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Searched defs:DisplayDeviceState (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/surfaceflinger/
DDisplayDevice.h207 struct DisplayDeviceState { struct
208 bool isVirtual() const { return !displayId.has_value(); } in isVirtual()
210 int32_t sequenceId = sNextSequenceId++;
211 std::optional<DisplayId> displayId;
212 sp<IGraphicBufferProducer> surface;
213 uint32_t layerStack = DisplayDevice::NO_LAYER_STACK;
214 Rect viewport;
215 Rect frame;
216 uint8_t orientation = 0;
217 uint32_t width = 0;
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