1 #include "pdx/client.h"
2
3 #include <log/log.h>
4
5 #include <pdx/trace.h>
6
7 namespace android {
8 namespace pdx {
9
EnableAutoReconnect(int64_t reconnect_timeout_ms)10 void Client::EnableAutoReconnect(int64_t reconnect_timeout_ms) {
11 if (channel_factory_) {
12 reconnect_timeout_ms_ = reconnect_timeout_ms;
13 auto_reconnect_enabled_ = true;
14 }
15 }
16
DisableAutoReconnect()17 void Client::DisableAutoReconnect() { auto_reconnect_enabled_ = false; }
18
IsConnected() const19 bool Client::IsConnected() const { return channel_.get() != nullptr; }
20
CheckReconnect()21 Status<void> Client::CheckReconnect() {
22 Status<void> ret;
23 bool was_disconnected = !IsConnected();
24 if (auto_reconnect_enabled_ && was_disconnected && channel_factory_) {
25 auto status = channel_factory_->Connect(reconnect_timeout_ms_);
26 if (!status) {
27 error_ = -status.error();
28 ret.SetError(status.error());
29 return ret;
30 }
31 channel_ = status.take();
32 }
33
34 if (!IsConnected()) {
35 ret.SetError(ESHUTDOWN);
36 } else {
37 // Call the subclass OnConnect handler. The subclass may choose to close the
38 // connection in the handler, in which case error_ will be non-zero.
39 if (was_disconnected)
40 OnConnect();
41 if (!IsConnected())
42 ret.SetError(-error_);
43 else
44 ret.SetValue();
45 }
46
47 return ret;
48 }
49
NeedToDisconnectChannel(int error) const50 bool Client::NeedToDisconnectChannel(int error) const {
51 return error == ESHUTDOWN && auto_reconnect_enabled_;
52 }
53
CheckDisconnect(int error)54 void Client::CheckDisconnect(int error) {
55 if (NeedToDisconnectChannel(error))
56 Close(error);
57 }
58
Client(std::unique_ptr<ClientChannel> channel)59 Client::Client(std::unique_ptr<ClientChannel> channel)
60 : channel_{std::move(channel)} {}
61
Client(std::unique_ptr<ClientChannelFactory> channel_factory,int64_t timeout_ms)62 Client::Client(std::unique_ptr<ClientChannelFactory> channel_factory,
63 int64_t timeout_ms)
64 : channel_factory_{std::move(channel_factory)} {
65 auto status = channel_factory_->Connect(timeout_ms);
66 if (!status) {
67 ALOGE("Client::Client: Failed to connect to service because: %s",
68 status.GetErrorMessage().c_str());
69 error_ = -status.error();
70 } else {
71 channel_ = status.take();
72 }
73 }
74
IsInitialized() const75 bool Client::IsInitialized() const {
76 return IsConnected() || (channel_factory_ && auto_reconnect_enabled_);
77 }
78
OnConnect()79 void Client::OnConnect() {}
80
error() const81 int Client::error() const { return error_; }
82
SendImpulse(int opcode)83 Status<void> Client::SendImpulse(int opcode) {
84 PDX_TRACE_NAME("Client::SendImpulse");
85
86 auto status = CheckReconnect();
87 if (!status)
88 return status;
89
90 status = channel_->SendImpulse(opcode, nullptr, 0);
91 CheckDisconnect(status);
92 return status;
93 }
94
SendImpulse(int opcode,const void * buffer,size_t length)95 Status<void> Client::SendImpulse(int opcode, const void* buffer,
96 size_t length) {
97 PDX_TRACE_NAME("Client::SendImpulse");
98
99 auto status = CheckReconnect();
100 if (!status)
101 return status;
102
103 status = channel_->SendImpulse(opcode, buffer, length);
104 CheckDisconnect(status);
105 return status;
106 }
107
Close(int error)108 void Client::Close(int error) {
109 channel_.reset();
110 // Normalize error codes to negative integer space.
111 error_ = error <= 0 ? error : -error;
112 }
113
event_fd() const114 int Client::event_fd() const {
115 return IsConnected() ? channel_->event_fd() : -1;
116 }
117
GetChannelHandle()118 LocalChannelHandle& Client::GetChannelHandle() {
119 return channel_->GetChannelHandle();
120 }
121
GetChannelHandle() const122 const LocalChannelHandle& Client::GetChannelHandle() const {
123 return channel_->GetChannelHandle();
124 }
125
126 ///////////////////////////// Transaction implementation //////////////////////
127
Transaction(Client & client)128 Transaction::Transaction(Client& client) : client_{client} {}
129
~Transaction()130 Transaction::~Transaction() {
131 if (state_allocated_ && client_.GetChannel())
132 client_.GetChannel()->FreeTransactionState(state_);
133 }
134
EnsureStateAllocated()135 bool Transaction::EnsureStateAllocated() {
136 if (!state_allocated_ && client_.GetChannel()) {
137 state_ = client_.GetChannel()->AllocateTransactionState();
138 state_allocated_ = true;
139 }
140 return state_allocated_;
141 }
142
SendTransaction(int opcode,Status<void> * ret,const iovec * send_vector,size_t send_count,const iovec * receive_vector,size_t receive_count)143 void Transaction::SendTransaction(int opcode, Status<void>* ret,
144 const iovec* send_vector, size_t send_count,
145 const iovec* receive_vector,
146 size_t receive_count) {
147 *ret = client_.CheckReconnect();
148 if (!*ret)
149 return;
150
151 if (!EnsureStateAllocated()) {
152 ret->SetError(ESHUTDOWN);
153 return;
154 }
155
156 auto status = client_.GetChannel()->SendWithInt(
