1 /*
2 * Copyright (C) 2015 The Android Open Source Project
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in
12 * the documentation and/or other materials provided with the
13 * distribution.
14 *
15 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
16 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
17 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
18 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
19 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
20 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
21 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
22 * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
23 * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
24 * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
25 * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
26 * SUCH DAMAGE.
27 */
28
29 #include "socket.h"
30
31 #include <android-base/errors.h>
32 #include <android-base/stringprintf.h>
33
Socket(cutils_socket_t sock)34 Socket::Socket(cutils_socket_t sock) : sock_(sock) {}
35
~Socket()36 Socket::~Socket() {
37 Close();
38 }
39
Close()40 int Socket::Close() {
41 int ret = 0;
42
43 if (sock_ != INVALID_SOCKET) {
44 ret = socket_close(sock_);
45 sock_ = INVALID_SOCKET;
46 }
47
48 return ret;
49 }
50
ReceiveAll(void * data,size_t length,int timeout_ms)51 ssize_t Socket::ReceiveAll(void* data, size_t length, int timeout_ms) {
52 size_t total = 0;
53
54 while (total < length) {
55 ssize_t bytes = Receive(reinterpret_cast<char*>(data) + total, length - total, timeout_ms);
56
57 // Returns 0 only when the peer has disconnected because our requested length is not 0. So
58 // we return immediately to avoid dead loop here.
59 if (bytes <= 0) {
60 if (total == 0) {
61 return -1;
62 }
63 break;
64 }
65 total += bytes;
66 }
67
68 return total;
69 }
70
GetLocalPort()71 int Socket::GetLocalPort() {
72 return socket_get_local_port(sock_);
73 }
74
75 // According to Windows setsockopt() documentation, if a Windows socket times out during send() or
76 // recv() the state is indeterminate and should not be used. Our UDP protocol relies on being able
77 // to re-send after a timeout, so we must use select() rather than SO_RCVTIMEO.
78 // See https://msdn.microsoft.com/en-us/library/windows/desktop/ms740476(v=vs.85).aspx.
WaitForRecv(int timeout_ms)79 bool Socket::WaitForRecv(int timeout_ms) {
80 receive_timed_out_ = false;
81
82 // In our usage |timeout_ms| <= 0 means block forever, so just return true immediately and let
83 // the subsequent recv() do the blocking.
84 if (timeout_ms <= 0) {
85 return true;
86 }
87
88 // select() doesn't always check this case and will block for |timeout_ms| if we let it.
89 if (sock_ == INVALID_SOCKET) {
90 return false;
91 }
92
93 fd_set read_set;
94 FD_ZERO(&read_set);
95 FD_SET(sock_, &read_set);
96
97 timeval timeout;
98 timeout.tv_sec = timeout_ms / 1000;
99 timeout.tv_usec = (timeout_ms % 1000) * 1000;
100
101 int result = TEMP_FAILURE_RETRY(select(sock_ + 1, &read_set, nullptr, nullptr, &timeout));
102
103 if (result == 0) {
104 receive_timed_out_ = true;
105 }
106 return result == 1;
107 }
108
109 // Implements the Socket interface for UDP.
110 class UdpSocket : public Socket {
111 public:
112 enum class Type { kClient, kServer };
113
114 UdpSocket(Type type, cutils_socket_t sock);
115
116 bool Send(const void* data, size_t length) override;
117 bool Send(std::vector<cutils_socket_buffer_t> buffers) override;
118 ssize_t Receive(void* data, size_t length, int timeout_ms) override;
119
120 private:
121 std::unique_ptr<sockaddr_storage> addr_;
122 socklen_t addr_size_ = 0;
123
124 DISALLOW_COPY_AND_ASSIGN(UdpSocket);
125 };
126
UdpSocket(Type type,cutils_socket_t sock)127 UdpSocket::UdpSocket(Type type, cutils_socket_t sock) : Socket(sock) {
128 // Only servers need to remember addresses; clients are connected to a server in NewClient()
129 // so will send to that server without needing to specify the address again.
130 if (type == Type::kServer) {
131 addr_.reset(new sockaddr_storage);
132 addr_size_ = sizeof(*addr_);
133 memset(addr_.get(), 0, addr_size_);
134 }
135 }
136
Send(const void * data,size_t length)137 bool UdpSocket::Send(const void* data, size_t length) {
138 return TEMP_FAILURE_RETRY(sendto(sock_, reinterpret_cast<const char*>(data), length, 0,
139 reinterpret_cast<sockaddr*>(addr_.get()), addr_size_)) ==
140 static_cast<ssize_t>(length);
141 }
142
Send(std::vector<cutils_socket_buffer_t> buffers)143 bool UdpSocket::Send(std::vector<cutils_socket_buffer_t> buffers) {
144 size_t total_length = 0;
145 for (const auto& buffer : buffers) {
146 total_length += buffer.length;
147 }
148
149 return TEMP_FAILURE_RETRY(socket_send_buffers_function_(
150 sock_, buffers.data(), buffers.size())) == static_cast<ssize_t>(total_length);
151 }
152
Receive(void * data,size_t length,int timeout_ms)153 ssize_t UdpSocket::Receive(void* data, size_t length, int timeout_ms) {
154 if (!WaitForRecv(timeout_ms)) {
155 return -1;
156 }
157
158 socklen_t* addr_size_ptr = nullptr;
159 if (addr_ != nullptr) {
160 // Reset addr_size as it may have been modified by previous recvfrom() calls.
