1 /*
2 * Copyright (C) 2017 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include <stdint.h>
18 #include <sys/mman.h>
19 #include <sys/types.h>
20 #include <unistd.h>
21
22 #include <memory>
23 #include <mutex>
24 #include <string>
25
26 #include <android-base/stringprintf.h>
27
28 #include <unwindstack/Elf.h>
29 #include <unwindstack/MapInfo.h>
30 #include <unwindstack/Maps.h>
31
32 #include "MemoryFileAtOffset.h"
33 #include "MemoryRange.h"
34
35 namespace unwindstack {
36
InitFileMemoryFromPreviousReadOnlyMap(MemoryFileAtOffset * memory)37 bool MapInfo::InitFileMemoryFromPreviousReadOnlyMap(MemoryFileAtOffset* memory) {
38 // One last attempt, see if the previous map is read-only with the
39 // same name and stretches across this map.
40 if (prev_real_map == nullptr || prev_real_map->flags != PROT_READ) {
41 return false;
42 }
43
44 uint64_t map_size = end - prev_real_map->end;
45 if (!memory->Init(name, prev_real_map->offset, map_size)) {
46 return false;
47 }
48
49 uint64_t max_size;
50 if (!Elf::GetInfo(memory, &max_size) || max_size < map_size) {
51 return false;
52 }
53
54 if (!memory->Init(name, prev_real_map->offset, max_size)) {
55 return false;
56 }
57
58 elf_offset = offset - prev_real_map->offset;
59 elf_start_offset = prev_real_map->offset;
60 return true;
61 }
62
GetFileMemory()63 Memory* MapInfo::GetFileMemory() {
64 std::unique_ptr<MemoryFileAtOffset> memory(new MemoryFileAtOffset);
65 if (offset == 0) {
66 if (memory->Init(name, 0)) {
67 return memory.release();
68 }
69 return nullptr;
70 }
71
72 // These are the possibilities when the offset is non-zero.
73 // - There is an elf file embedded in a file, and the offset is the
74 // the start of the elf in the file.
75 // - There is an elf file embedded in a file, and the offset is the
76 // the start of the executable part of the file. The actual start
77 // of the elf is in the read-only segment preceeding this map.
78 // - The whole file is an elf file, and the offset needs to be saved.
79 //
80 // Map in just the part of the file for the map. If this is not
81 // a valid elf, then reinit as if the whole file is an elf file.
82 // If the offset is a valid elf, then determine the size of the map
83 // and reinit to that size. This is needed because the dynamic linker
84 // only maps in a portion of the original elf, and never the symbol
85 // file data.
86 uint64_t map_size = end - start;
87 if (!memory->Init(name, offset, map_size)) {
88 return nullptr;
89 }
90
91 // Check if the start of this map is an embedded elf.
92 uint64_t max_size = 0;
93 if (Elf::GetInfo(memory.get(), &max_size)) {
94 elf_start_offset = offset;
95 if (max_size > map_size) {
96 if (memory->Init(name, offset, max_size)) {
97 return memory.release();
98 }
99 // Try to reinit using the default map_size.
100 if (memory->Init(name, offset, map_size)) {
101 return memory.release();
102 }
103 elf_start_offset = 0;
104 return nullptr;
105 }
106 return memory.release();
107 }
108
109 // No elf at offset, try to init as if the whole file is an elf.
110 if (memory->Init(name, 0) && Elf::IsValidElf(memory.get())) {
111 elf_offset = offset;
112 // Need to check how to set the elf start offset. If this map is not
113 // the r-x map of a r-- map, then use the real offset value. Otherwise,
114 // use 0.
115 if (prev_real_map == nullptr || prev_real_map->offset != 0 ||
116 prev_real_map->flags != PROT_READ || prev_real_map->name != name) {
117 elf_start_offset = offset;
118 }
119 return memory.release();
120 }
121
122 // See if the map previous to this one contains a read-only map
123 // that represents the real start of the elf data.
124 if (InitFileMemoryFromPreviousReadOnlyMap(memory.get())) {
125 return memory.release();
126 }
127
128 // Failed to find elf at start of file or at read-only map, return
129 // file object from the current map.
