1 /*
2  * Copyright (C) 2017 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package android.graphics;
18 
19 import android.annotation.NonNull;
20 import android.graphics.drawable.AnimatedImageDrawable;
21 import android.graphics.drawable.Drawable;
22 
23 /**
24  *  Helper interface for adding custom processing to an image.
25  *
26  *  <p>The image being processed may be a {@link Drawable}, a {@link Bitmap}, or
27  *  a frame of an {@link AnimatedImageDrawable} produced by {@link ImageDecoder}.
28  *  This is called before the requested object is returned.</p>
29  *
30  *  <p>This custom processing can even be applied to images that will be returned
31  *  as immutable objects, such as a {@link Bitmap} with {@code Config}
32  *  {@link Bitmap.Config#HARDWARE} returned by {@link ImageDecoder}.</p>
33  *
34  *  <p>On an {@link AnimatedImageDrawable}, the callback will only be called once,
35  *  but the drawing commands will be applied to each frame, as if the {@link Canvas}
36  *  had been returned by {@link Picture#beginRecording Picture.beginRecording}.<p>
37  *
38  *  <p>Supplied to ImageDecoder via {@link ImageDecoder#setPostProcessor setPostProcessor}.</p>
39  */
40 public interface PostProcessor {
41     /**
42      *  Do any processing after (for example) decoding.
43      *
44      *  <p>Drawing to the {@link Canvas} will behave as if the initial processing
45      *  (e.g. decoding) already exists in the Canvas. An implementation can draw
46      *  effects on top of this, or it can even draw behind it using
47      *  {@link PorterDuff.Mode#DST_OVER PorterDuff.Mode.DST_OVER}. A common
48      *  effect is to add transparency to the corners to achieve rounded corners.
49      *  That can be done with the following code:</p>
50      *
51      *  <pre class="prettyprint">
52      *  Path path = new Path();
53      *  path.setFillType(Path.FillType.INVERSE_EVEN_ODD);
54      *  int width = canvas.getWidth();
55      *  int height = canvas.getHeight();
56      *  path.addRoundRect(0, 0, width, height, 20, 20, Path.Direction.CW);
57      *  Paint paint = new Paint();
58      *  paint.setAntiAlias(true);
59      *  paint.setColor(Color.TRANSPARENT);
60      *  paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC));
61      *  canvas.drawPath(path, paint);
62      *  return PixelFormat.TRANSLUCENT;
63      *  </pre>
64      *
65      *
66      *  @param canvas The {@link Canvas} to draw to.
67      *  @return Opacity of the result after drawing.
68      *      {@link PixelFormat#UNKNOWN PixelFormat.UNKNOWN} means that the
69      *      implementation did not change whether the image has alpha. Return
70      *      this unless you added transparency (e.g. with the code above, in
71      *      which case you should return
72      *      {@link PixelFormat#TRANSLUCENT PixelFormat.TRANSLUCENT}) or you
73      *      forced the image to be opaque (e.g. by drawing everywhere with an
74      *      opaque color and {@link PorterDuff.Mode#DST_OVER PorterDuff.Mode.DST_OVER},
75      *      in which case you should return {@link PixelFormat#OPAQUE PixelFormat.OPAQUE}).
76      *      {@link PixelFormat#TRANSLUCENT PixelFormat.TRANSLUCENT} means that
77      *      the implementation added transparency. This is safe to return even
78      *      if the image already had transparency. This is also safe to return
79      *      if the result is opaque, though it may draw more slowly.
80      *      {@link PixelFormat#OPAQUE PixelFormat.OPAQUE} means that the
81      *      implementation forced the image to be opaque. This is safe to return
82      *      even if the image was already opaque.
83      *      {@link PixelFormat#TRANSPARENT PixelFormat.TRANSPARENT} (or any other
84      *      integer) is not allowed, and will result in throwing an
85      *      {@link java.lang.IllegalArgumentException}.
86      */
87     @PixelFormat.Opacity
onPostProcess(@onNull Canvas canvas)88     public int onPostProcess(@NonNull Canvas canvas);
89 }
90