161 addr_size_ = sizeof(*addr_);
162 addr_size_ptr = &addr_size_;
163 }
164
165 return TEMP_FAILURE_RETRY(recvfrom(sock_, reinterpret_cast<char*>(data), length, 0,
166 reinterpret_cast<sockaddr*>(addr_.get()), addr_size_ptr));
167 }
168
169 // Implements the Socket interface for TCP.
170 class TcpSocket : public Socket {
171 public:
TcpSocket(cutils_socket_t sock)172 explicit TcpSocket(cutils_socket_t sock) : Socket(sock) {}
173
174 bool Send(const void* data, size_t length) override;
175 bool Send(std::vector<cutils_socket_buffer_t> buffers) override;
176 ssize_t Receive(void* data, size_t length, int timeout_ms) override;
177
178 std::unique_ptr<Socket> Accept() override;
179
180 private:
181 DISALLOW_COPY_AND_ASSIGN(TcpSocket);
182 };
183
Send(const void * data,size_t length)184 bool TcpSocket::Send(const void* data, size_t length) {
185 while (length > 0) {
186 ssize_t sent =
187 TEMP_FAILURE_RETRY(send(sock_, reinterpret_cast<const char*>(data), length, 0));
188
189 if (sent == -1) {
190 return false;
191 }
192 length -= sent;
193 }
194
195 return true;
196 }
197
Send(std::vector<cutils_socket_buffer_t> buffers)198 bool TcpSocket::Send(std::vector<cutils_socket_buffer_t> buffers) {
199 while (!buffers.empty()) {
200 ssize_t sent = TEMP_FAILURE_RETRY(
201 socket_send_buffers_function_(sock_, buffers.data(), buffers.size()));
202
203 if (sent == -1) {
204 return false;
205 }
206
207 // Adjust the buffers to skip past the bytes we've just sent.
208 auto iter = buffers.begin();
209 while (sent > 0) {
210 if (iter->length > static_cast<size_t>(sent)) {
211 // Incomplete buffer write; adjust the buffer to point to the next byte to send.
212 iter->length -= sent;
213 iter->data = reinterpret_cast<const char*>(iter->data) + sent;
214 break;
215 }
216
217 // Complete buffer write; move on to the next buffer.
218 sent -= iter->length;
219 ++iter;
220 }
221
222 // Shortcut the common case: we've written everything remaining.
223 if (iter == buffers.end()) {
224 break;
225 }
226 buffers.erase(buffers.begin(), iter);
227 }
228
229 return true;
230 }
231
Receive(void * data,size_t length,int timeout_ms)232 ssize_t TcpSocket::Receive(void* data, size_t length, int timeout_ms) {
233 if (!WaitForRecv(timeout_ms)) {
234 return -1;
235 }
236
237 return TEMP_FAILURE_RETRY(recv(sock_, reinterpret_cast<char*>(data), length, 0));
238 }
239
Accept()240 std::unique_ptr<Socket> TcpSocket::Accept() {
241 cutils_socket_t handler = accept(sock_, nullptr, nullptr);
242 if (handler == INVALID_SOCKET) {
243 return nullptr;
244 }
245 return std::unique_ptr<TcpSocket>(new TcpSocket(handler));
246 }
247
NewClient(Protocol protocol,const std::string & host,int port,std::string * error)248 std::unique_ptr<Socket> Socket::NewClient(Protocol protocol, const std::string& host, int port,
249 std::string* error) {
250 if (protocol == Protocol::kUdp) {
251 cutils_socket_t sock = socket_network_client(host.c_str(), port, SOCK_DGRAM);
252 if (sock != INVALID_SOCKET) {
253 return std::unique_ptr<UdpSocket>(new UdpSocket(UdpSocket::Type::kClient, sock));
254 }
255 } else {
256 cutils_socket_t sock = socket_network_client(host.c_str(), port, SOCK_STREAM);
257 if (sock != INVALID_SOCKET) {
258 return std::unique_ptr<TcpSocket>(new TcpSocket(sock));
259 }
260 }
261
262 if (error) {
263 *error = android::base::StringPrintf("Failed to connect to %s:%d", host.c_str(), port);
264 }
265 return nullptr;
266 }
267
268 // This functionality is currently only used by tests so we don't need any error messages.
NewServer(Protocol protocol,int port)269 std::unique_ptr<Socket> Socket::NewServer(Protocol protocol, int port) {
270 if (protocol == Protocol::kUdp) {
271 cutils_socket_t sock = socket_inaddr_any_server(port, SOCK_DGRAM);
272 if (sock != INVALID_SOCKET) {
273 return std::unique_ptr<UdpSocket>(new UdpSocket(UdpSocket::Type::kServer, sock));
274 }
275 } else {
276 cutils_socket_t sock = socket_inaddr_any_server(port, SOCK_STREAM);
277 if (sock != INVALID_SOCKET) {
278 return std::unique_ptr<TcpSocket>(new TcpSocket(sock));
279 }
280 }
281
282 return nullptr;
283 }
284
GetErrorMessage()285 std::string Socket::GetErrorMessage() {
286 #if defined(_WIN32)
287 DWORD error_code = WSAGetLastError();
288 #else
289 int error_code = errno;
290 #endif
291 return android::base::SystemErrorCodeToString(error_code);
292 }
293