *          object to be used as constant inputs to the Program
319          * @return  self
320          */
addConstant(Type t)321         public BaseProgramBuilder addConstant(Type t) throws IllegalStateException {
322             // Should check for consistant and non-conflicting names...
323             if(mConstantCount >= MAX_CONSTANT) {
324                 throw new RSIllegalArgumentException("Max input count exceeded.");
325             }
326             if (t.getElement().isComplex()) {
327                 throw new RSIllegalArgumentException("Complex elements not allowed.");
328             }
329             mConstants[mConstantCount] = t;
330             mConstantCount++;
331             return this;
332         }
333 
334         /**
335          * Adds a texture input to the Program
336          *
337          * @param texType describes that the texture to append it (2D,
338          *                Cubemap, etc.)
339          * @return  self
340          */
addTexture(TextureType texType)341         public BaseProgramBuilder addTexture(TextureType texType) throws IllegalArgumentException {
342             addTexture(texType, "Tex" + mTextureCount);
343             return this;
344         }
345 
346         /**
347          * Adds a texture input to the Program
348          *
349          * @param texType describes that the texture to append it (2D,
350          *                Cubemap, etc.)
351          * @param texName what the texture should be called in the
352          *                shader
353          * @return  self
354          */
addTexture(TextureType texType, String texName)355         public BaseProgramBuilder addTexture(TextureType texType, String texName)
356             throws IllegalArgumentException {
357             if(mTextureCount >= MAX_TEXTURE) {
358                 throw new IllegalArgumentException("Max texture count exceeded.");
359             }
360             mTextureTypes[mTextureCount] = texType;
361             mTextureNames[mTextureCount] = texName;
362             mTextureCount ++;
363             return this;
364         }
365 
initProgram(Program p)366         protected void initProgram(Program p) {
367             p.mInputs = new Element[mInputCount];
368             System.arraycopy(mInputs, 0, p.mInputs, 0, mInputCount);
369             p.mOutputs = new Element[mOutputCount];
370             System.arraycopy(mOutputs, 0, p.mOutputs, 0, mOutputCount);
371             p.mConstants = new Type[mConstantCount];
372             System.arraycopy(mConstants, 0, p.mConstants, 0, mConstantCount);
373             p.mTextureCount = mTextureCount;
374             p.mTextures = new TextureType[mTextureCount];
375             System.arraycopy(mTextureTypes, 0, p.mTextures, 0, mTextureCount);
376             p.mTextureNames = new String[mTextureCount];
377             System.arraycopy(mTextureNames, 0, p.mTextureNames, 0, mTextureCount);
378         }
379     }
380 
381 }
382 
383 
384