1 /* 2 * Copyright (C) 2006 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package android.view; 18 19 import static android.content.pm.ActivityInfo.COLOR_MODE_DEFAULT; 20 import static android.view.WindowLayoutParamsProto.ALPHA; 21 import static android.view.WindowLayoutParamsProto.BUTTON_BRIGHTNESS; 22 import static android.view.WindowLayoutParamsProto.COLOR_MODE; 23 import static android.view.WindowLayoutParamsProto.FLAGS; 24 import static android.view.WindowLayoutParamsProto.FORMAT; 25 import static android.view.WindowLayoutParamsProto.GRAVITY; 26 import static android.view.WindowLayoutParamsProto.HAS_SYSTEM_UI_LISTENERS; 27 import static android.view.WindowLayoutParamsProto.HEIGHT; 28 import static android.view.WindowLayoutParamsProto.HORIZONTAL_MARGIN; 29 import static android.view.WindowLayoutParamsProto.INPUT_FEATURE_FLAGS; 30 import static android.view.WindowLayoutParamsProto.NEEDS_MENU_KEY; 31 import static android.view.WindowLayoutParamsProto.PREFERRED_REFRESH_RATE; 32 import static android.view.WindowLayoutParamsProto.PRIVATE_FLAGS; 33 import static android.view.WindowLayoutParamsProto.ROTATION_ANIMATION; 34 import static android.view.WindowLayoutParamsProto.SCREEN_BRIGHTNESS; 35 import static android.view.WindowLayoutParamsProto.SOFT_INPUT_MODE; 36 import static android.view.WindowLayoutParamsProto.SUBTREE_SYSTEM_UI_VISIBILITY_FLAGS; 37 import static android.view.WindowLayoutParamsProto.SYSTEM_UI_VISIBILITY_FLAGS; 38 import static android.view.WindowLayoutParamsProto.TYPE; 39 import static android.view.WindowLayoutParamsProto.USER_ACTIVITY_TIMEOUT; 40 import static android.view.WindowLayoutParamsProto.VERTICAL_MARGIN; 41 import static android.view.WindowLayoutParamsProto.WIDTH; 42 import static android.view.WindowLayoutParamsProto.WINDOW_ANIMATIONS; 43 import static android.view.WindowLayoutParamsProto.X; 44 import static android.view.WindowLayoutParamsProto.Y; 45 46 import android.Manifest.permission; 47 import android.annotation.IntDef; 48 import android.annotation.NonNull; 49 import android.annotation.RequiresPermission; 50 import android.annotation.SystemApi; 51 import android.annotation.SystemService; 52 import android.annotation.TestApi; 53 import android.app.KeyguardManager; 54 import android.app.Presentation; 55 import android.compat.annotation.UnsupportedAppUsage; 56 import android.content.Context; 57 import android.content.pm.ActivityInfo; 58 import android.graphics.PixelFormat; 59 import android.graphics.Rect; 60 import android.graphics.Region; 61 import android.os.IBinder; 62 import android.os.Parcel; 63 import android.os.Parcelable; 64 import android.text.TextUtils; 65 import android.util.Log; 66 import android.util.proto.ProtoOutputStream; 67 import android.view.accessibility.AccessibilityNodeInfo; 68 69 import java.lang.annotation.Retention; 70 import java.lang.annotation.RetentionPolicy; 71 import java.util.List; 72 import java.util.Objects; 73 74 /** 75 * The interface that apps use to talk to the window manager. 76 * </p><p> 77 * Each window manager instance is bound to a particular {@link Display}. 78 * To obtain a {@link WindowManager} for a different display, use 79 * {@link Context#createDisplayContext} to obtain a {@link Context} for that 80 * display, then use <code>Context.getSystemService(Context.WINDOW_SERVICE)</code> 81 * to get the WindowManager. 82 * </p><p> 83 * The simplest way to show a window on another display is to create a 84 * {@link Presentation}. The presentation will automatically obtain a 85 * {@link WindowManager} and {@link Context} for that display. 86 * </p> 87 */ 88 @SystemService(Context.WINDOW_SERVICE) 89 public interface WindowManager extends ViewManager { 90 91 /** @hide */ 92 int DOCKED_INVALID = -1; 93 /** @hide */ 94 int DOCKED_LEFT = 1; 95 /** @hide */ 96 int DOCKED_TOP = 2; 97 /** @hide */ 98 int DOCKED_RIGHT = 3; 99 /** @hide */ 100 int DOCKED_BOTTOM = 4; 101 102 /** @hide */ 103 String INPUT_CONSUMER_PIP = "pip_input_consumer"; 104 /** @hide */ 105 String INPUT_CONSUMER_NAVIGATION = "nav_input_consumer"; 106 /** @hide */ 107 String INPUT_CONSUMER_WALLPAPER = "wallpaper_input_consumer"; 108 /** @hide */ 109 String INPUT_CONSUMER_RECENTS_ANIMATION = "recents_animation_input_consumer"; 110 111 /** 112 * Not set up for a transition. 113 * @hide 114 */ 115 int TRANSIT_UNSET = -1; 116 117 /** 118 * No animation for transition. 119 * @hide 120 */ 121 int TRANSIT_NONE = 0; 122 123 /** 124 * A window in a new activity is being opened on top of an existing one in the same task. 125 * @hide 126 */ 127 int TRANSIT_ACTIVITY_OPEN = 6; 128 129 /** 130 * The window in the top-most activity is being closed to reveal the previous activity in the 131 * same task. 132 * @hide 133 */ 134 int TRANSIT_ACTIVITY_CLOSE = 7; 135 136 /** 137 * A window in a new task is being opened on top of an existing one in another activity's task. 138 * @hide 139 */ 140 int TRANSIT_TASK_OPEN = 8; 141 142 /** 143 * A window in the top-most activity is being closed to reveal the previous activity in a 144 * different task. 145 * @hide 146 */ 147 int TRANSIT_TASK_CLOSE = 9; 148 149 /** 150 * A window in an existing task is being displayed on top of an existing one in another 151 * activity's task. 152 * @hide 153 */ 154 int TRANSIT_TASK_TO_FRONT = 10; 155 156 /** 157 * A window in an existing task is being put below all other tasks. 158 * @hide 159 */ 160 int TRANSIT_TASK_TO_BACK = 11; 161 162 /** 163 * A window in a new activity that doesn't have a wallpaper is being opened on top of one that 164 * does, effectively closing the wallpaper. 165 * @hide 166 */ 167 int TRANSIT_WALLPAPER_CLOSE = 12; 168 169 /** 170 * A window in a new activity that does have a wallpaper is being opened on one that didn't, 171 * effectively opening the wallpaper. 172 * @hide 173 */ 174 int TRANSIT_WALLPAPER_OPEN = 13; 175 176 /** 177 * A window in a new activity is being opened on top of an existing one, and both are on top 178 * of the wallpaper. 179 * @hide 180 */ 181 int TRANSIT_WALLPAPER_INTRA_OPEN = 14; 182 183 /** 184 * The window in the top-most activity is being closed to reveal the previous activity, and 185 * both are on top of the wallpaper. 186 * @hide 187 */ 188 int TRANSIT_WALLPAPER_INTRA_CLOSE = 15; 189 190 /** 191 * A window in a new task is being opened behind an existing one in another activity's task. 192 * The new window will show briefly and then be gone. 193 * @hide 194 */ 195 int TRANSIT_TASK_OPEN_BEHIND = 16; 196 197 /** 198 * A window in a task is being animated in-place. 199 * @hide 200 */ 201 int TRANSIT_TASK_IN_PLACE = 17; 202 203 /** 204 * An activity is being relaunched (e.g. due to configuration change). 205 * @hide 206 */ 207 int TRANSIT_ACTIVITY_RELAUNCH = 18; 208 209 /** 210 * A task is being docked from recents. 211 * @hide 212 */ 213 int TRANSIT_DOCK_TASK_FROM_RECENTS = 19; 214 215 /** 216 * Keyguard is going away. 217 * @hide 218 */ 219 int TRANSIT_KEYGUARD_GOING_AWAY = 20; 220 221 /** 222 * Keyguard is going away with showing an activity behind that requests wallpaper. 223 * @hide 224 */ 225 int TRANSIT_KEYGUARD_GOING_AWAY_ON_WALLPAPER = 21; 226 227 /** 228 * Keyguard is being occluded. 229 * @hide 230 */ 231 int TRANSIT_KEYGUARD_OCCLUDE = 22; 232 233 /** 234 * Keyguard is being unoccluded. 235 * @hide 236 */ 237 int TRANSIT_KEYGUARD_UNOCCLUDE = 23; 238 239 /** 240 * A translucent activity is being opened. 241 * @hide 242 */ 243 int TRANSIT_TRANSLUCENT_ACTIVITY_OPEN = 24; 244 245 /** 246 * A translucent activity is being closed. 247 * @hide 248 */ 249 int TRANSIT_TRANSLUCENT_ACTIVITY_CLOSE = 25; 250 251 /** 252 * A crashing activity is being closed. 253 * @hide 254 */ 255 int TRANSIT_CRASHING_ACTIVITY_CLOSE = 26; 256 257 /** 258 * A task is changing windowing modes 259 * @hide 260 */ 261 int TRANSIT_TASK_CHANGE_WINDOWING_MODE = 27; 262 263 /** 264 * A display which can only contain one task is being shown because the first activity is 265 * started or it's being turned on. 266 * @hide 267 */ 268 int TRANSIT_SHOW_SINGLE_TASK_DISPLAY = 28; 269 270 /** 271 * @hide 272 */ 273 @IntDef(prefix = { "TRANSIT_" }, value = { 274 TRANSIT_UNSET, 275 TRANSIT_NONE, 276 TRANSIT_ACTIVITY_OPEN, 277 TRANSIT_ACTIVITY_CLOSE, 278 TRANSIT_TASK_OPEN, 279 TRANSIT_TASK_CLOSE, 280 TRANSIT_TASK_TO_FRONT, 281 TRANSIT_TASK_TO_BACK, 282 TRANSIT_WALLPAPER_CLOSE, 283 TRANSIT_WALLPAPER_OPEN, 284 TRANSIT_WALLPAPER_INTRA_OPEN, 285 TRANSIT_WALLPAPER_INTRA_CLOSE, 286 TRANSIT_TASK_OPEN_BEHIND, 287 TRANSIT_TASK_IN_PLACE, 288 TRANSIT_ACTIVITY_RELAUNCH, 289 TRANSIT_DOCK_TASK_FROM_RECENTS, 290 TRANSIT_KEYGUARD_GOING_AWAY, 291 TRANSIT_KEYGUARD_GOING_AWAY_ON_WALLPAPER, 292 TRANSIT_KEYGUARD_OCCLUDE, 293 TRANSIT_KEYGUARD_UNOCCLUDE, 294 TRANSIT_TRANSLUCENT_ACTIVITY_OPEN, 295 TRANSIT_TRANSLUCENT_ACTIVITY_CLOSE, 296 TRANSIT_CRASHING_ACTIVITY_CLOSE, 297 TRANSIT_TASK_CHANGE_WINDOWING_MODE, 298 TRANSIT_SHOW_SINGLE_TASK_DISPLAY 299 }) 300 @Retention(RetentionPolicy.SOURCE) 301 @interface TransitionType {} 302 303 /** 304 * Transition flag: Keyguard is going away, but keeping the notification shade open 305 * @hide 306 */ 307 int TRANSIT_FLAG_KEYGUARD_GOING_AWAY_TO_SHADE = 0x1; 308 309 /** 310 * Transition flag: Keyguard is going away, but doesn't want an animation for it 311 * @hide 312 */ 313 int TRANSIT_FLAG_KEYGUARD_GOING_AWAY_NO_ANIMATION = 0x2; 314 315 /** 316 * Transition flag: Keyguard is going away while it was showing the system wallpaper. 317 * @hide 318 */ 319 int TRANSIT_FLAG_KEYGUARD_GOING_AWAY_WITH_WALLPAPER = 0x4; 320 321 /** 322 * Transition flag: Keyguard is going away with subtle animation. 323 * @hide 324 */ 325 int TRANSIT_FLAG_KEYGUARD_GOING_AWAY_SUBTLE_ANIMATION = 0x8; 326 327 /** 328 * @hide 329 */ 330 @IntDef(flag = true, prefix = { "TRANSIT_FLAG_" }, value = { 331 TRANSIT_FLAG_KEYGUARD_GOING_AWAY_TO_SHADE, 332 TRANSIT_FLAG_KEYGUARD_GOING_AWAY_NO_ANIMATION, 333 TRANSIT_FLAG_KEYGUARD_GOING_AWAY_WITH_WALLPAPER, 334 }) 335 @Retention(RetentionPolicy.SOURCE) 336 @interface TransitionFlags {} 337 338 /** 339 * Remove content mode: Indicates remove content mode is currently not defined. 340 * @hide 341 */ 342 int REMOVE_CONTENT_MODE_UNDEFINED = 0; 343 344 /** 345 * Remove content mode: Indicates that when display is removed, all its activities will be moved 346 * to the primary display and the topmost activity should become focused. 347 * @hide 348 */ 349 int REMOVE_CONTENT_MODE_MOVE_TO_PRIMARY = 1; 350 351 /** 352 * Remove content mode: Indicates that when display is removed, all its stacks and tasks will be 353 * removed, all activities will be destroyed according to the usual lifecycle. 354 * @hide 355 */ 356 int REMOVE_CONTENT_MODE_DESTROY = 2; 357 358 /** 359 * @hide 360 */ 361 @IntDef(prefix = { "REMOVE_CONTENT_MODE_" }, value = { 362 REMOVE_CONTENT_MODE_UNDEFINED, 363 REMOVE_CONTENT_MODE_MOVE_TO_PRIMARY, 364 REMOVE_CONTENT_MODE_DESTROY, 365 }) 366 @interface RemoveContentMode {} 367 368 /** 369 * Exception that is thrown when trying to add view whose 370 * {@link LayoutParams} {@link LayoutParams#token} 371 * is invalid. 372 */ 373 public static class BadTokenException extends RuntimeException { BadTokenException()374 public BadTokenException() { 375 } 376 BadTokenException(String name)377 public BadTokenException(String name) { 378 super(name); 379 } 380 } 381 382 /** 383 * Exception that is thrown when calling {@link #addView} to a secondary display that cannot 384 * be found. See {@link android.app.Presentation} for more information on secondary displays. 385 */ 386 public static class InvalidDisplayException extends RuntimeException { InvalidDisplayException()387 public InvalidDisplayException() { 388 } 389 InvalidDisplayException(String name)390 public InvalidDisplayException(String name) { 391 super(name); 392 } 393 } 394 395 /** 396 * Returns the {@link Display} upon which this {@link WindowManager} instance 397 * will create new windows. 398 * <p> 399 * Despite the name of this method, the display that is returned is not 400 * necessarily the primary display of the system (see {@link Display#DEFAULT_DISPLAY}). 401 * The returned display could instead be a secondary display that this 402 * window manager instance is managing. Think of it as the display that 403 * this {@link WindowManager} instance uses by default. 404 * </p><p> 405 * To create windows on a different display, you need to obtain a 406 * {@link WindowManager} for that {@link Display}. (See the {@link WindowManager} 407 * class documentation for more information.) 408 * </p> 409 * 410 * @return The display that this window manager is managing. 411 */ getDefaultDisplay()412 public Display getDefaultDisplay(); 413 414 /** 415 * Special variation of {@link #removeView} that immediately invokes 416 * the given view hierarchy's {@link View#onDetachedFromWindow() 417 * View.onDetachedFromWindow()} methods before returning. This is not 418 * for normal applications; using it correctly requires great care. 419 * 420 * @param view The view to be removed. 421 */ removeViewImmediate(View view)422 public void removeViewImmediate(View view); 423 424 /** 425 * Used to asynchronously request Keyboard Shortcuts from the focused window. 426 * 427 * @hide 428 */ 429 public interface KeyboardShortcutsReceiver { 430 /** 431 * Callback used when the focused window keyboard shortcuts are ready to be displayed. 432 * 433 * @param result The keyboard shortcuts to be displayed. 434 */ onKeyboardShortcutsReceived(List<KeyboardShortcutGroup> result)435 void onKeyboardShortcutsReceived(List<KeyboardShortcutGroup> result); 436 } 437 438 /** 439 * Message for taking fullscreen screenshot 440 * @hide 441 */ 442 final int TAKE_SCREENSHOT_FULLSCREEN = 1; 443 444 /** 445 * Message for taking screenshot of selected region. 446 * @hide 447 */ 448 final int TAKE_SCREENSHOT_SELECTED_REGION = 2; 449 450 /** 451 * @hide 452 */ 453 public static final String PARCEL_KEY_SHORTCUTS_ARRAY = "shortcuts_array"; 454 455 /** 456 * Request for keyboard shortcuts to be retrieved asynchronously. 457 * 458 * @param receiver The callback to be triggered when the result is ready. 459 * 460 * @hide 461 */ requestAppKeyboardShortcuts(final KeyboardShortcutsReceiver receiver, int deviceId)462 public void requestAppKeyboardShortcuts(final KeyboardShortcutsReceiver receiver, int deviceId); 463 464 /** 465 * Return the touch region for the current IME window, or an empty region if there is none. 466 * 467 * @return The region of the IME that is accepting touch inputs, or null if there is no IME, no 468 * region or there was an error. 469 * 470 * @hide 471 */ 472 @SystemApi 473 @RequiresPermission(android.Manifest.permission.RESTRICTED_VR_ACCESS) getCurrentImeTouchRegion()474 public Region getCurrentImeTouchRegion(); 475 476 /** 477 * Sets that the display should show its content when non-secure keyguard is shown. 478 * 479 * @param displayId Display ID. 480 * @param shouldShow Indicates that the display should show its content when non-secure keyguard 481 * is shown. 482 * @see KeyguardManager#isDeviceSecure() 483 * @see KeyguardManager#isDeviceLocked() 484 * @hide 485 */ 486 @TestApi setShouldShowWithInsecureKeyguard(int displayId, boolean shouldShow)487 default void setShouldShowWithInsecureKeyguard(int displayId, boolean shouldShow) { 488 } 489 490 /** 491 * Sets that the display should show system decors. 492 * <p> 493 * System decors include status bar, navigation bar, launcher. 494 * </p> 495 * 496 * @param displayId The id of the display. 497 * @param shouldShow Indicates that the display should show system decors. 498 * @see #shouldShowSystemDecors(int) 499 * @hide 500 */ 501 @TestApi setShouldShowSystemDecors(int displayId, boolean shouldShow)502 default void setShouldShowSystemDecors(int displayId, boolean shouldShow) { 503 } 504 505 /** 506 * Checks if the display supports showing system decors. 507 * <p> 508 * System decors include status bar, navigation bar, launcher. 509 * </p> 510 * 511 * @param displayId The id of the display. 512 * @see #setShouldShowSystemDecors(int, boolean) 513 * @hide 514 */ 515 @TestApi shouldShowSystemDecors(int displayId)516 default boolean shouldShowSystemDecors(int displayId) { 517 return false; 518 } 519 520 /** 521 * Sets that the display should show IME. 522 * 523 * @param displayId Display ID. 524 * @param shouldShow Indicates that the display should show IME. 525 * @hide 526 */ 527 @TestApi setShouldShowIme(int displayId, boolean shouldShow)528 default void setShouldShowIme(int displayId, boolean shouldShow) { 529 } 530 531 /** 532 * Indicates that the display should show IME. 533 * 534 * @param displayId The id of the display. 