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Searched defs:Locked (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/input/
DPointerController.h169 struct Locked { struct
170 bool animationPending;
171 nsecs_t animationTime;
173 size_t animationFrameIndex;
174 nsecs_t lastFrameUpdatedTime;
176 DisplayViewport viewport;
200 } mLocked GUARDED_BY(mLock); argument
DSpriteController.h224 struct Locked { struct
226 } mLocked; // guarded by mController->mLock argument
251 struct Locked { struct
256 } mLocked; // guarded by mLock argument
/frameworks/av/media/libstagefright/foundation/include/media/stagefright/foundation/
DMutexed.h106 inline Locked(Locked &&from) noexcept : in Locked() function
171 inline Mutexed<T>::Locked::Locked(Mutexed<T> &mParent) in Locked() function
/frameworks/base/services/core/jni/
Dcom_android_server_input_InputManagerService.cpp286 struct Locked { struct in android::NativeInputManager
288 std::vector<DisplayViewport> viewports;
291 int32_t systemUiVisibility;
294 int32_t pointerSpeed;
297 bool pointerGesturesEnabled;
300 bool showTouches;
303 bool pointerCapture;
306 sp<SpriteController> spriteController;
309 std::weak_ptr<PointerController> pointerController;
312 SortedVector<int32_t> disabledInputDevices;
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