1 /*
2  * Copyright (C) 2017 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <stdint.h>
18 #include <sys/mman.h>
19 #include <sys/types.h>
20 #include <unistd.h>
21 
22 #include <memory>
23 #include <mutex>
24 #include <string>
25 
26 #include <android-base/stringprintf.h>
27 
28 #include <unwindstack/Elf.h>
29 #include <unwindstack/MapInfo.h>
30 #include <unwindstack/Maps.h>
31 
32 #include "MemoryFileAtOffset.h"
33 #include "MemoryRange.h"
34 
35 namespace unwindstack {
36 
InitFileMemoryFromPreviousReadOnlyMap(MemoryFileAtOffset * memory)37 bool MapInfo::InitFileMemoryFromPreviousReadOnlyMap(MemoryFileAtOffset* memory) {
38   // One last attempt, see if the previous map is read-only with the
39   // same name and stretches across this map.
40   if (prev_real_map == nullptr || prev_real_map->flags != PROT_READ) {
41     return false;
42   }
43 
44   uint64_t map_size = end - prev_real_map->end;
45   if (!memory->Init(name, prev_real_map->offset, map_size)) {
46     return false;
47   }
48 
49   uint64_t max_size;
50   if (!Elf::GetInfo(memory, &max_size) || max_size < map_size) {
51     return false;
52   }
53 
54   if (!memory->Init(name, prev_real_map->offset, max_size)) {
55     return false;
56   }
57 
58   elf_offset = offset - prev_real_map->offset;
59   elf_start_offset = prev_real_map->offset;
60   return true;
61 }
62 
GetFileMemory()63 Memory* MapInfo::GetFileMemory() {
64   std::unique_ptr<MemoryFileAtOffset> memory(new MemoryFileAtOffset);
65   if (offset == 0) {
66     if (memory->Init(name, 0)) {
67       return memory.release();
68     }
69     return nullptr;
70   }
71 
72   // These are the possibilities when the offset is non-zero.
73   // - There is an elf file embedded in a file, and the offset is the
74   //   the start of the elf in the file.
75   // - There is an elf file embedded in a file, and the offset is the
76   //   the start of the executable part of the file. The actual start
77   //   of the elf is in the read-only segment preceeding this map.
78   // - The whole file is an elf file, and the offset needs to be saved.
79   //
80   // Map in just the part of the file for the map. If this is not
81   // a valid elf, then reinit as if the whole file is an elf file.
82   // If the offset is a valid elf, then determine the size of the map
83   // and reinit to that size. This is needed because the dynamic linker
84   // only maps in a portion of the original elf, and never the symbol
85   // file data.
86   uint64_t map_size = end - start;
87   if (!memory->Init(name, offset, map_size)) {
88     return nullptr;
89   }
90 
91   // Check if the start of this map is an embedded elf.
92   uint64_t max_size = 0;
93   if (Elf::GetInfo(memory.get(), &max_size)) {
94     elf_start_offset = offset;
95     if (max_size > map_size) {
96       if (memory->Init(name, offset, max_size)) {
97         return memory.release();
98       }
99       // Try to reinit using the default map_size.
100       if (memory->Init(name, offset, map_size)) {
101         return memory.release();
102       }
103       elf_start_offset = 0;
104       return nullptr;
105     }
106     return memory.release();
107   }
108 
109   // No elf at offset, try to init as if the whole file is an elf.
110   if (memory->Init(name, 0) && Elf::IsValidElf(memory.get())) {
111     elf_offset = offset;
112     // Need to check how to set the elf start offset. If this map is not
113     // the r-x map of a r-- map, then use the real offset value. Otherwise,
114     // use 0.
115     if (prev_real_map == nullptr || prev_real_map->offset != 0 ||
116         prev_real_map->flags != PROT_READ || prev_real_map->name != name) {
117       elf_start_offset = offset;
118     }
119     return memory.release();
120   }
121 
122   // See if the map previous to this one contains a read-only map
123   // that represents the real start of the elf data.
124   if (InitFileMemoryFromPreviousReadOnlyMap(memory.get())) {
125     return memory.release();
126   }
127 
128   // Failed to find elf at start of file or at read-only map, return
129   // file object from the current map.