535 * @return {@code true} if the display should show IME when an input field becomes 536 * focused on it. 537 * @hide 538 */ 539 @TestApi shouldShowIme(int displayId)540 default boolean shouldShowIme(int displayId) { 541 return false; 542 } 543 544 public static class LayoutParams extends ViewGroup.LayoutParams implements Parcelable { 545 /** 546 * X position for this window. With the default gravity it is ignored. 547 * When using {@link Gravity#LEFT} or {@link Gravity#START} or {@link Gravity#RIGHT} or 548 * {@link Gravity#END} it provides an offset from the given edge. 549 */ 550 @ViewDebug.ExportedProperty 551 public int x; 552 553 /** 554 * Y position for this window. With the default gravity it is ignored. 555 * When using {@link Gravity#TOP} or {@link Gravity#BOTTOM} it provides 556 * an offset from the given edge. 557 */ 558 @ViewDebug.ExportedProperty 559 public int y; 560 561 /** 562 * Indicates how much of the extra space will be allocated horizontally 563 * to the view associated with these LayoutParams. Specify 0 if the view 564 * should not be stretched. Otherwise the extra pixels will be pro-rated 565 * among all views whose weight is greater than 0. 566 */ 567 @ViewDebug.ExportedProperty 568 public float horizontalWeight; 569 570 /** 571 * Indicates how much of the extra space will be allocated vertically 572 * to the view associated with these LayoutParams. Specify 0 if the view 573 * should not be stretched. Otherwise the extra pixels will be pro-rated 574 * among all views whose weight is greater than 0. 575 */ 576 @ViewDebug.ExportedProperty 577 public float verticalWeight; 578 579 /** 580 * The general type of window. There are three main classes of 581 * window types: 582 * <ul> 583 * <li> <strong>Application windows</strong> (ranging from 584 * {@link #FIRST_APPLICATION_WINDOW} to 585 * {@link #LAST_APPLICATION_WINDOW}) are normal top-level application 586 * windows. For these types of windows, the {@link #token} must be 587 * set to the token of the activity they are a part of (this will 588 * normally be done for you if {@link #token} is null). 589 * <li> <strong>Sub-windows</strong> (ranging from 590 * {@link #FIRST_SUB_WINDOW} to 591 * {@link #LAST_SUB_WINDOW}) are associated with another top-level 592 * window. For these types of windows, the {@link #token} must be 593 * the token of the window it is attached to. 594 * <li> <strong>System windows</strong> (ranging from 595 * {@link #FIRST_SYSTEM_WINDOW} to 596 * {@link #LAST_SYSTEM_WINDOW}) are special types of windows for 597 * use by the system for specific purposes. They should not normally 598 * be used by applications, and a special permission is required 599 * to use them. 600 * </ul> 601 * 602 * @see #TYPE_BASE_APPLICATION 603 * @see #TYPE_APPLICATION 604 * @see #TYPE_APPLICATION_STARTING 605 * @see #TYPE_DRAWN_APPLICATION 606 * @see #TYPE_APPLICATION_PANEL 607 * @see #TYPE_APPLICATION_MEDIA 608 * @see #TYPE_APPLICATION_SUB_PANEL 609 * @see #TYPE_APPLICATION_ATTACHED_DIALOG 610 * @see #TYPE_STATUS_BAR 611 * @see #TYPE_SEARCH_BAR 612 * @see #TYPE_PHONE 613 * @see #TYPE_SYSTEM_ALERT 614 * @see #TYPE_TOAST 615 * @see #TYPE_SYSTEM_OVERLAY 616 * @see #TYPE_PRIORITY_PHONE 617 * @see #TYPE_SYSTEM_DIALOG 618 * @see #TYPE_KEYGUARD_DIALOG 619 * @see #TYPE_SYSTEM_ERROR 620 * @see #TYPE_INPUT_METHOD 621 * @see #TYPE_INPUT_METHOD_DIALOG 622 */ 623 @ViewDebug.ExportedProperty(mapping = { 624 @ViewDebug.IntToString(from = TYPE_BASE_APPLICATION, 625 to = "BASE_APPLICATION"), 626 @ViewDebug.IntToString(from = TYPE_APPLICATION, 627 to = "APPLICATION"), 628 @ViewDebug.IntToString(from = TYPE_APPLICATION_STARTING, 629 to = "APPLICATION_STARTING"), 630 @ViewDebug.IntToString(from = TYPE_DRAWN_APPLICATION, 631 to = "DRAWN_APPLICATION"), 632 @ViewDebug.IntToString(from = TYPE_APPLICATION_PANEL, 633 to = "APPLICATION_PANEL"), 634 @ViewDebug.IntToString(from = TYPE_APPLICATION_MEDIA, 635 to = "APPLICATION_MEDIA"), 636 @ViewDebug.IntToString(from = TYPE_APPLICATION_SUB_PANEL, 637 to = "APPLICATION_SUB_PANEL"), 638 @ViewDebug.IntToString(from = TYPE_APPLICATION_ABOVE_SUB_PANEL, 639 to = "APPLICATION_ABOVE_SUB_PANEL"), 640 @ViewDebug.IntToString(from = TYPE_APPLICATION_ATTACHED_DIALOG, 641 to = "APPLICATION_ATTACHED_DIALOG"), 642 @ViewDebug.IntToString(from = TYPE_APPLICATION_MEDIA_OVERLAY, 643 to = "APPLICATION_MEDIA_OVERLAY"), 644 @ViewDebug.IntToString(from = TYPE_STATUS_BAR, 645 to = "STATUS_BAR"), 646 @ViewDebug.IntToString(from = TYPE_SEARCH_BAR, 647 to = "SEARCH_BAR"), 648 @ViewDebug.IntToString(from = TYPE_PHONE, 649 to = "PHONE"), 650 @ViewDebug.IntToString(from = TYPE_SYSTEM_ALERT, 651 to = "SYSTEM_ALERT"), 652 @ViewDebug.IntToString(from = TYPE_TOAST, 653 to = "TOAST"), 654 @ViewDebug.IntToString(from = TYPE_SYSTEM_OVERLAY, 655 to = "SYSTEM_OVERLAY"), 656 @ViewDebug.IntToString(from = TYPE_PRIORITY_PHONE, 657 to = "PRIORITY_PHONE"), 658 @ViewDebug.IntToString(from = TYPE_SYSTEM_DIALOG, 659 to = "SYSTEM_DIALOG"), 660 @ViewDebug.IntToString(from = TYPE_KEYGUARD_DIALOG, 661 to = "KEYGUARD_DIALOG"), 662 @ViewDebug.IntToString(from = TYPE_SYSTEM_ERROR, 663 to = "SYSTEM_ERROR"), 664 @ViewDebug.IntToString(from = TYPE_INPUT_METHOD, 665 to = "INPUT_METHOD"), 666 @ViewDebug.IntToString(from = TYPE_INPUT_METHOD_DIALOG, 667 to = "INPUT_METHOD_DIALOG"), 668 @ViewDebug.IntToString(from = TYPE_WALLPAPER, 669 to = "WALLPAPER"), 670 @ViewDebug.IntToString(from = TYPE_STATUS_BAR_PANEL, 671 to = "STATUS_BAR_PANEL"), 672 @ViewDebug.IntToString(from = TYPE_SECURE_SYSTEM_OVERLAY, 673 to = "SECURE_SYSTEM_OVERLAY"), 674 @ViewDebug.IntToString(from = TYPE_DRAG, 675 to = "DRAG"), 676 @ViewDebug.IntToString(from = TYPE_STATUS_BAR_SUB_PANEL, 677 to = "STATUS_BAR_SUB_PANEL"), 678 @ViewDebug.IntToString(from = TYPE_POINTER, 679 to = "POINTER"), 680 @ViewDebug.IntToString(from = TYPE_NAVIGATION_BAR, 681 to = "NAVIGATION_BAR"), 682 @ViewDebug.IntToString(from = TYPE_VOLUME_OVERLAY, 683 to = "VOLUME_OVERLAY"), 684 @ViewDebug.IntToString(from = TYPE_BOOT_PROGRESS, 685 to = "BOOT_PROGRESS"), 686 @ViewDebug.IntToString(from = TYPE_INPUT_CONSUMER, 687 to = "INPUT_CONSUMER"), 688 @ViewDebug.IntToString(from = TYPE_DREAM, 689 to = "DREAM"), 690 @ViewDebug.IntToString(from = TYPE_NAVIGATION_BAR_PANEL, 691 to = "NAVIGATION_BAR_PANEL"), 692 @ViewDebug.IntToString(from = TYPE_DISPLAY_OVERLAY, 693 to = "DISPLAY_OVERLAY"), 694 @ViewDebug.IntToString(from = TYPE_MAGNIFICATION_OVERLAY, 695 to = "MAGNIFICATION_OVERLAY"), 696 @ViewDebug.IntToString(from = TYPE_PRESENTATION, 697 to = "PRESENTATION"), 698 @ViewDebug.IntToString(from = TYPE_PRIVATE_PRESENTATION, 699 to = "PRIVATE_PRESENTATION"), 700 @ViewDebug.IntToString(from = TYPE_VOICE_INTERACTION, 701 to = "VOICE_INTERACTION"), 702 @ViewDebug.IntToString(from = TYPE_VOICE_INTERACTION_STARTING, 703 to = "VOICE_INTERACTION_STARTING"), 704 @ViewDebug.IntToString(from = TYPE_DOCK_DIVIDER, 705 to = "DOCK_DIVIDER"), 706 @ViewDebug.IntToString(from = TYPE_QS_DIALOG, 707 to = "QS_DIALOG"), 708 @ViewDebug.IntToString(from = TYPE_SCREENSHOT, 709 to = "SCREENSHOT"), 710 @ViewDebug.IntToString(from = TYPE_APPLICATION_OVERLAY, 711 to = "APPLICATION_OVERLAY") 712 }) 713 public int type; 714 715 /** 716 * Start of window types that represent normal application windows. 717 */ 718 public static final int FIRST_APPLICATION_WINDOW = 1; 719 720 /** 721 * Window type: an application window that serves as the "base" window 722 * of the overall application; all other application windows will 723 * appear on top of it. 724 * In multiuser systems shows only on the owning user's window. 725 */ 726 public static final int TYPE_BASE_APPLICATION = 1; 727 728 /** 729 * Window type: a normal application window. The {@link #token} must be 730 * an Activity token identifying who the window belongs to. 731 * In multiuser systems shows only on the owning user's window. 732 */ 733 public static final int TYPE_APPLICATION = 2; 734 735 /** 736 * Window type: special application window that is displayed while the 737 * application is starting. Not for use by applications themselves; 738 * this is used by the system to display something until the 739 * application can show its own windows. 740 * In multiuser systems shows on all users' windows. 741 */ 742 public static final int TYPE_APPLICATION_STARTING = 3; 743 744 /** 745 * Window type: a variation on TYPE_APPLICATION that ensures the window 746 * manager will wait for this window to be drawn before the app is shown. 747 * In multiuser systems shows only on the owning user's window. 748 */ 749 public static final int TYPE_DRAWN_APPLICATION = 4; 750 751 /** 752 * End of types of application windows. 753 */ 754 public static final int LAST_APPLICATION_WINDOW = 99; 755 756 /** 757 * Start of types of sub-windows. The {@link #token} of these windows 758 * must be set to the window they are attached to. These types of 759 * windows are kept next to their attached window in Z-order, and their 760 * coordinate space is relative to their attached window. 761 */ 762 public static final int FIRST_SUB_WINDOW = 1000; 763 764 /** 765 * Window type: a panel on top of an application window. These windows 766 * appear on top of their attached window. 767 */ 768 public static final int TYPE_APPLICATION_PANEL = FIRST_SUB_WINDOW; 769 770 /** 771 * Window type: window for showing media (such as video). These windows 772 * are displayed behind their attached window. 773 */ 774 public static final int TYPE_APPLICATION_MEDIA = FIRST_SUB_WINDOW + 1; 775 776 /** 777 * Window type: a sub-panel on top of an application window. These 778 * windows are displayed on top their attached window and any 779 * {@link #TYPE_APPLICATION_PANEL} panels. 780 */ 781 public static final int TYPE_APPLICATION_SUB_PANEL = FIRST_SUB_WINDOW + 2; 782 783 /** Window type: like {@link #TYPE_APPLICATION_PANEL}, but layout 784 * of the window happens as that of a top-level window, <em>not</em> 785 * as a child of its container. 786 */ 787 public static final int TYPE_APPLICATION_ATTACHED_DIALOG = FIRST_SUB_WINDOW + 3; 788 789 /** 790 * Window type: window for showing overlays on top of media windows. 791 * These windows are displayed between TYPE_APPLICATION_MEDIA and the 792 * application window. They should be translucent to be useful. This 793 * is a big ugly hack so: 794 * @hide 795 */ 796 @UnsupportedAppUsage 797 public static final int TYPE_APPLICATION_MEDIA_OVERLAY = FIRST_SUB_WINDOW + 4; 798 799 /** 800 * Window type: a above sub-panel on top of an application window and it's 801 * sub-panel windows. These windows are displayed on top of their attached window 802 * and any {@link #TYPE_APPLICATION_SUB_PANEL} panels. 803 * @hide 804 */ 805 public static final int TYPE_APPLICATION_ABOVE_SUB_PANEL = FIRST_SUB_WINDOW + 5; 806 807 /** 808 * End of types of sub-windows. 809 */ 810 public static final int LAST_SUB_WINDOW = 1999; 811 812 /** 813 * Start of system-specific window types. These are not normally 814 * created by applications. 815 */ 816 public static final int FIRST_SYSTEM_WINDOW = 2000; 817 818 /** 819 * Window type: the status bar. There can be only one status bar 820 * window; it is placed at the top of the screen, and all other 821 * windows are shifted down so they are below it. 822 * In multiuser systems shows on all users' windows. 823 */ 824 public static final int TYPE_STATUS_BAR = FIRST_SYSTEM_WINDOW; 825 826 /** 827 * Window type: the search bar. There can be only one search bar 828 * window; it is placed at the top of the screen. 829 * In multiuser systems shows on all users' windows. 830 */ 831 public static final int TYPE_SEARCH_BAR = FIRST_SYSTEM_WINDOW+1; 832 833 /** 834 * Window type: phone. These are non-application windows providing 835 * user interaction with the phone (in particular incoming calls). 836 * These windows are normally placed above all applications, but behind 837 * the status bar. 838 * In multiuser systems shows on all users' windows. 839 * @deprecated for non-system apps. Use {@link #TYPE_APPLICATION_OVERLAY} instead. 840 */ 841 @Deprecated 842 public static final int TYPE_PHONE = FIRST_SYSTEM_WINDOW+2; 843 844 /** 845 * Window type: system window, such as low power alert. These windows 846 * are always on top of application windows. 847 * In multiuser systems shows only on the owning user's window. 848 * @deprecated for non-system apps. Use {@link #TYPE_APPLICATION_OVERLAY} instead. 849 */ 850 @Deprecated 851 public static final int TYPE_SYSTEM_ALERT = FIRST_SYSTEM_WINDOW+3; 852 853 /** 854 * Window type: keyguard window. 855 * In multiuser systems shows on all users' windows. 856 * @removed 857 */ 858 public static final int TYPE_KEYGUARD = FIRST_SYSTEM_WINDOW+4; 859 860 /** 861 * Window type: transient notifications. 862 * In multiuser systems shows only on the owning user's window. 863 * @deprecated for non-system apps. Use {@link #TYPE_APPLICATION_OVERLAY} instead. 864 */ 865 @Deprecated 866 public static final int TYPE_TOAST = FIRST_SYSTEM_WINDOW+5; 867 868 /** 869 * Window type: system overlay windows, which need to be displayed 870 * on top of everything else. These windows must not take input 871 * focus, or they will interfere with the keyguard. 872 * In multiuser systems shows only on the owning user's window. 873 * @deprecated for non-system apps. Use {@link #TYPE_APPLICATION_OVERLAY} instead. 874 */ 875 @Deprecated 876 public static final int TYPE_SYSTEM_OVERLAY = FIRST_SYSTEM_WINDOW+6; 877 878 /** 879 * Window type: priority phone UI, which needs to be displayed even if 880 * the keyguard is active. These windows must not take input 881 * focus, or they will interfere with the keyguard. 882 * In multiuser systems shows on all users' windows. 883 * @deprecated for non-system apps. Use {@link #TYPE_APPLICATION_OVERLAY} instead. 884 */ 885 @Deprecated 886 public static final int TYPE_PRIORITY_PHONE = FIRST_SYSTEM_WINDOW+7; 887 888 /** 889 * Window type: panel that slides out from the status bar 890 * In multiuser systems shows on all users' windows. 891 */ 892 public static final int TYPE_SYSTEM_DIALOG = FIRST_SYSTEM_WINDOW+8; 893 894 /** 895 * Window type: dialogs that the keyguard shows 896 * In multiuser systems shows on all users' windows. 897 */ 898 public static final int TYPE_KEYGUARD_DIALOG = FIRST_SYSTEM_WINDOW+9; 899 900 /** 901 * Window type: internal system error windows, appear on top of 902 * everything they can. 903 * In multiuser systems shows only on the owning user's window. 904 * @deprecated for non-system apps. Use {@link #TYPE_APPLICATION_OVERLAY} instead. 905 */ 906 @Deprecated 907 public static final int TYPE_SYSTEM_ERROR = FIRST_SYSTEM_WINDOW+10; 908 909 /** 910 * Window type: internal input methods windows, which appear above 911 * the normal UI. Application windows may be resized or panned to keep 912 * the input focus visible while this window is displayed. 913 * In multiuser systems shows only on the owning user's window. 914 */ 915 public static final int TYPE_INPUT_METHOD = FIRST_SYSTEM_WINDOW+11; 916 917 /** 918 * Window type: internal input methods dialog windows, which appear above 919 * the current input method window. 920 * In multiuser systems shows only on the owning user's window. 921 */ 922 public static final int TYPE_INPUT_METHOD_DIALOG= FIRST_SYSTEM_WINDOW+12; 923 924 /** 925 * Window type: wallpaper window, placed behind any window that wants 926 * to sit on top of the wallpaper. 927 * In multiuser systems shows only on the owning user's window. 928 */ 929 public static final int TYPE_WALLPAPER = FIRST_SYSTEM_WINDOW+13; 930 931 /** 932 * Window type: panel that slides out from over the status bar 933 * In multiuser systems shows on all users' windows. 934 */ 935 public static final int TYPE_STATUS_BAR_PANEL = FIRST_SYSTEM_WINDOW+14; 936 937 /** 938 * Window type: secure system overlay windows, which need to be displayed 939 * on top of everything else. These windows must not take input 940 * focus, or they will interfere with the keyguard. 941 * 942 * This is exactly like {@link #TYPE_SYSTEM_OVERLAY} except that only the 943 * system itself is allowed to create these overlays. Applications cannot 944 * obtain permission to create secure system overlays. 945 * 946 * In multiuser systems shows only on the owning user's window. 947 * @hide 948 */ 949 @UnsupportedAppUsage 950 public static final int TYPE_SECURE_SYSTEM_OVERLAY = FIRST_SYSTEM_WINDOW+15; 951 952 /** 953 * Window type: the drag-and-drop pseudowindow. There is only one 954 * drag layer (at most), and it is placed on top of all other windows. 