1 /*
2 ** Copyright 2018, The Android Open Source Project
3 **
4 ** Licensed under the Apache License, Version 2.0 (the "License");
5 ** you may not use this file except in compliance with the License.
6 ** You may obtain a copy of the License at
7 **
8 ** http://www.apache.org/licenses/LICENSE-2.0
9 **
10 ** Unless required by applicable law or agreed to in writing, software
11 ** distributed under the License is distributed on an "AS IS" BASIS,
12 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 ** See the License for the specific language governing permissions and
14 ** limitations under the License.
15 */
16
17 #include "egl_layers.h"
18
19 #include <EGL/egl.h>
20 #include <android-base/file.h>
21 #include <android-base/strings.h>
22 #include <android/dlext.h>
23 #include <cutils/properties.h>
24 #include <dlfcn.h>
25 #include <graphicsenv/GraphicsEnv.h>
26 #include <log/log.h>
27 #include <nativebridge/native_bridge.h>
28 #include <nativeloader/native_loader.h>
29 #include <sys/prctl.h>
30
31 namespace android {
32
33 // GLES Layers
34 //
35 // - Layer discovery -
36 // 1. Check for debug layer list from GraphicsEnv
37 // 2. If none enabled, check system properties
38 //
39 // - Layer initializing -
40 // - AndroidGLESLayer_Initialize (provided by layer, called by loader)
41 // - AndroidGLESLayer_GetProcAddress (provided by layer, called by loader)
42 // - getNextLayerProcAddress (provided by loader, called by layer)
43 //
44 // 1. Walk through defs for egl and each gl version
45 // 2. Call GetLayerProcAddress passing the name and the target hook entry point
46 // - This tells the layer the next point in the chain it should call
47 // 3. Replace the hook with the layer's entry point
48 // - All entryoints will be present, anything unsupported by the driver will
49 // have gl_unimplemented
50 //
51 // - Extension layering -
52 // Not all functions are known to Android, so libEGL handles extensions.
53 // They are looked up by applications using eglGetProcAddress
54 // Layers can look them up with getNextLayerProcAddress
55
56 const int kFuncCount = sizeof(platform_impl_t) / sizeof(char*) + sizeof(egl_t) / sizeof(char*) +
57 sizeof(gl_hooks_t) / sizeof(char*);
58
59 typedef struct FunctionTable {
60 EGLFuncPointer x[kFuncCount];
operator []android::FunctionTable61 EGLFuncPointer& operator[](int i) { return x[i]; }
62 } FunctionTable;
63
64 // TODO: Move these to class
65 std::unordered_map<std::string, int> func_indices;
66 // func_indices.reserve(kFuncCount);
67
68 std::unordered_map<int, std::string> func_names;
69 // func_names.reserve(kFuncCount);
70
71 std::vector<FunctionTable> layer_functions;
72
getNextLayerProcAddress(void * layer_id,const char * name)73 const void* getNextLayerProcAddress(void* layer_id, const char* name) {
74 // Use layer_id to find funcs for layer below current
75 // This is the same key provided in AndroidGLESLayer_Initialize
76 auto next_layer_funcs = reinterpret_cast<FunctionTable*>(layer_id);
77 EGLFuncPointer val;
78
79 ALOGV("getNextLayerProcAddress servicing %s", name);
80
81 if (func_indices.find(name) == func_indices.end()) {
82 // No entry for this function - it is an extension
83 // call down the GPA chain directly to the impl