130   if (memory->Init(name, offset, map_size)) {
131     return memory.release();
132   }
133   return nullptr;
134 }
135 
CreateMemory(const std::shared_ptr<Memory> & process_memory)136 Memory* MapInfo::CreateMemory(const std::shared_ptr<Memory>& process_memory) {
137   if (end <= start) {
138     return nullptr;
139   }
140 
141   elf_offset = 0;
142 
143   // Fail on device maps.
144   if (flags & MAPS_FLAGS_DEVICE_MAP) {
145     return nullptr;
146   }
147 
148   // First try and use the file associated with the info.
149   if (!name.empty()) {
150     Memory* memory = GetFileMemory();
151     if (memory != nullptr) {
152       return memory;
153     }
154   }
155 
156   if (process_memory == nullptr) {
157     return nullptr;
158   }
159 
160   // Need to verify that this elf is valid. It's possible that
161   // only part of the elf file to be mapped into memory is in the executable
162   // map. In this case, there will be another read-only map that includes the
163   // first part of the elf file. This is done if the linker rosegment
164   // option is used.
165   std::unique_ptr<MemoryRange> memory(new MemoryRange(process_memory, start, end - start, 0));
166   if (Elf::IsValidElf(memory.get())) {
167     memory_backed_elf = true;
168     return memory.release();
169   }
170 
171   // Find the read-only map by looking at the previous map. The linker
172   // doesn't guarantee that this invariant will always be true. However,
173   // if that changes, there is likely something else that will change and
174   // break something.
175   if (offset == 0 || name.empty() || prev_real_map == nullptr || prev_real_map->name != name ||
176       prev_real_map->offset >= offset) {
177     return nullptr;
178   }
179 
180   // Make sure that relative pc values are corrected properly.
181   elf_offset = offset - prev_real_map->offset;
182   // Use this as the elf start offset, otherwise, you always get offsets into
183   // the r-x section, which is not quite the right information.
184   elf_start_offset = prev_real_map->offset;
185 
186   MemoryRanges* ranges = new MemoryRanges;
187   ranges->Insert(new MemoryRange(process_memory, prev_real_map->start,
188                                  prev_real_map->end - prev_real_map->start, 0));
189   ranges->Insert(new MemoryRange(process_memory, start, end - start, elf_offset));
190 
191   memory_backed_elf = true;
192   return ranges;
193 }
194 
GetElf(const std::shared_ptr<Memory> & process_memory,ArchEnum expected_arch)195 Elf* MapInfo::GetElf(const std::shared_ptr<Memory>& process_memory, ArchEnum expected_arch) {
196   {
197     // Make sure no other thread is trying to add the elf to this map.
198     std::lock_guard<std::mutex> guard(mutex_);
199 
200     if (elf.get() != nullptr) {
201       return elf.get();
202     }
203 
204     bool locked = false;
205     if (Elf::CachingEnabled() && !name.empty()) {
206       Elf::CacheLock();
207       locked = true;
208       if (Elf::CacheGet(this)) {
209         Elf::CacheUnlock();
210         return elf.get();
211       }
212     }
213 
214     Memory* memory = CreateMemory(process_memory);
215     if (locked) {
216       if (Elf::CacheAfterCreateMemory(this)) {
217         delete memory;
218         Elf::CacheUnlock();
219         return elf.get();
220       }
221     }
222     elf.reset(new Elf(memory));
223     // If the init fails, keep the elf around as an invalid object so we
224     // don't try to reinit the object.
225     elf->Init();
226     if (elf->valid() && expected_arch != elf->arch()) {
227       // Make the elf invalid, mismatch between arch and expected arch.
228       elf->Invalidate();
229     }
230 
231     if (locked) {
232       Elf::CacheAdd(this);
233       Elf::CacheUnlock();
234     }
235   }
236 
237   if (!elf->valid()) {
238     elf_start_offset = offset;
239   } else if (prev_real_map != nullptr && elf_start_offset != offset &&
240              prev_real_map->offset == elf_start_offset && prev_real_map->name == name) {
241     // If there is a read-only map then a read-execute map that represents the
242     // same elf object, make sure the previous map is using the same elf
243     // object if it hasn't already been set.