955 * In multiuser systems shows only on the owning user's window. 956 * @hide 957 */ 958 public static final int TYPE_DRAG = FIRST_SYSTEM_WINDOW+16; 959 960 /** 961 * Window type: panel that slides out from over the status bar 962 * In multiuser systems shows on all users' windows. These windows 963 * are displayed on top of the stauts bar and any {@link #TYPE_STATUS_BAR_PANEL} 964 * windows. 965 * @hide 966 */ 967 public static final int TYPE_STATUS_BAR_SUB_PANEL = FIRST_SYSTEM_WINDOW+17; 968 969 /** 970 * Window type: (mouse) pointer 971 * In multiuser systems shows on all users' windows. 972 * @hide 973 */ 974 public static final int TYPE_POINTER = FIRST_SYSTEM_WINDOW+18; 975 976 /** 977 * Window type: Navigation bar (when distinct from status bar) 978 * In multiuser systems shows on all users' windows. 979 * @hide 980 */ 981 public static final int TYPE_NAVIGATION_BAR = FIRST_SYSTEM_WINDOW+19; 982 983 /** 984 * Window type: The volume level overlay/dialog shown when the user 985 * changes the system volume. 986 * In multiuser systems shows on all users' windows. 987 * @hide 988 */ 989 public static final int TYPE_VOLUME_OVERLAY = FIRST_SYSTEM_WINDOW+20; 990 991 /** 992 * Window type: The boot progress dialog, goes on top of everything 993 * in the world. 994 * In multiuser systems shows on all users' windows. 995 * @hide 996 */ 997 public static final int TYPE_BOOT_PROGRESS = FIRST_SYSTEM_WINDOW+21; 998 999 /** 1000 * Window type to consume input events when the systemUI bars are hidden. 1001 * In multiuser systems shows on all users' windows. 1002 * @hide 1003 */ 1004 public static final int TYPE_INPUT_CONSUMER = FIRST_SYSTEM_WINDOW+22; 1005 1006 /** 1007 * Window type: Dreams (screen saver) window, just above keyguard. 1008 * In multiuser systems shows only on the owning user's window. 1009 * @hide 1010 */ 1011 public static final int TYPE_DREAM = FIRST_SYSTEM_WINDOW+23; 1012 1013 /** 1014 * Window type: Navigation bar panel (when navigation bar is distinct from status bar) 1015 * In multiuser systems shows on all users' windows. 1016 * @hide 1017 */ 1018 public static final int TYPE_NAVIGATION_BAR_PANEL = FIRST_SYSTEM_WINDOW+24; 1019 1020 /** 1021 * Window type: Display overlay window. Used to simulate secondary display devices. 1022 * In multiuser systems shows on all users' windows. 1023 * @hide 1024 */ 1025 @UnsupportedAppUsage 1026 public static final int TYPE_DISPLAY_OVERLAY = FIRST_SYSTEM_WINDOW+26; 1027 1028 /** 1029 * Window type: Magnification overlay window. Used to highlight the magnified 1030 * portion of a display when accessibility magnification is enabled. 1031 * In multiuser systems shows on all users' windows. 1032 * @hide 1033 */ 1034 public static final int TYPE_MAGNIFICATION_OVERLAY = FIRST_SYSTEM_WINDOW+27; 1035 1036 /** 1037 * Window type: Window for Presentation on top of private 1038 * virtual display. 1039 */ 1040 public static final int TYPE_PRIVATE_PRESENTATION = FIRST_SYSTEM_WINDOW+30; 1041 1042 /** 1043 * Window type: Windows in the voice interaction layer. 1044 * @hide 1045 */ 1046 public static final int TYPE_VOICE_INTERACTION = FIRST_SYSTEM_WINDOW+31; 1047 1048 /** 1049 * Window type: Windows that are overlaid <em>only</em> by a connected {@link 1050 * android.accessibilityservice.AccessibilityService} for interception of 1051 * user interactions without changing the windows an accessibility service 1052 * can introspect. In particular, an accessibility service can introspect 1053 * only windows that a sighted user can interact with which is they can touch 1054 * these windows or can type into these windows. For example, if there 1055 * is a full screen accessibility overlay that is touchable, the windows 1056 * below it will be introspectable by an accessibility service even though 1057 * they are covered by a touchable window. 1058 */ 1059 public static final int TYPE_ACCESSIBILITY_OVERLAY = FIRST_SYSTEM_WINDOW+32; 1060 1061 /** 1062 * Window type: Starting window for voice interaction layer. 1063 * @hide 1064 */ 1065 public static final int TYPE_VOICE_INTERACTION_STARTING = FIRST_SYSTEM_WINDOW+33; 1066 1067 /** 1068 * Window for displaying a handle used for resizing docked stacks. This window is owned 1069 * by the system process. 1070 * @hide 1071 */ 1072 public static final int TYPE_DOCK_DIVIDER = FIRST_SYSTEM_WINDOW+34; 1073 1074 /** 1075 * Window type: like {@link #TYPE_APPLICATION_ATTACHED_DIALOG}, but used 1076 * by Quick Settings Tiles. 1077 * @hide 1078 */ 1079 public static final int TYPE_QS_DIALOG = FIRST_SYSTEM_WINDOW+35; 1080 1081 /** 1082 * Window type: shares similar characteristics with {@link #TYPE_DREAM}. The layer is 1083 * reserved for screenshot region selection. These windows must not take input focus. 1084 * @hide 1085 */ 1086 public static final int TYPE_SCREENSHOT = FIRST_SYSTEM_WINDOW + 36; 1087 1088 /** 1089 * Window type: Window for Presentation on an external display. 1090 * @see android.app.Presentation 1091 * @hide 1092 */ 1093 public static final int TYPE_PRESENTATION = FIRST_SYSTEM_WINDOW + 37; 1094 1095 /** 1096 * Window type: Application overlay windows are displayed above all activity windows 1097 * (types between {@link #FIRST_APPLICATION_WINDOW} and {@link #LAST_APPLICATION_WINDOW}) 1098 * but below critical system windows like the status bar or IME. 1099 * <p> 1100 * The system may change the position, size, or visibility of these windows at anytime 1101 * to reduce visual clutter to the user and also manage resources. 1102 * <p> 1103 * Requires {@link android.Manifest.permission#SYSTEM_ALERT_WINDOW} permission. 1104 * <p> 1105 * The system will adjust the importance of processes with this window type to reduce the 1106 * chance of the low-memory-killer killing them. 1107 * <p> 1108 * In multi-user systems shows only on the owning user's screen. 1109 */ 1110 public static final int TYPE_APPLICATION_OVERLAY = FIRST_SYSTEM_WINDOW + 38; 1111 1112 /** 1113 * End of types of system windows. 1114 */ 1115 public static final int LAST_SYSTEM_WINDOW = 2999; 1116 1117 /** 1118 * @hide 1119 * Used internally when there is no suitable type available. 1120 */ 1121 public static final int INVALID_WINDOW_TYPE = -1; 1122 1123 /** 1124 * Return true if the window type is an alert window. 1125 * 1126 * @param type The window type. 1127 * @return If the window type is an alert window. 1128 * @hide 1129 */ isSystemAlertWindowType(int type)1130 public static boolean isSystemAlertWindowType(int type) { 1131 switch (type) { 1132 case TYPE_PHONE: 1133 case TYPE_PRIORITY_PHONE: 1134 case TYPE_SYSTEM_ALERT: 1135 case TYPE_SYSTEM_ERROR: 1136 case TYPE_SYSTEM_OVERLAY: 1137 case TYPE_APPLICATION_OVERLAY: 1138 return true; 1139 } 1140 return false; 1141 } 1142 1143 /** @deprecated this is ignored, this value is set automatically when needed. */ 1144 @Deprecated 1145 public static final int MEMORY_TYPE_NORMAL = 0; 1146 /** @deprecated this is ignored, this value is set automatically when needed. */ 1147 @Deprecated 1148 public static final int MEMORY_TYPE_HARDWARE = 1; 1149 /** @deprecated this is ignored, this value is set automatically when needed. */ 1150 @Deprecated 1151 public static final int MEMORY_TYPE_GPU = 2; 1152 /** @deprecated this is ignored, this value is set automatically when needed. */ 1153 @Deprecated 1154 public static final int MEMORY_TYPE_PUSH_BUFFERS = 3; 1155 1156 /** 1157 * @deprecated this is ignored 1158 */ 1159 @Deprecated 1160 public int memoryType; 1161 1162 /** Window flag: as long as this window is visible to the user, allow 1163 * the lock screen to activate while the screen is on. 1164 * This can be used independently, or in combination with 1165 * {@link #FLAG_KEEP_SCREEN_ON} and/or {@link #FLAG_SHOW_WHEN_LOCKED} */ 1166 public static final int FLAG_ALLOW_LOCK_WHILE_SCREEN_ON = 0x00000001; 1167 1168 /** Window flag: everything behind this window will be dimmed. 1169 * Use {@link #dimAmount} to control the amount of dim. */ 1170 public static final int FLAG_DIM_BEHIND = 0x00000002; 1171 1172 /** Window flag: blur everything behind this window. 1173 * @deprecated Blurring is no longer supported. */ 1174 @Deprecated 1175 public static final int FLAG_BLUR_BEHIND = 0x00000004; 1176 1177 /** Window flag: this window won't ever get key input focus, so the 1178 * user can not send key or other button events to it. Those will 1179 * instead go to whatever focusable window is behind it. This flag 1180 * will also enable {@link #FLAG_NOT_TOUCH_MODAL} whether or not that 1181 * is explicitly set. 1182 * 1183 * <p>Setting this flag also implies that the window will not need to 1184 * interact with 1185 * a soft input method, so it will be Z-ordered and positioned 1186 * independently of any active input method (typically this means it 1187 * gets Z-ordered on top of the input method, so it can use the full 1188 * screen for its content and cover the input method if needed. You 1189 * can use {@link #FLAG_ALT_FOCUSABLE_IM} to modify this behavior. */ 1190 public static final int FLAG_NOT_FOCUSABLE = 0x00000008; 1191 1192 /** Window flag: this window can never receive touch events. */ 1193 public static final int FLAG_NOT_TOUCHABLE = 0x00000010; 1194 1195 /** Window flag: even when this window is focusable (its 1196 * {@link #FLAG_NOT_FOCUSABLE} is not set), allow any pointer events 1197 * outside of the window to be sent to the windows behind it. Otherwise 1198 * it will consume all pointer events itself, regardless of whether they 1199 * are inside of the window. */ 1200 public static final int FLAG_NOT_TOUCH_MODAL = 0x00000020; 1201 1202 /** Window flag: when set, if the device is asleep when the touch 1203 * screen is pressed, you will receive this first touch event. Usually 1204 * the first touch event is consumed by the system since the user can 1205 * not see what they are pressing on. 1206 * 1207 * @deprecated This flag has no effect. 1208 */ 1209 @Deprecated 1210 public static final int FLAG_TOUCHABLE_WHEN_WAKING = 0x00000040; 1211 1212 /** Window flag: as long as this window is visible to the user, keep 1213 * the device's screen turned on and bright. */ 1214 public static final int FLAG_KEEP_SCREEN_ON = 0x00000080; 1215 1216 /** Window flag: place the window within the entire screen, ignoring 1217 * decorations around the border (such as the status bar). The 1218 * window must correctly position its contents to take the screen 1219 * decoration into account. This flag is normally set for you 1220 * by Window as described in {@link Window#setFlags}. 1221 * 1222 * <p>Note: on displays that have a {@link DisplayCutout}, the window may be placed 1223 * such that it avoids the {@link DisplayCutout} area if necessary according to the 1224 * {@link #layoutInDisplayCutoutMode}. 1225 */ 1226 public static final int FLAG_LAYOUT_IN_SCREEN = 0x00000100; 1227 1228 /** Window flag: allow window to extend outside of the screen. */ 1229 public static final int FLAG_LAYOUT_NO_LIMITS = 0x00000200; 1230 1231 /** 1232 * Window flag: hide all screen decorations (such as the status bar) while 1233 * this window is displayed. This allows the window to use the entire 1234 * display space for itself -- the status bar will be hidden when 1235 * an app window with this flag set is on the top layer. A fullscreen window 1236 * will ignore a value of {@link #SOFT_INPUT_ADJUST_RESIZE} for the window's 1237 * {@link #softInputMode} field; the window will stay fullscreen 1238 * and will not resize. 1239 * 1240 * <p>This flag can be controlled in your theme through the 1241 * {@link android.R.attr#windowFullscreen} attribute; this attribute 1242 * is automatically set for you in the standard fullscreen themes 1243 * such as {@link android.R.style#Theme_NoTitleBar_Fullscreen}, 1244 * {@link android.R.style#Theme_Black_NoTitleBar_Fullscreen}, 1245 * {@link android.R.style#Theme_Light_NoTitleBar_Fullscreen}, 1246 * {@link android.R.style#Theme_Holo_NoActionBar_Fullscreen}, 1247 * {@link android.R.style#Theme_Holo_Light_NoActionBar_Fullscreen}, 1248 * {@link android.R.style#Theme_DeviceDefault_NoActionBar_Fullscreen}, and 1249 * {@link android.R.style#Theme_DeviceDefault_Light_NoActionBar_Fullscreen}.</p> 1250 */ 1251 public static final int FLAG_FULLSCREEN = 0x00000400; 1252 1253 /** Window flag: override {@link #FLAG_FULLSCREEN} and force the 1254 * screen decorations (such as the status bar) to be shown. */ 1255 public static final int FLAG_FORCE_NOT_FULLSCREEN = 0x00000800; 1256 1257 /** Window flag: turn on dithering when compositing this window to 1258 * the screen. 1259 * @deprecated This flag is no longer used. */ 1260 @Deprecated 1261 public static final int FLAG_DITHER = 0x00001000; 1262 1263 /** Window flag: treat the content of the window as secure, preventing 1264 * it from appearing in screenshots or from being viewed on non-secure 1265 * displays. 1266 * 1267 * <p>See {@link android.view.Display#FLAG_SECURE} for more details about 1268 * secure surfaces and secure displays. 1269 */ 1270 public static final int FLAG_SECURE = 0x00002000; 1271 1272 /** Window flag: a special mode where the layout parameters are used 1273 * to perform scaling of the surface when it is composited to the 1274 * screen. */ 1275 public static final int FLAG_SCALED = 0x00004000; 1276 1277 /** Window flag: intended for windows that will often be used when the user is 1278 * holding the screen against their face, it will aggressively filter the event 1279 * stream to prevent unintended presses in this situation that may not be 1280 * desired for a particular window, when such an event stream is detected, the 1281 * application will receive a CANCEL motion event to indicate this so applications 1282 * can handle this accordingly by taking no action on the event 1283 * until the finger is released. */ 1284 public static final int FLAG_IGNORE_CHEEK_PRESSES = 0x00008000; 1285 1286 /** Window flag: a special option only for use in combination with 1287 * {@link #FLAG_LAYOUT_IN_SCREEN}. When requesting layout in the 1288 * screen your window may appear on top of or behind screen decorations 1289 * such as the status bar. By also including this flag, the window 1290 * manager will report the inset rectangle needed to ensure your 1291 * content is not covered by screen decorations. This flag is normally 1292 * set for you by Window as described in {@link Window#setFlags}.*/ 1293 public static final int FLAG_LAYOUT_INSET_DECOR = 0x00010000; 1294 1295 /** Window flag: invert the state of {@link #FLAG_NOT_FOCUSABLE} with 1296 * respect to how this window interacts with the current method. That 1297 * is, if FLAG_NOT_FOCUSABLE is set and this flag is set, then the 1298 * window will behave as if it needs to interact with the input method 1299 * and thus be placed behind/away from it; if FLAG_NOT_FOCUSABLE is 1300 * not set and this flag is set, then the window will behave as if it 1301 * doesn't need to interact with the input method and can be placed 1302 * to use more space and cover the input method. 1303 */ 1304 public static final int FLAG_ALT_FOCUSABLE_IM = 0x00020000; 1305 1306 /** Window flag: if you have set {@link #FLAG_NOT_TOUCH_MODAL}, you 1307 * can set this flag to receive a single special MotionEvent with 1308 * the action 1309 * {@link MotionEvent#ACTION_OUTSIDE MotionEvent.ACTION_OUTSIDE} for 1310 * touches that occur outside of your window. Note that you will not 1311 * receive the full down/move/up gesture, only the location of the 1312 * first down as an ACTION_OUTSIDE. 1313 */ 1314 public static final int FLAG_WATCH_OUTSIDE_TOUCH = 0x00040000; 1315 1316 /** Window flag: special flag to let windows be shown when the screen 1317 * is locked. This will let application windows take precedence over 1318 * key guard or any other lock screens. Can be used with 1319 * {@link #FLAG_KEEP_SCREEN_ON} to turn screen on and display windows 1320 * directly before showing the key guard window. Can be used with 1321 * {@link #FLAG_DISMISS_KEYGUARD} to automatically fully dismisss 1322 * non-secure keyguards. This flag only applies to the top-most 1323 * full-screen window. 1324 * @deprecated Use {@link android.R.attr#showWhenLocked} or 1325 * {@link android.app.Activity#setShowWhenLocked(boolean)} instead to prevent an 1326 * unintentional double life-cycle event. 