84 ALOGV("getNextLayerProcAddress - name(%s) no func_indices entry found", name);
85
86 // Look up which GPA we should use
87 int gpaIndex = func_indices["eglGetProcAddress"];
88 ALOGV("getNextLayerProcAddress - name(%s) gpaIndex(%i) <- using GPA from this index", name, gpaIndex);
89 EGLFuncPointer gpaNext = (*next_layer_funcs)[gpaIndex];
90 ALOGV("getNextLayerProcAddress - name(%s) gpaIndex(%i) gpaNext(%llu) <- using GPA at this address", name, gpaIndex, (unsigned long long)gpaNext);
91
92
93 // Call it for the requested function
94 typedef void* (*PFNEGLGETPROCADDRESSPROC)(const char*);
95 PFNEGLGETPROCADDRESSPROC next = reinterpret_cast<PFNEGLGETPROCADDRESSPROC>(gpaNext);
96
97 val = reinterpret_cast<EGLFuncPointer>(next(name));
98 ALOGV("getNextLayerProcAddress - name(%s) gpaIndex(%i) gpaNext(%llu) Got back (%llu) from GPA", name, gpaIndex, (unsigned long long)gpaNext, (unsigned long long)val);
99
100 // We should store it now, but to do that, we need to move func_idx to the class so we can
101 // increment it separately
102 // TODO: Move func_idx to class and store the result of GPA
103 return reinterpret_cast<void*>(val);
104 }
105
106 int index = func_indices[name];
107 val = (*next_layer_funcs)[index];
108 ALOGV("getNextLayerProcAddress - name(%s) index(%i) entry(%llu) - Got a hit, returning known entry", name, index, (unsigned long long)val);
109 return reinterpret_cast<void*>(val);
110 }
111
SetupFuncMaps(FunctionTable & functions,char const * const * entries,EGLFuncPointer * curr,int & func_idx)112 void SetupFuncMaps(FunctionTable& functions, char const* const* entries, EGLFuncPointer* curr,
113 int& func_idx) {
114 while (*entries) {
115 const char* name = *entries;
116
117 // Some names overlap, only fill with initial entry
118 // This does mean that some indices will not be used
119 if (func_indices.find(name) == func_indices.end()) {
120 ALOGV("SetupFuncMaps - name(%s), func_idx(%i), No entry for func_indices, assigning now", name, func_idx);
121 func_names[func_idx] = name;
122 func_indices[name] = func_idx;
123 } else {
124 ALOGV("SetupFuncMaps - name(%s), func_idx(%i), Found entry for func_indices", name, func_idx);
125 }
126
127 // Populate layer_functions once with initial value
128 // These values will arrive in priority order, starting with platform entries
129 if (functions[func_idx] == nullptr) {
130 ALOGV("SetupFuncMaps - name(%s), func_idx(%i), No entry for functions, assigning (%llu)", name, func_idx, (unsigned long long) *curr);
131 functions[func_idx] = *curr;
132 } else {
133 ALOGV("SetupFuncMaps - name(%s), func_idx(%i), Found entry for functions (%llu)", name, func_idx, (unsigned long long) functions[func_idx]);
134 }
135
136 entries++;
137 curr++;
138 func_idx++;
139 }
140 }
141
getInstance()142 LayerLoader& LayerLoader::getInstance() {
143 // This function is mutex protected in egl_init_drivers_locked and eglGetProcAddressImpl
144 static LayerLoader layer_loader;
145
146 if (!layer_loader.layers_loaded_) layer_loader.LoadLayers();
147
148 return layer_loader;
149 }
150
151 const char kSystemLayerLibraryDir[] = "/data/local/debug/gles";
152
GetDebugLayers()153 std::string LayerLoader::GetDebugLayers() {
