1 /* 2 * Copyright (C) 2008 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package android.renderscript; 18 19 20 import android.compat.annotation.UnsupportedAppUsage; 21 import android.content.res.Resources; 22 import android.util.Log; 23 24 import java.io.IOException; 25 import java.io.InputStream; 26 import java.io.UnsupportedEncodingException; 27 28 29 /** 30 * @hide 31 * 32 * Program is a base class for all the objects that modify 33 * various stages of the graphics pipeline 34 * 35 **/ 36 public class Program extends BaseObj { 37 static final int MAX_INPUT = 8; 38 static final int MAX_OUTPUT = 8; 39 static final int MAX_CONSTANT = 8; 40 static final int MAX_TEXTURE = 8; 41 42 /** 43 * 44 * TextureType specifies what textures are attached to Program 45 * objects 46 * 47 **/ 48 public enum TextureType { 49 @UnsupportedAppUsage 50 TEXTURE_2D (0), 51 TEXTURE_CUBE (1); 52 53 int mID; TextureType(int id)54 TextureType(int id) { 55 mID = id; 56 } 57 } 58 59 enum ProgramParam { 60 INPUT (0), 61 OUTPUT (1), 62 CONSTANT (2), 63 TEXTURE_TYPE (3); 64 65 int mID; ProgramParam(int id)66 ProgramParam(int id) { 67 mID = id; 68 } 69 }; 70 71 Element mInputs[]; 72 Element mOutputs[]; 73 Type mConstants[]; 74 TextureType mTextures[]; 75 String mTextureNames[]; 76 int mTextureCount; 77 String mShader; 78 Program(long id, RenderScript rs)79 Program(long id, RenderScript rs) { 80 super(id, rs); 81 guard.open("destroy"); 82 } 83 84 /** 85 * Program object can have zero or more constant allocations 86 * associated with it. This method returns the total count. 87 * @return number of constant input types 88 */ getConstantCount()89 public int getConstantCount() { 90 return mConstants != null ? mConstants.length : 0; 91 } 92 93 /** 94 * Returns the type of the constant buffer used in the program 95 * object. It could be used to query internal elements or create 96 * an allocation to store constant data. 97 * @param slot index of the constant input type to return 98 * @return constant input type 99 */ getConstant(int slot)100 public Type getConstant(int slot) { 101 if (slot < 0 || slot >= mConstants.length) { 102 throw new IllegalArgumentException("Slot ID out of range."); 103 } 104 return mConstants[slot]; 105 } 106 107 /** 108 * Returns the number of textures used in this program object 109 * @return number of texture inputs 110 */ getTextureCount()111 public int getTextureCount() { 112 return mTextureCount; 113 } 114 115 /** 116 * Returns the type of texture at a given slot. e.g. 2D or Cube 117 * @param slot index of the texture input 118 * @return texture input type 119 */ getTextureType(int slot)120 public TextureType getTextureType(int slot) { 121 if ((slot < 0) || (slot >= mTextureCount)) { 122 throw new IllegalArgumentException("Slot ID out of range."); 123 } 124 return mTextures[slot]; 125 } 126 127 /** 128 * Returns the name of the texture input at a given slot. e.g. 129 * tex0, diffuse, spec 130 * @param slot index of the texture input 131 * @return texture input name 132 */ getTextureName(int slot)133 public String getTextureName(int slot) { 134 if ((slot < 0) || (slot >= mTextureCount)) { 135 throw new IllegalArgumentException("Slot ID out of range."); 136 } 137 return mTextureNames[slot]; 138 } 139 140 /** 141 * Binds a constant buffer to be used as uniform inputs to the 142 * program 143 * 144 * @param a allocation containing uniform data 145 * @param slot index within the program's list of constant 146 * buffer allocations 147 */ bindConstants(Allocation a, int slot)148 public void