1327 */ 1328 @Deprecated 1329 public static final int FLAG_SHOW_WHEN_LOCKED = 0x00080000; 1330 1331 /** Window flag: ask that the system wallpaper be shown behind 1332 * your window. The window surface must be translucent to be able 1333 * to actually see the wallpaper behind it; this flag just ensures 1334 * that the wallpaper surface will be there if this window actually 1335 * has translucent regions. 1336 * 1337 * <p>This flag can be controlled in your theme through the 1338 * {@link android.R.attr#windowShowWallpaper} attribute; this attribute 1339 * is automatically set for you in the standard wallpaper themes 1340 * such as {@link android.R.style#Theme_Wallpaper}, 1341 * {@link android.R.style#Theme_Wallpaper_NoTitleBar}, 1342 * {@link android.R.style#Theme_Wallpaper_NoTitleBar_Fullscreen}, 1343 * {@link android.R.style#Theme_Holo_Wallpaper}, 1344 * {@link android.R.style#Theme_Holo_Wallpaper_NoTitleBar}, 1345 * {@link android.R.style#Theme_DeviceDefault_Wallpaper}, and 1346 * {@link android.R.style#Theme_DeviceDefault_Wallpaper_NoTitleBar}.</p> 1347 */ 1348 public static final int FLAG_SHOW_WALLPAPER = 0x00100000; 1349 1350 /** Window flag: when set as a window is being added or made 1351 * visible, once the window has been shown then the system will 1352 * poke the power manager's user activity (as if the user had woken 1353 * up the device) to turn the screen on. 1354 * @deprecated Use {@link android.R.attr#turnScreenOn} or 1355 * {@link android.app.Activity#setTurnScreenOn(boolean)} instead to prevent an 1356 * unintentional double life-cycle event. 1357 */ 1358 @Deprecated 1359 public static final int FLAG_TURN_SCREEN_ON = 0x00200000; 1360 1361 /** 1362 * Window flag: when set the window will cause the keyguard to be 1363 * dismissed, only if it is not a secure lock keyguard. Because such a 1364 * keyguard is not needed for security, it will never re-appear if the 1365 * user navigates to another window (in contrast to 1366 * {@link #FLAG_SHOW_WHEN_LOCKED}, which will only temporarily hide both 1367 * secure and non-secure keyguards but ensure they reappear when the 1368 * user moves to another UI that doesn't hide them). If the keyguard is 1369 * currently active and is secure (requires an unlock credential) than 1370 * the user will still need to confirm it before seeing this window, 1371 * unless {@link #FLAG_SHOW_WHEN_LOCKED} has also been set. 1372 * 1373 * @deprecated Use {@link #FLAG_SHOW_WHEN_LOCKED} or 1374 * {@link KeyguardManager#requestDismissKeyguard} instead. 1375 * Since keyguard was dismissed all the time as long as an 1376 * activity with this flag on its window was focused, 1377 * keyguard couldn't guard against unintentional touches on 1378 * the screen, which isn't desired. 1379 */ 1380 @Deprecated 1381 public static final int FLAG_DISMISS_KEYGUARD = 0x00400000; 1382 1383 /** Window flag: when set the window will accept for touch events 1384 * outside of its bounds to be sent to other windows that also 1385 * support split touch. When this flag is not set, the first pointer 1386 * that goes down determines the window to which all subsequent touches 1387 * go until all pointers go up. When this flag is set, each pointer 1388 * (not necessarily the first) that goes down determines the window 1389 * to which all subsequent touches of that pointer will go until that 1390 * pointer goes up thereby enabling touches with multiple pointers 1391 * to be split across multiple windows. 1392 */ 1393 public static final int FLAG_SPLIT_TOUCH = 0x00800000; 1394 1395 /** 1396 * <p>Indicates whether this window should be hardware accelerated. 1397 * Requesting hardware acceleration does not guarantee it will happen.</p> 1398 * 1399 * <p>This flag can be controlled programmatically <em>only</em> to enable 1400 * hardware acceleration. To enable hardware acceleration for a given 1401 * window programmatically, do the following:</p> 1402 * 1403 * <pre> 1404 * Window w = activity.getWindow(); // in Activity's onCreate() for instance 1405 * w.setFlags(WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED, 1406 * WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED); 1407 * </pre> 1408 * 1409 * <p>It is important to remember that this flag <strong>must</strong> 1410 * be set before setting the content view of your activity or dialog.</p> 1411 * 1412 * <p>This flag cannot be used to disable hardware acceleration after it 1413 * was enabled in your manifest using 1414 * {@link android.R.attr#hardwareAccelerated}. If you need to selectively 1415 * and programmatically disable hardware acceleration (for automated testing 1416 * for instance), make sure it is turned off in your manifest and enable it 1417 * on your activity or dialog when you need it instead, using the method 1418 * described above.</p> 1419 * 1420 * <p>This flag is automatically set by the system if the 1421 * {@link android.R.attr#hardwareAccelerated android:hardwareAccelerated} 1422 * XML attribute is set to true on an activity or on the application.</p> 1423 */ 1424 public static final int FLAG_HARDWARE_ACCELERATED = 0x01000000; 1425 1426 /** 1427 * Window flag: allow window contents to extend in to the screen's 1428 * overscan area, if there is one. The window should still correctly 1429 * position its contents to take the overscan area into account. 1430 * 1431 * <p>This flag can be controlled in your theme through the 1432 * {@link android.R.attr#windowOverscan} attribute; this attribute 1433 * is automatically set for you in the standard overscan themes 1434 * such as 1435 * {@link android.R.style#Theme_Holo_NoActionBar_Overscan}, 1436 * {@link android.R.style#Theme_Holo_Light_NoActionBar_Overscan}, 1437 * {@link android.R.style#Theme_DeviceDefault_NoActionBar_Overscan}, and 1438 * {@link android.R.style#Theme_DeviceDefault_Light_NoActionBar_Overscan}.</p> 1439 * 1440 * <p>When this flag is enabled for a window, its normal content may be obscured 1441 * to some degree by the overscan region of the display. To ensure key parts of 1442 * that content are visible to the user, you can use 1443 * {@link View#setFitsSystemWindows(boolean) View.setFitsSystemWindows(boolean)} 1444 * to set the point in the view hierarchy where the appropriate offsets should 1445 * be applied. (This can be done either by directly calling this function, using 1446 * the {@link android.R.attr#fitsSystemWindows} attribute in your view hierarchy, 1447 * or implementing you own {@link View#fitSystemWindows(android.graphics.Rect) 1448 * View.fitSystemWindows(Rect)} method).</p> 1449 * 1450 * <p>This mechanism for positioning content elements is identical to its equivalent 1451 * use with layout and {@link View#setSystemUiVisibility(int) 1452 * View.setSystemUiVisibility(int)}; here is an example layout that will correctly 1453 * position its UI elements with this overscan flag is set:</p> 1454 * 1455 * {@sample development/samples/ApiDemos/res/layout/overscan_activity.xml complete} 1456 */ 1457 public static final int FLAG_LAYOUT_IN_OVERSCAN = 0x02000000; 1458 1459 /** 1460 * Window flag: request a translucent status bar with minimal system-provided 1461 * background protection. 1462 * 1463 * <p>This flag can be controlled in your theme through the 1464 * {@link android.R.attr#windowTranslucentStatus} attribute; this attribute 1465 * is automatically set for you in the standard translucent decor themes 1466 * such as 1467 * {@link android.R.style#Theme_Holo_NoActionBar_TranslucentDecor}, 1468 * {@link android.R.style#Theme_Holo_Light_NoActionBar_TranslucentDecor}, 1469 * {@link android.R.style#Theme_DeviceDefault_NoActionBar_TranslucentDecor}, and 1470 * {@link android.R.style#Theme_DeviceDefault_Light_NoActionBar_TranslucentDecor}.</p> 1471 * 1472 * <p>When this flag is enabled for a window, it automatically sets 1473 * the system UI visibility flags {@link View#SYSTEM_UI_FLAG_LAYOUT_STABLE} and 1474 * {@link View#SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN}.</p> 1475 * 1476 * <p>Note: For devices that support 1477 * {@link android.content.pm.PackageManager#FEATURE_AUTOMOTIVE} this flag may be ignored. 1478 */ 1479 public static final int FLAG_TRANSLUCENT_STATUS = 0x04000000; 1480 1481 /** 1482 * Window flag: request a translucent navigation bar with minimal system-provided 1483 * background protection. 1484 * 1485 * <p>This flag can be controlled in your theme through the 1486 * {@link android.R.attr#windowTranslucentNavigation} attribute; this attribute 1487 * is automatically set for you in the standard translucent decor themes 1488 * such as 1489 * {@link android.R.style#Theme_Holo_NoActionBar_TranslucentDecor}, 1490 * {@link android.R.style#Theme_Holo_Light_NoActionBar_TranslucentDecor}, 1491 * {@link android.R.style#Theme_DeviceDefault_NoActionBar_TranslucentDecor}, and 1492 * {@link android.R.style#Theme_DeviceDefault_Light_NoActionBar_TranslucentDecor}.</p> 1493 * 1494 * <p>When this flag is enabled for a window, it automatically sets 1495 * the system UI visibility flags {@link View#SYSTEM_UI_FLAG_LAYOUT_STABLE} and 1496 * {@link View#SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION}.</p> 1497 * 1498 * <p>Note: For devices that support 1499 * {@link android.content.pm.PackageManager#FEATURE_AUTOMOTIVE} this flag can be disabled 1500 * by the car manufacturers. 1501 */ 1502 public static final int FLAG_TRANSLUCENT_NAVIGATION = 0x08000000; 1503 1504 /** 1505 * Flag for a window in local focus mode. 1506 * Window in local focus mode can control focus independent of window manager using 1507 * {@link Window#setLocalFocus(boolean, boolean)}. 1508 * Usually window in this mode will not get touch/key events from window manager, but will 1509 * get events only via local injection using {@link Window#injectInputEvent(InputEvent)}. 1510 */ 1511 public static final int FLAG_LOCAL_FOCUS_MODE = 0x10000000; 1512 1513 /** Window flag: Enable touches to slide out of a window into neighboring 1514 * windows in mid-gesture instead of being captured for the duration of 1515 * the gesture. 1516 * 1517 * This flag changes the behavior of touch focus for this window only. 1518 * Touches can slide out of the window but they cannot necessarily slide 1519 * back in (unless the other window with touch focus permits it). 1520 * 1521 * {@hide} 1522 */ 1523 @UnsupportedAppUsage 1524 public static final int FLAG_SLIPPERY = 0x20000000; 1525 1526 /** 1527 * Window flag: When requesting layout with an attached window, the attached window may 1528 * overlap with the screen decorations of the parent window such as the navigation bar. By 1529 * including this flag, the window manager will layout the attached window within the decor 1530 * frame of the parent window such that it doesn't overlap with screen decorations. 1531 */ 1532 public static final int FLAG_LAYOUT_ATTACHED_IN_DECOR = 0x40000000; 1533 1534 /** 1535 * Flag indicating that this Window is responsible for drawing the background for the 1536 * system bars. If set, the system bars are drawn with a transparent background and the 1537 * corresponding areas in this window are filled with the colors specified in 1538 * {@link Window#getStatusBarColor()} and {@link Window#getNavigationBarColor()}. 1539 */ 1540 public static final int FLAG_DRAWS_SYSTEM_BAR_BACKGROUNDS = 0x80000000; 1541 1542 /** 1543 * Various behavioral options/flags. Default is none. 1544 * 1545 * @see #FLAG_ALLOW_LOCK_WHILE_SCREEN_ON 1546 * @see #FLAG_DIM_BEHIND 1547 * @see #FLAG_NOT_FOCUSABLE 1548 * @see #FLAG_NOT_TOUCHABLE 1549 * @see #FLAG_NOT_TOUCH_MODAL 1550 * @see #FLAG_TOUCHABLE_WHEN_WAKING 1551 * @see #FLAG_KEEP_SCREEN_ON 1552 * @see #FLAG_LAYOUT_IN_SCREEN 1553 * @see #FLAG_LAYOUT_NO_LIMITS 1554 * @see #FLAG_FULLSCREEN 1555 * @see #FLAG_FORCE_NOT_FULLSCREEN 1556 * @see #FLAG_SECURE 1557 * @see #FLAG_SCALED 1558 * @see #FLAG_IGNORE_CHEEK_PRESSES 1559 * @see #FLAG_LAYOUT_INSET_DECOR 1560 * @see #FLAG_ALT_FOCUSABLE_IM 1561 * @see #FLAG_WATCH_OUTSIDE_TOUCH 1562 * @see #FLAG_SHOW_WHEN_LOCKED 1563 * @see #FLAG_SHOW_WALLPAPER 1564 * @see #FLAG_TURN_SCREEN_ON 1565 * @see #FLAG_DISMISS_KEYGUARD 1566 * @see #FLAG_SPLIT_TOUCH 1567 * @see #FLAG_HARDWARE_ACCELERATED 1568 * @see #FLAG_LOCAL_FOCUS_MODE 1569 * @see #FLAG_DRAWS_SYSTEM_BAR_BACKGROUNDS 1570 */ 1571 @ViewDebug.ExportedProperty(flagMapping = { 1572 @ViewDebug.FlagToString(mask = FLAG_ALLOW_LOCK_WHILE_SCREEN_ON, equals = FLAG_ALLOW_LOCK_WHILE_SCREEN_ON, 1573 name = "ALLOW_LOCK_WHILE_SCREEN_ON"), 1574 @ViewDebug.FlagToString(mask = FLAG_DIM_BEHIND, equals = FLAG_DIM_BEHIND, 1575 name = "DIM_BEHIND"), 1576 @ViewDebug.FlagToString(mask = FLAG_BLUR_BEHIND, equals = FLAG_BLUR_BEHIND, 1577 name = "BLUR_BEHIND"), 1578 @ViewDebug.FlagToString(mask = FLAG_NOT_FOCUSABLE, equals = FLAG_NOT_FOCUSABLE, 1579 name = "NOT_FOCUSABLE"), 1580 @ViewDebug.FlagToString(mask = FLAG_NOT_TOUCHABLE, equals = FLAG_NOT_TOUCHABLE, 1581 name = "NOT_TOUCHABLE"), 1582 @ViewDebug.FlagToString(mask = FLAG_NOT_TOUCH_MODAL, equals = FLAG_NOT_TOUCH_MODAL, 1583 name = "NOT_TOUCH_MODAL"), 1584 @ViewDebug.FlagToString(mask = FLAG_TOUCHABLE_WHEN_WAKING, equals = FLAG_TOUCHABLE_WHEN_WAKING, 1585 name = "TOUCHABLE_WHEN_WAKING"), 1586 @ViewDebug.FlagToString(mask = FLAG_KEEP_SCREEN_ON, equals = FLAG_KEEP_SCREEN_ON, 1587 name = "KEEP_SCREEN_ON"), 1588 @ViewDebug.FlagToString(mask = FLAG_LAYOUT_IN_SCREEN, equals = FLAG_LAYOUT_IN_SCREEN, 1589 name = "LAYOUT_IN_SCREEN"), 1590 @ViewDebug.FlagToString(mask = FLAG_LAYOUT_NO_LIMITS, equals = FLAG_LAYOUT_NO_LIMITS, 1591 name = "LAYOUT_NO_LIMITS"), 1592 @ViewDebug.FlagToString(mask = FLAG_FULLSCREEN, equals = FLAG_FULLSCREEN, 1593 name = "FULLSCREEN"), 1594 @ViewDebug.FlagToString(mask = FLAG_FORCE_NOT_FULLSCREEN, equals = FLAG_FORCE_NOT_FULLSCREEN, 1595 name = "FORCE_NOT_FULLSCREEN"), 1596 @ViewDebug.FlagToString(mask = FLAG_DITHER, equals = FLAG_DITHER, 1597 name = "DITHER"), 1598 @ViewDebug.FlagToString(mask = FLAG_SECURE, equals = FLAG_SECURE, 1599 name = "SECURE"), 1600 @ViewDebug.FlagToString(mask = FLAG_SCALED, equals = FLAG_SCALED, 1601 name = "SCALED"), 1602 @ViewDebug.FlagToString(mask = FLAG_IGNORE_CHEEK_PRESSES, equals = FLAG_IGNORE_CHEEK_PRESSES, 1603 name = "IGNORE_CHEEK_PRESSES"), 1604 @ViewDebug.FlagToString(mask = FLAG_LAYOUT_INSET_DECOR, equals = FLAG_LAYOUT_INSET_DECOR, 1605 name = "LAYOUT_INSET_DECOR"), 1606 @ViewDebug.FlagToString(mask = FLAG_ALT_FOCUSABLE_IM, equals = FLAG_ALT_FOCUSABLE_IM, 1607 name = "ALT_FOCUSABLE_IM"), 1608 @ViewDebug.FlagToString(mask = FLAG_WATCH_OUTSIDE_TOUCH, equals = FLAG_WATCH_OUTSIDE_TOUCH, 1609 name = "WATCH_OUTSIDE_TOUCH"), 1610 @ViewDebug.FlagToString(mask = FLAG_SHOW_WHEN_LOCKED, equals = FLAG_SHOW_WHEN_LOCKED, 1611 name = "SHOW_WHEN_LOCKED"), 1612 @ViewDebug.FlagToString(mask = FLAG_SHOW_WALLPAPER, equals = FLAG_SHOW_WALLPAPER, 1613 name = "SHOW_WALLPAPER"), 1614 @ViewDebug.FlagToString(mask = FLAG_TURN_SCREEN_ON, equals = FLAG_TURN_SCREEN_ON, 1615 name = "TURN_SCREEN_ON"), 1616 @ViewDebug.FlagToString(mask = FLAG_DISMISS_KEYGUARD, equals = FLAG_DISMISS_KEYGUARD, 1617 name = "DISMISS_KEYGUARD"), 1618 @ViewDebug.FlagToString(mask = FLAG_SPLIT_TOUCH, equals = FLAG_SPLIT_TOUCH, 1619 name = "SPLIT_TOUCH"), 1620 @ViewDebug.FlagToString(mask = FLAG_HARDWARE_ACCELERATED, equals = FLAG_HARDWARE_ACCELERATED, 1621 name = "HARDWARE_ACCELERATED"), 1622 @ViewDebug.FlagToString(mask = FLAG_LAYOUT_IN_OVERSCAN, equals = FLAG_LAYOUT_IN_OVERSCAN, 1623 name = "LOCAL_FOCUS_MODE"), 1624 @ViewDebug.FlagToString(mask = FLAG_TRANSLUCENT_STATUS, equals = FLAG_TRANSLUCENT_STATUS, 1625 name = "TRANSLUCENT_STATUS"), 1626 @ViewDebug.FlagToString(mask = FLAG_TRANSLUCENT_NAVIGATION, equals = FLAG_TRANSLUCENT_NAVIGATION, 1627 name = "TRANSLUCENT_NAVIGATION"), 1628 @ViewDebug.FlagToString(mask = FLAG_LOCAL_FOCUS_MODE, equals = FLAG_LOCAL_FOCUS_MODE, 1629 name = "LOCAL_FOCUS_MODE"), 1630 @ViewDebug.FlagToString(mask = FLAG_SLIPPERY, equals = FLAG_SLIPPERY, 1631 name = "FLAG_SLIPPERY"), 1632 @ViewDebug.FlagToString(mask = FLAG_LAYOUT_ATTACHED_IN_DECOR, equals = FLAG_LAYOUT_ATTACHED_IN_DECOR, 1633 name = "FLAG_LAYOUT_ATTACHED_IN_DECOR"), 1634 @ViewDebug.FlagToString(mask = FLAG_DRAWS_SYSTEM_BAR_BACKGROUNDS, equals = FLAG_DRAWS_SYSTEM_BAR_BACKGROUNDS, 1635 name = "DRAWS_SYSTEM_BAR_BACKGROUNDS") 1636 }, formatToHexString = true) 1637 public int flags; 1638 1639 /** 1640 * If the window has requested hardware acceleration, but this is not 1641 * allowed in the process it is in, then still render it as if it is 1642 * hardware accelerated. This is used for the starting preview windows 1643 * in the system process, which don't need to have the overhead of 1644 * hardware acceleration (they are just a static rendering), but should 1645 * be rendered as such to match the actual window of the app even if it 1646 * is hardware accelerated. 