154 // Layers can be specified at the Java level in GraphicsEnvironemnt
155 // gpu_debug_layers_gles = layer1:layer2:layerN
156 std::string debug_layers = android::GraphicsEnv::getInstance().getDebugLayersGLES();
157
158 if (debug_layers.empty()) {
159 // Only check system properties if Java settings are empty
160 char prop[PROPERTY_VALUE_MAX];
161 property_get("debug.gles.layers", prop, "");
162 debug_layers = prop;
163 }
164
165 return debug_layers;
166 }
167
ApplyLayer(layer_setup_func layer_setup,const char * name,EGLFuncPointer next)168 EGLFuncPointer LayerLoader::ApplyLayer(layer_setup_func layer_setup, const char* name,
169 EGLFuncPointer next) {
170 // Walk through our list of LayerSetup functions (they will already be in reverse order) to
171 // build up a call chain from the driver
172
173 EGLFuncPointer layer_entry = next;
174
175 layer_entry = layer_setup(name, layer_entry);
176
177 if (next != layer_entry) {
178 ALOGV("We succeeded, replacing hook (%llu) with layer entry (%llu), for %s",
179 (unsigned long long)next, (unsigned long long)layer_entry, name);
180 }
181
182 return layer_entry;
183 }
184
ApplyLayers(const char * name,EGLFuncPointer next)185 EGLFuncPointer LayerLoader::ApplyLayers(const char* name, EGLFuncPointer next) {
186 if (!layers_loaded_ || layer_setup_.empty()) return next;
187
188 ALOGV("ApplyLayers called for %s with next (%llu), current_layer_ (%i)", name,
189 (unsigned long long)next, current_layer_);
190
191 EGLFuncPointer val = next;
192
193 // Only ApplyLayers for layers that have been setup, not all layers yet
194 for (unsigned i = 0; i < current_layer_; i++) {
195 ALOGV("ApplyLayers: Calling ApplyLayer with i = %i for %s with next (%llu)", i, name,
196 (unsigned long long)next);
197 val = ApplyLayer(layer_setup_[i], name, val);
198 }
199
200 ALOGV("ApplyLayers returning %llu for %s", (unsigned long long)val, name);
201
202 return val;
203 }
204
LayerPlatformEntries(layer_setup_func layer_setup,EGLFuncPointer * curr,char const * const * entries)205 void LayerLoader::LayerPlatformEntries(layer_setup_func layer_setup, EGLFuncPointer* curr,
206 char const* const* entries) {
207 while (*entries) {
208 char const* name = *entries;
209
210 EGLFuncPointer prev = *curr;
211
212 // Pass the existing entry point into the layer, replace the call with return value
213 *curr = ApplyLayer(layer_setup, name, *curr);
214
215 if (prev != *curr) {
216 ALOGV("LayerPlatformEntries: Replaced (%llu) with platform entry (%llu), for %s",
217 (unsigned long long)prev, (unsigned long long)*curr, name);
218 } else {
219 ALOGV("LayerPlatformEntries: No change(%llu) for %s, which means layer did not "
220 "intercept",
221 (unsigned long long)prev, name);
222 }
223
224 curr++;
225 entries++;
226 }
227 }
228
LayerDriverEntries(layer_setup_func layer_setup,EGLFuncPointer * curr,char const * const * entries)229 void LayerLoader::LayerDriverEntries(layer_setup_func layer_setup, EGLFuncPointer* curr,
230 char const* const* entries) {
231 while (*entries) {
232 char const* name = *entries;
233 EGLFuncPointer prev = *curr;
234
235 // Only apply layers to driver entries if not handled by the platform
236 if (FindPlatformImplAddr(name) == nullptr) {
