1 /* 2 * Copyright (C) 2019 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package com.android.systemui.plugins.statusbar; 18 19 import com.android.systemui.plugins.annotations.DependsOn; 20 import com.android.systemui.plugins.annotations.ProvidesInterface; 21 22 23 /** 24 * Sends updates to {@link StateListener}s about changes to the status bar state and dozing state 25 */ 26 @ProvidesInterface(version = StatusBarStateController.VERSION) 27 @DependsOn(target = StatusBarStateController.StateListener.class) 28 public interface StatusBarStateController { 29 int VERSION = 1; 30 31 /** 32 * Current status bar state 33 */ getState()34 int getState(); 35 36 /** 37 * Is device dozing 38 */ isDozing()39 boolean isDozing(); 40 41 /** 42 * Adds a state listener 43 */ addCallback(StateListener listener)44 void addCallback(StateListener listener); 45 46 /** 47 * Removes callback from listeners 48 */ removeCallback(StateListener listener)49 void removeCallback(StateListener listener); 50 51 /** 52 * Get amount of doze 53 */ getDozeAmount()54 float getDozeAmount(); 55 56 /** 57 * Listener for StatusBarState updates 58 */ 59 @ProvidesInterface(version = StateListener.VERSION) 60 public interface StateListener { 61 int VERSION = 1; 62 63 /** 64 * Callback before the new state is applied, for those who need to preempt the change. 65 */ onStatePreChange(int oldState, int newState)66 default void onStatePreChange(int oldState, int newState) { 67 } 68 69 /** 70 * Callback after all listeners have had a chance to update based on the state change 71 */ onStatePostChange()72 default void onStatePostChange() { 73 } 74 75 /** 76 * Required callback. Get the new state and do what you will with it. Keep in mind that 77 * other listeners are typically unordered and don't rely on your work being done before 78 * other peers. 79 * 80 * Only called if the state is actually different. 81 */ onStateChanged(int newState)82 default void onStateChanged(int newState) { 83 } 84 85 /** 86 * Callback to be notified when Dozing changes. Dozing is stored separately from state. 87 */ onDozingChanged(boolean isDozing)88 default void onDozingChanged(boolean isDozing) {} 89 90 /** 91 * Callback to be notified when the doze amount changes. Useful for animations. 92 * Note: this will be called for each animation frame. Please be careful to avoid 93 * performance regressions. 94 */ onDozeAmountChanged(float linear, float eased)95 default void onDozeAmountChanged(float linear, float eased) {} 96 97 /** 98 * Callback to be notified when the sysui visibility changes 99 */ onSystemUiVisibilityChanged(int visibility)100 default void onSystemUiVisibilityChanged(int visibility) {} 101 102 /** 103 * Callback to be notified when the pulsing state changes 104 */ onPulsingChanged(boolean pulsing)105 default void onPulsingChanged(boolean pulsing) {} 106 } 107 } 108