1647 * Even if the window isn't hardware accelerated, still do its rendering 1648 * as if it was. 1649 * Like {@link #FLAG_HARDWARE_ACCELERATED} except for trusted system windows 1650 * that need hardware acceleration (e.g. LockScreen), where hardware acceleration 1651 * is generally disabled. This flag must be specified in addition to 1652 * {@link #FLAG_HARDWARE_ACCELERATED} to enable hardware acceleration for system 1653 * windows. 1654 * 1655 * @hide 1656 */ 1657 public static final int PRIVATE_FLAG_FAKE_HARDWARE_ACCELERATED = 0x00000001; 1658 1659 /** 1660 * In the system process, we globally do not use hardware acceleration 1661 * because there are many threads doing UI there and they conflict. 1662 * If certain parts of the UI that really do want to use hardware 1663 * acceleration, this flag can be set to force it. This is basically 1664 * for the lock screen. Anyone else using it, you are probably wrong. 1665 * 1666 * @hide 1667 */ 1668 public static final int PRIVATE_FLAG_FORCE_HARDWARE_ACCELERATED = 0x00000002; 1669 1670 /** 1671 * By default, wallpapers are sent new offsets when the wallpaper is scrolled. Wallpapers 1672 * may elect to skip these notifications if they are not doing anything productive with 1673 * them (they do not affect the wallpaper scrolling operation) by calling 1674 * {@link 1675 * android.service.wallpaper.WallpaperService.Engine#setOffsetNotificationsEnabled(boolean)}. 1676 * 1677 * @hide 1678 */ 1679 public static final int PRIVATE_FLAG_WANTS_OFFSET_NOTIFICATIONS = 0x00000004; 1680 1681 /** In a multiuser system if this flag is set and the owner is a system process then this 1682 * window will appear on all user screens. This overrides the default behavior of window 1683 * types that normally only appear on the owning user's screen. Refer to each window type 1684 * to determine its default behavior. 1685 * 1686 * {@hide} */ 1687 @UnsupportedAppUsage 1688 public static final int PRIVATE_FLAG_SHOW_FOR_ALL_USERS = 0x00000010; 1689 1690 /** 1691 * Never animate position changes of the window. 1692 * 1693 * {@hide} 1694 */ 1695 @UnsupportedAppUsage 1696 @TestApi 1697 public static final int PRIVATE_FLAG_NO_MOVE_ANIMATION = 0x00000040; 1698 1699 /** Window flag: special flag to limit the size of the window to be 1700 * original size ([320x480] x density). Used to create window for applications 1701 * running under compatibility mode. 1702 * 1703 * {@hide} */ 1704 public static final int PRIVATE_FLAG_COMPATIBLE_WINDOW = 0x00000080; 1705 1706 /** Window flag: a special option intended for system dialogs. When 1707 * this flag is set, the window will demand focus unconditionally when 1708 * it is created. 1709 * {@hide} */ 1710 public static final int PRIVATE_FLAG_SYSTEM_ERROR = 0x00000100; 1711 1712 /** Window flag: maintain the previous translucent decor state when this window 1713 * becomes top-most. 1714 * {@hide} */ 1715 public static final int PRIVATE_FLAG_INHERIT_TRANSLUCENT_DECOR = 0x00000200; 1716 1717 /** 1718 * Flag whether the current window is a keyguard window, meaning that it will hide all other 1719 * windows behind it except for windows with flag {@link #FLAG_SHOW_WHEN_LOCKED} set. 1720 * Further, this can only be set by {@link LayoutParams#TYPE_STATUS_BAR}. 1721 * {@hide} 1722 */ 1723 public static final int PRIVATE_FLAG_KEYGUARD = 0x00000400; 1724 1725 /** 1726 * Flag that prevents the wallpaper behind the current window from receiving touch events. 1727 * 1728 * {@hide} 1729 */ 1730 public static final int PRIVATE_FLAG_DISABLE_WALLPAPER_TOUCH_EVENTS = 0x00000800; 1731 1732 /** 1733 * Flag to force the status bar window to be visible all the time. If the bar is hidden when 1734 * this flag is set it will be shown again and the bar will have a transparent background. 1735 * This can only be set by {@link LayoutParams#TYPE_STATUS_BAR}. 1736 * 1737 * {@hide} 1738 */ 1739 public static final int PRIVATE_FLAG_FORCE_STATUS_BAR_VISIBLE_TRANSPARENT = 0x00001000; 1740 1741 /** 1742 * Flag indicating that the x, y, width, and height members should be 1743 * ignored (and thus their previous value preserved). For example 1744 * because they are being managed externally through repositionChild. 1745 * 1746 * {@hide} 1747 */ 1748 public static final int PRIVATE_FLAG_PRESERVE_GEOMETRY = 0x00002000; 1749 1750 /** 1751 * Flag that will make window ignore app visibility and instead depend purely on the decor 1752 * view visibility for determining window visibility. This is used by recents to keep 1753 * drawing after it launches an app. 1754 * @hide 1755 */ 1756 public static final int PRIVATE_FLAG_FORCE_DECOR_VIEW_VISIBILITY = 0x00004000; 1757 1758 /** 1759 * Flag to indicate that this window is not expected to be replaced across 1760 * configuration change triggered activity relaunches. In general the WindowManager 1761 * expects Windows to be replaced after relaunch, and thus it will preserve their surfaces 1762 * until the replacement is ready to show in order to prevent visual glitch. However 1763 * some windows, such as PopupWindows expect to be cleared across configuration change, 1764 * and thus should hint to the WindowManager that it should not wait for a replacement. 1765 * @hide 1766 */ 1767 public static final int PRIVATE_FLAG_WILL_NOT_REPLACE_ON_RELAUNCH = 0x00008000; 1768 1769 /** 1770 * Flag to indicate that this child window should always be laid-out in the parent 1771 * frame regardless of the current windowing mode configuration. 1772 * @hide 1773 */ 1774 public static final int PRIVATE_FLAG_LAYOUT_CHILD_WINDOW_IN_PARENT_FRAME = 0x00010000; 1775 1776 /** 1777 * Flag to indicate that this window is always drawing the status bar background, no matter 1778 * what the other flags are. 1779 * @hide 1780 */ 1781 public static final int PRIVATE_FLAG_FORCE_DRAW_BAR_BACKGROUNDS = 0x00020000; 1782 1783 /** 1784 * Flag to indicate that this window needs Sustained Performance Mode if 1785 * the device supports it. 1786 * @hide 1787 */ 1788 public static final int PRIVATE_FLAG_SUSTAINED_PERFORMANCE_MODE = 0x00040000; 1789 1790 /** 1791 * Flag to indicate that any window added by an application process that is of type 1792 * {@link #TYPE_TOAST} or that requires 1793 * {@link android.app.AppOpsManager#OP_SYSTEM_ALERT_WINDOW} permission should be hidden when 1794 * this window is visible. 1795 * @hide 1796 */ 1797 @SystemApi 1798 @RequiresPermission(permission.HIDE_NON_SYSTEM_OVERLAY_WINDOWS) 1799 public static final int SYSTEM_FLAG_HIDE_NON_SYSTEM_OVERLAY_WINDOWS = 0x00080000; 1800 1801 /** 1802 * Indicates that this window is the rounded corners overlay present on some 1803 * devices this means that it will be excluded from: screenshots, 1804 * screen magnification, and mirroring. 1805 * @hide 1806 */ 1807 public static final int PRIVATE_FLAG_IS_ROUNDED_CORNERS_OVERLAY = 0x00100000; 1808 1809 /** 1810 * Flag to indicate that this window should be considered a screen decoration similar to the 1811 * nav bar and status bar. This will cause this window to affect the window insets reported 1812 * to other windows when it is visible. 1813 * @hide 1814 */ 1815 @RequiresPermission(permission.STATUS_BAR_SERVICE) 1816 public static final int PRIVATE_FLAG_IS_SCREEN_DECOR = 0x00400000; 1817 1818 /** 1819 * Flag to indicate that the status bar window is in a state such that it forces showing 1820 * the navigation bar unless the navigation bar window is explicitly set to 1821 * {@link View#GONE}. 1822 * It only takes effects if this is set by {@link LayoutParams#TYPE_STATUS_BAR}. 1823 * @hide 1824 */ 1825 public static final int PRIVATE_FLAG_STATUS_FORCE_SHOW_NAVIGATION = 0x00800000; 1826 1827 /** 1828 * Flag to indicate that the window is color space agnostic, and the color can be 1829 * interpreted to any color space. 1830 * @hide 1831 */ 1832 public static final int PRIVATE_FLAG_COLOR_SPACE_AGNOSTIC = 0x01000000; 1833 1834 /** 1835 * An internal annotation for flags that can be specified to {@link #softInputMode}. 1836 * 1837 * @hide 1838 */ 1839 @SystemApi 1840 @Retention(RetentionPolicy.SOURCE) 1841 @IntDef(flag = true, prefix = { "SYSTEM_FLAG_" }, value = { 1842 SYSTEM_FLAG_HIDE_NON_SYSTEM_OVERLAY_WINDOWS, 1843 }) 1844 public @interface SystemFlags {} 1845 1846 /** 1847 * Control flags that are private to the platform. 1848 * @hide 1849 */ 1850 @ViewDebug.ExportedProperty(flagMapping = { 1851 @ViewDebug.FlagToString( 1852 mask = PRIVATE_FLAG_FAKE_HARDWARE_ACCELERATED, 1853 equals = PRIVATE_FLAG_FAKE_HARDWARE_ACCELERATED, 1854 name = "FAKE_HARDWARE_ACCELERATED"), 1855 @ViewDebug.FlagToString( 1856 mask = PRIVATE_FLAG_FORCE_HARDWARE_ACCELERATED, 1857 equals = PRIVATE_FLAG_FORCE_HARDWARE_ACCELERATED, 1858 name = "FORCE_HARDWARE_ACCELERATED"), 1859 @ViewDebug.FlagToString( 1860 mask = PRIVATE_FLAG_WANTS_OFFSET_NOTIFICATIONS, 1861 equals = PRIVATE_FLAG_WANTS_OFFSET_NOTIFICATIONS, 1862 name = "WANTS_OFFSET_NOTIFICATIONS"), 1863 @ViewDebug.FlagToString( 1864 mask = PRIVATE_FLAG_SHOW_FOR_ALL_USERS, 1865 equals = PRIVATE_FLAG_SHOW_FOR_ALL_USERS, 1866 name = "SHOW_FOR_ALL_USERS"), 1867 @ViewDebug.FlagToString( 1868 mask = PRIVATE_FLAG_NO_MOVE_ANIMATION, 1869 equals = PRIVATE_FLAG_NO_MOVE_ANIMATION, 1870 name = "NO_MOVE_ANIMATION"), 1871 @ViewDebug.FlagToString( 1872 mask = PRIVATE_FLAG_COMPATIBLE_WINDOW, 1873 equals = PRIVATE_FLAG_COMPATIBLE_WINDOW, 1874 name = "COMPATIBLE_WINDOW"), 1875 @ViewDebug.FlagToString( 1876 mask = PRIVATE_FLAG_SYSTEM_ERROR, 1877 equals = PRIVATE_FLAG_SYSTEM_ERROR, 1878 name = "SYSTEM_ERROR"), 1879 @ViewDebug.FlagToString( 1880 mask = PRIVATE_FLAG_INHERIT_TRANSLUCENT_DECOR, 1881 equals = PRIVATE_FLAG_INHERIT_TRANSLUCENT_DECOR, 1882 name = "INHERIT_TRANSLUCENT_DECOR"), 1883 @ViewDebug.FlagToString( 1884 mask = PRIVATE_FLAG_KEYGUARD, 1885 equals = PRIVATE_FLAG_KEYGUARD, 1886 name = "KEYGUARD"), 1887 @ViewDebug.FlagToString( 1888 mask = PRIVATE_FLAG_DISABLE_WALLPAPER_TOUCH_EVENTS, 1889 equals = PRIVATE_FLAG_DISABLE_WALLPAPER_TOUCH_EVENTS, 1890 name = "DISABLE_WALLPAPER_TOUCH_EVENTS"), 1891 @ViewDebug.FlagToString( 1892 mask = PRIVATE_FLAG_FORCE_STATUS_BAR_VISIBLE_TRANSPARENT, 1893 equals = PRIVATE_FLAG_FORCE_STATUS_BAR_VISIBLE_TRANSPARENT, 1894 name = "FORCE_STATUS_BAR_VISIBLE_TRANSPARENT"), 1895 @ViewDebug.FlagToString( 1896 mask = PRIVATE_FLAG_PRESERVE_GEOMETRY, 1897 equals = PRIVATE_FLAG_PRESERVE_GEOMETRY, 1898 name = "PRESERVE_GEOMETRY"), 1899 @ViewDebug.FlagToString( 1900 mask = PRIVATE_FLAG_FORCE_DECOR_VIEW_VISIBILITY, 1901 equals = PRIVATE_FLAG_FORCE_DECOR_VIEW_VISIBILITY, 1902 name = "FORCE_DECOR_VIEW_VISIBILITY"), 1903 @ViewDebug.FlagToString( 1904 mask = PRIVATE_FLAG_WILL_NOT_REPLACE_ON_RELAUNCH, 1905 equals = PRIVATE_FLAG_WILL_NOT_REPLACE_ON_RELAUNCH, 1906 name = "WILL_NOT_REPLACE_ON_RELAUNCH"), 1907 @ViewDebug.FlagToString( 1908 mask = PRIVATE_FLAG_LAYOUT_CHILD_WINDOW_IN_PARENT_FRAME, 1909 equals = PRIVATE_FLAG_LAYOUT_CHILD_WINDOW_IN_PARENT_FRAME, 1910 name = "LAYOUT_CHILD_WINDOW_IN_PARENT_FRAME"), 1911 @ViewDebug.FlagToString( 1912 mask = PRIVATE_FLAG_FORCE_DRAW_BAR_BACKGROUNDS, 1913 equals = PRIVATE_FLAG_FORCE_DRAW_BAR_BACKGROUNDS, 1914 name = "FORCE_DRAW_STATUS_BAR_BACKGROUND"), 1915 @ViewDebug.FlagToString( 1916 mask = PRIVATE_FLAG_SUSTAINED_PERFORMANCE_MODE, 1917 equals = PRIVATE_FLAG_SUSTAINED_PERFORMANCE_MODE, 1918 name = "SUSTAINED_PERFORMANCE_MODE"), 1919 @ViewDebug.FlagToString( 1920 mask = SYSTEM_FLAG_HIDE_NON_SYSTEM_OVERLAY_WINDOWS, 1921 equals = SYSTEM_FLAG_HIDE_NON_SYSTEM_OVERLAY_WINDOWS, 1922 name = "HIDE_NON_SYSTEM_OVERLAY_WINDOWS"), 1923 @ViewDebug.FlagToString( 1924 mask = PRIVATE_FLAG_IS_ROUNDED_CORNERS_OVERLAY, 1925 equals = PRIVATE_FLAG_IS_ROUNDED_CORNERS_OVERLAY, 1926 name = "IS_ROUNDED_CORNERS_OVERLAY"), 1927 @ViewDebug.FlagToString( 1928 mask = PRIVATE_FLAG_IS_SCREEN_DECOR, 1929 equals = PRIVATE_FLAG_IS_SCREEN_DECOR, 1930 name = "IS_SCREEN_DECOR"), 1931 @ViewDebug.FlagToString( 1932 mask = PRIVATE_FLAG_STATUS_FORCE_SHOW_NAVIGATION, 1933 equals = PRIVATE_FLAG_STATUS_FORCE_SHOW_NAVIGATION, 1934 name = "STATUS_FORCE_SHOW_NAVIGATION"), 1935 @ViewDebug.FlagToString( 1936 mask = PRIVATE_FLAG_COLOR_SPACE_AGNOSTIC, 1937 equals = PRIVATE_FLAG_COLOR_SPACE_AGNOSTIC, 1938 name = "COLOR_SPACE_AGNOSTIC") 1939 }) 1940 @UnsupportedAppUsage 1941 @TestApi 1942 public int privateFlags; 1943 1944 /** 1945 * Value for {@link #needsMenuKey} for a window that has not explicitly specified if it 1946 * needs {@link #NEEDS_MENU_SET_TRUE} or doesn't need {@link #NEEDS_MENU_SET_FALSE} a menu 1947 * key. For this case, we should look at windows behind it to determine the appropriate 1948 * value. 1949 * 1950 * @hide 1951 */ 1952 public static final int NEEDS_MENU_UNSET = 0; 1953 1954 /** 1955 * Value for {@link #needsMenuKey} for a window that has explicitly specified it needs a 1956 * menu key. 1957 * 1958 * @hide 1959 */ 1960 @UnsupportedAppUsage 1961 public static final int NEEDS_MENU_SET_TRUE = 1; 1962 1963 /** 1964 * Value for {@link #needsMenuKey} for a window that has explicitly specified it doesn't 1965 * needs a menu key. 1966 * 1967 * @hide 1968 */ 1969 @UnsupportedAppUsage 1970 public static final int NEEDS_MENU_SET_FALSE = 2; 1971 1972 /** 1973 * State variable for a window belonging to an activity that responds to 1974 * {@link KeyEvent#KEYCODE_MENU} and therefore needs a Menu key. For devices where Menu is a 1975 * physical button this variable is ignored, but on devices where the Menu key is drawn in 1976 * software it may be hidden unless this variable is set to {@link #NEEDS_MENU_SET_TRUE}. 1977 * 1978 * (Note that Action Bars, when available, are the preferred way to offer additional 1979 * functions otherwise accessed via an options menu.) 1980 * 1981 * {@hide} 1982 */ 1983 @UnsupportedAppUsage 1984 public int needsMenuKey = NEEDS_MENU_UNSET; 1985 1986 /** 1987 * Given a particular set of window manager flags, determine whether 1988 * such a window may be a target for an input method when it has 1989 * focus. In particular, this checks the 1990 * {@link #FLAG_NOT_FOCUSABLE} and {@link #FLAG_ALT_FOCUSABLE_IM} 1991 * flags and returns true if the combination of the two corresponds 1992 * to a window that needs to be behind the input method so that the 1993 * user can type into it. 1994 * 1995 * @param flags The current window manager flags. 1996 * 1997 * @return Returns true if such a window should be behind/interact 1998 * with an input method, false if not. 1999 */ mayUseInputMethod(int flags)2000 public static boolean mayUseInputMethod(int flags) { 2001 switch (flags&(FLAG_NOT_FOCUSABLE|FLAG_ALT_FOCUSABLE_IM)) { 2002 case 0: 2003 case FLAG_NOT_FOCUSABLE|FLAG_ALT_FOCUSABLE_IM: 2004 return true; 2005 } 2006 return false; 2007 } 2008 2009 /** 2010 * Mask for {@link #softInputMode} of the bits that determine the 2011 * desired visibility state of the soft input area for this window. 2012 */ 2013 public static final int SOFT_INPUT_MASK_STATE = 0x0f; 2014 2015 /** 2016 * Visibility state for {@link #softInputMode}: no state has been specified. The system may 2017 * show or hide the software keyboard for better user experience when the window gains 2018 * focus. 2019 */ 2020 public static final int SOFT_INPUT_STATE_UNSPECIFIED = 0; 2021 2022 /** 2023 * Visibility state for {@link #softInputMode}: please don't change the state of 2024 * the soft input area. 2025 */ 2026 public static final int SOFT_INPUT_STATE_UNCHANGED = 1; 2027 2028 /** 2029 * Visibility state for {@link #softInputMode}: please hide any soft input 2030 * area when normally appropriate (when the user is navigating 2031 * forward to your window). 2032 */ 2033 public static final int SOFT_INPUT_STATE_HIDDEN = 2; 2034 2035 /** 2036 * Visibility state for {@link #softInputMode}: please always hide any 2037 * soft input area when this window receives focus. 2038 */ 2039 public static final int SOFT_INPUT_STATE_ALWAYS_HIDDEN = 3; 2040 2041 /** 2042 * Visibility state for {@link #softInputMode}: please show the soft 2043 * input area when normally appropriate (when the user is navigating 2044 * forward to your window). 2045 * 2046 * <p>Applications that target {@link android.os.Build.VERSION_CODES#P} and later, this flag 2047 * is ignored unless there is a focused view that returns {@code true} from 2048 * {@link View#isInEditMode()} when the window is focused.</p> 2049 */ 2050 public static final int SOFT_INPUT_STATE_VISIBLE = 4; 2051 2052 /** 2053 * Visibility state for {@link #softInputMode}: please always make the 2054 * soft input area visible when this window receives input focus. 