bindConstants(Allocation a, int slot) { 149 if (slot < 0 || slot >= mConstants.length) { 150 throw new IllegalArgumentException("Slot ID out of range."); 151 } 152 if (a != null && 153 a.getType().getID(mRS) != mConstants[slot].getID(mRS)) { 154 throw new IllegalArgumentException("Allocation type does not match slot type."); 155 } 156 long id = a != null ? a.getID(mRS) : 0; 157 mRS.nProgramBindConstants(getID(mRS), slot, id); 158 } 159 160 /** 161 * Binds a texture to be used in the program 162 * 163 * @param va allocation containing texture data 164 * @param slot index within the program's list of textures 165 * 166 */ bindTexture(Allocation va, int slot)167 public void bindTexture(Allocation va, int slot) 168 throws IllegalArgumentException { 169 mRS.validate(); 170 if ((slot < 0) || (slot >= mTextureCount)) { 171 throw new IllegalArgumentException("Slot ID out of range."); 172 } 173 if (va != null && va.getType().hasFaces() && 174 mTextures[slot] != TextureType.TEXTURE_CUBE) { 175 throw new IllegalArgumentException("Cannot bind cubemap to 2d texture slot"); 176 } 177 178 long id = va != null ? va.getID(mRS) : 0; 179 mRS.nProgramBindTexture(getID(mRS), slot, id); 180 } 181 182 /** 183 * Binds an object that describes how a texture at the 184 * corresponding location is sampled 185 * 186 * @param vs sampler for a corresponding texture 187 * @param slot index within the program's list of textures to 188 * use the sampler on 189 * 190 */ bindSampler(Sampler vs, int slot)191 public void bindSampler(Sampler vs, int slot) 192 throws IllegalArgumentException { 193 mRS.validate(); 194 if ((slot < 0) || (slot >= mTextureCount)) { 195 throw new IllegalArgumentException("Slot ID out of range."); 196 } 197 198 long id = vs != null ? vs.getID(mRS) : 0; 199 mRS.nProgramBindSampler(getID(mRS), slot, id); 200 } 201 202 203 public static class BaseProgramBuilder { 204 @UnsupportedAppUsage 205 RenderScript mRS; 206 @UnsupportedAppUsage 207 Element mInputs[]; 208 @UnsupportedAppUsage 209 Element mOutputs[]; 210 @UnsupportedAppUsage 211 Type mConstants[]; 212 Type mTextures[]; 213 TextureType mTextureTypes[]; 214 String mTextureNames[]; 215 @UnsupportedAppUsage 216 int mInputCount; 217 @UnsupportedAppUsage 218 int mOutputCount; 219 @UnsupportedAppUsage 220 int mConstantCount; 221 @UnsupportedAppUsage 222 int mTextureCount; 223 @UnsupportedAppUsage 224 String mShader; 225 226 227 @UnsupportedAppUsage BaseProgramBuilder(RenderScript rs)228 protected BaseProgramBuilder(RenderScript rs) { 229 mRS = rs; 230 mInputs = new Element[MAX_INPUT]; 231 mOutputs = new Element[MAX_OUTPUT]; 232 mConstants = new Type[MAX_CONSTANT]; 233 mInputCount = 0; 234 mOutputCount = 0; 235 mConstantCount = 0; 236 mTextureCount = 0; 237 mTextureTypes = new TextureType[MAX_TEXTURE]; 238 mTextureNames = new String[MAX_TEXTURE]; 239 } 240 241 /** 242 * Sets the GLSL shader code to be used in the program 243 * 244 * @param s GLSL shader string 245 * @return self 246 */ setShader(String s)247 public BaseProgramBuilder setShader(String s) { 248 mShader = s; 249 return this; 250 } 251 252 /** 253 * Sets the GLSL shader code to be used in the program 254 * 255 * @param resources application resources 256 * @param resourceID id of the file containing GLSL shader code 257 * 258 * @return self 259 */ setShader(Resources resources, int resourceID)260 public BaseProgramBuilder setShader(Resources resources, int resourceID) { 261 byte[] str; 262 int strLength; 263 InputStream is = resources.openRawResource(resourceID); 264 try { 265 try { 266 str = new byte[1024]; 