130 if (memory->Init(name, offset, map_size)) {
131 return memory.release();
132 }
133 return nullptr;
134 }
135
CreateMemory(const std::shared_ptr<Memory> & process_memory)136 Memory* MapInfo::CreateMemory(const std::shared_ptr<Memory>& process_memory) {
137 if (end <= start) {
138 return nullptr;
139 }
140
141 elf_offset = 0;
142
143 // Fail on device maps.
144 if (flags & MAPS_FLAGS_DEVICE_MAP) {
145 return nullptr;
146 }
147
148 // First try and use the file associated with the info.
149 if (!name.empty()) {
150 Memory* memory = GetFileMemory();
151 if (memory != nullptr) {
152 return memory;
153 }
154 }
155
156 if (process_memory == nullptr) {
157 return nullptr;
158 }
159
160 // Need to verify that this elf is valid. It's possible that
161 // only part of the elf file to be mapped into memory is in the executable
162 // map. In this case, there will be another read-only map that includes the
163 // first part of the elf file. This is done if the linker rosegment
164 // option is used.
165 std::unique_ptr<MemoryRange> memory(new MemoryRange(process_memory, start, end - start, 0));
166 if (Elf::IsValidElf(memory.get())) {
167 memory_backed_elf = true;
168 return memory.release();
169 }
170
171 // Find the read-only map by looking at the previous map. The linker
172 // doesn't guarantee that this invariant will always be true. However,
173 // if that changes, there is likely something else that will change and
174 // break something.
175 if (offset == 0 || name.empty() || prev_real_map == nullptr || prev_real_map->name != name ||
176 prev_real_map->offset >= offset) {
177 return nullptr;
178 }
179
180 // Make sure that relative pc values are corrected properly.
181 elf_offset = offset - prev_real_map->offset;
182 // Use this as the elf start offset, otherwise, you always get offsets into
183 // the r-x section, which is not quite the right information.
184 elf_start_offset = prev_real_map->offset;
185
186 MemoryRanges* ranges = new MemoryRanges;
187 ranges->Insert(new MemoryRange(process_memory, prev_real_map->start,
188 prev_real_map->end - prev_real_map->start, 0));
189 ranges->Insert(new MemoryRange(process_memory, start, end - start, elf_offset));
190
191 memory_backed_elf = true;
192 return ranges;
193 }
194
GetElf(const std::shared_ptr<Memory> & process_memory,ArchEnum expected_arch)195 Elf* MapInfo::GetElf(const std::shared_ptr<Memory>& process_memory, ArchEnum expected_arch) {
196 {
197 // Make sure no other thread is trying to add the elf to this map.
198 std::lock_guard<std::mutex> guard(mutex_);
199
200 if (elf.get() != nullptr) {
201 return elf.get();
202 }
203
204 bool locked = false;
205 if (Elf::CachingEnabled() && !name.empty()) {
206 Elf::CacheLock();
207 locked = true;
208 if (Elf::CacheGet(this)) {
209 Elf::CacheUnlock();
210 return elf.get();
211 }
212 }
213
214 Memory* memory = CreateMemory(process_memory);
215 if (locked) {
216 if (Elf::CacheAfterCreateMemory(this)) {
217 delete memory;
218 Elf::CacheUnlock();
219 return elf.get();
220 }
221 }
222 elf.reset(new Elf(memory));
223 // If the init fails, keep the elf around as an invalid object so we
224 // don't try to reinit the object.
225 elf->Init();
226 if (elf->valid() && expected_arch != elf->arch()) {
227 // Make the elf invalid, mismatch between arch and expected arch.
228 elf->Invalidate();
229 }
230
231 if (locked) {
232 Elf::CacheAdd(this);
233 Elf::CacheUnlock();
234 }
235 }
236
237 if (!elf->valid()) {
238 elf_start_offset = offset;
239 } else if (prev_real_map != nullptr && elf_start_offset != offset &&
240 prev_real_map->offset == elf_start_offset && prev_real_map->name == name) {
241 // If there is a read-only map then a read-execute map that represents the
242 // same elf object, make sure the previous map is using the same elf
243 // object if it hasn't already been set.