2055 * 2056 * <p>Applications that target {@link android.os.Build.VERSION_CODES#P} and later, this flag 2057 * is ignored unless there is a focused view that returns {@code true} from 2058 * {@link View#isInEditMode()} when the window is focused.</p> 2059 */ 2060 public static final int SOFT_INPUT_STATE_ALWAYS_VISIBLE = 5; 2061 2062 /** 2063 * Mask for {@link #softInputMode} of the bits that determine the 2064 * way that the window should be adjusted to accommodate the soft 2065 * input window. 2066 */ 2067 public static final int SOFT_INPUT_MASK_ADJUST = 0xf0; 2068 2069 /** Adjustment option for {@link #softInputMode}: nothing specified. 2070 * The system will try to pick one or 2071 * the other depending on the contents of the window. 2072 */ 2073 public static final int SOFT_INPUT_ADJUST_UNSPECIFIED = 0x00; 2074 2075 /** Adjustment option for {@link #softInputMode}: set to allow the 2076 * window to be resized when an input 2077 * method is shown, so that its contents are not covered by the input 2078 * method. This can <em>not</em> be combined with 2079 * {@link #SOFT_INPUT_ADJUST_PAN}; if 2080 * neither of these are set, then the system will try to pick one or 2081 * the other depending on the contents of the window. If the window's 2082 * layout parameter flags include {@link #FLAG_FULLSCREEN}, this 2083 * value for {@link #softInputMode} will be ignored; the window will 2084 * not resize, but will stay fullscreen. 2085 */ 2086 public static final int SOFT_INPUT_ADJUST_RESIZE = 0x10; 2087 2088 /** Adjustment option for {@link #softInputMode}: set to have a window 2089 * pan when an input method is 2090 * shown, so it doesn't need to deal with resizing but just panned 2091 * by the framework to ensure the current input focus is visible. This 2092 * can <em>not</em> be combined with {@link #SOFT_INPUT_ADJUST_RESIZE}; if 2093 * neither of these are set, then the system will try to pick one or 2094 * the other depending on the contents of the window. 2095 */ 2096 public static final int SOFT_INPUT_ADJUST_PAN = 0x20; 2097 2098 /** Adjustment option for {@link #softInputMode}: set to have a window 2099 * not adjust for a shown input method. The window will not be resized, 2100 * and it will not be panned to make its focus visible. 2101 */ 2102 public static final int SOFT_INPUT_ADJUST_NOTHING = 0x30; 2103 2104 /** 2105 * Bit for {@link #softInputMode}: set when the user has navigated 2106 * forward to the window. This is normally set automatically for 2107 * you by the system, though you may want to set it in certain cases 2108 * when you are displaying a window yourself. This flag will always 2109 * be cleared automatically after the window is displayed. 2110 */ 2111 public static final int SOFT_INPUT_IS_FORWARD_NAVIGATION = 0x100; 2112 2113 /** 2114 * An internal annotation for flags that can be specified to {@link #softInputMode}. 2115 * 2116 * @hide 2117 */ 2118 @Retention(RetentionPolicy.SOURCE) 2119 @IntDef(flag = true, prefix = { "SOFT_INPUT_" }, value = { 2120 SOFT_INPUT_STATE_UNSPECIFIED, 2121 SOFT_INPUT_STATE_UNCHANGED, 2122 SOFT_INPUT_STATE_HIDDEN, 2123 SOFT_INPUT_STATE_ALWAYS_HIDDEN, 2124 SOFT_INPUT_STATE_VISIBLE, 2125 SOFT_INPUT_STATE_ALWAYS_VISIBLE, 2126 SOFT_INPUT_ADJUST_UNSPECIFIED, 2127 SOFT_INPUT_ADJUST_RESIZE, 2128 SOFT_INPUT_ADJUST_PAN, 2129 SOFT_INPUT_ADJUST_NOTHING, 2130 SOFT_INPUT_IS_FORWARD_NAVIGATION, 2131 }) 2132 public @interface SoftInputModeFlags {} 2133 2134 /** 2135 * Desired operating mode for any soft input area. May be any combination 2136 * of: 2137 * 2138 * <ul> 2139 * <li> One of the visibility states 2140 * {@link #SOFT_INPUT_STATE_UNSPECIFIED}, {@link #SOFT_INPUT_STATE_UNCHANGED}, 2141 * {@link #SOFT_INPUT_STATE_HIDDEN}, {@link #SOFT_INPUT_STATE_ALWAYS_HIDDEN}, 2142 * {@link #SOFT_INPUT_STATE_VISIBLE}, or {@link #SOFT_INPUT_STATE_ALWAYS_VISIBLE}. 2143 * <li> One of the adjustment options 2144 * {@link #SOFT_INPUT_ADJUST_UNSPECIFIED}, {@link #SOFT_INPUT_ADJUST_RESIZE}, 2145 * {@link #SOFT_INPUT_ADJUST_PAN}, or {@link #SOFT_INPUT_ADJUST_NOTHING}. 2146 * </ul> 2147 * 2148 * 2149 * <p>This flag can be controlled in your theme through the 2150 * {@link android.R.attr#windowSoftInputMode} attribute.</p> 2151 */ 2152 @SoftInputModeFlags 2153 public int softInputMode; 2154 2155 /** 2156 * Placement of window within the screen as per {@link Gravity}. Both 2157 * {@link Gravity#apply(int, int, int, android.graphics.Rect, int, int, 2158 * android.graphics.Rect) Gravity.apply} and 2159 * {@link Gravity#applyDisplay(int, android.graphics.Rect, android.graphics.Rect) 2160 * Gravity.applyDisplay} are used during window layout, with this value 2161 * given as the desired gravity. For example you can specify 2162 * {@link Gravity#DISPLAY_CLIP_HORIZONTAL Gravity.DISPLAY_CLIP_HORIZONTAL} and 2163 * {@link Gravity#DISPLAY_CLIP_VERTICAL Gravity.DISPLAY_CLIP_VERTICAL} here 2164 * to control the behavior of 2165 * {@link Gravity#applyDisplay(int, android.graphics.Rect, android.graphics.Rect) 2166 * Gravity.applyDisplay}. 2167 * 2168 * @see Gravity 2169 */ 2170 public int gravity; 2171 2172 /** 2173 * The horizontal margin, as a percentage of the container's width, 2174 * between the container and the widget. See 2175 * {@link Gravity#apply(int, int, int, android.graphics.Rect, int, int, 2176 * android.graphics.Rect) Gravity.apply} for how this is used. This 2177 * field is added with {@link #x} to supply the <var>xAdj</var> parameter. 2178 */ 2179 public float horizontalMargin; 2180 2181 /** 2182 * The vertical margin, as a percentage of the container's height, 2183 * between the container and the widget. See 2184 * {@link Gravity#apply(int, int, int, android.graphics.Rect, int, int, 2185 * android.graphics.Rect) Gravity.apply} for how this is used. This 2186 * field is added with {@link #y} to supply the <var>yAdj</var> parameter. 2187 */ 2188 public float verticalMargin; 2189 2190 /** 2191 * Positive insets between the drawing surface and window content. 2192 * 2193 * @hide 2194 */ 2195 public final Rect surfaceInsets = new Rect(); 2196 2197 /** 2198 * Whether the surface insets have been manually set. When set to 2199 * {@code false}, the view root will automatically determine the 2200 * appropriate surface insets. 2201 * 2202 * @see #surfaceInsets 2203 * @hide 2204 */ 2205 public boolean hasManualSurfaceInsets; 2206 2207 /** 2208 * Whether the previous surface insets should be used vs. what is currently set. When set 2209 * to {@code true}, the view root will ignore surfaces insets in this object and use what 2210 * it currently has. 2211 * 2212 * @see #surfaceInsets 2213 * @hide 2214 */ 2215 public boolean preservePreviousSurfaceInsets = true; 2216 2217 /** 2218 * The desired bitmap format. May be one of the constants in 2219 * {@link android.graphics.PixelFormat}. The choice of format 2220 * might be overridden by {@link #setColorMode(int)}. Default is OPAQUE. 2221 */ 2222 public int format; 2223 2224 /** 2225 * A style resource defining the animations to use for this window. 2226 * This must be a system resource; it can not be an application resource 2227 * because the window manager does not have access to applications. 2228 */ 2229 public int windowAnimations; 2230 2231 /** 2232 * An alpha value to apply to this entire window. 2233 * An alpha of 1.0 means fully opaque and 0.0 means fully transparent 2234 */ 2235 public float alpha = 1.0f; 2236 2237 /** 2238 * When {@link #FLAG_DIM_BEHIND} is set, this is the amount of dimming 2239 * to apply. Range is from 1.0 for completely opaque to 0.0 for no 2240 * dim. 2241 */ 2242 public float dimAmount = 1.0f; 2243 2244 /** 2245 * Default value for {@link #screenBrightness} and {@link #buttonBrightness} 2246 * indicating that the brightness value is not overridden for this window 2247 * and normal brightness policy should be used. 2248 */ 2249 public static final float BRIGHTNESS_OVERRIDE_NONE = -1.0f; 2250 2251 /** 2252 * Value for {@link #screenBrightness} and {@link #buttonBrightness} 2253 * indicating that the screen or button backlight brightness should be set 2254 * to the lowest value when this window is in front. 2255 */ 2256 public static final float BRIGHTNESS_OVERRIDE_OFF = 0.0f; 2257 2258 /** 2259 * Value for {@link #screenBrightness} and {@link #buttonBrightness} 2260 * indicating that the screen or button backlight brightness should be set 2261 * to the hightest value when this window is in front. 2262 */ 2263 public static final float BRIGHTNESS_OVERRIDE_FULL = 1.0f; 2264 2265 /** 2266 * This can be used to override the user's preferred brightness of 2267 * the screen. A value of less than 0, the default, means to use the 2268 * preferred screen brightness. 0 to 1 adjusts the brightness from 2269 * dark to full bright. 2270 */ 2271 public float screenBrightness = BRIGHTNESS_OVERRIDE_NONE; 2272 2273 /** 2274 * This can be used to override the standard behavior of the button and 2275 * keyboard backlights. A value of less than 0, the default, means to 2276 * use the standard backlight behavior. 0 to 1 adjusts the brightness 2277 * from dark to full bright. 2278 */ 2279 public float buttonBrightness = BRIGHTNESS_OVERRIDE_NONE; 2280 2281 /** 2282 * Unspecified value for {@link #rotationAnimation} indicating 2283 * a lack of preference. 2284 * @hide 2285 */ 2286 public static final int ROTATION_ANIMATION_UNSPECIFIED = -1; 2287 2288 /** 2289 * Value for {@link #rotationAnimation} which specifies that this 2290 * window will visually rotate in or out following a rotation. 2291 */ 2292 public static final int ROTATION_ANIMATION_ROTATE = 0; 2293 2294 /** 2295 * Value for {@link #rotationAnimation} which specifies that this 2296 * window will fade in or out following a rotation. 2297 */ 2298 public static final int ROTATION_ANIMATION_CROSSFADE = 1; 2299 2300 /** 2301 * Value for {@link #rotationAnimation} which specifies that this window 2302 * will immediately disappear or appear following a rotation. 2303 */ 2304 public static final int ROTATION_ANIMATION_JUMPCUT = 2; 2305 2306 /** 2307 * Value for {@link #rotationAnimation} to specify seamless rotation mode. 2308 * This works like JUMPCUT but will fall back to CROSSFADE if rotation 2309 * can't be applied without pausing the screen. For example, this is ideal 2310 * for Camera apps which don't want the viewfinder contents to ever rotate 2311 * or fade (and rather to be seamless) but also don't want ROTATION_ANIMATION_JUMPCUT 2312 * during app transition scenarios where seamless rotation can't be applied. 2313 */ 2314 public static final int ROTATION_ANIMATION_SEAMLESS = 3; 2315 2316 /** 2317 * Define the exit and entry animations used on this window when the device is rotated. 2318 * This only has an affect if the incoming and outgoing topmost 2319 * opaque windows have the #FLAG_FULLSCREEN bit set and are not covered 2320 * by other windows. All other situations default to the 2321 * {@link #ROTATION_ANIMATION_ROTATE} behavior. 2322 * 2323 * @see #ROTATION_ANIMATION_ROTATE 2324 * @see #ROTATION_ANIMATION_CROSSFADE 2325 * @see #ROTATION_ANIMATION_JUMPCUT 2326 */ 2327 public int rotationAnimation = ROTATION_ANIMATION_ROTATE; 2328 2329 /** 2330 * Identifier for this window. This will usually be filled in for 2331 * you. 2332 */ 2333 public IBinder token = null; 2334 2335 /** 2336 * Name of the package owning this window. 2337 */ 2338 public String packageName = null; 2339 2340 /** 2341 * Specific orientation value for a window. 2342 * May be any of the same values allowed 2343 * for {@link android.content.pm.ActivityInfo#screenOrientation}. 2344 * If not set, a default value of 2345 * {@link android.content.pm.ActivityInfo#SCREEN_ORIENTATION_UNSPECIFIED} 2346 * will be used. 2347 */ 2348 public int screenOrientation = ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED; 2349 2350 /** 2351 * The preferred refresh rate for the window. 2352 * 2353 * This must be one of the supported refresh rates obtained for the display(s) the window 2354 * is on. The selected refresh rate will be applied to the display's default mode. 2355 * 2356 * This value is ignored if {@link #preferredDisplayModeId} is set. 2357 * 2358 * @see Display#getSupportedRefreshRates() 2359 * @deprecated use {@link #preferredDisplayModeId} instead 2360 */ 2361 @Deprecated 2362 public float preferredRefreshRate; 2363 2364 /** 2365 * Id of the preferred display mode for the window. 2366 * <p> 2367 * This must be one of the supported modes obtained for the display(s) the window is on. 2368 * A value of {@code 0} means no preference. 2369 * 2370 * @see Display#getSupportedModes() 2371 * @see Display.Mode#getModeId() 2372 */ 2373 public int preferredDisplayModeId; 2374 2375 /** 2376 * Control the visibility of the status bar. 2377 * 2378 * @see View#STATUS_BAR_VISIBLE 2379 * @see View#STATUS_BAR_HIDDEN 2380 */ 2381 public int systemUiVisibility; 2382 2383 /** 2384 * @hide 2385 * The ui visibility as requested by the views in this hierarchy. 2386 * the combined value should be systemUiVisibility | subtreeSystemUiVisibility. 2387 */ 2388 @UnsupportedAppUsage 2389 public int subtreeSystemUiVisibility; 2390 2391 /** 2392 * Get callbacks about the system ui visibility changing. 2393 * 2394 * TODO: Maybe there should be a bitfield of optional callbacks that we need. 2395 * 2396 * @hide 2397 */ 2398 @UnsupportedAppUsage 2399 public boolean hasSystemUiListeners; 2400 2401 2402 /** @hide */ 2403 @Retention(RetentionPolicy.SOURCE) 2404 @IntDef( 2405 flag = true, 2406 value = {LAYOUT_IN_DISPLAY_CUTOUT_MODE_DEFAULT, 2407 LAYOUT_IN_DISPLAY_CUTOUT_MODE_SHORT_EDGES, 2408 LAYOUT_IN_DISPLAY_CUTOUT_MODE_NEVER}) 2409 @interface LayoutInDisplayCutoutMode {} 2410 2411 /** 2412 * Controls how the window is laid out if there is a {@link DisplayCutout}. 2413 * 2414 * <p> 2415 * Defaults to {@link #LAYOUT_IN_DISPLAY_CUTOUT_MODE_DEFAULT}. 2416 * 2417 * @see #LAYOUT_IN_DISPLAY_CUTOUT_MODE_DEFAULT 2418 * @see #LAYOUT_IN_DISPLAY_CUTOUT_MODE_SHORT_EDGES 2419 * @see #LAYOUT_IN_DISPLAY_CUTOUT_MODE_NEVER 2420 * @see DisplayCutout 2421 * @see android.R.attr#windowLayoutInDisplayCutoutMode 2422 * android:windowLayoutInDisplayCutoutMode 2423 */ 2424 @LayoutInDisplayCutoutMode 2425 public int layoutInDisplayCutoutMode = LAYOUT_IN_DISPLAY_CUTOUT_MODE_DEFAULT; 2426 2427 /** 2428 * The window is allowed to extend into the {@link DisplayCutout} area, only if the 2429 * {@link DisplayCutout} is fully contained within a system bar. Otherwise, the window is 2430 * laid out such that it does not overlap with the {@link DisplayCutout} area. 2431 * 2432 * <p> 2433 * In practice, this means that if the window did not set {@link #FLAG_FULLSCREEN} or 2434 * {@link View#SYSTEM_UI_FLAG_FULLSCREEN}, it can extend into the cutout area in portrait 2435 * if the cutout is at the top edge. Similarly for 2436 * {@link View#SYSTEM_UI_FLAG_HIDE_NAVIGATION} and a cutout at the bottom of the screen. 2437 * Otherwise (i.e. fullscreen or landscape) it is laid out such that it does not overlap the 2438 * cutout area. 2439 * 2440 * <p> 2441 * The usual precautions for not overlapping with the status and navigation bar are 2442 * sufficient for ensuring that no important content overlaps with the DisplayCutout. 2443 * 2444 * @see DisplayCutout 2445 * @see WindowInsets 2446 * @see #layoutInDisplayCutoutMode 2447 * @see android.R.attr#windowLayoutInDisplayCutoutMode 2448 * android:windowLayoutInDisplayCutoutMode 2449 */ 2450 public static final int LAYOUT_IN_DISPLAY_CUTOUT_MODE_DEFAULT = 0; 2451 2452 /** 2453 * @deprecated use {@link #LAYOUT_IN_DISPLAY_CUTOUT_MODE_SHORT_EDGES} 2454 * @hide 2455 */ 2456 @Deprecated 2457 public static final int LAYOUT_IN_DISPLAY_CUTOUT_MODE_ALWAYS = 1; 2458 2459 /** 2460 * The window is always allowed to extend into the {@link DisplayCutout} areas on the short 2461 * edges of the screen. 2462 * 2463 * The window will never extend into a {@link DisplayCutout} area on the long edges of the 2464 * screen. 2465 * 2466 * <p> 2467 * The window must make sure that no important content overlaps with the 2468 * {@link DisplayCutout}. 2469 * 2470 * <p> 2471 * In this mode, the window extends under cutouts on the short edge of the display in both 2472 * portrait and landscape, regardless of whether the window is hiding the system bars:<br/> 2473 * <img src="{@docRoot}reference/android/images/display_cutout/short_edge/fullscreen_top_no_letterbox.png" 2474 * height="720" 2475 * alt="Screenshot of a fullscreen activity on a display with a cutout at the top edge in 2476 * portrait, no letterbox is applied."