244     std::lock_guard<std::mutex> guard(prev_real_map->mutex_);
245     if (prev_real_map->elf.get() == nullptr) {
246       prev_real_map->elf = elf;
247       prev_real_map->memory_backed_elf = memory_backed_elf;
248     }
249   }
250   return elf.get();
251 }
252 
GetFunctionName(uint64_t addr,std::string * name,uint64_t * func_offset)253 bool MapInfo::GetFunctionName(uint64_t addr, std::string* name, uint64_t* func_offset) {
254   {
255     // Make sure no other thread is trying to update this elf object.
256     std::lock_guard<std::mutex> guard(mutex_);
257     if (elf == nullptr) {
258       return false;
259     }
260   }
261   // No longer need the lock, once the elf object is created, it is not deleted
262   // until this object is deleted.
263   return elf->GetFunctionName(addr, name, func_offset);
264 }
265 
GetLoadBias(const std::shared_ptr<Memory> & process_memory)266 uint64_t MapInfo::GetLoadBias(const std::shared_ptr<Memory>& process_memory) {
267   int64_t cur_load_bias = load_bias.load();
268   if (cur_load_bias != INT64_MAX) {
269     return cur_load_bias;
270   }
271 
272   {
273     // Make sure no other thread is trying to add the elf to this map.
274     std::lock_guard<std::mutex> guard(mutex_);
275     if (elf != nullptr) {
276       if (elf->valid()) {
277         cur_load_bias = elf->GetLoadBias();
278         load_bias = cur_load_bias;
279         return cur_load_bias;
280       } else {
281         load_bias = 0;
282         return 0;
283       }
284     }
285   }
286 
287   // Call lightweight static function that will only read enough of the
288   // elf data to get the load bias.
289   std::unique_ptr<Memory> memory(CreateMemory(process_memory));
290   cur_load_bias = Elf::GetLoadBias(memory.get());
291   load_bias = cur_load_bias;
292   return cur_load_bias;
293 }
294 
~MapInfo()295 MapInfo::~MapInfo() {
296   uintptr_t id = build_id.load();
297   if (id != 0) {
298     delete reinterpret_cast<std::string*>(id);
299   }
300 }
301 
GetBuildID()302 std::string MapInfo::GetBuildID() {
303   uintptr_t id = build_id.load();
304   if (id != 0) {
305     return *reinterpret_cast<std::string*>(id);
306   }
307 
308   // No need to lock, at worst if multiple threads do this at the same
309   // time it should be detected and only one thread should win and
310   // save the data.
311   std::unique_ptr<std::string> cur_build_id(new std::string);
312 
313   // Now need to see if the elf object exists.
314   // Make sure no other thread is trying to add the elf to this map.
315   mutex_.lock();
316   Elf* elf_obj = elf.get();
317   mutex_.unlock();
318   if (elf_obj != nullptr) {
319     *cur_build_id = elf_obj->GetBuildID();
320   } else {
321     // This will only work if we can get the file associated with this memory.
322     // If this is only available in memory, then the section name information
323     // is not present and we will not be able to find the build id info.
324     std::unique_ptr<Memory> memory(GetFileMemory());
325     if (memory != nullptr) {
326       *cur_build_id = Elf::GetBuildID(memory.get());
327     }
328   }
329 
330   id = reinterpret_cast<uintptr_t>(cur_build_id.get());
331   uintptr_t expected_id = 0;
332   if (build_id.compare_exchange_weak(expected_id, id)) {
333     // Value saved, so make sure the memory is not freed.
334     cur_build_id.release();
335   }
336   return *reinterpret_cast<std::string*>(id);
337 }
338 
GetPrintableBuildID()339 std::string MapInfo::GetPrintableBuildID() {
340   std::string raw_build_id = GetBuildID();
341   if (raw_build_id.empty()) {
342     return "";
343   }
344   std::string printable_build_id;
345   for (const char& c : raw_build_id) {
346     // Use %hhx to avoid sign extension on abis that have signed chars.
347     printable_build_id += android::base::StringPrintf("%02hhx", c);
348   }
349   return printable_build_id;
350 }
351 
352 }  // namespace unwindstack
353