244 std::lock_guard<std::mutex> guard(prev_real_map->mutex_);
245 if (prev_real_map->elf.get() == nullptr) {
246 prev_real_map->elf = elf;
247 prev_real_map->memory_backed_elf = memory_backed_elf;
248 }
249 }
250 return elf.get();
251 }
252
GetFunctionName(uint64_t addr,std::string * name,uint64_t * func_offset)253 bool MapInfo::GetFunctionName(uint64_t addr, std::string* name, uint64_t* func_offset) {
254 {
255 // Make sure no other thread is trying to update this elf object.
256 std::lock_guard<std::mutex> guard(mutex_);
257 if (elf == nullptr) {
258 return false;
259 }
260 }
261 // No longer need the lock, once the elf object is created, it is not deleted
262 // until this object is deleted.
263 return elf->GetFunctionName(addr, name, func_offset);
264 }
265
GetLoadBias(const std::shared_ptr<Memory> & process_memory)266 uint64_t MapInfo::GetLoadBias(const std::shared_ptr<Memory>& process_memory) {
267 int64_t cur_load_bias = load_bias.load();
268 if (cur_load_bias != INT64_MAX) {
269 return cur_load_bias;
270 }
271
272 {
273 // Make sure no other thread is trying to add the elf to this map.
274 std::lock_guard<std::mutex> guard(mutex_);
275 if (elf != nullptr) {
276 if (elf->valid()) {
277 cur_load_bias = elf->GetLoadBias();
278 load_bias = cur_load_bias;
279 return cur_load_bias;
280 } else {
281 load_bias = 0;
282 return 0;
283 }
284 }
285 }
286
287 // Call lightweight static function that will only read enough of the
288 // elf data to get the load bias.
289 std::unique_ptr<Memory> memory(CreateMemory(process_memory));
290 cur_load_bias = Elf::GetLoadBias(memory.get());
291 load_bias = cur_load_bias;
292 return cur_load_bias;
293 }
294
~MapInfo()295 MapInfo::~MapInfo() {
296 uintptr_t id = build_id.load();
297 if (id != 0) {
298 delete reinterpret_cast<std::string*>(id);
299 }
300 }
301
GetBuildID()302 std::string MapInfo::GetBuildID() {
303 uintptr_t id = build_id.load();
304 if (id != 0) {
305 return *reinterpret_cast<std::string*>(id);
306 }
307
308 // No need to lock, at worst if multiple threads do this at the same
309 // time it should be detected and only one thread should win and
310 // save the data.
311 std::unique_ptr<std::string> cur_build_id(new std::string);
312
313 // Now need to see if the elf object exists.
314 // Make sure no other thread is trying to add the elf to this map.
315 mutex_.lock();
316 Elf* elf_obj = elf.get();
317 mutex_.unlock();
318 if (elf_obj != nullptr) {
319 *cur_build_id = elf_obj->GetBuildID();
320 } else {
321 // This will only work if we can get the file associated with this memory.
322 // If this is only available in memory, then the section name information
323 // is not present and we will not be able to find the build id info.
324 std::unique_ptr<Memory> memory(GetFileMemory());
325 if (memory != nullptr) {
326 *cur_build_id = Elf::GetBuildID(memory.get());
327 }
328 }
329
330 id = reinterpret_cast<uintptr_t>(cur_build_id.get());
331 uintptr_t expected_id = 0;
332 if (build_id.compare_exchange_weak(expected_id, id)) {
333 // Value saved, so make sure the memory is not freed.
334 cur_build_id.release();
335 }
336 return *reinterpret_cast<std::string*>(id);
337 }
338
GetPrintableBuildID()339 std::string MapInfo::GetPrintableBuildID() {
340 std::string raw_build_id = GetBuildID();
341 if (raw_build_id.empty()) {
342 return "";
343 }
344 std::string printable_build_id;
345 for (const char& c : raw_build_id) {
346 // Use %hhx to avoid sign extension on abis that have signed chars.
347 printable_build_id += android::base::StringPrintf("%02hhx", c);
348 }
349 return printable_build_id;
350 }
351
352 } // namespace unwindstack
353