/> 2477 * 2478 * <img src="{@docRoot}reference/android/images/display_cutout/short_edge/landscape_top_no_letterbox.png" 2479 * width="720" 2480 * alt="Screenshot of an activity on a display with a cutout at the top edge in landscape, 2481 * no letterbox is applied."/> 2482 * 2483 * <p> 2484 * A cutout in the corner is considered to be on the short edge: <br/> 2485 * <img src="{@docRoot}reference/android/images/display_cutout/short_edge/fullscreen_corner_no_letterbox.png" 2486 * height="720" 2487 * alt="Screenshot of a fullscreen activity on a display with a cutout in the corner in 2488 * portrait, no letterbox is applied."/> 2489 * 2490 * <p> 2491 * On the other hand, should the cutout be on the long edge of the display, a letterbox will 2492 * be applied such that the window does not extend into the cutout on either long edge: 2493 * <br/> 2494 * <img src="{@docRoot}reference/android/images/display_cutout/short_edge/portrait_side_letterbox.png" 2495 * height="720" 2496 * alt="Screenshot of an activity on a display with a cutout on the long edge in portrait, 2497 * letterbox is applied."/> 2498 * 2499 * @see DisplayCutout 2500 * @see WindowInsets#getDisplayCutout() 2501 * @see #layoutInDisplayCutoutMode 2502 * @see android.R.attr#windowLayoutInDisplayCutoutMode 2503 * android:windowLayoutInDisplayCutoutMode 2504 */ 2505 public static final int LAYOUT_IN_DISPLAY_CUTOUT_MODE_SHORT_EDGES = 1; 2506 2507 /** 2508 * The window is never allowed to overlap with the DisplayCutout area. 2509 * 2510 * <p> 2511 * This should be used with windows that transiently set 2512 * {@link View#SYSTEM_UI_FLAG_FULLSCREEN} or {@link View#SYSTEM_UI_FLAG_HIDE_NAVIGATION} 2513 * to avoid a relayout of the window when the respective flag is set or cleared. 2514 * 2515 * @see DisplayCutout 2516 * @see #layoutInDisplayCutoutMode 2517 * @see android.R.attr#windowLayoutInDisplayCutoutMode 2518 * android:windowLayoutInDisplayCutoutMode 2519 */ 2520 public static final int LAYOUT_IN_DISPLAY_CUTOUT_MODE_NEVER = 2; 2521 2522 2523 /** 2524 * When this window has focus, disable touch pad pointer gesture processing. 2525 * The window will receive raw position updates from the touch pad instead 2526 * of pointer movements and synthetic touch events. 2527 * 2528 * @hide 2529 */ 2530 public static final int INPUT_FEATURE_DISABLE_POINTER_GESTURES = 0x00000001; 2531 2532 /** 2533 * Does not construct an input channel for this window. The channel will therefore 2534 * be incapable of receiving input. 2535 * 2536 * @hide 2537 */ 2538 public static final int INPUT_FEATURE_NO_INPUT_CHANNEL = 0x00000002; 2539 2540 /** 2541 * When this window has focus, does not call user activity for all input events so 2542 * the application will have to do it itself. Should only be used by 2543 * the keyguard and phone app. 2544 * <p> 2545 * Should only be used by the keyguard and phone app. 2546 * </p> 2547 * 2548 * @hide 2549 */ 2550 @UnsupportedAppUsage 2551 public static final int INPUT_FEATURE_DISABLE_USER_ACTIVITY = 0x00000004; 2552 2553 /** 2554 * Control special features of the input subsystem. 2555 * 2556 * @see #INPUT_FEATURE_DISABLE_POINTER_GESTURES 2557 * @see #INPUT_FEATURE_NO_INPUT_CHANNEL 2558 * @see #INPUT_FEATURE_DISABLE_USER_ACTIVITY 2559 * @hide 2560 */ 2561 @UnsupportedAppUsage 2562 public int inputFeatures; 2563 2564 /** 2565 * Sets the number of milliseconds before the user activity timeout occurs 2566 * when this window has focus. A value of -1 uses the standard timeout. 2567 * A value of 0 uses the minimum support display timeout. 2568 * <p> 2569 * This property can only be used to reduce the user specified display timeout; 2570 * it can never make the timeout longer than it normally would be. 2571 * </p><p> 2572 * Should only be used by the keyguard and phone app. 2573 * </p> 2574 * 2575 * @hide 2576 */ 2577 @UnsupportedAppUsage 2578 public long userActivityTimeout = -1; 2579 2580 /** 2581 * For windows with an anchor (e.g. PopupWindow), keeps track of the View that anchors the 2582 * window. 2583 * 2584 * @hide 2585 */ 2586 public long accessibilityIdOfAnchor = AccessibilityNodeInfo.UNDEFINED_NODE_ID; 2587 2588 /** 2589 * The window title isn't kept in sync with what is displayed in the title bar, so we 2590 * separately track the currently shown title to provide to accessibility. 2591 * 2592 * @hide 2593 */ 2594 @TestApi 2595 public CharSequence accessibilityTitle; 2596 2597 /** 2598 * Sets a timeout in milliseconds before which the window will be hidden 2599 * by the window manager. Useful for transient notifications like toasts 2600 * so we don't have to rely on client cooperation to ensure the window 2601 * is hidden. Must be specified at window creation time. Note that apps 2602 * are not prepared to handle their windows being removed without their 2603 * explicit request and may try to interact with the removed window 2604 * resulting in undefined behavior and crashes. Therefore, we do hide 2605 * such windows to prevent them from overlaying other apps. 2606 * 2607 * @hide 2608 */ 2609 @UnsupportedAppUsage 2610 public long hideTimeoutMilliseconds = -1; 2611 2612 /** 2613 * The color mode requested by this window. The target display may 2614 * not be able to honor the request. When the color mode is not set 2615 * to {@link ActivityInfo#COLOR_MODE_DEFAULT}, it might override the 2616 * pixel format specified in {@link #format}. 2617 * 2618 * @hide 2619 */ 2620 @ActivityInfo.ColorMode 2621 private int mColorMode = COLOR_MODE_DEFAULT; 2622 LayoutParams()2623 public LayoutParams() { 2624 super(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT); 2625 type = TYPE_APPLICATION; 2626 format = PixelFormat.OPAQUE; 2627 } 2628 LayoutParams(int _type)2629 public LayoutParams(int _type) { 2630 super(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT); 2631 type = _type; 2632 format = PixelFormat.OPAQUE; 2633 } 2634 LayoutParams(int _type, int _flags)2635 public LayoutParams(int _type, int _flags) { 2636 super(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT); 2637 type = _type; 2638 flags = _flags; 2639 format = PixelFormat.OPAQUE; 2640 } 2641 LayoutParams(int _type, int _flags, int _format)2642 public LayoutParams(int _type, int _flags, int _format) { 2643 super(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT); 2644 type = _type; 2645 flags = _flags; 2646 format = _format; 2647 } 2648 LayoutParams(int w, int h, int _type, int _flags, int _format)2649 public LayoutParams(int w, int h, int _type, int _flags, int _format) { 2650 super(w, h); 2651 type = _type; 2652 flags = _flags; 2653 format = _format; 2654 } 2655 LayoutParams(int w, int h, int xpos, int ypos, int _type, int _flags, int _format)2656 public LayoutParams(int w, int h, int xpos, int ypos, int _type, 2657 int _flags, int _format) { 2658 super(w, h); 2659 x = xpos; 2660 y = ypos; 2661 type = _type; 2662 flags = _flags; 2663 format = _format; 2664 } 2665 setTitle(CharSequence title)2666 public final void setTitle(CharSequence title) { 2667 if (null == title) 2668 title = ""; 2669 2670 mTitle = TextUtils.stringOrSpannedString(title); 2671 } 2672 getTitle()2673 public final CharSequence getTitle() { 2674 return mTitle != null ? mTitle : ""; 2675 } 2676 2677 /** 2678 * Sets the surface insets based on the elevation (visual z position) of the input view. 2679 * @hide 2680 */ setSurfaceInsets(View view, boolean manual, boolean preservePrevious)2681 public final void setSurfaceInsets(View view, boolean manual, boolean preservePrevious) { 2682 final int surfaceInset = (int) Math.ceil(view.getZ() * 2); 2683 // Partial workaround for b/28318973. Every inset change causes a freeform window 2684 // to jump a little for a few frames. If we never allow surface insets to decrease, 2685 // they will stabilize quickly (often from the very beginning, as most windows start 2686 // as focused). 2687 // TODO(b/22668382) to fix this properly. 2688 if (surfaceInset == 0) { 2689 // OK to have 0 (this is the case for non-freeform windows). 2690 surfaceInsets.set(0, 0, 0, 0); 2691 } else { 2692 surfaceInsets.set( 2693 Math.max(surfaceInset, surfaceInsets.left), 2694 Math.max(surfaceInset, surfaceInsets.top), 2695 Math.max(surfaceInset, surfaceInsets.right), 2696 Math.max(surfaceInset, surfaceInsets.bottom)); 2697 } 2698 hasManualSurfaceInsets = manual; 2699 preservePreviousSurfaceInsets = preservePrevious; 2700 } 2701 2702 /** 2703 * <p>Set the color mode of the window. Setting the color mode might 2704 * override the window's pixel {@link WindowManager.LayoutParams#format format}.</p> 2705 * 2706 * <p>The color mode must be one of {@link ActivityInfo#COLOR_MODE_DEFAULT}, 2707 * {@link ActivityInfo#COLOR_MODE_WIDE_COLOR_GAMUT} or 2708 * {@link ActivityInfo#COLOR_MODE_HDR}.</p> 2709 * 2710 * @see #getColorMode() 2711 */ setColorMode(@ctivityInfo.ColorMode int colorMode)2712 public void setColorMode(@ActivityInfo.ColorMode int colorMode) { 2713 mColorMode = colorMode; 2714 } 2715 2716 /** 2717 * Returns the color mode of the window, one of {@link ActivityInfo#COLOR_MODE_DEFAULT}, 2718 * {@link ActivityInfo#COLOR_MODE_WIDE_COLOR_GAMUT} or {@link ActivityInfo#COLOR_MODE_HDR}. 2719 * 2720 * @see #setColorMode(int) 2721 */ 2722 @ActivityInfo.ColorMode getColorMode()2723 public int getColorMode() { 2724 return mColorMode; 2725 } 2726 2727 /** @hide */ 2728 @SystemApi setUserActivityTimeout(long timeout)2729 public final void setUserActivityTimeout(long timeout) { 2730 userActivityTimeout = timeout; 2731 } 2732 2733 /** @hide */ 2734 @SystemApi getUserActivityTimeout()2735 public final long getUserActivityTimeout() { 2736 return userActivityTimeout; 2737 } 2738 describeContents()2739 public int describeContents() { 2740 return 0; 2741 } 2742 writeToParcel(Parcel out, int parcelableFlags)2743 public void writeToParcel(Parcel out, int parcelableFlags) { 2744 out.writeInt(width); 2745 out.writeInt(height); 2746 out.writeInt(x); 2747 out.writeInt(y); 2748 out.writeInt(type); 2749 out.writeInt(flags); 2750 out.writeInt(privateFlags); 2751 out.writeInt(softInputMode); 2752 out.writeInt(layoutInDisplayCutoutMode); 2753 out.writeInt(gravity); 2754 out.writeFloat(horizontalMargin); 2755 out.writeFloat(verticalMargin); 2756 out.writeInt(format); 2757 out.writeInt(windowAnimations); 2758 out.writeFloat(alpha); 2759 out.writeFloat(dimAmount); 2760 out.writeFloat(screenBrightness); 2761 out.writeFloat(buttonBrightness); 2762 out.writeInt(rotationAnimation); 2763 out.writeStrongBinder(token); 2764 out.writeString(packageName); 2765 TextUtils.writeToParcel(mTitle, out, parcelableFlags); 2766 out.writeInt(screenOrientation); 2767 out.writeFloat(preferredRefreshRate); 2768 out.writeInt(preferredDisplayModeId); 2769 out.writeInt(systemUiVisibility); 2770 out.writeInt(subtreeSystemUiVisibility); 2771 out.writeInt(hasSystemUiListeners ? 1 : 0); 2772 out.writeInt(inputFeatures); 2773 out.writeLong(userActivityTimeout); 2774 out.writeInt(surfaceInsets.left); 2775 out.writeInt(surfaceInsets.top); 2776 out.writeInt(surfaceInsets.right); 2777 out.writeInt(surfaceInsets.bottom); 2778 out.writeInt(hasManualSurfaceInsets ? 1 : 0); 2779 out.writeInt(preservePreviousSurfaceInsets ? 1 : 0); 2780 out.writeInt(needsMenuKey); 2781 out.writeLong(accessibilityIdOfAnchor); 2782 TextUtils.writeToParcel(accessibilityTitle, out, parcelableFlags); 2783 out.writeInt(mColorMode); 2784 out.writeLong(hideTimeoutMilliseconds); 2785 } 2786 2787 public static final @android.annotation.NonNull Parcelable.Creator<LayoutParams> CREATOR 2788 = new Parcelable.Creator<LayoutParams>() { 2789 public LayoutParams createFromParcel(Parcel in) { 2790 return new LayoutParams(in); 2791 } 2792 2793 public LayoutParams[] newArray(int size) { 2794 return new LayoutParams[size]; 2795 } 2796 }; 2797 2798 LayoutParams(Parcel in)2799 public LayoutParams(Parcel in) { 2800 width = in.readInt(); 2801 height = in.readInt(); 2802 x = in.readInt(); 2803 y = in.readInt(); 2804 type = in.readInt(); 2805 flags = in.readInt(); 2806 privateFlags = in.readInt(); 2807 softInputMode = in.readInt(); 2808 layoutInDisplayCutoutMode = in.readInt(); 2809 gravity = in.readInt(); 2810 horizontalMargin = in.readFloat(); 2811 verticalMargin = in.readFloat(); 2812 format = in.readInt(); 2813 windowAnimations = in.readInt(); 2814 alpha = in.readFloat(); 2815 dimAmount = in.readFloat(); 2816 screenBrightness = in.readFloat(); 2817 buttonBrightness = in.readFloat(); 2818 rotationAnimation = in.readInt(); 2819 token = in.readStrongBinder(); 2820 packageName = in.readString(); 2821 mTitle = TextUtils.CHAR_SEQUENCE_CREATOR.createFromParcel(in); 2822 screenOrientation = in.readInt(); 2823 preferredRefreshRate = in.readFloat(); 2824 preferredDisplayModeId = in.readInt(); 2825 systemUiVisibility = in.readInt(); 2826 subtreeSystemUiVisibility = in.readInt(); 2827 hasSystemUiListeners = in.readInt() != 0; 2828 inputFeatures = in.readInt(); 2829 userActivityTimeout = in.readLong(); 2830 surfaceInsets.left = in.readInt(); 2831 surfaceInsets.top = in.readInt(); 2832 surfaceInsets.right = in.readInt(); 2833 surfaceInsets.bottom = in.readInt(); 2834 hasManualSurfaceInsets = in.readInt() != 0; 2835 preservePreviousSurfaceInsets = in.readInt() != 0; 2836 needsMenuKey = in.readInt(); 2837 accessibilityIdOfAnchor = in.readLong(); 2838 accessibilityTitle = TextUtils.CHAR_SEQUENCE_CREATOR.createFromParcel(in); 2839 mColorMode = in.readInt(); 2840 hideTimeoutMilliseconds = in.readLong(); 2841 } 2842 2843 @SuppressWarnings({"PointlessBitwiseExpression"}) 2844 public static final int LAYOUT_CHANGED = 1<<0; 2845 public static final int TYPE_CHANGED = 1<<1; 2846 public static final int FLAGS_CHANGED = 1<<2; 2847 public static final int FORMAT_CHANGED = 1<<3; 2848 public static final int ANIMATION_CHANGED = 1<<4; 2849 public static final int DIM_AMOUNT_CHANGED = 1<<5; 2850 public static final int TITLE_CHANGED = 1<<6; 2851 public static final int ALPHA_CHANGED = 1<<7; 2852 public static final int MEMORY_TYPE_CHANGED = 1<<8; 2853 public static final int SOFT_INPUT_MODE_CHANGED = 1<<9; 2854 public static final int SCREEN_ORIENTATION_CHANGED = 1<<10; 2855 public static final int SCREEN_BRIGHTNESS_CHANGED = 1<<11; 2856 public static final int ROTATION_ANIMATION_CHANGED = 1<<12; 2857 /** {@hide} */ 2858 public static final int BUTTON_BRIGHTNESS_CHANGED = 1<<13; 2859 /** {@hide} */ 2860 public static final int SYSTEM_UI_VISIBILITY_CHANGED = 1<<14; 2861 /** {@hide} */ 2862 public static final int SYSTEM_UI_LISTENER_CHANGED = 1<<15; 2863 /** {@hide} */ 2864 public static final int INPUT_FEATURES_CHANGED = 1<<16; 2865 /** {@hide} */ 2866 public static final int PRIVATE_FLAGS_CHANGED = 1<<17; 2867 /** {@hide} */ 2868 public static final int USER_ACTIVITY_TIMEOUT_CHANGED = 1<<18; 2869 /** {@hide} */ 2870 public static final int TRANSLUCENT_FLAGS_CHANGED = 1<<19; 2871 /** {@hide} */ 2872 public static final int SURFACE_INSETS_CHANGED = 1<<20; 2873 /** {@hide} */ 2874 public static final int PREFERRED_REFRESH_RATE_CHANGED = 1 << 21; 2875 /** {@hide} */ 2876 public static final int NEEDS_MENU_KEY_CHANGED = 1 << 22; 2877 /** {@hide} */ 2878 public static final int PREFERRED_DISPLAY_MODE_ID = 1 << 23; 2879 /** {@hide} */ 2880 public static final int ACCESSIBILITY_ANCHOR_CHANGED = 1 << 24; 2881 /** {@hide} */ 2882 @TestApi 2883 public static final int ACCESSIBILITY_TITLE_CHANGED = 1 << 25; 2884 /** {@hide} */ 2885 public static final int COLOR_MODE_CHANGED = 1 << 26; 2886 /** {@hide} */ 2887 public static final int EVERYTHING_CHANGED = 0xffffffff; 2888 2889 // internal buffer to backup/restore parameters under compatibility mode. 2890 private int[] mCompatibilityParamsBackup = null; 2891 copyFrom(LayoutParams o)2892 public final int copyFrom(LayoutParams o) { 2893 int changes = 0; 2894 2895 if (width != o.width) { 2896 width = o.width; 2897 changes |= LAYOUT_CHANGED; 2898 } 2899 if (height != o.height) { 2900 height = o.height; 2901 changes |= LAYOUT_CHANGED; 2902 } 2903 if (x != o.x) { 2904 x = o.x; 2905 changes |= LAYOUT_CHANGED; 2906 } 2907 if (y != o.y) { 2908 y = o.y; 2909 changes |= LAYOUT_CHANGED; 2910 } 2911 if (horizontalWeight != o.horizontalWeight) { 2912 horizontalWeight = o.horizontalWeight; 2913 changes |= LAYOUT_CHANGED; 2914 } 2915 if (verticalWeight != o.verticalWeight) { 2916 verticalWeight = o.verticalWeight; 2917 changes |= LAYOUT_CHANGED; 2918 } 2919 if (horizontalMargin != o.horizontalMargin) { 2920 horizontalMargin = o.horizontalMargin; 