267 strLength = 0; 268 while(true) { 269 int bytesLeft = str.length - strLength; 270 if (bytesLeft == 0) { 271 byte[] buf2 = new byte[str.length * 2]; 272 System.arraycopy(str, 0, buf2, 0, str.length); 273 str = buf2; 274 bytesLeft = str.length - strLength; 275 } 276 int bytesRead = is.read(str, strLength, bytesLeft); 277 if (bytesRead <= 0) { 278 break; 279 } 280 strLength += bytesRead; 281 } 282 } finally { 283 is.close(); 284 } 285 } catch(IOException e) { 286 throw new Resources.NotFoundException(); 287 } 288 289 try { 290 mShader = new String(str, 0, strLength, "UTF-8"); 291 } catch (UnsupportedEncodingException e) { 292 Log.e("RenderScript shader creation", "Could not decode shader string"); 293 } 294 295 return this; 296 } 297 298 /** 299 * Queries the index of the last added constant buffer type 300 * 301 */ getCurrentConstantIndex()302 public int getCurrentConstantIndex() { 303 return mConstantCount - 1; 304 } 305 306 /** 307 * Queries the index of the last added texture type 308 * 309 */ getCurrentTextureIndex()310 public int getCurrentTextureIndex() { 311 return mTextureCount - 1; 312 } 313 314 /** 315 * Adds constant (uniform) inputs to the program 316 * 317 * @param t Type that describes the layout of the Allocation 318 * object to be used as constant inputs to the Program 319 * @return self 320 */ addConstant(Type t)321 public BaseProgramBuilder addConstant(Type t) throws IllegalStateException { 322 // Should check for consistant and non-conflicting names... 323 if(mConstantCount >= MAX_CONSTANT) { 324 throw new RSIllegalArgumentException("Max input count exceeded."); 325 } 326 if (t.getElement().isComplex()) { 327 throw new RSIllegalArgumentException("Complex elements not allowed."); 328 } 329 mConstants[mConstantCount] = t; 330 mConstantCount++; 331 return this; 332 } 333 334 /** 335 * Adds a texture input to the Program 336 * 337 * @param texType describes that the texture to append it (2D, 338 * Cubemap, etc.) 339 * @return self 340 */ addTexture(TextureType texType)341 public BaseProgramBuilder addTexture(TextureType texType) throws IllegalArgumentException { 342 addTexture(texType, "Tex" + mTextureCount); 343 return this; 344 } 345 346 /** 347 * Adds a texture input to the Program 348 * 349 * @param texType describes that the texture to append it (2D, 350 * Cubemap, etc.) 351 * @param texName what the texture should be called in the 352 * shader 353 * @return self 354 */ addTexture(TextureType texType, String texName)355 public BaseProgramBuilder addTexture(TextureType texType, String texName) 356 throws IllegalArgumentException { 357 if(mTextureCount >= MAX_TEXTURE) { 358 throw new IllegalArgumentException("Max texture count exceeded."); 359 } 360 mTextureTypes[mTextureCount] = texType; 361 mTextureNames[mTextureCount] = texName; 362 mTextureCount ++; 363 return this; 364 } 365 initProgram(Program p)366 protected void initProgram(Program p) { 367 p.mInputs = new Element[mInputCount]; 368 System.arraycopy(mInputs, 0, p.mInputs, 0, mInputCount); 369 p.mOutputs = new Element[mOutputCount]; 370 System.arraycopy(mOutputs, 0, p.mOutputs, 0, mOutputCount); 371 p.mConstants = new Type[mConstantCount]; 372 System.arraycopy(mConstants, 0, p.mConstants, 0, mConstantCount); 373 p.mTextureCount = mTextureCount; 374 p.mTextures = new TextureType[mTextureCount]; 375 System.arraycopy(mTextureTypes, 0, p.mTextures, 0, mTextureCount); 376 p.mTextureNames = new String[mTextureCount]; 377 System.arraycopy(mTextureNames, 0, p.mTextureNames, 0, mTextureCount); 378 } 379 } 380 381 } 382 383 384