157 state_, opcode, send_vector, send_count, receive_vector, receive_count);
158
159 if (status) {
160 ret->SetValue();
161 } else {
162 ret->SetError(status.error());
163 }
164 CheckDisconnect(status);
165 }
166
SendTransaction(int opcode,Status<int> * ret,const iovec * send_vector,size_t send_count,const iovec * receive_vector,size_t receive_count)167 void Transaction::SendTransaction(int opcode, Status<int>* ret,
168 const iovec* send_vector, size_t send_count,
169 const iovec* receive_vector,
170 size_t receive_count) {
171 auto status = client_.CheckReconnect();
172 if (!status) {
173 ret->SetError(status.error());
174 return;
175 }
176
177 if (!EnsureStateAllocated()) {
178 ret->SetError(ESHUTDOWN);
179 return;
180 }
181
182 *ret = client_.GetChannel()->SendWithInt(
183 state_, opcode, send_vector, send_count, receive_vector, receive_count);
184
185 CheckDisconnect(*ret);
186 }
187
SendTransaction(int opcode,Status<LocalHandle> * ret,const iovec * send_vector,size_t send_count,const iovec * receive_vector,size_t receive_count)188 void Transaction::SendTransaction(int opcode, Status<LocalHandle>* ret,
189 const iovec* send_vector, size_t send_count,
190 const iovec* receive_vector,
191 size_t receive_count) {
192 auto status = client_.CheckReconnect();
193 if (!status) {
194 ret->SetError(status.error());
195 return;
196 }
197
198 if (!EnsureStateAllocated()) {
199 ret->SetError(ESHUTDOWN);
200 return;
201 }
202
203 *ret = client_.GetChannel()->SendWithFileHandle(
204 state_, opcode, send_vector, send_count, receive_vector, receive_count);
205
206 CheckDisconnect(*ret);
207 }
208
SendTransaction(int opcode,Status<LocalChannelHandle> * ret,const iovec * send_vector,size_t send_count,const iovec * receive_vector,size_t receive_count)209 void Transaction::SendTransaction(int opcode, Status<LocalChannelHandle>* ret,
210 const iovec* send_vector, size_t send_count,
211 const iovec* receive_vector,
212 size_t receive_count) {
213 auto status = client_.CheckReconnect();
214 if (!status) {
215 ret->SetError(status.error());
216 return;
217 }
218
219 if (!EnsureStateAllocated()) {
220 ret->SetError(ESHUTDOWN);
221 return;
222 }
223
224 *ret = client_.GetChannel()->SendWithChannelHandle(
225 state_, opcode, send_vector, send_count, receive_vector, receive_count);
226
227 CheckDisconnect(*ret);
228 }
229
PushFileHandle(const LocalHandle & handle)230 Status<FileReference> Transaction::PushFileHandle(const LocalHandle& handle) {
231 if (client_.CheckReconnect() && EnsureStateAllocated())
232 return client_.GetChannel()->PushFileHandle(state_, handle);
233 return ErrorStatus{ESHUTDOWN};
234 }
235
PushFileHandle(const BorrowedHandle & handle)236 Status<FileReference> Transaction::PushFileHandle(
237 const BorrowedHandle& handle) {
238 if (client_.CheckReconnect() && EnsureStateAllocated())
239 return client_.GetChannel()->PushFileHandle(state_, handle);
240 return ErrorStatus{ESHUTDOWN};
241 }
242
PushFileHandle(const RemoteHandle & handle)243 Status<FileReference> Transaction::PushFileHandle(const RemoteHandle& handle) {
244 return handle.Get();
245 }
246
PushChannelHandle(const LocalChannelHandle & handle)247 Status<ChannelReference> Transaction::PushChannelHandle(
248 const LocalChannelHandle& handle) {
249 if (client_.CheckReconnect() && EnsureStateAllocated())
250 return client_.GetChannel()->PushChannelHandle(state_, handle);
251 return ErrorStatus{ESHUTDOWN};
252 }
253
PushChannelHandle(const BorrowedChannelHandle & handle)254 Status<ChannelReference> Transaction::PushChannelHandle(
255 const BorrowedChannelHandle& handle) {
256 if (client_.CheckReconnect() && EnsureStateAllocated())
257 return client_.GetChannel()->PushChannelHandle(state_, handle);
258 return ErrorStatus{ESHUTDOWN};
259 }
260
PushChannelHandle(const RemoteChannelHandle & handle)261 Status<ChannelReference> Transaction::PushChannelHandle(
262 const RemoteChannelHandle& handle) {
263 return handle.value();
264 }
265
GetFileHandle(FileReference ref,LocalHandle * handle)266 bool Transaction::GetFileHandle(FileReference ref, LocalHandle* handle) {
267 return client_.CheckReconnect() && EnsureStateAllocated() &&
268 client_.GetChannel()->GetFileHandle(state_, ref, handle);
269 }
270
GetChannelHandle(ChannelReference ref,LocalChannelHandle * handle)271 bool Transaction::GetChannelHandle(ChannelReference ref,
272 LocalChannelHandle* handle) {
273 return client_.CheckReconnect() && EnsureStateAllocated() &&
274 client_.GetChannel()->GetChannelHandle(state_, ref, handle);
275 }
276
CheckDisconnect(int error)277 void Transaction::CheckDisconnect(int error) {
278 if (client_.NeedToDisconnectChannel(error)) {
279 if (state_allocated_) {
280 if (client_.GetChannel())
281 client_.GetChannel()->FreeTransactionState(state_);
282 state_ = nullptr;
283 state_allocated_ = false;
284 }
285 client_.Close(error);
286 }
287 }
288
289 } // namespace pdx
290 } // namespace android
291