237 // Pass the existing entry point into the layer, replace the call with return value
238 *curr = ApplyLayer(layer_setup, name, *prev);
239
240 if (prev != *curr) {
241 ALOGV("LayerDriverEntries: Replaced (%llu) with platform entry (%llu), for %s",
242 (unsigned long long)prev, (unsigned long long)*curr, name);
243 }
244
245 } else {
246 ALOGV("LayerDriverEntries: Skipped (%llu) for %s", (unsigned long long)prev, name);
247 }
248
249 curr++;
250 entries++;
251 }
252 }
253
Initialized()254 bool LayerLoader::Initialized() {
255 return initialized_;
256 }
257
InitLayers(egl_connection_t * cnx)258 void LayerLoader::InitLayers(egl_connection_t* cnx) {
259 if (!layers_loaded_) return;
260
261 if (initialized_) return;
262
263 if (layer_setup_.empty()) {
264 initialized_ = true;
265 return;
266 }
267
268 // Include the driver in layer_functions
269 layer_functions.resize(layer_setup_.size() + 1);
270
271 // Walk through the initial lists and create layer_functions[0]
272 int func_idx = 0;
273 char const* const* entries;
274 EGLFuncPointer* curr;
275
276 entries = platform_names;
277 curr = reinterpret_cast<EGLFuncPointer*>(&cnx->platform);
278 SetupFuncMaps(layer_functions[0], entries, curr, func_idx);
279 ALOGV("InitLayers: func_idx after platform_names: %i", func_idx);
280
281 entries = egl_names;
282 curr = reinterpret_cast<EGLFuncPointer*>(&cnx->egl);
283 SetupFuncMaps(layer_functions[0], entries, curr, func_idx);
284 ALOGV("InitLayers: func_idx after egl_names: %i", func_idx);
285
286 entries = gl_names;
287 curr = reinterpret_cast<EGLFuncPointer*>(&cnx->hooks[egl_connection_t::GLESv2_INDEX]->gl);
288 SetupFuncMaps(layer_functions[0], entries, curr, func_idx);
289 ALOGV("InitLayers: func_idx after gl_names: %i", func_idx);
290
291 // Walk through each layer's entry points per API, starting just above the driver
292 for (current_layer_ = 0; current_layer_ < layer_setup_.size(); current_layer_++) {
293 // Init the layer with a key that points to layer just below it
294 layer_init_[current_layer_](reinterpret_cast<void*>(&layer_functions[current_layer_]),
295 reinterpret_cast<PFNEGLGETNEXTLAYERPROCADDRESSPROC>(
296 getNextLayerProcAddress));
297
298 // Check functions implemented by the platform
299 func_idx = 0;
300 entries = platform_names;
301 curr = reinterpret_cast<EGLFuncPointer*>(&cnx->platform);
302 LayerPlatformEntries(layer_setup_[current_layer_], curr, entries);
303
304 // Populate next function table after layers have been applied
305 SetupFuncMaps(layer_functions[current_layer_ + 1], entries, curr, func_idx);
306
307 // EGL
308 entries = egl_names;
309 curr = reinterpret_cast<EGLFuncPointer*>(&cnx->egl);
310 LayerDriverEntries(layer_setup_[current_layer_], curr, entries);
311
312 // Populate next function table after layers have been applied
313 SetupFuncMaps(layer_functions[current_layer_ + 1], entries, curr, func_idx);
314
315 // GLES 2+
316 // NOTE: We route calls to GLESv2 hooks, not GLESv1, so layering does not support GLES 1.x
317 // If it were added in the future, a different layer initialization model would be needed,
318 // that defers loading GLES entrypoints until after eglMakeCurrent, so two phase
319 // initialization.