2921 changes |= LAYOUT_CHANGED; 2922 } 2923 if (verticalMargin != o.verticalMargin) { 2924 verticalMargin = o.verticalMargin; 2925 changes |= LAYOUT_CHANGED; 2926 } 2927 if (type != o.type) { 2928 type = o.type; 2929 changes |= TYPE_CHANGED; 2930 } 2931 if (flags != o.flags) { 2932 final int diff = flags ^ o.flags; 2933 if ((diff & (FLAG_TRANSLUCENT_STATUS | FLAG_TRANSLUCENT_NAVIGATION)) != 0) { 2934 changes |= TRANSLUCENT_FLAGS_CHANGED; 2935 } 2936 flags = o.flags; 2937 changes |= FLAGS_CHANGED; 2938 } 2939 if (privateFlags != o.privateFlags) { 2940 privateFlags = o.privateFlags; 2941 changes |= PRIVATE_FLAGS_CHANGED; 2942 } 2943 if (softInputMode != o.softInputMode) { 2944 softInputMode = o.softInputMode; 2945 changes |= SOFT_INPUT_MODE_CHANGED; 2946 } 2947 if (layoutInDisplayCutoutMode != o.layoutInDisplayCutoutMode) { 2948 layoutInDisplayCutoutMode = o.layoutInDisplayCutoutMode; 2949 changes |= LAYOUT_CHANGED; 2950 } 2951 if (gravity != o.gravity) { 2952 gravity = o.gravity; 2953 changes |= LAYOUT_CHANGED; 2954 } 2955 if (format != o.format) { 2956 format = o.format; 2957 changes |= FORMAT_CHANGED; 2958 } 2959 if (windowAnimations != o.windowAnimations) { 2960 windowAnimations = o.windowAnimations; 2961 changes |= ANIMATION_CHANGED; 2962 } 2963 if (token == null) { 2964 // NOTE: token only copied if the recipient doesn't 2965 // already have one. 2966 token = o.token; 2967 } 2968 if (packageName == null) { 2969 // NOTE: packageName only copied if the recipient doesn't 2970 // already have one. 2971 packageName = o.packageName; 2972 } 2973 if (!Objects.equals(mTitle, o.mTitle) && o.mTitle != null) { 2974 // NOTE: mTitle only copied if the originator set one. 2975 mTitle = o.mTitle; 2976 changes |= TITLE_CHANGED; 2977 } 2978 if (alpha != o.alpha) { 2979 alpha = o.alpha; 2980 changes |= ALPHA_CHANGED; 2981 } 2982 if (dimAmount != o.dimAmount) { 2983 dimAmount = o.dimAmount; 2984 changes |= DIM_AMOUNT_CHANGED; 2985 } 2986 if (screenBrightness != o.screenBrightness) { 2987 screenBrightness = o.screenBrightness; 2988 changes |= SCREEN_BRIGHTNESS_CHANGED; 2989 } 2990 if (buttonBrightness != o.buttonBrightness) { 2991 buttonBrightness = o.buttonBrightness; 2992 changes |= BUTTON_BRIGHTNESS_CHANGED; 2993 } 2994 if (rotationAnimation != o.rotationAnimation) { 2995 rotationAnimation = o.rotationAnimation; 2996 changes |= ROTATION_ANIMATION_CHANGED; 2997 } 2998 2999 if (screenOrientation != o.screenOrientation) { 3000 screenOrientation = o.screenOrientation; 3001 changes |= SCREEN_ORIENTATION_CHANGED; 3002 } 3003 3004 if (preferredRefreshRate != o.preferredRefreshRate) { 3005 preferredRefreshRate = o.preferredRefreshRate; 3006 changes |= PREFERRED_REFRESH_RATE_CHANGED; 3007 } 3008 3009 if (preferredDisplayModeId != o.preferredDisplayModeId) { 3010 preferredDisplayModeId = o.preferredDisplayModeId; 3011 changes |= PREFERRED_DISPLAY_MODE_ID; 3012 } 3013 3014 if (systemUiVisibility != o.systemUiVisibility 3015 || subtreeSystemUiVisibility != o.subtreeSystemUiVisibility) { 3016 systemUiVisibility = o.systemUiVisibility; 3017 subtreeSystemUiVisibility = o.subtreeSystemUiVisibility; 3018 changes |= SYSTEM_UI_VISIBILITY_CHANGED; 3019 } 3020 3021 if (hasSystemUiListeners != o.hasSystemUiListeners) { 3022 hasSystemUiListeners = o.hasSystemUiListeners; 3023 changes |= SYSTEM_UI_LISTENER_CHANGED; 3024 } 3025 3026 if (inputFeatures != o.inputFeatures) { 3027 inputFeatures = o.inputFeatures; 3028 changes |= INPUT_FEATURES_CHANGED; 3029 } 3030 3031 if (userActivityTimeout != o.userActivityTimeout) { 3032 userActivityTimeout = o.userActivityTimeout; 3033 changes |= USER_ACTIVITY_TIMEOUT_CHANGED; 3034 } 3035 3036 if (!surfaceInsets.equals(o.surfaceInsets)) { 3037 surfaceInsets.set(o.surfaceInsets); 3038 changes |= SURFACE_INSETS_CHANGED; 3039 } 3040 3041 if (hasManualSurfaceInsets != o.hasManualSurfaceInsets) { 3042 hasManualSurfaceInsets = o.hasManualSurfaceInsets; 3043 changes |= SURFACE_INSETS_CHANGED; 3044 } 3045 3046 if (preservePreviousSurfaceInsets != o.preservePreviousSurfaceInsets) { 3047 preservePreviousSurfaceInsets = o.preservePreviousSurfaceInsets; 3048 changes |= SURFACE_INSETS_CHANGED; 3049 } 3050 3051 if (needsMenuKey != o.needsMenuKey) { 3052 needsMenuKey = o.needsMenuKey; 3053 changes |= NEEDS_MENU_KEY_CHANGED; 3054 } 3055 3056 if (accessibilityIdOfAnchor != o.accessibilityIdOfAnchor) { 3057 accessibilityIdOfAnchor = o.accessibilityIdOfAnchor; 3058 changes |= ACCESSIBILITY_ANCHOR_CHANGED; 3059 } 3060 3061 if (!Objects.equals(accessibilityTitle, o.accessibilityTitle) 3062 && o.accessibilityTitle != null) { 3063 // NOTE: accessibilityTitle only copied if the originator set one. 3064 accessibilityTitle = o.accessibilityTitle; 3065 changes |= ACCESSIBILITY_TITLE_CHANGED; 3066 } 3067 3068 if (mColorMode != o.mColorMode) { 3069 mColorMode = o.mColorMode; 3070 changes |= COLOR_MODE_CHANGED; 3071 } 3072 3073 // This can't change, it's only set at window creation time. 3074 hideTimeoutMilliseconds = o.hideTimeoutMilliseconds; 3075 3076 return changes; 3077 } 3078 3079 @Override debug(String output)3080 public String debug(String output) { 3081 output += "Contents of " + this + ":"; 3082 Log.d("Debug", output); 3083 output = super.debug(""); 3084 Log.d("Debug", output); 3085 Log.d("Debug", ""); 3086 Log.d("Debug", "WindowManager.LayoutParams={title=" + mTitle + "}"); 3087 return ""; 3088 } 3089 3090 @Override toString()3091 public String toString() { 3092 return toString(""); 3093 } 3094 3095 /** 3096 * @hide 3097 */ dumpDimensions(StringBuilder sb)3098 public void dumpDimensions(StringBuilder sb) { 3099 sb.append('('); 3100 sb.append(x); 3101 sb.append(','); 3102 sb.append(y); 3103 sb.append(")("); 3104 sb.append((width == MATCH_PARENT ? "fill" : (width == WRAP_CONTENT 3105 ? "wrap" : String.valueOf(width)))); 3106 sb.append('x'); 3107 sb.append((height == MATCH_PARENT ? "fill" : (height == WRAP_CONTENT 3108 ? "wrap" : String.valueOf(height)))); 3109 sb.append(")"); 3110 } 3111 3112 /** 3113 * @hide 3114 */ toString(String prefix)3115 public String toString(String prefix) { 3116 StringBuilder sb = new StringBuilder(256); 3117 sb.append('{'); 3118 dumpDimensions(sb); 3119 if (horizontalMargin != 0) { 3120 sb.append(" hm="); 3121 sb.append(horizontalMargin); 3122 } 3123 if (verticalMargin != 0) { 3124 sb.append(" vm="); 3125 sb.append(verticalMargin); 3126 } 3127 if (gravity != 0) { 3128 sb.append(" gr="); 3129 sb.append(Gravity.toString(gravity)); 3130 } 3131 if (softInputMode != 0) { 3132 sb.append(" sim={"); 3133 sb.append(softInputModeToString(softInputMode)); 3134 sb.append('}'); 3135 } 3136 if (layoutInDisplayCutoutMode != 0) { 3137 sb.append(" layoutInDisplayCutoutMode="); 3138 sb.append(layoutInDisplayCutoutModeToString(layoutInDisplayCutoutMode)); 3139 } 3140 sb.append(" ty="); 3141 sb.append(ViewDebug.intToString(LayoutParams.class, "type", type)); 3142 if (format != PixelFormat.OPAQUE) { 3143 sb.append(" fmt="); 3144 sb.append(PixelFormat.formatToString(format)); 3145 } 3146 if (windowAnimations != 0) { 3147 sb.append(" wanim=0x"); 3148 sb.append(Integer.toHexString(windowAnimations)); 3149 } 3150 if (screenOrientation != ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED) { 3151 sb.append(" or="); 3152 sb.append(ActivityInfo.screenOrientationToString(screenOrientation)); 3153 } 3154 if (alpha != 1.0f) { 3155 sb.append(" alpha="); 3156 sb.append(alpha); 3157 } 3158 if (screenBrightness != BRIGHTNESS_OVERRIDE_NONE) { 3159 sb.append(" sbrt="); 3160 sb.append(screenBrightness); 3161 } 3162 if (buttonBrightness != BRIGHTNESS_OVERRIDE_NONE) { 3163 sb.append(" bbrt="); 3164 sb.append(buttonBrightness); 3165 } 3166 if (rotationAnimation != ROTATION_ANIMATION_ROTATE) { 3167 sb.append(" rotAnim="); 3168 sb.append(rotationAnimationToString(rotationAnimation)); 3169 } 3170 if (preferredRefreshRate != 0) { 3171 sb.append(" preferredRefreshRate="); 3172 sb.append(preferredRefreshRate); 3173 } 3174 if (preferredDisplayModeId != 0) { 3175 sb.append(" preferredDisplayMode="); 3176 sb.append(preferredDisplayModeId); 3177 } 3178 if (hasSystemUiListeners) { 3179 sb.append(" sysuil="); 3180 sb.append(hasSystemUiListeners); 3181 } 3182 if (inputFeatures != 0) { 3183 sb.append(" if=").append(inputFeatureToString(inputFeatures)); 3184 } 3185 if (userActivityTimeout >= 0) { 3186 sb.append(" userActivityTimeout=").append(userActivityTimeout); 3187 } 3188 if (surfaceInsets.left != 0 || surfaceInsets.top != 0 || surfaceInsets.right != 0 || 3189 surfaceInsets.bottom != 0 || hasManualSurfaceInsets 3190 || !preservePreviousSurfaceInsets) { 3191 sb.append(" surfaceInsets=").append(surfaceInsets); 3192 if (hasManualSurfaceInsets) { 3193 sb.append(" (manual)"); 3194 } 3195 if (!preservePreviousSurfaceInsets) { 3196 sb.append(" (!preservePreviousSurfaceInsets)"); 3197 } 3198 } 3199 if (needsMenuKey == NEEDS_MENU_SET_TRUE) { 3200 sb.append(" needsMenuKey"); 3201 } 3202 if (mColorMode != COLOR_MODE_DEFAULT) { 3203 sb.append(" colorMode=").append(ActivityInfo.colorModeToString(mColorMode)); 3204 } 3205 sb.append(System.lineSeparator()); 3206 sb.append(prefix).append(" fl=").append( 3207 ViewDebug.flagsToString(LayoutParams.class, "flags", flags)); 3208 if (privateFlags != 0) { 3209 sb.append(System.lineSeparator()); 3210 sb.append(prefix).append(" pfl=").append(ViewDebug.flagsToString( 3211 LayoutParams.class, "privateFlags", privateFlags)); 3212 } 3213 if (systemUiVisibility != 0) { 3214 sb.append(System.lineSeparator()); 3215 sb.append(prefix).append(" sysui=").append(ViewDebug.flagsToString( 3216 View.class, "mSystemUiVisibility", systemUiVisibility)); 3217 } 3218 if (subtreeSystemUiVisibility != 0) { 3219 sb.append(System.lineSeparator()); 3220 sb.append(prefix).append(" vsysui=").append(ViewDebug.flagsToString( 3221 View.class, "mSystemUiVisibility", subtreeSystemUiVisibility)); 3222 } 3223 sb.append('}'); 3224 return sb.toString(); 3225 } 3226 3227 /** 3228 * @hide 3229 */ writeToProto(ProtoOutputStream proto, long fieldId)3230 public void writeToProto(ProtoOutputStream proto, long fieldId) { 3231 final long token = proto.start(fieldId); 3232 proto.write(TYPE, type); 3233 proto.write(X, x); 3234 proto.write(Y, y); 3235 proto.write(WIDTH, width); 3236 proto.write(HEIGHT, height); 3237 proto.write(HORIZONTAL_MARGIN, horizontalMargin); 3238 proto.write(VERTICAL_MARGIN, verticalMargin); 3239 proto.write(GRAVITY, gravity); 3240 proto.write(SOFT_INPUT_MODE, softInputMode); 3241 proto.write(FORMAT, format); 3242 proto.write(WINDOW_ANIMATIONS, windowAnimations); 3243 proto.write(ALPHA, alpha); 3244 proto.write(SCREEN_BRIGHTNESS, screenBrightness); 3245 proto.write(BUTTON_BRIGHTNESS, buttonBrightness); 3246 proto.write(ROTATION_ANIMATION, rotationAnimation); 3247 proto.write(PREFERRED_REFRESH_RATE, preferredRefreshRate); 3248 proto.write(WindowLayoutParamsProto.PREFERRED_DISPLAY_MODE_ID, preferredDisplayModeId); 3249 proto.write(HAS_SYSTEM_UI_LISTENERS, hasSystemUiListeners); 3250 proto.write(INPUT_FEATURE_FLAGS, inputFeatures); 3251 proto.write(USER_ACTIVITY_TIMEOUT, userActivityTimeout); 3252 proto.write(NEEDS_MENU_KEY, needsMenuKey); 3253 proto.write(COLOR_MODE, mColorMode); 3254 proto.write(FLAGS, flags); 3255 proto.write(PRIVATE_FLAGS, privateFlags); 3256 proto.write(SYSTEM_UI_VISIBILITY_FLAGS, systemUiVisibility); 3257 proto.write(SUBTREE_SYSTEM_UI_VISIBILITY_FLAGS, subtreeSystemUiVisibility); 3258 proto.end(token); 3259 } 3260 3261 /** 3262 * Scale the layout params' coordinates and size. 3263 * @hide 3264 */ scale(float scale)3265 public void scale(float scale) { 3266 x = (int) (x * scale + 0.5f); 3267 y = (int) (y * scale + 0.5f); 3268 if (width > 0) { 3269 width = (int) (width * scale + 0.5f); 3270 } 3271 if (height > 0) { 3272 height = (int) (height * scale + 0.5f); 3273 } 3274 } 3275 3276 /** 3277 * Backup the layout parameters used in compatibility mode. 3278 * @see LayoutParams#restore() 3279 */ 3280 @UnsupportedAppUsage backup()3281 void backup() { 3282 int[] backup = mCompatibilityParamsBackup; 3283 if (backup == null) { 3284 // we backup 4 elements, x, y, width, height 3285 backup = mCompatibilityParamsBackup = new int[4]; 3286 } 3287 backup[0] = x; 3288 backup[1] = y; 3289 backup[2] = width; 3290 backup[3] = height; 3291 } 3292 3293 /** 3294 * Restore the layout params' coordinates, size and gravity 3295 * @see LayoutParams#backup() 3296 */ 3297 @UnsupportedAppUsage restore()3298 void restore() { 3299 int[] backup = mCompatibilityParamsBackup; 3300 if (backup != null) { 3301 x = backup[0]; 3302 y = backup[1]; 3303 width = backup[2]; 3304 height = backup[3]; 3305 } 3306 } 3307 3308 private CharSequence mTitle = null; 3309 3310 /** @hide */ 3311 @Override encodeProperties(@onNull ViewHierarchyEncoder encoder)3312 protected void encodeProperties(@NonNull ViewHierarchyEncoder encoder) { 3313 super.encodeProperties(encoder); 3314 3315 encoder.addProperty("x", x); 3316 encoder.addProperty("y", y); 3317 encoder.addProperty("horizontalWeight", horizontalWeight); 3318 encoder.addProperty("verticalWeight", verticalWeight); 3319 encoder.addProperty("type", type); 3320 encoder.addProperty("flags", flags); 3321 } 3322 3323 /** 3324 * @hide 3325 * @return True if the layout parameters will cause the window to cover the full screen; 3326 * false otherwise. 3327 */ isFullscreen()3328 public boolean isFullscreen() { 3329 return x == 0 && y == 0 3330 && width == WindowManager.LayoutParams.MATCH_PARENT 3331 && height == WindowManager.LayoutParams.MATCH_PARENT; 3332 } 3333 layoutInDisplayCutoutModeToString( @ayoutInDisplayCutoutMode int mode)3334 private static String layoutInDisplayCutoutModeToString( 3335 @LayoutInDisplayCutoutMode int mode) { 3336 switch (mode) { 3337 case LAYOUT_IN_DISPLAY_CUTOUT_MODE_DEFAULT: 3338 return "default"; 3339 case LAYOUT_IN_DISPLAY_CUTOUT_MODE_ALWAYS: 3340 return "always"; 3341 case LAYOUT_IN_DISPLAY_CUTOUT_MODE_NEVER: 3342 return "never"; 3343 default: 3344 return "unknown(" + mode + ")"; 3345 } 3346 } 3347 softInputModeToString(@oftInputModeFlags int softInputMode)3348 private static String softInputModeToString(@SoftInputModeFlags int softInputMode) { 3349 final StringBuilder result = new StringBuilder(); 3350 final int state = softInputMode & SOFT_INPUT_MASK_STATE; 3351 if (state != 0) { 3352 result.append("state="); 3353 switch (state) { 3354 case SOFT_INPUT_STATE_UNCHANGED: 3355 result.append("unchanged"); 3356 break; 3357 case SOFT_INPUT_STATE_HIDDEN: 3358 result.append("hidden"); 3359 break; 3360 case SOFT_INPUT_STATE_ALWAYS_HIDDEN: 3361 result.append("always_hidden"); 3362 break; 3363 case SOFT_INPUT_STATE_VISIBLE: 3364 result.append("visible"); 3365 break; 3366 case SOFT_INPUT_STATE_ALWAYS_VISIBLE: 3367 result.append("always_visible"); 3368 break; 3369 default: 3370 result.append(state); 3371 break; 3372 } 3373 result.append(' '); 3374 } 3375 final int adjust = softInputMode & SOFT_INPUT_MASK_ADJUST; 3376 if (adjust != 0) { 3377 result.append("adjust="); 3378 switch (adjust) { 3379 case SOFT_INPUT_ADJUST_RESIZE: 3380 result.append("resize"); 3381 break; 3382 case SOFT_INPUT_ADJUST_PAN: 3383 result.append("pan"); 3384 break; 3385 case SOFT_INPUT_ADJUST_NOTHING: 3386 result.append("nothing"); 3387 break; 3388 default: 3389 result.append(adjust); 3390 break; 3391 } 3392 result.append(' '); 3393 } 3394 if ((softInputMode & SOFT_INPUT_IS_FORWARD_NAVIGATION) != 0) { 3395 result.append("forwardNavigation").append(' '); 3396 } 3397 result.deleteCharAt(result.length() - 1); 3398 return result.toString(); 3399 } 3400 rotationAnimationToString(int rotationAnimation)3401 private static String rotationAnimationToString(int rotationAnimation) { 3402 switch (rotationAnimation) { 3403 case ROTATION_ANIMATION_UNSPECIFIED: 3404 return "UNSPECIFIED"; 3405 case ROTATION_ANIMATION_ROTATE: 3406 return "ROTATE"; 3407 case ROTATION_ANIMATION_CROSSFADE: 3408 return "CROSSFADE"; 3409 case ROTATION_ANIMATION_JUMPCUT: 3410 return "JUMPCUT"; 3411 case ROTATION_ANIMATION_SEAMLESS: 3412 return "SEAMLESS"; 3413 default: 3414 return Integer.toString(rotationAnimation); 3415 } 3416 } 3417 inputFeatureToString(int inputFeature)3418 private static String inputFeatureToString(int inputFeature) { 3419 switch (inputFeature) { 3420 case INPUT_FEATURE_DISABLE_POINTER_GESTURES: 3421 return "DISABLE_POINTER_GESTURES"; 3422 case INPUT_FEATURE_NO_INPUT_CHANNEL: 3423 return "NO_INPUT_CHANNEL"; 3424 case INPUT_FEATURE_DISABLE_USER_ACTIVITY: 3425 return "DISABLE_USER_ACTIVITY"; 3426 default: 3427 return Integer.toString(inputFeature); 3428 } 3429 } 3430 } 3431 } 3432