320 entries = gl_names;
321 curr = reinterpret_cast<EGLFuncPointer*>(&cnx->hooks[egl_connection_t::GLESv2_INDEX]->gl);
322 LayerDriverEntries(layer_setup_[current_layer_], curr, entries);
323
324 // Populate next function table after layers have been applied
325 SetupFuncMaps(layer_functions[current_layer_ + 1], entries, curr, func_idx);
326 }
327
328 // We only want to apply layers once
329 initialized_ = true;
330 }
331
LoadLayers()332 void LayerLoader::LoadLayers() {
333 std::string debug_layers = GetDebugLayers();
334
335 // If no layers are specified, we're done
336 if (debug_layers.empty()) return;
337
338 // Only enable the system search path for non-user builds
339 std::string system_path;
340 if (android::GraphicsEnv::getInstance().isDebuggable()) {
341 system_path = kSystemLayerLibraryDir;
342 }
343
344 ALOGI("Debug layer list: %s", debug_layers.c_str());
345 std::vector<std::string> layers = android::base::Split(debug_layers, ":");
346
347 // Load the layers in reverse order so we start with the driver's entrypoint and work our way up
348 for (int32_t i = layers.size() - 1; i >= 0; i--) {
349 // Check each layer path for the layer
350 std::vector<std::string> paths =
351 android::base::Split(android::GraphicsEnv::getInstance().getLayerPaths().c_str(),
352 ":");
353
354 if (!system_path.empty()) {
355 // Prepend the system paths so they override other layers
356 auto it = paths.begin();
357 paths.insert(it, system_path);
358 }
359
360 bool layer_found = false;
361 for (uint32_t j = 0; j < paths.size() && !layer_found; j++) {
362 std::string layer;
363
364 ALOGI("Searching %s for GLES layers", paths[j].c_str());
365
366 // Realpath will return null for non-existent files
367 android::base::Realpath(paths[j] + "/" + layers[i], &layer);
368
369 if (!layer.empty()) {
370 layer_found = true;
371 ALOGI("GLES layer found: %s", layer.c_str());
372
373 // Load the layer
374 //
375 // TODO: This code is common with Vulkan loader, refactor
376 //
377 // Libraries in the system layer library dir can't be loaded into
378 // the application namespace. That causes compatibility problems, since
379 // any symbol dependencies will be resolved by system libraries. They
380 // can't safely use libc++_shared, for example. Which is one reason
381 // (among several) we only allow them in non-user builds.
382 auto app_namespace = android::GraphicsEnv::getInstance().getAppNamespace();
383 if (app_namespace && !android::base::StartsWith(layer, kSystemLayerLibraryDir)) {
384 char* error_message = nullptr;
385 dlhandle_ = OpenNativeLibraryInNamespace(
386 app_namespace, layer.c_str(), &native_bridge_, &error_message);
387 if (!dlhandle_) {
388 ALOGE("Failed to load layer %s with error: %s", layer.c_str(),
389 error_message);
390 android::NativeLoaderFreeErrorMessage(error_message);
391 return;
392 }
393
394 } else {
395 dlhandle_ = dlopen(layer.c_str(), RTLD_NOW | RTLD_LOCAL);
396 }
397
398 if (dlhandle_) {
399 ALOGV("Loaded layer handle (%llu) for layer %s", (unsigned long long)dlhandle_,
400 layers[i].c_str());
401 } else {
402 // If the layer is found but can't be loaded, try setenforce 0
403 const char* dlsym_error = dlerror();
404 ALOGE("Failed to load layer %s with error: %s", layer.c_str(), dlsym_error);
405 return;
406 }
407
408 // Find the layer's Initialize function
409 std::string init_func = "AndroidGLESLayer_Initialize";
410 ALOGV("Looking for entrypoint %s", init_func.c_str());
411
412 layer_init_func LayerInit = GetTrampoline<layer_init_func>(init_func.c_str());
413 if (LayerInit) {
414 ALOGV("Found %s for layer %s", init_func.c_str(), layer.c_str());
415 layer_init_.push_back(LayerInit);
416 } else {
417 ALOGE("Failed to dlsym %s for layer %s", init_func.c_str(), layer.c_str());
418 return;
419 }
420
421 // Find the layer's setup function
422 std::string setup_func = "AndroidGLESLayer_GetProcAddress";
423 ALOGV("Looking for entrypoint %s", setup_func.c_str());
424
425 layer_setup_func LayerSetup = GetTrampoline<layer_setup_func>(setup_func.c_str());
426 if (LayerSetup) {
427 ALOGV("Found %s for layer %s", setup_func.c_str(), layer.c_str());
428 layer_setup_.push_back(LayerSetup);
429 } else {
430 ALOGE("Failed to dlsym %s for layer %s", setup_func.c_str(), layer.c_str());
431 return;
432 }
433 }
434 }
435 }
436 // Track this so we only attempt to load these once
437 layers_loaded_ = true;
438 }
439
440 } // namespace android
441